Commit Graph

1181 Commits

Author SHA1 Message Date
jb-perrier 0f6e204c76 Add Variant operator support for IntX. 2021-04-08 18:44:26 +02:00
jb-perrier 1e4c07f94c Add Variant constructors for IntX. 2021-04-08 18:43:39 +02:00
jb-perrier 3185691077 Add IntX to VariantType. 2021-04-08 18:42:40 +02:00
jb-perrier 42075f7b2a Add Vector2 constructors for IntX. 2021-04-08 18:42:04 +02:00
jb-perrier a746e0c995 Add Vector3 constructor for IntX. 2021-04-08 18:41:38 +02:00
jb-perrier ca0135724c Add Vector4 constructors for IntX. 2021-04-08 18:41:11 +02:00
jb-perrier fa82555149 Add IntX support for JsonWriter. 2021-04-08 18:39:08 +02:00
mafiesto4 9a90b2fa42 Add check for null ref 2021-04-08 13:10:03 +02:00
mafiesto4 a3012d0b27 Add warning when using Triangle Mesh collider under RigidBody 2021-04-08 11:21:12 +02:00
mafiesto4 7f482330ca Add support for Vector2/3/4 and Quaternion constants for default value attribute in C# scripting api 2021-04-08 10:43:51 +02:00
mafiesto4 810691d540 Add support for string constants as defaults in scripting API 2021-04-08 10:03:01 +02:00
mafiesto4 eb24c29f7e Add support for OnSerializing, OnSerialized, OnDeserializing and OnDeserialized callbacks for C# types serialization with Json 2021-04-08 10:02:08 +02:00
mafiesto4 438135975f Add DefaultQueryExtent to navmesh properties 2021-04-07 17:17:41 +02:00
mafiesto4 25a9dcad8a Move JsonConverters to a separate file 2021-04-07 14:46:49 +02:00
mafiesto4 1243927ad0 Fix typo 2021-04-07 14:00:15 +02:00
mafiesto4 fee47a99b3 Add additional info text and pivot location preview to anchors editor 2021-04-07 13:47:31 +02:00
mafiesto4 7c54bb0155 Add support for reusing UIControlControlEditor and AnchorPresetsEditorPopup in Editor plugins 2021-04-07 12:53:07 +02:00
honzapatCZ ff4f1277e7 invert preserveBounds back 2021-04-07 11:45:12 +02:00
Nejcraft 6fba1a4ab9 Delete Control.Bounds.cs.rej 2021-04-07 11:22:45 +02:00
Nejcraft f24cb34e3f Merge branch '1.2' into ui-achorpopup-shiftctrl-modes 2021-04-07 11:20:20 +02:00
mafiesto4 772af752d2 Fix regression from dff1374378 2021-04-07 11:10:51 +02:00
mafiesto4 dff1374378 Post-merge tweaks
#417
2021-04-07 10:57:17 +02:00
mafiesto4 95ba2e9bab Merge branch 'ui-localPosition' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-ui-localPosition 2021-04-07 10:31:41 +02:00
honzapatCZ 41a873450e should work now 2021-04-06 16:54:22 +02:00
honzapatCZ 7f5869e257 Merge remote-tracking branch 'origin/1.2' into ui-achorpopup-shiftctrl-modes 2021-04-06 16:44:45 +02:00
mafiesto4 c8c215abfd Add support for custom value propagation in CustomEditor 2021-04-06 15:47:00 +02:00
mafiesto4 2d6f8cc406 Change default Update FPS in time settings to 60
#414
2021-04-06 10:42:11 +02:00
mafiesto4 1bb64fdf5d Merge branch 'patch-4' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-4 2021-04-06 09:51:34 +02:00
honzapatCZ c4dd5ef5c8 anchor preset popup shift + ctrl 2021-04-02 17:47:39 +02:00
honzapatCZ 73e92e33fd local positions 2021-04-02 17:38:30 +02:00
mafiesto4 3a5c3cabba Add missing doc comment 2021-04-02 16:51:12 +02:00
mafiesto4 0b4408bc78 Fix Transform Node/Bone in replace mode when transform is identity 2021-04-01 14:16:16 +02:00
Nejcraft df6dc6b21f Bump up default Update FPS
This cant possibly do any harm as if it is too much it will get skipped and work like it is on these FPSs while remaining to work consistantly, while if it is possible to get to the 60 fps, things like scripted camera, ChracterController etc. will move more better.
2021-03-31 16:51:11 +02:00
mafiesto4 df10d6560b Fix dead-lock 2021-03-31 15:42:10 +02:00
mafiesto4 a2825eac87 Add support uint64 values in EnumComboBox 2021-03-31 12:15:57 +02:00
mafiesto4 51926f517e Add support for masking Material Slots when cooking Collision Data 2021-03-31 12:15:38 +02:00
mafiesto4 382a35aabf Fix regression in adding model material slots 2021-03-31 10:12:05 +02:00
mafiesto4 b0fe4e9945 Merge remote-tracking branch 'origin/master' into 1.2 2021-03-30 17:58:29 +02:00
mafiesto4 a6d488c4ef Add support for generating Collision Data from Skinned Models 2021-03-30 17:58:24 +02:00
mafiesto4 e01a0585a8 Add MeshBase as shared impl part for Mesh and SkinnedMesh 2021-03-30 17:57:53 +02:00
mafiesto4 3e1356ba2d Remove unused LimitAttribute into simple Limit 2021-03-30 12:28:33 +02:00
mafiesto4 a83ee4014e Expose more wheel settings in vehicle 2021-03-29 17:07:17 +02:00
mafiesto4 4264a36dd0 Fix tooltip attribute generation for multi line xml doc comments 2021-03-29 16:49:26 +02:00
mafiesto4 dd00c83f74 Add clutch strength option 2021-03-29 16:48:59 +02:00
mafiesto4 6ad8e8b133 Expose Setup on WheeledVehicle 2021-03-29 16:40:06 +02:00
mafiesto4 f17e347a15 Add differential settings to WheeledVehicle 2021-03-29 16:25:25 +02:00
mafiesto4 d95d3efe33 Fix 2021-03-29 15:38:04 +02:00
mafiesto4 d21ccac63e Add engine settings to WheeledVehicle 2021-03-29 15:36:55 +02:00
mafiesto4 427541b488 Fix using cross-module references inside C++ game project 2021-03-29 14:41:29 +02:00
mafiesto4 b27c832cb7 Add error log when trying to load bytes from file data that is too big 2021-03-29 13:49:49 +02:00