mafiesto4
5a9ca6f130
Merge remote-tracking branch 'origin/1.1' into linux-editor
...
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
2021-02-23 22:32:17 +01:00
mafiesto4
cf3ac7a26e
Merge remote-tracking branch 'origin/master' into linux-editor
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# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
W2.Wizard
694b20148d
Cleanup 5
2021-02-21 11:50:30 +01:00
W2.Wizard
20ba37e223
Cleanup 3
2021-02-21 11:09:04 +01:00
mafiesto4
7ad64d0284
Add support for viewport icons rendering in prefab editor window
2021-02-17 17:42:40 +01:00
mafiesto4
978ee84aea
Add support for debug shapes preview in prefab editor window
2021-02-17 17:23:43 +01:00
mafiesto4
62bfc94f24
Add EditorScene for using gameplay logic in editor preview windows
2021-02-17 12:31:03 +01:00
mafiesto4
fc4dc8cb50
Merge remote-tracking branch 'origin/1.1' into linux-editor
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# Conflicts:
# Source/FlaxEngine.Gen.cs
# Source/Tools/Flax.Build/Utilities/Utilities.cs
2021-02-16 18:54:25 +01:00
mafiesto4
b6557cb15c
Fix showing shader source code window over a calling window
2021-02-15 12:02:25 +01:00
mafiesto4
312e4ad010
Merge branch 'master' into 1.1
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# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
2021-02-15 10:40:59 +01:00
mafiesto4
6bdc31df5a
Fix using get_Control getter method from UIControl in Visual Script
2021-02-14 15:53:08 +01:00
mafiesto4
81e41d51c8
Remove Unlink from asset reference
2021-02-10 11:37:14 +01:00
mafiesto4
6e5a13111a
Fix auto-importing materials and textures from model file with invalid path characters used in name
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Fixes #208
2021-02-07 12:49:14 +01:00
mafiesto4
880a8c9f58
Add support for parsing exponential (scientific) notation numbers in input fields
2021-02-03 23:10:36 +01:00
mafiesto4
6cbeac6537
Merge remote-tracking branch 'origin/master' into 1.1
...
# Conflicts:
# Source/Engine/Navigation/NavMesh.cpp
# Source/Engine/Navigation/NavMeshBuilder.cpp
2021-01-22 11:31:22 +01:00
mafiesto4
fd6158e1a9
Fix loading VariantType.Blob
2021-01-12 23:36:50 +01:00
mafiesto4
a3fa8ff9f0
Optimize some includes
2021-01-12 19:17:08 +01:00
mafiesto4
d20cbf434f
Add default values initialization for structures and new array entries when resizing
2021-01-12 13:49:26 +01:00
mafiesto4
c7547b3a46
Merge remote-tracking branch 'origin/master' into linux-editor
2021-01-10 09:14:03 +01:00
mafiesto4
efa5d05f5f
Fixes for building editor for Linux
2021-01-05 16:23:02 +01:00
mafiesto4
be319c446d
Refactor settings types to use scripting API
2021-01-05 14:14:34 +01:00
VNC
6ab300025b
Fixed a ton of typos
2021-01-05 02:13:15 +01:00
VNC
e62ccd55ba
Make constants use the actual const keyword
...
All references are baked into the assembly with the corresponding IL instruction when compiling. Because no lookup will take place, it will "increase" the performance.
2021-01-03 22:56:54 +01:00
mafiesto4
6c7529f6b3
Update link to Youtube channel
2021-01-03 22:14:04 +01:00
jb-perrier
03eb39afe6
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
mafiesto4
9b891d0c55
Add support for hexadecimal values in editor value fields
2020-12-31 15:35:31 +01:00
jb-perrier
bc1a5b99ac
Fix link to Github issue.
2020-12-21 21:58:39 +01:00
mafiesto4
6fb9eee74c
You're breathtaking!
2020-12-07 23:40:54 +01:00