Commit Graph

11 Commits

Author SHA1 Message Date
mafiesto4 6f12dc8567 Add improved dll import/export attributes injection when building binary modules 2021-02-25 13:02:13 +01:00
mafiesto4 b193a7abc4 Add support for binary modules with native-code only 2021-02-25 13:01:15 +01:00
mafiesto4 5a9ca6f130 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/BoundingSphere.cs
#	Source/Engine/Debug/DebugDraw.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
#	Source/Engine/Platform/Win32/Win32Platform.h
2021-02-23 22:32:17 +01:00
mafiesto4 e160d719a9 Add support for C++ scripting on platforms that don't support referencing executable file when linking shared library (eg. Linux) 2021-02-23 22:23:03 +01:00
mafiesto4 07f7fee4a8 Fix collecting binary modules for targets with Modular linkage 2021-02-22 17:18:03 +01:00
mafiesto4 2f12e67356 Fix handling errors when saving scripting API parsing cache 2021-02-19 12:25:53 +01:00
mafiesto4 29f0834cc4 Optimize build tool 2021-02-15 13:23:09 +01:00
GoaLitiuM d901c11570 Add compile flag for whole program optimization 2021-01-23 12:40:53 +02:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 68e3b279fa Fix building C# game code without Window SDK for Windows Editor 2020-12-18 13:22:14 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00