Tyler Gregorcyk
51ffac25a3
Fixes focus entries list when opening import files dialog
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Closes #3567
Also fixes root node margin from -14 to -16 as mentioned in #3567
Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com >
2026-06-25 21:35:09 -05:00
mafiesto4
7fc1d525a5
Postmerge #4010
2026-06-16 12:06:26 +02:00
mafiesto4
490d316a8d
Merge branch 'ResizeInAllDirectionTwo' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ResizeInAllDirectionTwo
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# Conflicts:
# Source/Editor/Surface/SurfaceComment.cs
2026-06-16 12:01:47 +02:00
mafiesto4
6f110ec6d1
Merge branch 'dev/PrefabScriptTrackIds' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/PrefabScriptTrackIds
2026-06-16 11:59:31 +02:00
mafiesto4
6c61ae4ed8
Merge branch 'master' of https://github.com/Alewinn-TerizKoming/FlaxEngine into Alewinn-TerizKoming-master
2026-06-16 11:58:25 +02:00
mafiesto4
39994764d1
Don't return matrix by value due to perf #4136
2026-06-16 11:57:44 +02:00
mafiesto4
b49b410d6b
Merge branch 'dev/GridJitterFix' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/GridJitterFix
2026-06-16 11:54:54 +02:00
Alewinn
1a47871212
Moving NodesCache desync after hotreload fix at the right place
2026-06-16 10:29:33 +02:00
Alewinn
8e8212db5b
Fix : Visject list types don't update after second hotreload
2026-06-14 23:34:28 +02:00
Andrei Gagua
752dc644e5
Improve Animation Scene curve keyframe editing
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Improves Animation Scene timeline curve editing, including vector keyframe selection/editing, tangent interaction, draggable edit popup, and several related editor UI fixes.
2026-06-12 16:26:35 +03:00
Andrei Gagua
0db92b473b
Fix prefab Script track remapping in scene animations
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Store prefab object IDs for Script tracks authored from prefab objects and mark those tracks as prefab object references so SceneAnimationPlayer can remap them for prefab instances.
2026-06-09 23:06:58 +03:00
Andrei Gagua
eaf06e9523
Add CLion CMake facade project generation
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Add CLion as a supported editor workflow for native C++ development.
The new -clion generation option writes a CMake facade project under
Cache/Projects/CMake/<ProjectName>, exposing a CLion-friendly code model,
build presets, and launcher targets while keeping Flax.Build as the source
of truth for native builds.
2026-06-09 15:16:35 +03:00
mafiesto4
057e5684e9
Add Texture and Cube Texture support to Gameplay Globals
2026-06-09 13:49:00 +02:00
mafiesto4
c18178e045
Add improvements to Gameplay Globals editing
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#3972
2026-06-09 10:42:10 +02:00
mafiesto4
050de578a9
Add MacWindow logo loading and use correct one for Editor
2026-06-08 22:04:09 +02:00
mafiesto4
c2da5a363d
Fix missing default interface style on macOS #4116
2026-06-08 21:09:31 +02:00
mafiesto4
2242fd483b
Merge branch 'dev/MacOSUIImprovement' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/MacOSUIImprovement
2026-06-08 20:57:02 +02:00
mafiesto4
be5e13301e
Fix displaying 'No Camera' overlay in editor viewport for game when using custom rendering
2026-06-07 23:16:23 +02:00
Saas
d103ccdbc3
show large world only if needed
2026-06-06 18:58:07 +02:00
Andrei Gagua
7326cf65d8
Fix: Editor - use non-jittered projection for post-TAA overlay grid
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Add a managed `RenderView.GetOverlayProjection()` helper that returns the non-jittered projection once TAA has been resolved, and use it for editor overlay rendering paths.
2026-06-03 18:49:42 +03:00
Saas
0b160c2e61
remove :
2026-06-03 16:54:03 +02:00
Saas
04fc938119
add project path and large world to window icon tooltip
2026-06-03 16:48:07 +02:00
Saas
fcae4846f1
remove project path from window title
2026-06-03 16:47:49 +02:00
mafiesto4
1a8827ba76
Fix Web build when python is installed in folder with whitespaces in path
2026-06-03 14:21:38 +02:00
mafiesto4
eed227aa79
Add distance-scale to vertex paint vertices
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Add vertex paint brush size changing with shift+scroll
Fix vertex paint brush size to match the highlight sphere
2026-06-03 14:15:40 +02:00
mafiesto4
fd8ae9bc2b
Rename SceneRenderTask::RenderingPercentage to RenderScale
2026-06-03 13:01:11 +02:00
Murry Lancashire
84ccb9df0c
Add more LOD Generation options to model import settings (eg. borders lock, preserve UVs)
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https://github.com/LOOPDISK/FlaxEngine/commit/1cfd4634727055c2a7249dff447528877332beab
2026-06-02 16:42:30 +02:00
mafiesto4
2531a4b918
Fix asset 'Reload' option to be available when asset failed to load for manual load
2026-06-02 15:51:46 +02:00
mafiesto4
1badeda31c
Fix error when drawing animated model thumbnail
2026-06-01 19:20:00 +02:00
Andrei Gagua
3ba1f5192f
Fix discarding unsaved asset editor changes
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- clear cached JsonAsset managed instances on discard,
- restore MaterialInstance parameter values and override flags,
- reload model assets from disk when model edits are discarded.
2026-05-30 23:54:52 +03:00
Andrei Gagua
04f2274272
New: Add Android build support on macOS
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Enable Android SDK/NDK discovery on macOS, use the darwin-x86_64 NDK
toolchain, and support the modern NDK include layout used by NDK r27.
2026-05-30 18:18:43 +03:00
mafiesto4
c36c39df37
Add auto focus on model when changing Base Model in Anim Graph
2026-05-28 11:38:34 +02:00
mafiesto4
6fa38b75d5
Add material instance creation out of other instance
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#4063
2026-05-28 10:40:51 +02:00
mafiesto4
b7185bfe72
Merge branch 'SkeletonAndSkeletonDebugDrawImprovements' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-SkeletonAndSkeletonDebugDrawImprovements
2026-05-28 10:10:19 +02:00
mafiesto4
3e670f5e80
Remove not needed line
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#4013
2026-05-28 10:07:16 +02:00
mafiesto4
7e19ffbe40
Merge branch 'ScrollToNewOnAnimTrackAdd' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ScrollToNewOnAnimTrackAdd
2026-05-28 10:04:45 +02:00
mafiesto4
16effd8328
Merge branch 'show-debug-draw-default' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-show-debug-draw-default
2026-05-28 09:58:57 +02:00
mafiesto4
e7c5f257e9
Minor fixes and improvements
2026-05-28 09:54:35 +02:00
mafiesto4
bd3129e9e7
Merge branch 'DirectionGizmoRotation' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DirectionGizmoRotation
2026-05-27 14:59:55 +02:00
mafiesto4
f78954c174
Merge branch 'decorations_dpi_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-decorations_dpi_fix
2026-05-27 14:52:58 +02:00
Andrei Gagua
82ec6902d4
Upd: Revert Rider PR.
2026-05-24 19:57:06 +03:00
Andrei Gagua
54a103d840
Upd: Array & Dictionary support for the ObjectInterfaceReferences
2026-05-24 13:27:46 +03:00
Andrei Gagua
f8d436ca75
New: Add interface-filtered object references
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Add native hard and soft reference types for scene objects that implement
a scripting interface:
- ScriptingObjectInterfaceReference<T>
- SoftObjectInterfaceReference<T>
2026-05-24 10:12:31 +03:00
Andrei Gagua
571821bf3d
Fix Rider detection on macOS when installed in the user Applications folder
2026-05-23 21:09:37 +03:00
Andrei Gagua
272364c1a1
Upd: Added support for client-side window decoratoration, fixed UI bugs
2026-05-23 12:41:41 +03:00
Saas
96a081bf93
use mouse wrapping and rename mouse wrapping function parameter
2026-05-21 21:43:26 +02:00
Saas
637f3dc176
make code a bit nicer
2026-05-21 00:26:45 +02:00
Saas
5010597bd2
add being able to rotate view with direction gizmo
2026-05-21 00:20:52 +02:00
Ari Vuollet
1176dc515d
Fix window decoration buttons not clickable with DPI scale
2026-05-19 23:44:46 +03:00
Saas
e6d981036d
scroll on editor start
2026-05-14 23:41:41 +02:00