Commit Graph

26 Commits

Author SHA1 Message Date
mafiesto4 4a10878b45 Refactor GPUResourceProperty 2023-11-04 20:04:40 +01:00
mafiesto4 224e43ea55 Use soft asset ref to graphics settings
#1852
2023-11-03 19:23:38 +01:00
mafiesto4 1ffe8a7b60 Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
Add `AllowSpatialization` option to `AudioSource`
2023-04-20 15:01:22 +02:00
mafiesto4 b0966c9114 Add logging PixelFormat as string instead of integer value for better readability 2023-04-13 10:31:40 +02:00
mafiesto4 a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 df82a0f5d0 Add **GPU Memory profiler** to Editor 2022-12-08 16:30:37 +01:00
mafiesto4 3dbff3cab7 Fix crash when closing handles to asset file while any asset streaming task is active for asset from that file 2022-07-18 13:02:34 +02:00
mafiesto4 1dab45f407 Add support for renaming GPU resources (development builds only) 2022-06-22 23:08:39 +02:00
mafiesto4 b49e5e9984 Format more engine code 2022-06-14 20:17:00 +02:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 5345d1f685 Add events for streamable resources residency changes tracking 2022-04-21 12:37:39 +02:00
mafiesto4 f67371d524 Add additional UploadMipMapAsync for GPUTexture update with custom row/slice pitch 2022-02-08 18:04:44 +01:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 46934b086d Fix crash if texture streaming fails on different texture format on Vulkan due to fallback usage 2021-11-15 16:39:18 +01:00
mafiesto4 e1d9fbb742 Fix some engine API to be exposed for C++ scripting 2021-09-21 18:23:31 +02:00
mafiesto4 53022ff013 Fix code quality issues detected by PVS-Studio 2021-09-21 18:23:31 +02:00
mafiesto4 04c6ecc963 Add Physics Colliders debug view mode to display physical world shapes (solid) 2021-07-14 14:49:41 +02:00
mafiesto4 1c03b21a43 Fix textures converting when cooking 2021-07-13 12:51:28 +02:00
mafiesto4 252b37ebfe Fix deprecated assertions from streamable assets (streaming uses job system now) 2021-07-11 12:03:56 +02:00
mafiesto4 4681d8da56 Fix texture streaming minimum mips to load for block compressed textures 2021-06-18 14:42:09 +02:00
mafiesto4 3b31fd7c71 Add support for editing texture group in editor (without reimporting) 2021-06-18 10:49:04 +02:00
mafiesto4 4744fa05ef Refactor Streaming with new settings and textures streaming configuration 2021-06-17 15:33:34 +02:00
mafiesto4 0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00