Commit Graph

143 Commits

Author SHA1 Message Date
W2.Wizard 4d8cc9aef7 Fixed additional typos
Went through the source with VNNCC to correct as many found typos as possible

Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
2021-01-05 02:14:21 +01:00
W2.Wizard f7c17d96ce Fixed a typo 2021-01-05 01:06:42 +01:00
mafiesto4 7bbdd25a9e Merge branch 'dev' of git://github.com/VNNCC/FlaxEngine into VNNCC-dev 2021-01-03 23:41:33 +01:00
mafiesto4 566a653c0a Fix using ApiToken constant 2021-01-03 23:38:43 +01:00
mafiesto4 464523f318 Add missing control reference clear 2021-01-03 23:38:30 +01:00
mafiesto4 0d4ac16d18 Merge branch 'context-menu-focus-returning' of git://github.com/stefnotch/FlaxEngine into stefnotch-context-menu-focus-returning 2021-01-03 23:36:08 +01:00
mafiesto4 717d02f073 Merge branch 'constants-update' of git://github.com/VNNCC/FlaxEngine into VNNCC-constants-update 2021-01-03 23:19:26 +01:00
mafiesto4 786f057971 Fix crash on scripting reload when using Anim Graph with custom nodes 2021-01-03 23:18:53 +01:00
mafiesto4 c1a83662d9 Add additional check for twice plugin initialization in case of error 2021-01-03 23:18:24 +01:00
VNC e62ccd55ba Make constants use the actual const keyword
All references are baked into the assembly with the corresponding IL instruction when compiling. Because no lookup will take place, it will "increase" the performance.
2021-01-03 22:56:54 +01:00
mafiesto4 0b3232d94b Merge branch 'gameplugin' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-gameplugin 2021-01-03 22:52:55 +01:00
mafiesto4 6c7529f6b3 Update link to Youtube channel 2021-01-03 22:14:04 +01:00
mafiesto4 bf9204f146 Add IconsScale to editor interface options 2021-01-03 22:13:31 +01:00
mafiesto4 add539392a Merge branch 'IconScaling' of git://github.com/DaveTheGameDev/FlaxEngine into DaveTheGameDev-IconScaling 2021-01-03 21:06:25 +01:00
mafiesto4 c39b201d3a Add more updates for copyright year 2021-01-03 21:00:32 +01:00
mafiesto4 cc399b51f0 Merge branch 'copyright' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-copyright 2021-01-03 20:27:08 +01:00
mafiesto4 20969b5d3d Merge branch 'fix-shortcuts-in-play-mode' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-shortcuts-in-play-mode 2021-01-03 20:25:11 +01:00
mafiesto4 fee0a458d0 Adjust AboutDialog bounds 2021-01-03 20:24:03 +01:00
mafiesto4 23b2094dd4 Merge branch 'contributors' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-contributors 2021-01-03 20:18:37 +01:00
mafiesto4 23c51694c7 Reimplement Motion Blur 2021-01-03 20:13:09 +01:00
stefnotch f59fe297ea Fix shortcuts (F5, F6, F11) in play mode 2021-01-03 11:35:43 +01:00
jb-perrier 096d6297fe Adding contributors names to AboutDialog. 2021-01-02 14:46:06 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
stefnotch b63753b4d5 Return focus to the previous control when closing a context menu
Fixes the fancy Visject input stuff
2021-01-02 13:30:12 +01:00
jb-perrier 463e981d39 GamePlugin only used in PlayMode/Cooked game. 2021-01-01 20:20:38 +01:00
mafiesto4 e5286510d1 Fix reaming opengl leftovers 2020-12-31 16:56:09 +01:00
mafiesto4 66e8560b51 Fix comparing String with StringView 2020-12-31 16:55:42 +01:00
mafiesto4 3877f100c3 Fix C# methods lookup for method signatures with output structure parameter passed as reference 2020-12-31 16:50:49 +01:00
mafiesto4 d94e777feb Add support for using unsigned integer input fields in Visject Surface editor 2020-12-31 15:36:07 +01:00
mafiesto4 9b891d0c55 Add support for hexadecimal values in editor value fields 2020-12-31 15:35:31 +01:00
mafiesto4 3ab04598da Fix Length node in Visual Script 2020-12-31 15:02:21 +01:00
mafiesto4 f7808dc7ca Add support for active logging of the process output on Windows 2020-12-31 01:05:48 +01:00
mafiesto4 99f1ac1cc5 Fix logging process output on Windows 2020-12-31 00:50:39 +01:00
mafiesto4 3973452ec3 Add logging offset for Json parsing errors 2020-12-30 23:50:07 +01:00
mafiesto4 29a8abd996 Fix Editor features usage enable when no scene is loaded 2020-12-30 23:36:31 +01:00
mafiesto4 fa381c5493 Merge branch 'fix-null-style-crash' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-null-style-crash 2020-12-30 23:00:38 +01:00
mafiesto4 e19b10f790 Merge branch 'fix-toolstrip-buildscene' of git://github.com/VNNCC/FlaxEngine into VNNCC-fix-toolstrip-buildscene 2020-12-30 22:58:31 +01:00
mafiesto4 05790ab9a1 Fix code style 2020-12-30 22:56:17 +01:00
mafiesto4 5e469a0ae3 Remove deprecated and unsued OpenGL backend 2020-12-30 11:27:37 +01:00
mafiesto4 4c205be617 Fix code style 2020-12-30 11:20:37 +01:00
stefnotch 96dbd3a937 Prevent loading 'null' style 2020-12-30 10:28:17 +01:00
VNC 265cc13971 Updated build scenes toolstrip button
The local variable "canEditScene" doesn't check if any scene is loaded, the EditingSceneState type overrides the CanEditScene property to always return true which makes the check necessary.
2020-12-30 03:40:07 +01:00
mafiesto4 4ec3e6aed9 Remove unused code 2020-12-30 00:52:07 +01:00
mafiesto4 a082d52543 Remove unused ExtractVersionNum function 2020-12-30 00:05:20 +01:00
mafiesto4 1a0c12191d Add IgnoreMissingDocumentationWarnings option into generated csproj files 2020-12-30 00:05:05 +01:00
mafiesto4 82cade649b Fix removing namespace from nodes in imported model files 2020-12-29 23:39:33 +01:00
mafiesto4 72ab8a5363 Fix GPU timer query detected warning to be single-time 2020-12-29 23:26:14 +01:00
mafiesto4 8998eb2330 Fix editor main window resizing edges size to be 10px 2020-12-29 23:20:21 +01:00
mafiesto4 7b7ba7d73e Merge branch 'enha-point-from-to-screen' of git://github.com/stefnotch/FlaxEngine into stefnotch-enha-point-from-to-screen 2020-12-29 23:13:21 +01:00
mafiesto4 826c0206cb Fix model collision data generate option to be in ModelProxy 2020-12-29 23:11:00 +01:00