W2.Wizard
4d8cc9aef7
Fixed additional typos
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Went through the source with VNNCC to correct as many found typos as possible
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com >
2021-01-05 02:14:21 +01:00
W2.Wizard
f7c17d96ce
Fixed a typo
2021-01-05 01:06:42 +01:00
mafiesto4
7bbdd25a9e
Merge branch 'dev' of git://github.com/VNNCC/FlaxEngine into VNNCC-dev
2021-01-03 23:41:33 +01:00
mafiesto4
566a653c0a
Fix using ApiToken constant
2021-01-03 23:38:43 +01:00
mafiesto4
464523f318
Add missing control reference clear
2021-01-03 23:38:30 +01:00
mafiesto4
0d4ac16d18
Merge branch 'context-menu-focus-returning' of git://github.com/stefnotch/FlaxEngine into stefnotch-context-menu-focus-returning
2021-01-03 23:36:08 +01:00
mafiesto4
717d02f073
Merge branch 'constants-update' of git://github.com/VNNCC/FlaxEngine into VNNCC-constants-update
2021-01-03 23:19:26 +01:00
mafiesto4
786f057971
Fix crash on scripting reload when using Anim Graph with custom nodes
2021-01-03 23:18:53 +01:00
mafiesto4
c1a83662d9
Add additional check for twice plugin initialization in case of error
2021-01-03 23:18:24 +01:00
VNC
e62ccd55ba
Make constants use the actual const keyword
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All references are baked into the assembly with the corresponding IL instruction when compiling. Because no lookup will take place, it will "increase" the performance.
2021-01-03 22:56:54 +01:00
mafiesto4
0b3232d94b
Merge branch 'gameplugin' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-gameplugin
2021-01-03 22:52:55 +01:00
mafiesto4
6c7529f6b3
Update link to Youtube channel
2021-01-03 22:14:04 +01:00
mafiesto4
bf9204f146
Add IconsScale to editor interface options
2021-01-03 22:13:31 +01:00
mafiesto4
add539392a
Merge branch 'IconScaling' of git://github.com/DaveTheGameDev/FlaxEngine into DaveTheGameDev-IconScaling
2021-01-03 21:06:25 +01:00
mafiesto4
c39b201d3a
Add more updates for copyright year
2021-01-03 21:00:32 +01:00
mafiesto4
cc399b51f0
Merge branch 'copyright' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-copyright
2021-01-03 20:27:08 +01:00
mafiesto4
20969b5d3d
Merge branch 'fix-shortcuts-in-play-mode' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-shortcuts-in-play-mode
2021-01-03 20:25:11 +01:00
mafiesto4
fee0a458d0
Adjust AboutDialog bounds
2021-01-03 20:24:03 +01:00
mafiesto4
23b2094dd4
Merge branch 'contributors' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-contributors
2021-01-03 20:18:37 +01:00
mafiesto4
23c51694c7
Reimplement Motion Blur
2021-01-03 20:13:09 +01:00
stefnotch
f59fe297ea
Fix shortcuts (F5, F6, F11) in play mode
2021-01-03 11:35:43 +01:00
jb-perrier
096d6297fe
Adding contributors names to AboutDialog.
2021-01-02 14:46:06 +01:00
jb-perrier
03eb39afe6
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
stefnotch
b63753b4d5
Return focus to the previous control when closing a context menu
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Fixes the fancy Visject input stuff
2021-01-02 13:30:12 +01:00
jb-perrier
463e981d39
GamePlugin only used in PlayMode/Cooked game.
2021-01-01 20:20:38 +01:00
mafiesto4
e5286510d1
Fix reaming opengl leftovers
2020-12-31 16:56:09 +01:00
mafiesto4
66e8560b51
Fix comparing String with StringView
2020-12-31 16:55:42 +01:00
mafiesto4
3877f100c3
Fix C# methods lookup for method signatures with output structure parameter passed as reference
2020-12-31 16:50:49 +01:00
mafiesto4
d94e777feb
Add support for using unsigned integer input fields in Visject Surface editor
2020-12-31 15:36:07 +01:00
mafiesto4
9b891d0c55
Add support for hexadecimal values in editor value fields
2020-12-31 15:35:31 +01:00
mafiesto4
3ab04598da
Fix Length node in Visual Script
2020-12-31 15:02:21 +01:00
mafiesto4
f7808dc7ca
Add support for active logging of the process output on Windows
2020-12-31 01:05:48 +01:00
mafiesto4
99f1ac1cc5
Fix logging process output on Windows
2020-12-31 00:50:39 +01:00
mafiesto4
3973452ec3
Add logging offset for Json parsing errors
2020-12-30 23:50:07 +01:00
mafiesto4
29a8abd996
Fix Editor features usage enable when no scene is loaded
2020-12-30 23:36:31 +01:00
mafiesto4
fa381c5493
Merge branch 'fix-null-style-crash' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-null-style-crash
2020-12-30 23:00:38 +01:00
mafiesto4
e19b10f790
Merge branch 'fix-toolstrip-buildscene' of git://github.com/VNNCC/FlaxEngine into VNNCC-fix-toolstrip-buildscene
2020-12-30 22:58:31 +01:00
mafiesto4
05790ab9a1
Fix code style
2020-12-30 22:56:17 +01:00
mafiesto4
5e469a0ae3
Remove deprecated and unsued OpenGL backend
2020-12-30 11:27:37 +01:00
mafiesto4
4c205be617
Fix code style
2020-12-30 11:20:37 +01:00
stefnotch
96dbd3a937
Prevent loading 'null' style
2020-12-30 10:28:17 +01:00
VNC
265cc13971
Updated build scenes toolstrip button
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The local variable "canEditScene" doesn't check if any scene is loaded, the EditingSceneState type overrides the CanEditScene property to always return true which makes the check necessary.
2020-12-30 03:40:07 +01:00
mafiesto4
4ec3e6aed9
Remove unused code
2020-12-30 00:52:07 +01:00
mafiesto4
a082d52543
Remove unused ExtractVersionNum function
2020-12-30 00:05:20 +01:00
mafiesto4
1a0c12191d
Add IgnoreMissingDocumentationWarnings option into generated csproj files
2020-12-30 00:05:05 +01:00
mafiesto4
82cade649b
Fix removing namespace from nodes in imported model files
2020-12-29 23:39:33 +01:00
mafiesto4
72ab8a5363
Fix GPU timer query detected warning to be single-time
2020-12-29 23:26:14 +01:00
mafiesto4
8998eb2330
Fix editor main window resizing edges size to be 10px
2020-12-29 23:20:21 +01:00
mafiesto4
7b7ba7d73e
Merge branch 'enha-point-from-to-screen' of git://github.com/stefnotch/FlaxEngine into stefnotch-enha-point-from-to-screen
2020-12-29 23:13:21 +01:00
mafiesto4
826c0206cb
Fix model collision data generate option to be in ModelProxy
2020-12-29 23:11:00 +01:00