Commit Graph

52 Commits

Author SHA1 Message Date
Tryibion c6bd989744 Add Game Settings open button to menu. 2023-10-03 22:47:13 -05:00
mafiesto4 4d6a27c92a Merge branch 'Statusbar-Imrpovements' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-Statusbar-Imrpovements 2023-10-01 12:01:31 +02:00
GoaLitiuM 080091c271 Fix missing bindings for Actor related actions 2023-09-23 15:35:55 +03:00
GoaLitiuM 52cf4df641 Add input bindings for File menu actions 2023-09-23 15:23:09 +03:00
GoaLitiuM a1cbaba743 Add Editor input bindings for Profiler window and Profiler actions 2023-09-23 15:23:09 +03:00
GoaLitiuM 8ed57863b8 Add Editor input bindings for Tools menu items 2023-09-23 15:23:09 +03:00
GoaLitiuM 69ce189c5d Add input bindings for Scene viewport related actions and Pilot Actor 2023-09-23 15:23:08 +03:00
GoaLitiuM 642766d9cc Add Editor input options for Play Current Scenes and running cooked game 2023-09-23 15:23:07 +03:00
davevanegdom 5fc9176ce7 Removed customization for "Normal" and "TextColor" 2023-09-21 23:18:46 +02:00
davevanegdom 21c742bd8a Customizable statusbar 2023-09-21 14:54:57 +02:00
envision3d b9ffb950f3 Refactor and more appropriately organize logic
- move play logic to simulation module
- update play hotkey to call play game/scene delegate function
- link hotkey tooltip text to inputOptions
2023-08-06 13:11:45 -05:00
mafiesto4 81860e5f18 Cleanup code #1215 and add cook game icon 2023-07-31 19:02:53 +02:00
envision3d 940b0e02e5 improve state syncing of context menus and editor options 2023-06-28 04:08:36 -05:00
envision3d 39f4c00135 add play button actions, number of players
- add context menu support for toolstrip buttons
- add "Play Game" vs. "Play Scenes"
- add context menu for choosing play button action to toolstrip button
- add number of game client selection for cook & run
- add context menu for cook & run to toolstrip button
- add menu items for the above
- add editor option entries for saving user preferences for the above
2023-06-28 02:02:10 -05:00
Tryibion 4e5795ab91 Changed Cook&Run to Cook & Run. 2023-04-14 16:21:19 -05:00
mafiesto4 6c8b5e5e8a Improve #970 by using OptionsChanged event 2023-04-04 17:40:05 +02:00
Tryibion 1a2eb48705 Added updating the main menu shortcut keys on editor options saved. Also adds an action that can be used to update plugin short keys if needed. 2023-03-16 20:54:56 -05:00
mafiesto4 a2af46845d Merge branch 'master' into 1.5
# Conflicts:
#	Source/Engine/Renderer/AmbientOcclusionPass.cpp
2023-01-15 18:27:49 +01:00
Tryibion 87e69ca564 Changed interface for script compliation error 2023-01-13 18:02:10 -06:00
Tryibion 595d2235d3 Hide progress bar on click 2023-01-13 10:28:58 -06:00
Tryibion e8c8021fd5 Added failed status bar to indicate if a progress has failed. 2023-01-13 09:54:16 -06:00
mafiesto4 a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 8762e8ad15 Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/Utilities/Utils.cs
2022-12-28 16:59:11 +01:00
mafiesto4 5bccd010cb Code style fix 2022-12-27 19:22:17 +01:00
Tryibion a45f7a86f2 Added Tooltips 2022-12-08 21:21:03 -06:00
Tryibion ffc5a4d24f Style fix 2022-12-08 20:42:39 -06:00
Tryibion 2e055d1909 Changed saved window layouts to be accessable from any project. added apply and delete buttons as well. 2022-12-08 20:40:21 -06:00
mafiesto4 9a77517cb4 Add Cook&Run and Run cooked game utilities to Game menu list for multilayer games testing 2022-09-07 11:52:11 +02:00
mafiesto4 22367498da Fix editing LinearCurve<Color> in properties window (color picker window closed keyframe editing popup) 2022-07-25 17:18:05 +02:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 785f8915b7 Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
#	Source/Engine/Core/Math/Vector3.h
2022-05-21 19:45:13 +02:00
mafiesto4 8b1e0df222 Add **Content Search** window to searching Visual Scripts and other assets 2022-05-08 19:42:34 +02:00
mafiesto4 67d1e43f6c Add utility button to generate SDF for all models on a scene 2022-03-24 12:18:28 +01:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 5ffdbe553b Add assets loading progress to Editor status bar 2022-01-10 14:09:00 +01:00
mafiesto4 af75751bf1 Add Tab navigation for Editor UI 2021-12-21 18:14:55 +01:00
mafiesto4 1107173e60 Add notification text to Editor status bar after saving to improve user awareness 2021-11-15 16:39:15 +01:00
W2Wizard d54efc73f1 Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
2021-05-13 15:16:45 +02:00
mafiesto4 5d2fe5908b Add editor window outline color to match the status bar color 2021-02-25 14:46:17 +01:00
mafiesto4 cf3ac7a26e Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/Color.cs
#	Source/Engine/Navigation/Navigation.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
W2.Wizard 92fafe877c Cleanup 2 2021-02-21 10:23:01 +01:00
mafiesto4 fc4dc8cb50 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/FlaxEngine.Gen.cs
#	Source/Tools/Flax.Build/Utilities/Utilities.cs
2021-02-16 18:54:25 +01:00
mafiesto4 c902e33d8a Add Build Actions option to editor settings for build button configuration 2021-02-16 15:54:22 +01:00
mafiesto4 4bd76b70f2 Fix UseNativeWindowSystem option to be Windows-only 2021-01-18 15:26:28 +01:00
mafiesto4 bf9204f146 Add IconsScale to editor interface options 2021-01-03 22:13:31 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 29a8abd996 Fix Editor features usage enable when no scene is loaded 2020-12-30 23:36:31 +01:00
VNC 265cc13971 Updated build scenes toolstrip button
The local variable "canEditScene" doesn't check if any scene is loaded, the EditingSceneState type overrides the CanEditScene property to always return true which makes the check necessary.
2020-12-30 03:40:07 +01:00
stefnotch 65ab9cac50 Change ClientFrom/ToScreen to PointFrom/ToScreen
Fix #67
2020-12-29 18:10:26 +01:00