GoaLitiuM
58445f04c4
Fix potential incorrect null checks in FlaxEngine.Objects
...
The null-conditional operator checks for reference equality of the
Object, but doesn't check the validity of the unmanaged pointer. This
check is corrected in cases where the object was not immediately
returned from the bindings layer and may have been destroyed earlier.
2023-09-28 22:05:58 +03:00
Tryibion
1286a29462
Add not closing some cm buttons
2023-08-19 14:30:08 -05:00
mafiesto4
f5f948ea4c
Fix culling artifacts in animated model preview in Editor
2023-07-14 12:17:21 +02:00
mafiesto4
96589557b3
Fix access level 96a1f20bee
2023-06-28 20:09:18 +02:00
mafiesto4
bb9711277a
Cleanup code from #1213
2023-06-28 16:27:42 +02:00
PhyresiCompany
fe8260fe14
Window improvements with a new approach
2023-06-27 19:58:37 -03:00
mafiesto4
80e6853f44
Merge remote-tracking branch 'origin/master' into 1.6
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# Conflicts:
# Source/Editor/CustomEditors/Dedicated/UIControlEditor.cs
2023-05-08 22:22:32 +02:00
mafiesto4
8edc154501
Fix UIControl linkage to Prefab window when creating UI within prefab Editor
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#1007
2023-05-08 19:22:23 +02:00
mafiesto4
71a5d56105
Add support for importing skeleton-only as Skinned Model (eg. from animation file to have skeleton for retargeting)
2023-05-04 15:43:44 +02:00
mafiesto4
896f75b789
Add skeleton nodes names debug drawing in Editor preview when enabled
2023-04-29 12:10:15 +02:00
mafiesto4
12f5157bfb
Add debug drawing selected skeleton node in Skinned Model window viewport
2023-04-26 17:28:58 +02:00
mafiesto4
390460907d
Merge remote-tracking branch 'origin/master' into 1.6
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# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2023-04-22 18:59:41 +02:00
mafiesto4
d719ef8d03
Fix crash when reimporting audio clip while it's being played
2023-04-20 10:56:57 +02:00
mafiesto4
6ec35e5175
Add audio clip preview refresh on asset reimport in Editor
2023-04-20 10:50:29 +02:00
mafiesto4
787414451e
Add current playback position preview with seeking functionality to Audio Clip window in Editor
2023-04-19 15:17:01 +02:00
mafiesto4
74758f5380
Merge remote-tracking branch 'origin/master' into 1.6
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# Conflicts:
# Source/Tools/Flax.Build/Build/Builder.Projects.cs
# Source/Tools/Flax.Build/Build/Plugins/NetworkingPlugin.cs
2023-03-14 11:52:41 +01:00
mafiesto4
086c2f155d
Fix error when using nested Visject Surface context during State Machines editing in Anim Graph
2023-03-13 15:39:36 +01:00
mafiesto4
0270772463
Merge remote-tracking branch 'origin/master' into dotnet7
2023-02-06 10:02:13 +01:00
mafiesto4
50faa49c0f
Add spacebar for play/pause in animated model and particles previews
2023-02-02 15:53:55 +01:00
mafiesto4
36ba1d9953
Add play/pause widget and keybind for particles preview in asset Editor
2023-02-02 13:05:54 +01:00
mafiesto4
eebc4951de
Merge branch '1.5' into dotnet7
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# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
mafiesto4
a7e428a21c
Merge branch 'master' into 1.5
...
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
mafiesto4
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
mafiesto4
af7b53814d
Merge remote-tracking branch 'origin/1.5' into dotnet7
...
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/TAA.flax
2022-12-30 09:24:10 +01:00
mafiesto4
7184566b4b
Merge branch 'master' into 1.5
2022-12-29 23:04:18 +01:00
Tryibion
bdbf931046
Added CM button in ParticleEmitterPreview
2022-12-27 23:08:16 -06:00
Tryibion
fc0befd773
Fixed some CM buttons that shouldnt close when clicked.
2022-12-23 11:08:14 -06:00
mafiesto4
93f0b0e2e8
Fix type usage
2022-12-19 10:10:26 +01:00
mafiesto4
6a61b692aa
Refactor PostProcessEffect to support C++ scripting
2022-11-02 20:29:59 +01:00
mafiesto4
db24ea950e
Fix build
2022-07-29 17:03:21 +02:00
mafiesto4
e16cbdbfd0
Add showing model screen size in the Model Preview
2022-07-29 13:29:02 +02:00
mafiesto4
9ff0ad4734
Fix order of Large Worlds Real using
2022-07-18 20:20:12 +02:00
mafiesto4
e346fa1dca
Fix material editor preview error
...
#704
2022-07-18 19:40:37 +02:00
mafiesto4
60f868a08b
Add real-time environment probes support
2022-07-18 14:50:41 +02:00
mafiesto4
a881c90b2e
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
mafiesto4
782c3a0e3e
Add Find references utility for graph parameters and methods
2022-05-09 18:10:47 +02:00
mafiesto4
5d0c27dff3
Remove FlaxException
2022-03-27 23:57:36 +02:00
mafiesto4
8c2241c6dc
Update copyright year
2022-01-14 13:31:12 +01:00
mafiesto4
82a43dea28
Add **Animation Events**
2022-01-08 15:06:25 +01:00
mafiesto4
bbfe0446f0
Tweaks and fixes
2022-01-08 15:06:21 +01:00
mafiesto4
cb575ffe04
Fix
2021-12-10 12:48:12 +01:00
mafiesto4
d5585a30fd
Fix missing root motion preview in Animation preview panels (with option to disable it)
2021-12-10 12:42:11 +01:00
mafiesto4
f1b3f71b09
Fix GUI material preview positioning in the Material window
...
#552
2021-12-09 17:11:21 +01:00
mafiesto4
23303802ec
Add support for passing back value via reference to C# scripting event
2021-12-06 16:46:16 +01:00
mafiesto4
1e034c904a
Fix missing blend shape refresh for Skinned Model window preview
2021-11-26 12:57:37 +01:00
mafiesto4
073591aada
Add bitangent vectors debugging to Model preview
2021-11-11 13:24:17 +01:00
mafiesto4
38fad38b0c
Add option for drawing audio clip preview with time offset
2021-09-20 16:52:59 +02:00
mafiesto4
052366be66
Optimize audio preview rendering when zoom is very high
...
#519
2021-08-23 13:39:07 +02:00
mafiesto4
fcd0841bc7
Hide various Editor types from scripting
2021-07-29 14:05:42 +02:00
mafiesto4
5186cec942
Improve animation preview usability for debugging
2021-07-29 10:33:21 +02:00