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6,941 Commits 15 Branches 23 Tags
5e85fa2c0c38d2829ec68f55dcafe1b830bda01a
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15 Commits

Author SHA1 Message Date
mafiesto4 b2b10ce7da Fix various core types to be trivially constructible as properly POD-type 2023-07-18 18:20:11 +02:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 a8a34b391b Fix compilation 2022-07-03 16:18:43 +02:00
mafiesto4 995e5bc6ff Add more utility methods to Transform and Matrix3x3 2022-06-16 10:50:53 +02:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 f82e370392 Refactor Vector types to support 64-bit precision via define switch 2022-05-25 20:04:33 +02:00
mafiesto4 2eb51f9a83 Reformat code in Math libary 2022-05-21 20:04:12 +02:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
intolerantape eb928091b6 Added GetForward() and GetBackward() methods to Transform class. 2021-09-29 20:46:47 -07:00
mafiesto4 5a402df3ff Add Add/Subtract methods to Transform 2021-01-27 15:07:02 +01:00
mafiesto4 dda5f26d89 Add Transform.LocalToWorldVector and Transform.WorldToLocalVector 2021-01-26 12:11:41 +01:00
mafiesto4 fe78fa7575 Add Spline 2021-01-25 10:41:53 +01:00
mafiesto4 fd268f4e15 Add missing FLAXENGINE_API expose macro to engine math types 2021-01-12 19:00:54 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00
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