Tryibion
dbee9f6816
Small fix
2023-02-03 12:11:18 -06:00
Tryibion
2d98a46d94
Clean up code
2023-02-03 11:27:11 -06:00
Tryibion
baf6048377
Added Play, pause, and stop functions to particle effect for more manual control if needed.
2023-02-03 11:22:41 -06:00
mafiesto4
d8a9b699ad
Merge branch 'Tryibion-tag-editor-size-fix'
2023-02-03 16:03:54 +01:00
mafiesto4
873749b130
Merge branch 'tag-editor-size-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-tag-editor-size-fix
2023-02-03 16:02:39 +01:00
mafiesto4
58e99ca469
Fix crash in renderer due to the same object being registered twice
2023-02-03 16:01:42 +01:00
mafiesto4
b84cb8428b
Merge branch 'RuanLucasGD-Inputs'
2023-02-03 15:48:20 +01:00
mafiesto4
d9f1e4253f
Merge branch 'Inputs' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Inputs
2023-02-03 15:47:45 +01:00
mafiesto4
cb867e7657
Merge branch 'Tryibion-text-box-ibeam'
2023-02-03 15:40:33 +01:00
mafiesto4
b959ecd671
Merge branch 'text-box-ibeam' of https://github.com/Tryibion/FlaxEngine into Tryibion-text-box-ibeam
2023-02-03 15:38:38 +01:00
mafiesto4
9c8f0c571d
Merge branch 'pacyfist-master'
2023-02-03 15:35:12 +01:00
Filip Franik
7c176f4b69
Merge branch 'FlaxEngine:master' into master
2023-02-03 14:19:27 +01:00
mafiesto4
73ec370989
Update engine materials
2023-02-03 13:31:00 +01:00
mafiesto4
aa8d6f7c79
Fix ribbon particles triangle indices ordering to prevent artifacts
2023-02-03 13:30:48 +01:00
GoaLitiuM
d7595f1ecc
Fix compiler warnings with Clang 15 or later
2023-02-02 18:52:41 +02:00
mafiesto4
50faa49c0f
Add spacebar for play/pause in animated model and particles previews
2023-02-02 15:53:55 +01:00
mafiesto4
b64475bcfa
Fix particle module initialization if it reuses graph from other module
2023-02-02 15:53:16 +01:00
mafiesto4
36ba1d9953
Add play/pause widget and keybind for particles preview in asset Editor
2023-02-02 13:05:54 +01:00
Tryibion
2592841793
Code style cleanup
2023-02-01 18:28:00 -06:00
Tryibion
b862126209
Changed to only show ibeam when editing
2023-02-01 18:25:40 -06:00
Tryibion
ade0450c0e
Add cursor to change to Ibeam in text boxes.
2023-02-01 09:32:58 -06:00
mafiesto4
baabc5d16f
Add AfterForwardPass for custom postfx render location
2023-02-01 11:38:22 +01:00
mafiesto4
ee19c8e856
Update engine assets
2023-02-01 11:12:29 +01:00
mafiesto4
45a30990ba
Add GPUContext::SetBlendFactor
2023-02-01 11:07:48 +01:00
mafiesto4
ab51ecddb4
Add RenderBuffers::LinkedCustomBuffers to reuse main game viewport rendered state (eg. GI) in sub-rendered view
2023-02-01 11:05:29 +01:00
Filip Franik
836f72481b
Fix to DownloadMeshData calling the Finished event before the _meshDatasInProgress was set to false.
2023-01-31 23:44:33 +01:00
mafiesto4
831af77eff
Fix rendering with custom feature-set
2023-01-31 16:18:04 +01:00
mafiesto4
b071cdb843
Expose various engine features to scripting
2023-01-31 16:01:56 +01:00
mafiesto4
a0c6add732
Add ViewFlags::Sky for conditional sky/skybox rendering
2023-01-31 15:58:02 +01:00
mafiesto4
b93e97dd76
Add EnumHasNoneFlags
2023-01-31 15:19:34 +01:00
mafiesto4
8c5d421c45
Update build number
2023-01-31 15:18:19 +01:00
mafiesto4
0709288eac
Revert Depth Offset (wrong impl, can be done later)
2023-01-31 14:22:37 +01:00
mafiesto4
c46ea56af2
Rename DepthTestEnable to DepthEnable in Graphics PSO to match actual logic
2023-01-31 14:04:00 +01:00
mafiesto4
c39d1283f8
Add sort order for custom model drawing
2023-01-31 09:29:04 +01:00
mafiesto4
c9fce7e4aa
Add GBuffer textures to the C# scripting
2023-01-31 09:28:48 +01:00
mafiesto4
5a30883082
Add AfterGBufferPass for custom PostFx location
2023-01-31 09:28:19 +01:00
mafiesto4
9b3d15aa46
Add Renderer::DrawActors for quick actors rendering in custom render passes
2023-01-30 00:52:32 +01:00
Tryibion
56c16c7078
Delete auto save popup and utilize regular status bar text and button.
2023-01-29 16:32:06 -06:00
mafiesto4
238095b862
Add DefaultValue support for scripting parameters
2023-01-29 22:10:22 +01:00
mafiesto4
a219a3d2eb
Add **Depth Offset to materials**
2023-01-29 22:09:51 +01:00
GoaLitiuM
b0bc1fa310
Fix error when joining exited threads
...
The internal thread handles were cleared prematurely when attempting to join them. The handles should be also cleared when trying to kill already exited threads.
2023-01-29 21:30:01 +02:00
GoaLitiuM
6f8aee0c1c
Use alternative method to query DPI on Linux
2023-01-29 19:13:54 +02:00
GoaLitiuM
02c6354003
Store pooled ManagedArray in thread-local storage
2023-01-29 18:09:37 +02:00
GoaLitiuM
641e746ee1
Fix dotnet SDK detection on Linux
...
The dotnet-sdk package on Arch Linux seems to different RID prefix in SDK location.
2023-01-28 20:40:34 +02:00
GoaLitiuM
4d9ffdb025
Fix centered window and message box locations on Linux
2023-01-28 20:33:02 +02:00
mafiesto4
a214c14a4d
Add Sort Order to animated models too
2023-01-28 17:03:18 +01:00
mafiesto4
87549a3e6c
Fix sort order usage in multi-pass drawing of the Mesh
2023-01-28 01:31:07 +01:00
mafiesto4
9f7df23788
Fix file copy
2023-01-27 22:39:08 +01:00
mafiesto4
c42ae97bb2
Restore native test run
2023-01-27 22:35:57 +01:00
mafiesto4
e6e34a7baf
Tests fixing attempt
2023-01-27 20:55:41 +01:00