Commit Graph

6941 Commits

Author SHA1 Message Date
Tryibion dbee9f6816 Small fix 2023-02-03 12:11:18 -06:00
Tryibion 2d98a46d94 Clean up code 2023-02-03 11:27:11 -06:00
Tryibion baf6048377 Added Play, pause, and stop functions to particle effect for more manual control if needed. 2023-02-03 11:22:41 -06:00
mafiesto4 d8a9b699ad Merge branch 'Tryibion-tag-editor-size-fix' 2023-02-03 16:03:54 +01:00
mafiesto4 873749b130 Merge branch 'tag-editor-size-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-tag-editor-size-fix 2023-02-03 16:02:39 +01:00
mafiesto4 58e99ca469 Fix crash in renderer due to the same object being registered twice 2023-02-03 16:01:42 +01:00
mafiesto4 b84cb8428b Merge branch 'RuanLucasGD-Inputs' 2023-02-03 15:48:20 +01:00
mafiesto4 d9f1e4253f Merge branch 'Inputs' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Inputs 2023-02-03 15:47:45 +01:00
mafiesto4 cb867e7657 Merge branch 'Tryibion-text-box-ibeam' 2023-02-03 15:40:33 +01:00
mafiesto4 b959ecd671 Merge branch 'text-box-ibeam' of https://github.com/Tryibion/FlaxEngine into Tryibion-text-box-ibeam 2023-02-03 15:38:38 +01:00
mafiesto4 9c8f0c571d Merge branch 'pacyfist-master' 2023-02-03 15:35:12 +01:00
Filip Franik 7c176f4b69 Merge branch 'FlaxEngine:master' into master 2023-02-03 14:19:27 +01:00
mafiesto4 73ec370989 Update engine materials 2023-02-03 13:31:00 +01:00
mafiesto4 aa8d6f7c79 Fix ribbon particles triangle indices ordering to prevent artifacts 2023-02-03 13:30:48 +01:00
GoaLitiuM d7595f1ecc Fix compiler warnings with Clang 15 or later 2023-02-02 18:52:41 +02:00
mafiesto4 50faa49c0f Add spacebar for play/pause in animated model and particles previews 2023-02-02 15:53:55 +01:00
mafiesto4 b64475bcfa Fix particle module initialization if it reuses graph from other module 2023-02-02 15:53:16 +01:00
mafiesto4 36ba1d9953 Add play/pause widget and keybind for particles preview in asset Editor 2023-02-02 13:05:54 +01:00
Tryibion 2592841793 Code style cleanup 2023-02-01 18:28:00 -06:00
Tryibion b862126209 Changed to only show ibeam when editing 2023-02-01 18:25:40 -06:00
Tryibion ade0450c0e Add cursor to change to Ibeam in text boxes. 2023-02-01 09:32:58 -06:00
mafiesto4 baabc5d16f Add AfterForwardPass for custom postfx render location 2023-02-01 11:38:22 +01:00
mafiesto4 ee19c8e856 Update engine assets 2023-02-01 11:12:29 +01:00
mafiesto4 45a30990ba Add GPUContext::SetBlendFactor 2023-02-01 11:07:48 +01:00
mafiesto4 ab51ecddb4 Add RenderBuffers::LinkedCustomBuffers to reuse main game viewport rendered state (eg. GI) in sub-rendered view 2023-02-01 11:05:29 +01:00
Filip Franik 836f72481b Fix to DownloadMeshData calling the Finished event before the _meshDatasInProgress was set to false. 2023-01-31 23:44:33 +01:00
mafiesto4 831af77eff Fix rendering with custom feature-set 2023-01-31 16:18:04 +01:00
mafiesto4 b071cdb843 Expose various engine features to scripting 2023-01-31 16:01:56 +01:00
mafiesto4 a0c6add732 Add ViewFlags::Sky for conditional sky/skybox rendering 2023-01-31 15:58:02 +01:00
mafiesto4 b93e97dd76 Add EnumHasNoneFlags 2023-01-31 15:19:34 +01:00
mafiesto4 8c5d421c45 Update build number 2023-01-31 15:18:19 +01:00
mafiesto4 0709288eac Revert Depth Offset (wrong impl, can be done later) 2023-01-31 14:22:37 +01:00
mafiesto4 c46ea56af2 Rename DepthTestEnable to DepthEnable in Graphics PSO to match actual logic 2023-01-31 14:04:00 +01:00
mafiesto4 c39d1283f8 Add sort order for custom model drawing 2023-01-31 09:29:04 +01:00
mafiesto4 c9fce7e4aa Add GBuffer textures to the C# scripting 2023-01-31 09:28:48 +01:00
mafiesto4 5a30883082 Add AfterGBufferPass for custom PostFx location 2023-01-31 09:28:19 +01:00
mafiesto4 9b3d15aa46 Add Renderer::DrawActors for quick actors rendering in custom render passes 2023-01-30 00:52:32 +01:00
Tryibion 56c16c7078 Delete auto save popup and utilize regular status bar text and button. 2023-01-29 16:32:06 -06:00
mafiesto4 238095b862 Add DefaultValue support for scripting parameters 2023-01-29 22:10:22 +01:00
mafiesto4 a219a3d2eb Add **Depth Offset to materials** 2023-01-29 22:09:51 +01:00
GoaLitiuM b0bc1fa310 Fix error when joining exited threads
The internal thread handles were cleared prematurely when attempting to join them. The handles should be also cleared when trying to kill already exited threads.
2023-01-29 21:30:01 +02:00
GoaLitiuM 6f8aee0c1c Use alternative method to query DPI on Linux 2023-01-29 19:13:54 +02:00
GoaLitiuM 02c6354003 Store pooled ManagedArray in thread-local storage 2023-01-29 18:09:37 +02:00
GoaLitiuM 641e746ee1 Fix dotnet SDK detection on Linux
The dotnet-sdk package on Arch Linux seems to different RID prefix in SDK location.
2023-01-28 20:40:34 +02:00
GoaLitiuM 4d9ffdb025 Fix centered window and message box locations on Linux 2023-01-28 20:33:02 +02:00
mafiesto4 a214c14a4d Add Sort Order to animated models too 2023-01-28 17:03:18 +01:00
mafiesto4 87549a3e6c Fix sort order usage in multi-pass drawing of the Mesh 2023-01-28 01:31:07 +01:00
mafiesto4 9f7df23788 Fix file copy 2023-01-27 22:39:08 +01:00
mafiesto4 c42ae97bb2 Restore native test run 2023-01-27 22:35:57 +01:00
mafiesto4 e6e34a7baf Tests fixing attempt 2023-01-27 20:55:41 +01:00