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Flax/FlaxEngine
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3,233 Commits 15 Branches 23 Tags
a9d66d653546d89d91344c23e62c4fdc056d9265
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13 Commits

Author SHA1 Message Date
mafiesto4 a9d66d6535 Various fixes for scripting runtime 2022-04-07 22:03:42 +02:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 31bbd586db Add scripting enums as ScriptingType 2021-11-19 16:43:02 +01:00
mafiesto4 3f3d8fc494 Add more improvements to Variant and conversions with managed data 2021-11-19 16:03:55 +01:00
mafiesto4 649059eba1 Add better support for Arrays in Variant for C# Scripting 2021-11-17 19:49:21 +01:00
mafiesto4 13deb4a54f Add better support for Arrays in Variant for C# Scripting 2021-11-16 20:46:04 +01:00
mafiesto4 8938f13a0b Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
2021-10-23 16:43:15 +02:00
mafiesto4 53022ff013 Fix code quality issues detected by PVS-Studio 2021-09-21 18:23:31 +02:00
mafiesto4 e970d53787 Fix using C#-only structures as Visual Script properties 2021-07-30 10:34:21 +02:00
mafiesto4 22d547e87b Refactor Variant type ManagedObject serialization to be usable for Visual Scripting 2021-07-29 22:56:11 +02:00
jb-perrier 95c4004ad8 Uint16 & Int16 Mono glue code. 2021-05-10 22:59:10 +02:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00
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