Commit Graph

33 Commits

Author SHA1 Message Date
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 785f8915b7 Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
#	Source/Engine/Core/Math/Vector3.h
2022-05-21 19:45:13 +02:00
mafiesto4 e72b2b385f Minor adjustment 2022-05-15 11:37:14 +02:00
GoaLitiuM 6e2b854544 Set timer resolution to lowest possible value in all Windows systems 2022-05-02 20:59:07 +03:00
mafiesto4 9a4aa20bbb Add Windows 11 detection 2022-02-09 09:23:44 +01:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 b3eb17f61e Add Platform.Users to handle users per-platform 2021-11-07 20:46:56 +01:00
mafiesto4 0a60bd1d3b Fix capturing stack trace from user native assemblies on Windows 2021-09-28 20:36:07 +02:00
Zbigniew Skowron bd70e53806 Fixed StringView::GetText() related issued pointed out in review. 2021-08-09 22:21:38 +02:00
Zbigniew Skowron aecc81f5e5 Fixed many invalid uses of StringView::GetText(), where a null-terminated string was required.
Renamed GetText() to GetNonTerminatedText() to reduce chance of same bugs appearing in the future.
2021-08-09 00:29:19 +02:00
mafiesto4 404891fe01 Fix building for Xbox Scarlett 2021-07-02 10:53:38 +02:00
mafiesto4 1237946a8d Fix synchronization for dbg symbols on Windows 2021-06-16 23:39:05 +02:00
GoaLitiuM cc60814334 Increase accuracy of Windows Sleep function
Windows 10 version 1803 (build 17134) and later versions support
high-resolution waitable timer, which offers much better accuracy over
Sleep function without the need of increasing the global timer
resolution. For older versions of Windows, we reduce the timer
resolution to 1ms and use normal waitable timer for sleeping.
2021-05-30 01:48:15 +03:00
GoaLitiuM c01a140077 Refactor Windows version logging, log Windows build number 2021-05-30 01:48:14 +03:00
mafiesto4 9a9b97998c Fix loading native dependencies for binary modules from other folders than engine binaries or project root 2021-05-28 00:12:54 +02:00
mafiesto4 543d1a3c0e Add Tracy profiler support 2021-05-02 11:27:10 +02:00
mafiesto4 05f919c50f Optimization and tweaks 2021-05-02 11:25:33 +02:00
mafiesto4 0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
mafiesto4 d36a36d439 Fix Win32 stack traces issue due to invalid search path for debug symbols
#457
2021-04-23 16:35:18 +02:00
mafiesto4 81f3a65a5f Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
#	Source/Editor/Utilities/Utils.cs
#	Source/Editor/Windows/Assets/MaterialWindow.cs
#	Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
#	Source/Engine/Platform/Linux/LinuxWindow.cpp
#	Source/Engine/Platform/Windows/WindowsWindow.cpp
2021-03-08 20:50:31 +01:00
mafiesto4 835cb93261 Add integration with Rider IDE 2021-03-02 13:43:50 +01:00
mafiesto4 8b4a001641 Move Win32 GetBatteryInfo into Windows and UWP platforms impl 2021-02-26 15:42:46 +01:00
mafiesto4 a45b71617d Add separate Platform::GetStackTrace and Platform::GetStackFrames 2021-02-26 13:58:02 +01:00
mafiesto4 312e4ad010 Merge branch 'master' into 1.1
# Conflicts:
#	Source/Engine/Content/JsonAsset.h
#	Source/Engine/Core/Config/Settings.h
2021-02-15 10:40:59 +01:00
GoaLitiuM ccc60af4b6 Fix crash in Windows platform logging with long lines 2021-02-13 01:03:08 +02:00
mafiesto4 8158c94d26 Fix low-level WindowsPlatform::Log to not print invalid characters 2021-02-10 23:13:16 +01:00
stefnotch c7feeb624d Tweaks 2021-02-08 09:48:46 +01:00
stefnotch f5b48e03e9 Per window DPI 2021-02-07 17:26:41 +01:00
jb-perrier aa97296123 Add windows implementation. 2021-01-23 15:35:22 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 f7808dc7ca Add support for active logging of the process output on Windows 2020-12-31 01:05:48 +01:00
mafiesto4 99f1ac1cc5 Fix logging process output on Windows 2020-12-31 00:50:39 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00