Commit Graph

4339 Commits

Author SHA1 Message Date
ruan afe9b15899 Merge branch 'master' into vehicle-physics 2024-01-21 09:02:18 -04:00
ruan 34583d7a55 Fix crash when disable vehicle 2024-01-21 09:00:46 -04:00
ruan 7f95748351 Fix brake not working on tanks 2024-01-20 19:44:08 -04:00
ruan e6389511ff Fix tank inputs without initialized values 2024-01-13 09:47:00 -04:00
mafiesto4 1094abce5a Fix crash when finding actor or level with empty name text
#2161
2024-01-10 12:12:11 +01:00
mafiesto4 b7cc4c768f Fix unpacking Variant structure if input value is a scalar
#2163
2024-01-10 12:08:01 +01:00
mafiesto4 d807e9bfe0 Fix crash when setting maanaged structure data via Variant
#2163
2024-01-10 11:48:08 +01:00
mafiesto4 6289b9d15a Fix crash due to incorrect PhysX usage for vehicle setup
#1530 #2129
2024-01-10 10:58:39 +01:00
mafiesto4 0b7c187630 Fix Animated Model slot animations clearing on start
#1803
2024-01-07 22:35:17 +01:00
mafiesto4 8c2a156e1f Add SourceState and DestinationState modes to State Machine interruption modes in Anim Graph
#1735
2024-01-07 18:34:15 +01:00
Mr. Capybara 7f420c0131 add validation to vehicle drive 2024-01-07 10:46:21 -04:00
Mr. Capybara eca17c7799 Change vehicle drive mode to vehiclde drive control 2024-01-07 10:35:00 -04:00
Mr. Capybara 14a4c92aa8 Add Vehicle anti roll bar and suspension sprung force multiplier 2024-01-06 14:49:38 -04:00
mafiesto4 6d58883454 Add events tracing feature to Animated Model for animation playback insights 2024-01-05 21:42:28 +01:00
mafiesto4 b6337c748c Fix stopping slot animations and playing the same frame
#1927
2024-01-05 17:11:41 +01:00
mafiesto4 78b13ace5c Minor tweak 2024-01-05 12:19:37 +01:00
mafiesto4 8ec4030e1a Merge branch 'PE-2023-DEC' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-2023-DEC 2024-01-05 12:19:08 +01:00
mafiesto4 60fd4702a6 Fix crash when using degenerated triangle in Multi Blend 2D to properly sample animation
#2118
2024-01-05 11:52:28 +01:00
mafiesto4 d9ca3e5b57 Add sanity check to prevent crashes when Animated Model has NaN in skeleton pose
#2118
2024-01-05 11:29:53 +01:00
mafiesto4 37da55896c Remove unused DateTime apis and cleanup constants 2024-01-05 11:15:32 +01:00
mafiesto4 976d0992df Fix DateTime::GetDate calculations
#2089 #2086
2024-01-05 11:13:41 +01:00
mafiesto4 a3b3fd2efe Merge branch 'expose-csm-settings' of https://github.com/Menotdan/FlaxEngine into Menotdan-expose-csm-settings 2024-01-05 10:42:09 +01:00
mafiesto4 6fb5c43e2a Merge branch 'fix-file-time' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-file-time 2024-01-05 10:41:05 +01:00
mafiesto4 b4f5623537 Merge branch 'skip-existing-mats' of https://github.com/Menotdan/FlaxEngine into Menotdan-skip-existing-mats 2024-01-05 10:40:21 +01:00
mafiesto4 f145809765 Merge branch 'multi-visibleif' of https://github.com/Menotdan/FlaxEngine into Menotdan-multi-visibleif 2024-01-05 10:39:38 +01:00
mafiesto4 70298e8ae8 Merge branch 'px_kinematic_move_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-px_kinematic_move_fix 2024-01-04 11:27:38 +01:00
mafiesto4 7f5dd78349 Merge branch 'null_networkdriver' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-null_networkdriver 2024-01-04 11:27:13 +01:00
Wiktor Kocielski 8e331e4d13 Silently drop unreliable RPC calls if we failed to find an object 2024-01-04 08:54:04 +03:00
Mr. Capybara a102bad87e Change wheel steer angle limit 2024-01-02 22:28:23 -04:00
Mr. Capybara 42b20b4e76 Expose vehicle relationship between speed and steer to driver 2024-01-02 20:39:24 -04:00
Mr. Capybara 07de7a26dd Expose vehicle pad smooth inputs 2024-01-01 11:15:16 -04:00
Menotdan 8bcc526dd6 Add support for multiple VisibleIf attributes, and properly set up the VisibleIf entries for ImportMaterialsAsInstances and InstanceToImportAs. 2024-01-01 01:24:36 -05:00
Mr. Capybara 967569c3e2 Small fix vehicle tank inputs 2023-12-31 22:43:04 -04:00
Menotdan 5cf20b8eee Add an option to skip existing materials when reimporting. 2023-12-31 21:11:39 -05:00
Mr. Capybara 6a2d7e9444 auto sort wheels based on wheel position 2023-12-31 22:11:30 -04:00
Menotdan 4839ef5ddc Move all ShowCascadeX definitions into an engine class instead of an editor class to allow game builds. 2023-12-31 19:42:13 -05:00
Menotdan bf6cb90a78 Expose partition mode, and cascade spacing. 2023-12-31 15:09:07 -05:00
Mr. Capybara d016305690 Add tank vehicle physics 2023-12-31 15:00:31 -04:00
GoaLitiuM 9077e0cf22 Fix crash while moving simulation disabled kinematic actors 2023-12-31 14:36:38 +02:00
GoaLitiuM f10840efb4 Fix uninitialized value of NetworkConfig NetworkDriver field 2023-12-29 19:51:29 +02:00
nothingTVatYT e851d18227 same in UnixFile.cpp 2023-12-29 01:20:17 +01:00
nothingTVatYT 21c4667f8c same problem for Android and Apple 2023-12-28 22:36:33 +01:00
nothingTVatYT 8174e8ab77 fix getting file access time for Linux 2023-12-28 22:24:34 +01:00
mafiesto4 b275ffc146 Fix PostFx Materials blending for duplicated entries
#1991
2023-12-27 21:18:28 +01:00
mafiesto4 b4c23c969a Fix unlink usag on Unix systems to properly use returned value
#2078
2023-12-27 21:11:01 +01:00
mafiesto4 4a8c94e9d4 Fix missing asset update when dependant asset gets saved in Editor
#1489
2023-12-27 20:57:37 +01:00
Preben Eriksen 35becc674a PE: Fix problem with Procedural Texture Sample flicker if using scaled UVs. 2023-12-25 12:08:34 +01:00
mafiesto4 4e34524a08 Add profile event 2023-12-19 13:02:48 +01:00
mafiesto4 3f1d851f82 Fix regression from bc2e130281 2023-12-19 12:37:47 +01:00
mafiesto4 8a94e053a8 Fix crash when resizing navmesh capacity with crowd created for that navmesh 2023-12-18 21:45:27 +01:00