Commit Graph
762 Commits
Author SHA1 Message Date
mafiesto4 b1507cc366 Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Source/Editor/GUI/CurveEditor.Contents.cs
2026-09-20 23:58:32 +02:00
mafiesto4 6a4a1a223c Merge branch 'dev/AnimationTimelinesWindowImprovements' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/AnimationTimelinesWindowImprovements 2026-09-20 22:24:57 +02:00
mafiesto4 ed37005697 Tweak 2026-09-20 22:10:32 +02:00
Phantom 26d508684b Add Wrap Support on Rich Text Box
Merges #4196
2026-09-20 00:22:04 +02:00
Phantom d1148fdcfd Improve Dropdown Control- #4102
Merges #4102
2026-09-20 00:08:13 +02:00
mafiesto4 a05c803c51 Merge branch 'msdf-stage2' of https://github.com/fibref/FlaxEngine into fibref-msdf-stage2 2026-09-19 19:49:29 +02:00
mafiesto4 01c9f19904 Refactor #4179 by using RichTextBox for Debug Log title formatting 2026-09-19 06:20:32 +02:00
mafiesto4 c996b68dcf Merge branch 'control_textinput' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-control_textinput 2026-09-16 12:40:56 +02:00
mafiesto4 d8a7382c8d Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Source/Engine/GraphicsDevice/Vulkan/GPUSwapChainVulkan.cpp
#	Source/Engine/Renderer/Utils/GlobalSignDistanceFieldPass.cpp
#	Source/Engine/Scripting/Internal/InternalCalls.h
#	Source/Engine/Scripting/Internal/ManagedDictionary.cpp
#	Source/Engine/Scripting/Internal/ManagedDictionary.h
#	Source/Engine/Scripting/ScriptingObject.cpp
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.CSharp.cs
2026-09-16 12:38:27 +02:00
mafiesto4 fe6da84616 Tweak #4226 2026-09-15 13:15:04 +02:00
mafiesto4 a80bf46da2 Merge branch 'click_hides_tooltip' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-click_hides_tooltip 2026-09-15 13:13:43 +02:00
mafiesto4 bd5edcc4d2 Fix minor Editor UI issues 2026-09-15 12:55:13 +02:00
mafiesto4 e669e9ca65 Fix old api usage for #4185 2026-09-14 08:30:51 +02:00
mafiesto4 280da1702b Fix incorrect culling when drawing actors depth only 2026-09-02 23:08:39 +02:00
mafiesto4 313f0e5478 Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Content/Shaders/Editor/Grid.flax
#	Content/Shaders/GBuffer.flax
#	Content/Shaders/GlobalSignDistanceField.flax
#	Content/Shaders/ProbesFilter.flax
#	Content/Shaders/SSR.flax
#	Content/Shaders/VolumetricFog.flax
#	Development/Documentation/mono.md
#	Source/Editor/Modules/ContentDatabaseModule.cs
2026-08-30 22:23:31 +02:00
David Svez 3fcad576a1 Fix GUI traversal during child removal 2026-08-30 20:13:19 +02:00
mafiesto4 97186f1970 Add **Hardware Occlusion Culling** to models, foliage, particles, terrain and local light shadows 2026-08-28 19:53:10 +02:00
mafiesto4 f3b090af3a Fix CameraSpace canvas rendering with TAA jitter 2026-08-26 16:15:39 +02:00
mafiesto4 b7919fc3dd Fix warnings when running on null renderer 2026-08-26 13:22:10 +02:00
mafiesto4 dfb0db0b70 Refactor Actor::Draw to use only variant with RenderContextBatch to simplify rendering code 2026-08-20 22:50:32 +02:00
Ari Vuollet 0f47b6d9a2 Add Start/EndTextInput for control to toggle character input events 2026-08-18 21:56:35 +03:00
Ari Vuollet 8d95979846 Hide tooltips when mouse buttons are pressed 2026-08-18 01:09:43 +03:00
Ari Vuollet 923fc58cd1 Trigger UI double-click actions with left mouse button only 2026-08-18 01:08:41 +03:00
mafiesto4 926d9a0a0d Refactor rendering code by moving RenderContext to a separate harder file 2026-08-16 12:45:54 +02:00
fibref 32d3f69d00 fix fallback font not scaled correctly 2026-08-15 18:11:40 +08:00
fibref f9cb513fb7 handle generation and rendering of MSDF fonts 2026-08-13 20:35:23 +08:00
mafiesto4 1f9f2b6a39 Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
2026-08-13 11:46:40 +02:00
mafiesto4 8688695b28 Clarify UI Control Enabled doc 2026-08-10 07:14:22 +02:00
mafiesto4 49cb39e1f1 Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Source/Engine/GraphicsDevice/Vulkan/GPUSwapChainVulkan.cpp
2026-08-05 08:12:00 +02:00
mafiesto4 bae31b0d50 Fix #4099 2026-08-04 19:05:08 +02:00
mafiesto4 76f1590605 Merge branch 'ImprovementSlider' of https://github.com/ThePhantomMask/FlaxEngine into ThePhantomMask-ImprovementSlider 2026-08-04 18:37:03 +02:00
mafiesto4 e6a9d7582c Merge branch 'fix-split-zero' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-split-zero 2026-08-04 18:29:35 +02:00
mafiesto4 d845eb54ce Refactor GeometryDrawStateData storage into RenderBufers for correct split-screen rendering
Refactor `ISceneRenderingListener` events to contain more data
2026-08-03 07:08:27 +02:00
mafiesto4 1bc66192db Fix CanvasScaler point projection when using location offset 2026-07-28 22:27:45 +02:00
Tryibion 2eb36590dc Fix highlight height and underline location to be dpi aware. 2026-07-27 21:02:38 -05:00
Tryibion d2057d9c4f Fix caret height. DPI is handled in the GetCharPosition method of the text boxes. 2026-07-27 21:02:16 -05:00
Tryibion 9c1817330d Fix text box highlighting not using DPI 2026-07-27 20:49:41 -05:00
Tryibion c27bc9e150 Prevent crash when split panel has zero width or height 2026-07-27 20:41:43 -05:00
mafiesto4 14ffa300cc Add ViewportRect to UICanvas for UI placement 2026-07-24 18:35:49 +02:00
Phantom b69eab0239 Merge branch 'master' into ImprovementSlider 2026-07-23 05:17:32 +02:00
mafiesto4 2723f91905 Fix errors on Editor shutdown 2026-07-22 09:26:54 +02:00
mafiesto4 d7cfd144ef Fix errors on Editor shutdown 2026-07-21 23:39:01 +02:00
mafiesto4 d0ab5c961e Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Flax.flaxproj
2026-07-21 17:18:33 +02:00
Phantom 771edbb256 Merge branch 'master' into ImprovementSlider 2026-07-13 19:18:02 +02:00
Tryibion 6ba406953b Add initial properties search to properties wndow and prefab properties panel. 2026-07-03 15:54:03 -05:00
mafiesto4 1915aa3c06 Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Content/Shaders/DepthOfField.flax
#	Source/Engine/Content/Asset.cpp
2026-06-30 10:06:55 +02:00
Phantom 9893636106 Merge branch 'master' into ImprovementSlider 2026-06-23 12:18:50 +02:00
luchu1993 68e3e459f0 Fix ProgressBar fill with large margins
Apply BarMargin before calculating the filled progress area so low values cannot shrink the bar rectangle into a negative size. This keeps ProgressBar fills clamped within the inner drawable area when large margins are used.\n\nFixes #4076.
2026-06-20 10:12:31 +08:00
Phantom 93e17b5891 Merge branch 'master' into ImprovementSlider 2026-06-16 13:54:05 +02:00
mafiesto4 39994764d1 Don't return matrix by value due to perf #4136 2026-06-16 11:57:44 +02:00