Commit Graph

27 Commits

Author SHA1 Message Date
mafiesto4 084fe6f063 Add UseAssetImportPathRelative to Editor options and use it by default to store imported asset path relative to the project folder 2023-01-01 18:55:09 +01:00
mafiesto4 a570d6d178 Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting 2022-12-20 21:11:38 +01:00
mafiesto4 3b52914416 Add **Nested Animations** for compositing animation clips 2022-07-31 15:53:09 +02:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 b08d2001fd Add Model SDF generation utilities 2022-03-24 11:32:02 +01:00
mafiesto4 8e28fef91f Fix Lightmap UVs Source not working in model import options 2022-03-13 19:31:33 +01:00
mafiesto4 748d69a3cb Add CollisionMeshesPrefix option to import collision data from model asset 2022-02-06 14:11:13 +01:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 05d0e1bdcc Add Split Objects object to split imported meshes/animations into separate assets 2021-11-24 17:40:56 +01:00
mafiesto4 a013c3dd04 Fix possible crash in ReadOutputLogs
#646
2021-10-11 14:05:20 +02:00
mafiesto4 4c0435feef Add timeline position synchronization with animation playback in Editor preview 2021-07-29 09:56:33 +02:00
mafiesto4 7fc3e65849 Fix changing prefab root
#488 #544 #489
2021-07-09 17:17:21 +02:00
mafiesto4 f5e5686853 Optimize includes in ThreadLocal.h 2021-07-08 00:34:49 +02:00
mafiesto4 6938821467 Add even more profiler events 2021-07-07 15:15:33 +02:00
mafiesto4 ecff38d58d Add preloading initial Editor scene to improve startup performance 2021-07-07 12:25:04 +02:00
mafiesto4 4744fa05ef Refactor Streaming with new settings and textures streaming configuration 2021-06-17 15:33:34 +02:00
mafiesto4 480947e0a9 Fix sprite atlas serialization after editing 2021-05-12 16:19:59 +02:00
mafiesto4 653cdd8654 Add support for importing assets into custom formats with AssetsImportingManager 2021-04-15 16:48:01 +02:00
mafiesto4 51926f517e Add support for masking Material Slots when cooking Collision Data 2021-03-31 12:15:38 +02:00
mafiesto4 a6d488c4ef Add support for generating Collision Data from Skinned Models 2021-03-30 17:58:24 +02:00
mafiesto4 77b21de534 Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
2021-03-07 21:30:01 +01:00
mafiesto4 b193a7abc4 Add support for binary modules with native-code only 2021-02-25 13:01:15 +01:00
mafiesto4 c25abfda65 Remove ProjectInfo.h include from Editor.h 2021-02-19 09:36:23 +01:00
mafiesto4 be319c446d Refactor settings types to use scripting API 2021-01-05 14:14:34 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 3973452ec3 Add logging offset for Json parsing errors 2020-12-30 23:50:07 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00