Commit Graph

14 Commits

Author SHA1 Message Date
GoaLitiuM 4dcdd8b5f7 Add Actor.HasScene and Script.HasScene
Useful in managed code to check the existence of the scene in hot paths
by avoiding expensive marshalling of the Scene object.
2024-04-20 20:58:55 +03:00
mafiesto4 7428ecfe63 Add skipping showing and applying changes to prefab root actor transform via Level
#2125
2024-02-26 22:29:43 +01:00
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
mafiesto4 31ce41c5a4 Fix marking scene as dirty when creating prefab from existing actor
#1916
2023-11-11 17:57:54 +01:00
mafiesto4 3ac7c4e0ee Codestyle fix 2023-10-09 23:21:02 +02:00
mafiesto4 9870d162e4 Fix creating prefabs directly from prefab objects
#1432
2023-10-06 10:07:57 +02:00
Tryibion 83427ba1d4 Add batch creating prefabs from mutiple selected actors in the scene tree. 2023-07-20 23:02:26 -05:00
Tryibion cdc8e4adb8 Take parent actor name as initial prefab name. 2023-04-17 13:34:25 -05:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 5d0c27dff3 Remove FlaxException 2022-03-27 23:57:36 +02:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 6609425880 Fix creating prefab in Editor from selection in Prefab window 2021-08-08 17:25:18 +02:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00