Commit Graph

1820 Commits

Author SHA1 Message Date
GoaLitiuM d1fbe42443 Use verbatim strings in tooltip descriptions
Additionally escapes backslashes in the tooltip string. Only character
that needs to be manually escaped is the double quotation marks.
2021-05-26 22:08:55 +03:00
mafiesto4 64a8408600 Add focus to game window on play 2021-05-24 18:42:15 +02:00
mafiesto4 bdab3b55bc Merge branch 'jb-perrier-game-arg' 2021-05-24 18:35:20 +02:00
mafiesto4 c33d4a9bfb Merge branch 'game-arg' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-game-arg 2021-05-24 18:35:13 +02:00
mafiesto4 2c7d62bb8e Add support for custom drag&drop into level/prefab viewports from custom asset items 2021-05-24 18:34:19 +02:00
jb-perrier 2f12642405 Rename -game to -play & Fix when play not used. 2021-05-23 19:34:16 +02:00
jb-perrier 1f3a86dca9 Fix -play not working with compilation at start. 2021-05-23 19:33:36 +02:00
jb-perrier ce3caede6c Remove skipcompile when -play is used. 2021-05-23 19:32:45 +02:00
jb-perrier 566756ecf2 Remove duplicate IsInitialized. 2021-05-23 19:31:44 +02:00
mafiesto4 c78fb7995e Add more indentation to scene tree items to make it more readable 2021-05-23 12:09:35 +02:00
mafiesto4 198d9d9dd5 Ignore ReSharper warnings in low-level cpu particles code 2021-05-23 11:44:14 +02:00
mafiesto4 1a4277994b Fix crash on Font invalidate 2021-05-22 22:34:35 +02:00
mafiesto4 c1f0fb750d Code style 2021-05-22 22:26:36 +02:00
mafiesto4 4b67a24c66 Merge branch 'GoaLitiuM-csc_compiler_server' 2021-05-22 22:25:00 +02:00
GoaLitiuM d401f57080 Use Roslyn C# compiler server to improve script compilation times 2021-05-22 16:43:40 +03:00
jb-perrier 6eb3bc0577 Tweak. 2021-05-21 18:18:20 +02:00
jb-perrier 3a68e2891e Add null check. 2021-05-21 18:18:11 +02:00
mafiesto4 a9609c7993 Fix typo 2021-05-20 23:13:44 +02:00
mafiesto4 94adc01f35 Use daily builds with option for manual trigger 2021-05-20 23:13:02 +02:00
mafiesto4 b4533211a7 Tweak build for test 2021-05-20 22:53:10 +02:00
jb-perrier 320a1a984e Fix. 2021-05-20 20:08:08 +02:00
jb-perrier 9e2867ed7d Tweak. 2021-05-20 20:07:39 +02:00
jb-perrier 8ac8f9a6d1 Tweaks. 2021-05-20 20:05:44 +02:00
jb-perrier 8eb6fd2b6b Fix. 2021-05-20 20:03:58 +02:00
jb-perrier 316590ec59 Tweak. 2021-05-20 17:37:05 +02:00
jb-perrier 62b47fa65b Comments. 2021-05-20 17:30:43 +02:00
jb-perrier 9fb2952996 Tweaks / Cleanup. 2021-05-20 17:28:55 +02:00
jb-perrier 66c1201786 Load scene specified in -game argument. 2021-05-20 17:21:45 +02:00
jb-perrier d7f03d2c7d Handle game argument. 2021-05-20 17:20:00 +02:00
jb-perrier c01cd78225 RequestStartPlay glue code. 2021-05-20 17:19:24 +02:00
jb-perrier 5601be630e RequestStartPlay glue code. 2021-05-20 17:18:48 +02:00
jb-perrier 2293bd5fe0 Expose Simulation.RequestStartPlay() to cpp. 2021-05-20 17:17:53 +02:00
jb-perrier d3b920dfc1 Prevent Mesh being rendered while uninitialised ( async task not executed yet ). 2021-05-20 17:16:02 +02:00
jb-perrier ec3972d511 Add -game command line argument. 2021-05-20 17:14:01 +02:00
jb-perrier a69fa0b00d Add optional command line argument define. 2021-05-20 17:13:36 +02:00
mafiesto4 09577d3021 Use custom output for packaged builds in CD 2021-05-19 21:48:34 +02:00
mafiesto4 9215ea4861 Add support for custom build configurations for engine deploy 2021-05-19 21:23:01 +02:00
mafiesto4 b25ba6b229 Add support for custom package output directory for engine deploy 2021-05-19 21:19:27 +02:00
mafiesto4 3540e91cc4 Add preserving package output directory across sequential package builds 2021-05-19 21:18:54 +02:00
mafiesto4 ce6fb185f4 Merge branch 'honzapatCZ-patch-7' 2021-05-19 21:11:27 +02:00
mafiesto4 b925843baa Merge branch 'patch-7' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-7 2021-05-19 21:11:20 +02:00
mafiesto4 9c2c401669 Remove empty spaces 2021-05-19 21:11:08 +02:00
mafiesto4 7f6f50cf29 Merge branch 'jb-perrier-scripting-int16-support' 2021-05-19 19:50:11 +02:00
mafiesto4 7edf3e5b36 Merge branch 'scripting-int16-support' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-scripting-int16-support 2021-05-19 19:50:06 +02:00
mafiesto4 62cca0682c Add option to use Point sampling when drawing textures and sprites in UI via Brushes 2021-05-19 19:48:39 +02:00
mafiesto4 1a55e7c734 Fix copying missing dependency files for C#-only binary modules build 2021-05-19 16:55:35 +02:00
mafiesto4 d7e2ee986b Add Network impl for PS4 2021-05-19 14:49:10 +02:00
mafiesto4 3363f6ac0d Add Network impl for Switch 2021-05-19 10:14:19 +02:00
mafiesto4 3e3b0e7951 Fix game plugins initialization order in Editor play mode to mock the standalone game
#458
2021-05-18 23:32:50 +02:00
mafiesto4 19bb7c2293 Fix typo 2021-05-18 21:45:41 +02:00