Commit Graph

12324 Commits

Author SHA1 Message Date
mafiesto4 d24bd7dfd0 Merge branch 'GoaLitiuM-dotnet_define_fix' 1.11.6802 2025-10-29 07:40:11 +01:00
Ari Vuollet 2c8c9b1637 Fix .NET version preprocessor definitions 2025-10-29 08:26:39 +02:00
mafiesto4 05a8c841da Fix color grading lut to be refreshed when shader gets reloaded 2025-10-28 23:19:51 +01:00
mafiesto4 c4fcaa999c Fix asset thumbnails to be stable with FXAA instead of TAA 2025-10-28 22:23:15 +01:00
mafiesto4 70c9dd6608 Fix eye adaptation in Manual mode 2025-10-28 21:36:28 +01:00
mafiesto4 802e2ac7c2 Fix compiling stb texture tool on Windows 2025-10-28 21:25:30 +01:00
mafiesto4 0ca60062d9 Fix crash on leftover physic contact collision processing 2025-10-28 16:17:48 +01:00
mafiesto4 22515c37b5 Fix crash regression in D3D12 UAV bindings code 2025-10-27 22:38:47 +01:00
mafiesto4 38a48cf1d4 Update build number 2025-10-27 16:48:52 +01:00
mafiesto4 cd66d00219 Add checking hardware instruction set on Windows earlier on
#3732
2025-10-27 16:48:24 +01:00
mafiesto4 c944bd9bed Fix missing Vulkan feature activation for host query reset 2025-10-27 00:32:29 +01:00
mafiesto4 a0689f3f00 Update all Linux deps with Clang 14 on Ubuntu 24 2025-10-27 00:01:36 +01:00
mafiesto4 2ee2c97f1e Update docs for Ubuntu 24 and Clang 4 2025-10-26 21:48:49 +01:00
mafiesto4 fd19e83a46 Merge branch 'Tryibion-fix-no-undo-for-drag-spawn' 2025-10-25 22:52:47 +02:00
mafiesto4 755702b65a Improve #3747 to check for loaded levels in drag drop validation 2025-10-25 22:52:41 +02:00
mafiesto4 72e200a7fc Merge branch 'fix-no-undo-for-drag-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-no-undo-for-drag-spawn 2025-10-25 22:50:01 +02:00
mafiesto4 6353e5f4f2 Merge branch 'Tryibion-fix-arrow-up-tree-select' 2025-10-25 22:47:21 +02:00
mafiesto4 b184022d15 Merge branch 'fix-arrow-up-tree-select' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-arrow-up-tree-select 2025-10-25 22:46:55 +02:00
mafiesto4 26dce69404 Merge branch 'GoaLitiuM-dotnet10_sdkver' 2025-10-25 22:45:34 +02:00
Ari Vuollet 2841ac22df Bump the maximum supported .NET SDK version to 10 2025-10-25 22:35:48 +03:00
mafiesto4 516f22c3c0 Merge branch 'GoaLitiuM-dotnet_error_messages' 2025-10-25 21:14:23 +02:00
mafiesto4 5a8c4cd0a5 Merge branch 'dotnet_error_messages' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_error_messages 2025-10-25 21:14:19 +02:00
mafiesto4 f53b7e3323 Merge branch 'Tryibion-fix-default-scale-option' 2025-10-25 21:10:34 +02:00
Tryibion c1439c646e Fix default for prefab canvas size index being 0 instead of -1. 2025-10-25 11:34:48 -05:00
Ari Vuollet 280035e54f Use stderr for Flax.Build error messages
This turns the error messages from Flax.Build to red in Flax Editor
console output.
2025-10-24 23:27:18 +03:00
Ari Vuollet 0d140c4f39 Fix Windows dotnet version lookup without installed SDK
Having only x86 dotnet SDK installed while expecting x64 version fails
prematurely.
2025-10-24 23:27:17 +03:00
Ari Vuollet 32b4efc175 Add missing .NET installation architecture info to error messages 2025-10-24 23:27:17 +03:00
mafiesto4 d1774cac28 Go back to SSE4.2 on Windows as minimum requirement instead of AVX2 for better user coverage by default
#3732
2025-10-22 16:14:05 +02:00
mafiesto4 2629511224 Merge branch 'Tryibion-fix-duplicate-collection-option' 2025-10-20 22:04:12 +02:00
mafiesto4 bcf7226946 Merge branch 'fix-duplicate-collection-option' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-duplicate-collection-option 2025-10-20 22:04:05 +02:00
mafiesto4 f5c9e00beb Merge branch 'GoaLitiuM-woa_alignment' 2025-10-20 22:03:39 +02:00
mafiesto4 6353514188 Merge branch 'woa_alignment' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-woa_alignment 2025-10-20 22:03:32 +02:00
mafiesto4 8467315a1e Fix motion vector stability on Large World origin changes
#3745
2025-10-20 18:08:54 +02:00
Tryibion be5dbbb95f Fix duplicate option for collections being grayed out if nothing is in clipboard. 2025-10-19 15:55:57 -05:00
Ari Vuollet 6b9c727a6a Fix compiler warning 2025-10-19 22:16:34 +03:00
Ari Vuollet 91c0ba1986 Enforce pointer alignment for InlinedAllocation
AssetReferences stored in inlined allocation needs to be aligned to
pointer sized boundary due to atomic operations having strict
requirements for such. Unaligned access seems to only crash on
Windows on ARM systems when trying to allocate TextRender draw chunks.
2025-10-19 22:14:28 +03:00
Tryibion e4bb8001b2 Fix not having undo for items dragged into scene tree into empty space. 2025-10-18 18:23:33 -05:00
mafiesto4 d93c32db9c Merge remote-tracking branch 'origin/1.11'
# Conflicts:
#	Source/Tools/Flax.Build/Deps/Downloader.cs
2025-10-16 14:07:49 +02:00
mafiesto4 08abdc159e Another ios build change to use dotnet 9 instead 2025-10-16 13:38:26 +02:00
mafiesto4 708b9c6767 Attempt to fix missing ios workload for .NET 8 2025-10-16 12:12:37 +02:00
mafiesto4 ed26a4c182 Fix moving character controller when displacement is zero 2025-10-16 11:34:43 +02:00
mafiesto4 a239984908 Add console logging for VSCode on Mac and Linux inside game projects 2025-10-16 10:47:41 +02:00
mafiesto4 fc3ea44c69 Update OpenAL on Mac/iOS 2025-10-16 10:40:08 +02:00
mafiesto4 fdecad0d29 Fix Vulkan crash on missing handle owner during binding 2025-10-16 10:39:50 +02:00
mafiesto4 c7437ed533 Fix OpenAL Soft building due to missing certs on a website 2025-10-16 10:39:36 +02:00
mafiesto4 dab44f5ceb Minor fixes 2025-10-16 10:20:51 +02:00
mafiesto4 c635d93b3c Fix more errors in Visject context menu regressions 2025-10-15 14:44:58 +02:00
mafiesto4 09fa3ce4be Minor changes 2025-10-14 15:07:40 +02:00
Tryibion bd0daf7580 Fix tree arrowing up not selecting children in tree. 2025-10-13 21:49:05 -05:00
mafiesto4 e1b3429b4c Fix regression on game window defocus 2025-10-13 21:50:19 +02:00