Commit Graph

38 Commits

Author SHA1 Message Date
mafiesto4 50d47fe801 Fix asset load to trigger loading task within mutex to prevent race conditions when loading the same prefab from many threads at once 2023-10-16 16:10:57 +02:00
mafiesto4 7904690ecf Cleanuo some old code style 2023-10-14 14:00:58 +02:00
mafiesto4 abd6881d7b Fix removing large amount of assets in Editor at once
#1484
2023-10-13 15:43:11 +02:00
mafiesto4 64d4076615 Minor tweaks 2023-10-09 12:06:55 +02:00
mafiesto4 f995d12686 Fix editor deployment 2023-06-17 11:08:51 +02:00
mafiesto4 7140c4a2d8 Merge remote-tracking branch 'origin/master' into 1.6 2023-06-11 21:38:20 +02:00
mafiesto4 b299ed3246 Add more assertions to tests build 2023-06-09 23:34:55 +02:00
mafiesto4 a3ab7cd14e Fix file lock when loading asset fails
#1103
2023-05-16 11:52:49 +02:00
mafiesto4 37e8fa7b76 Fix creating localization table on blank project
#1060
2023-05-05 14:54:42 +02:00
mafiesto4 95748744a4 Add logging missing asset type on failed load 2023-03-13 14:23:23 +01:00
mafiesto4 82823d6945 Various improvements and fixes 2023-02-09 20:05:46 +01:00
mafiesto4 a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 4afa59a783 Fix missing scripting and serialization extensions for SceneReference usage in scripts 2023-01-01 19:15:59 +01:00
mafiesto4 c38eda5799 Fixes for compilation 2022-12-14 14:04:14 +01:00
mafiesto4 0eba11f1eb Add Content.GetEditorAssetPath 2022-08-08 11:48:16 +02:00
mafiesto4 4b6e75c0af Expose IsDuringPlay property for actors and scripts to use in scripting 2022-07-29 14:52:41 +02:00
mafiesto4 cced83ca96 Add support for virtual Prefab assets created from code 2022-07-26 23:10:04 +02:00
mafiesto4 b49e5e9984 Format more engine code 2022-06-14 20:17:00 +02:00
mafiesto4 2d27e0997f Silence old warning 2022-05-06 17:17:54 +02:00
mafiesto4 21e6c2603c Silence old warning 2022-05-06 17:16:01 +02:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 5ffdbe553b Add assets loading progress to Editor status bar 2022-01-10 14:09:00 +01:00
mafiesto4 4a8291d596 Minor fixes 2021-12-09 17:08:10 +01:00
mafiesto4 058e23f3ee Add Content.GetAllAssets to get all asset ids in project 2021-10-08 16:25:15 +02:00
Zbigniew Skowron aecc81f5e5 Fixed many invalid uses of StringView::GetText(), where a null-terminated string was required.
Renamed GetText() to GetNonTerminatedText() to reduce chance of same bugs appearing in the future.
2021-08-09 00:29:19 +02:00
mafiesto4 1c9abef342 Fix asset cache when loading asset from path with relative parts 2021-08-04 11:26:24 +02:00
mafiesto4 7985196155 Add Content.Stats for assets statistics (replaces Content.AssetCount) 2021-07-07 10:15:21 +02:00
mafiesto4 43e5805e50 Tweaks 2021-07-06 11:13:43 +02:00
mafiesto4 0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
mafiesto4 ebf2b0a2f3 Fix asset path used in registry
#394
2021-03-26 22:24:44 +01:00
mafiesto4 c25abfda65 Remove ProjectInfo.h include from Editor.h 2021-02-19 09:36:23 +01:00
mafiesto4 cc8e78b505 Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
#	Source/Editor/Content/Settings/NavigationSettings.cs
#	Source/Engine/Engine/PhysicalMaterial.cs
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
2021-01-04 14:31:56 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 de70ac3e36 Tweaks 2020-12-29 20:59:51 +01:00
mafiesto4 aa7711dc31 Fix loaded asset verification error for json assets that have the scripting type 2020-12-21 14:03:53 +01:00
stefnotch 0da02b99cc Fix renaming files to same name with different case 2020-12-20 18:00:14 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00