Commit Graph

  • d7332509f7 Optimize Scene Rendering (cache drawable bounds and layers for culling with less cache misses) mafiesto4 2021-06-28 22:04:25 +02:00
  • e61ebaa71b Add SceneNavigation for scene data for navigation system mafiesto4 2021-06-27 22:41:43 +02:00
  • d9fe1b257f Fix monolithic build linking Erdroy 2021-07-03 19:14:08 +02:00
  • 93838b4f25 Fix Switch runtime setup Erdroy 2021-07-03 19:13:41 +02:00
  • 98d29ff5dc Fix Switch audio setup Erdroy 2021-07-03 19:12:40 +02:00
  • 85398cbf3d Add support for separate native and managed code in packaged build Erdroy 2021-07-03 19:12:23 +02:00
  • 2556edb8d3 Fix crash wen using Anim Graph debugging with lots of animated models simulated at once in async mafiesto4 2021-07-02 18:15:30 +02:00
  • b367be2b12 Optimize DateTime include in StreamableResource mafiesto4 2021-07-02 15:39:48 +02:00
  • 891961b03b Optimize Streaming service with Task Graph to use async update on a Job System mafiesto4 2021-07-02 14:56:46 +02:00
  • 22f4137703 Add profiler Sleep event to Editor sleeping phrase when out of focus mafiesto4 2021-07-02 14:48:45 +02:00
  • 18b35517aa Optimize ContentStorageManager with Task Graph to use async update on a Job System mafiesto4 2021-07-02 14:43:19 +02:00
  • 57285ee3b5 Fix building for Switch and PS4 mafiesto4 2021-07-02 14:07:14 +02:00
  • 404891fe01 Fix building for Xbox Scarlett mafiesto4 2021-07-02 10:53:38 +02:00
  • 7e8ebd758b Merge branch 'Erdroy-lowlevel-networking' mafiesto4 2021-07-02 09:53:11 +02:00
  • 18075bf34a Merge branch 'lowlevel-networking' of git://github.com/Erdroy/FlaxEngine into Erdroy-lowlevel-networking mafiesto4 2021-07-02 09:53:05 +02:00
  • 15b14349f9 Fix linux build Erdroy 2021-07-01 22:58:45 +02:00
  • 2f9147c36c Fix all merge suggestions/issues Erdroy 2021-07-01 19:47:04 +02:00
  • bfd50851f8 Move implementation from NetworkMessage source file into header file Erdroy 2021-07-01 19:46:01 +02:00
  • e41139d1fa Delete NetworkConnection.cpp Erdroy 2021-07-01 19:45:39 +02:00
  • 73c745b7fe Update enet build license type Erdroy 2021-07-01 19:37:40 +02:00
  • 63400247eb Update missing materials mafiesto4 2021-07-01 12:39:40 +02:00
  • 9e3d7cbbc9 Fix Blend Space 2D to use corrected additive blending mafiesto4 2021-07-01 12:39:26 +02:00
  • 36367c04af Update engine materials to the latest version mafiesto4 2021-06-30 15:56:04 +02:00
  • 560d7153ae Fix very rare cases of deadlocks in Asset::WaitForLoaded mafiesto4 2021-06-30 15:52:58 +02:00
  • e0a2904dbf Fix terrain normal mapping issue mafiesto4 2021-06-30 14:13:37 +02:00
  • 419f8db538 Optimize BoundingSphere::FromBox mafiesto4 2021-06-30 13:42:22 +02:00
  • c4fc7b7e5d Fix UI Canvas visible in PrefabPreview when using IsActive mafiesto4 2021-06-30 12:02:23 +02:00
  • 72599b18ce Fix crash with too big blur strength used in Render2D mafiesto4 2021-06-30 11:56:42 +02:00
  • ae58de44e3 Fix instance creation UI refresh for FontReference mafiesto4 2021-06-30 11:31:53 +02:00
  • bdefa77226 Fix using nested types in Visual Script mafiesto4 2021-06-30 10:34:36 +02:00
  • 2b891483a5 Code tweaks for Array mafiesto4 2021-06-29 16:17:17 +02:00
  • a3dfb1c5d3 Add support for using per-texture group sampler in Materials mafiesto4 2021-06-29 16:16:56 +02:00
  • add88a783b Tweaks mafiesto4 2021-06-28 16:18:03 +02:00
  • 3c1fd427eb Add support for programmable samplers in shaders mafiesto4 2021-06-28 15:56:32 +02:00
  • 971449bef1 Cleanup some GPU code mafiesto4 2021-06-28 14:08:44 +02:00
  • ef831b8559 Merge branch 'stefnotch-patch-10' mafiesto4 2021-06-27 12:49:57 +02:00
  • 0c0a319499 Merge branch 'patch-10' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-10 mafiesto4 2021-06-27 12:49:53 +02:00
  • 2e7b1d588e Optimize C# Actor.GetChildren<T>() and Actor.GetScripts<T>() mafiesto4 2021-06-27 12:47:25 +02:00
  • fca4f4ba40 Optimize CPU particles sorting with Radix sort mafiesto4 2021-06-27 12:30:49 +02:00
  • 742b73f774 Cleanup NetworkMessage header XML comments Erdroy 2021-06-27 12:26:11 +02:00
  • 95c86efd31 Improve Write/ReadString implementation and comments Erdroy 2021-06-27 12:25:45 +02:00
  • a6ccbe3876 Remove NetworkManager and move peer creation/shutdown to NetworkPeer class Erdroy 2021-06-26 21:30:11 +02:00
  • 6aece4e388 Add note about required message recycle after message-event Erdroy 2021-06-21 22:00:09 +02:00
  • 25fe03f5a5 Rename NetworkTransportType to NetworkDriverType Erdroy 2021-06-21 21:40:48 +02:00
  • c6a8488fe1 Add XML comments Erdroy 2021-06-21 21:40:27 +02:00
  • d9aa9d1832 Remove UTF8 and UTF32 in favor of UTF16 strings to be consistent with C++ API Erdroy 2021-06-21 21:34:21 +02:00
  • 7692aaf547 Rename *Host functions to *Peer functions Erdroy 2021-06-21 21:02:48 +02:00
  • 3a722acc62 Cleanup Erdroy 2021-06-21 20:32:02 +02:00
  • 5234ae7a0d Fix NetworkPeer instance memory leak Erdroy 2021-06-21 20:10:15 +02:00
  • 6772d447fa Cleanup Erdroy 2021-06-21 20:10:03 +02:00
  • 0f505f56ad Improve privacy stefnotch 2021-06-20 19:07:39 +02:00
  • bf1a30c5c6 Attempt to fix build tool running on system with different locales mafiesto4 2021-06-18 21:54:31 +02:00
  • bb75ee81d5 Merge remote-tracking branch 'upstream/master' into lowlevel-networking Erdroy 2021-06-18 20:46:53 +02:00
  • 9d7bba04cb Rename NetworkHost to NetworkPeer as it seems more appropriate Erdroy 2021-06-18 20:45:30 +02:00
  • 040c024dff Refactor most NetworkManager functionality into NetworkHost Erdroy 2021-06-18 20:43:17 +02:00
  • 94f50ce8cb Cleanup some headers in Graphics module mafiesto4 2021-06-18 16:38:44 +02:00
  • f5a6a18232 Fix stability on exit or when doing heavy resources streaming stress tests mafiesto4 2021-06-18 15:20:39 +02:00
  • 4681d8da56 Fix texture streaming minimum mips to load for block compressed textures mafiesto4 2021-06-18 14:42:09 +02:00
  • f582ca5051 Add dynamic textures streaming based on visibility mafiesto4 2021-06-18 14:41:44 +02:00
  • 41f0554484 Add texture groups preview to Graphics Quality window in editor mafiesto4 2021-06-18 11:57:51 +02:00
  • dc38a55218 Add option to open all selected assets in content window mafiesto4 2021-06-18 11:57:22 +02:00
  • 47da355878 Add api to force refresh streaming mafiesto4 2021-06-18 11:57:08 +02:00
  • a7f018a4da Fix Linux game build mafiesto4 2021-06-18 11:07:21 +02:00
  • 3b31fd7c71 Add support for editing texture group in editor (without reimporting) mafiesto4 2021-06-18 10:49:04 +02:00
  • 2d88ed17d4 Add dedicated editor for Texture Group picking mafiesto4 2021-06-18 09:43:35 +02:00
  • f40bb309d5 Fix host id issue, cleanup Erdroy 2021-06-17 18:42:42 +02:00
  • e0d41ab683 Fix host shutdown issue Erdroy 2021-06-17 18:42:27 +02:00
  • 801e3c26d4 Merge remote-tracking branch 'origin/master' mafiesto4 2021-06-17 16:01:04 +02:00
  • 289515a78b Add support for stripping texture resolution for target platform when cooking game mafiesto4 2021-06-17 16:01:01 +02:00
  • 4744fa05ef Refactor Streaming with new settings and textures streaming configuration mafiesto4 2021-06-17 15:33:34 +02:00
  • 64501a8645 Fix enum deserialization from string mafiesto4 2021-06-17 14:22:08 +02:00
  • 1fedad5dfe Add missing changes mafiesto4 2021-06-17 14:17:36 +02:00
  • b510e3fcc5 Add support for loading C# dictionaries in native json reader mafiesto4 2021-06-17 14:17:04 +02:00
  • 99012725dc Adjust includes mafiesto4 2021-06-17 14:15:19 +02:00
  • aa83af477a Add GetStringAnsiView to json value mafiesto4 2021-06-17 14:14:10 +02:00
  • 5ca2729a56 Fix UI after editing Dictionary key value mafiesto4 2021-06-17 14:11:25 +02:00
  • f0cb979c5e Add Nameof helper utility mafiesto4 2021-06-17 14:09:01 +02:00
  • 30457d9af6 Merge branch 'master' of https://gitlab.flaxengine.com/flax/flaxengine mafiesto4 2021-06-16 23:41:30 +02:00
  • 1237946a8d Fix synchronization for dbg symbols on Windows mafiesto4 2021-06-16 23:39:05 +02:00
  • c2590fc0d9 Optimize multiple dispatches on JobSystem done via TaskGraph mafiesto4 2021-06-16 19:02:02 +02:00
  • 4de3d134c9 Fix generating includes list in c++ glue code for script (non-pod and variant wrappers can produce additional includes) mafiesto4 2021-06-16 17:40:00 +02:00
  • e8348f2c7a Fix default value generation for numbers and enums in scripting api mafiesto4 2021-06-16 12:06:39 +02:00
  • 1e08ed177b Fix parsing doc comments in scripting api with inlined summary tag mafiesto4 2021-06-16 12:05:56 +02:00
  • 2068a58414 Fix using custom allocator on array field in scripting class mafiesto4 2021-06-16 11:23:12 +02:00
  • d895789296 Add async particles updating via Task Graph mafiesto4 2021-06-15 23:49:37 +02:00
  • 1dfcfb8aa9 Fix d3d12 compilation with older Win10 SDK version mafiesto4 2021-06-15 23:48:52 +02:00
  • bf70a42d86 Change TaskGraphSystem ordering mafiesto4 2021-06-15 23:48:35 +02:00
  • d2d8a83461 Add support for multi-threaded CPU particles simulation mafiesto4 2021-06-15 23:48:00 +02:00
  • 2a73d18d14 Fix typo mafiesto4 2021-06-13 16:25:18 +02:00
  • c91c8b66ce Add Category attribute for types grouping in editor dialogs mafiesto4 2021-06-15 16:39:15 +02:00
  • 8816e4403d Remove UI Controls from Json Asset picker dialog mafiesto4 2021-06-15 16:38:21 +02:00
  • a75e403b35 Fixes mafiesto4 2021-06-15 13:51:16 +02:00
  • f5cdb0abfd Add Delay node to Visual Scripting mafiesto4 2021-06-14 16:10:08 +02:00
  • 90105c421d Fix Visual Script method override node auto-size mafiesto4 2021-06-14 14:30:54 +02:00
  • bbbcfb707d Fix crash on null type mafiesto4 2021-06-14 14:28:16 +02:00
  • e455ada90a Optimize Debug Draw wireframe sphere to use auto-LOD mafiesto4 2021-06-14 14:22:46 +02:00
  • da0c8ffff9 Optimize Debug Draw for large amount of single-frame debug shapes and lines mafiesto4 2021-06-14 13:29:47 +02:00
  • 428c43e707 Optimize Debug Log window new entries adding (manual placement instead of full layout) mafiesto4 2021-06-14 12:04:49 +02:00
  • a8b0612a7f Add new icons and tweaks mafiesto4 2021-06-14 11:08:47 +02:00
  • e090d699ef Merge branch 'W2Wizard-IconPatch' mafiesto4 2021-06-14 10:47:26 +02:00