Commit Graph

  • c5b9654547 Fix crash when unloading scene that has been already unloaded mafiesto4 2021-08-05 13:14:57 +02:00
  • a64d23b8ed Some tweaks thallard 2021-08-05 12:46:29 +02:00
  • b4d879960f Remove unused import thallard 2021-08-05 12:42:46 +02:00
  • 456a944482 Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into dev thallard 2021-08-05 12:40:38 +02:00
  • 23e94a259b Create new option for open method window HosRa 2021-08-05 12:20:31 +02:00
  • cb5c716fdb Add third camera shot preview (in a middle) mafiesto4 2021-08-04 17:42:03 +02:00
  • 980aa860fc Fix camera preview in scene animation mafiesto4 2021-08-04 17:35:42 +02:00
  • 080b3b1136 Fix camera previews placement on camera cuts track mafiesto4 2021-08-04 16:58:24 +02:00
  • fc8c8b5c25 Tweaks and improvements for curves editing mafiesto4 2021-08-04 16:35:19 +02:00
  • 41b7897857 Split CurveEditor into separate files for easier navigation mafiesto4 2021-08-04 12:01:23 +02:00
  • 04c807aea5 Fix scrolling to selected actor in scene tree if parent is collapsed mafiesto4 2021-08-04 11:36:27 +02:00
  • 1c9abef342 Fix asset cache when loading asset from path with relative parts mafiesto4 2021-08-04 11:26:24 +02:00
  • 9464c509fa Improve keyframes and curves points moving with a mouse mafiesto4 2021-08-04 10:59:43 +02:00
  • 6ee6c8e0be Fix arrows in AnimGraph state machine mafiesto4 2021-08-03 17:08:54 +02:00
  • c9b87d9b76 Add option to use seconds for timeline/media duration mafiesto4 2021-08-03 12:05:47 +02:00
  • b5d2b39c3e Fix Control.GetChildAtRecursive with overlapping controls mafiesto4 2021-08-03 11:14:17 +02:00
  • d4817a95d7 Add MapTrack to SceneAnimationPlayer mafiesto4 2021-08-03 10:22:26 +02:00
  • 37cfe692f6 Add bone icon for Anim Graph connections with local skeleton nodes pose mafiesto4 2021-08-01 23:18:20 +02:00
  • 0e76bf22ed Fix crash when reading empty string from stream mafiesto4 2021-08-01 23:17:55 +02:00
  • f06054bc9d Fix warnings mafiesto4 2021-07-30 16:33:10 +02:00
  • 9012397593 Add automatic resizing for the timeline track preview values for better readability mafiesto4 2021-07-30 15:59:01 +02:00
  • 429223c7e3 Fix Label text positioning when using Auto Fit mafiesto4 2021-07-30 15:58:06 +02:00
  • 16c656cda2 Move member track preview value showing to be shared impl mafiesto4 2021-07-30 15:57:51 +02:00
  • e1cac0b779 Add loading info text when opening scene animation window mafiesto4 2021-07-30 15:04:26 +02:00
  • 25487c17e3 Fix stack overflow when using recursion with nested scene animations mafiesto4 2021-07-30 14:29:40 +02:00
  • 563eecebda Add support for Pack/Unpack Structure nodes and Enum constant in Anim Graph mafiesto4 2021-07-30 12:37:36 +02:00
  • c2de55f005 Add support for Is Null, Is Valid, As, Is and Type Reference nodes in Anim Graph mafiesto4 2021-07-30 10:59:20 +02:00
  • 22551e9410 Fix crash when loading empty managed object data mafiesto4 2021-07-30 10:58:06 +02:00
  • c4a0b1c4d6 Fix false-positive of Surface node value modification mafiesto4 2021-07-30 10:34:40 +02:00
  • e970d53787 Fix using C#-only structures as Visual Script properties mafiesto4 2021-07-30 10:34:21 +02:00
  • 752dc30cc5 Fix error when loading Visject surface with an bug mafiesto4 2021-07-29 23:35:52 +02:00
  • d8f555e8dc Add support for using structures as Visual Script and Anim Graph parameters mafiesto4 2021-07-29 23:35:30 +02:00
  • 24782bdd2f Fix Is Null and Is Valid nodes in Visual Script to handle managed instances comparison mafiesto4 2021-07-29 22:57:39 +02:00
  • ee6ef85326 Fix creating reroute nodes in Visject during debugging mafiesto4 2021-07-29 22:56:53 +02:00
  • 22d547e87b Refactor Variant type ManagedObject serialization to be usable for Visual Scripting mafiesto4 2021-07-29 22:56:11 +02:00
  • ad7f5cf720 Add support for object and enum properties in Anim Graph mafiesto4 2021-07-29 19:51:30 +02:00
  • 19da74f913 Drop byte from VS types mafiesto4 2021-07-29 19:45:33 +02:00
  • 1f59c43b04 Revert due to crashes (strange) mafiesto4 2021-07-29 19:45:09 +02:00
  • f42d2b8a18 Tweaks and improvements mafiesto4 2021-07-29 15:41:58 +02:00
  • 92b1e067b1 Improve tooltips generation for scripting types mafiesto4 2021-07-29 14:30:13 +02:00
  • 84f48e4a6f Add full documentation tooltip to Visject new parameter type picker list mafiesto4 2021-07-29 14:06:05 +02:00
  • fcd0841bc7 Hide various Editor types from scripting mafiesto4 2021-07-29 14:05:42 +02:00
  • 38249c362d Optimize memory allocations in Vulkan backend mafiesto4 2021-07-29 12:39:21 +02:00
  • 5186cec942 Improve animation preview usability for debugging mafiesto4 2021-07-29 10:33:21 +02:00
  • d505160444 Optimize UI for complex timelines with many tracks mafiesto4 2021-07-29 10:25:58 +02:00
  • 3331753bcd Expose TypeUtils.GetType to public mafiesto4 2021-07-29 10:05:20 +02:00
  • 0d9852be27 Improve timeline frame labels displaying mafiesto4 2021-07-29 10:05:03 +02:00
  • 4c0435feef Add timeline position synchronization with animation playback in Editor preview mafiesto4 2021-07-29 09:56:33 +02:00
  • efe898f151 Merge remote-tracking branch 'origin/master' mafiesto4 2021-07-27 16:38:56 +02:00
  • a713899a36 Add support for disabling Vulkan timer queries per-platform via define mafiesto4 2021-07-27 16:38:52 +02:00
  • 277e31c5dd Add helper FindScript<T> and FindActor<T> to Actor mafiesto4 2021-07-26 21:32:00 +02:00
  • 2050429d6c Fixes for Vulkan Swapchain on some platforms mafiesto4 2021-07-26 13:39:27 +02:00
  • 6718b37ca1 Fixes and improvements mafiesto4 2021-07-24 23:38:05 +02:00
  • caaae8af78 Add NoUndo attribute for properties without undo usage mafiesto4 2021-07-24 23:37:44 +02:00
  • 135c0636bf Add GPU profiler events to ProbesRenderer mafiesto4 2021-07-24 16:24:19 +02:00
  • f49e20bdb5 Revert unneeded and breaking change from D3D11 context state clearing mafiesto4 2021-07-24 16:23:55 +02:00
  • 9476a75f40 Merge branch 'stefnotch-patch-11' mafiesto4 2021-07-23 16:26:01 +02:00
  • 974fb528e9 Merge branch 'patch-11' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-11 mafiesto4 2021-07-23 16:25:57 +02:00
  • 9cde9b0743 Add tint to timeline navbar buttons mafiesto4 2021-07-23 16:25:29 +02:00
  • 91be427305 Fix typos mafiesto4 2021-07-23 16:25:12 +02:00
  • 46a65f99fa Add buttons for play/pause/stop Animation timeline in editor window mafiesto4 2021-07-23 16:18:11 +02:00
  • a7a7d816ac Fixes for Vulkan extensions and layers init mafiesto4 2021-07-23 16:08:46 +02:00
  • 970456da91 Update Time.h stefnotch 2021-07-23 14:27:07 +02:00
  • 1e6d4026da Change WindowBase to allow for better code sharing for platforms without advanced windowing mafiesto4 2021-07-22 17:02:27 +02:00
  • e92bdf164c Fix Mono init on Switch mafiesto4 2021-07-22 13:37:33 +02:00
  • 0bd41a748f Adjust normals/tangents preview length mafiesto4 2021-07-22 11:24:31 +02:00
  • 6eea2cc675 Add option to preview model meshes Normals and Tangents in Editor preview mafiesto4 2021-07-22 11:19:54 +02:00
  • 2bf736e351 Add MeshDataCache utility for async mesh data caching mafiesto4 2021-07-22 11:19:10 +02:00
  • 3a5c212985 Change CalculateTangents to false as default and calculate normals/tangents by default if missing mafiesto4 2021-07-22 10:24:24 +02:00
  • 383ea4d603 Fix crash when importing model mesh with multiple materials but no mapping on a Geometry mafiesto4 2021-07-22 10:20:19 +02:00
  • b7a7bc891a Minor tweaks mafiesto4 2021-07-21 15:42:04 +02:00
  • c17d86a134 removal of old XboxOneStuff honzapatCZ 2021-07-21 15:10:39 +02:00
  • d26eabe2bf Fix glitches on Android Vulkan mafiesto4 2021-07-21 14:13:44 +02:00
  • 5a6853ba32 Add optional location for Plugin Icon to be inside plugin project root mafiesto4 2021-07-21 11:49:11 +02:00
  • 99eb3447ef Fix paths in plugin projects root nodes in Content Database mafiesto4 2021-07-21 11:48:27 +02:00
  • 36456bfe74 Bump up version to 1.2 mafiesto4 2021-07-20 16:50:38 +02:00
  • cb21ff359b Fix checking min engine version for referenced projects too mafiesto4 2021-07-20 16:44:02 +02:00
  • 0794ab4ee5 Add support for bundling custom assets by GamePlugins mafiesto4 2021-07-20 16:32:55 +02:00
  • 88902bdb5d Add JsonSerializer.ParseID with return value mafiesto4 2021-07-20 16:29:34 +02:00
  • 669b99f8e4 Add CustomUpscale postFx to replace upscaler with a custom script mafiesto4 2021-07-20 15:33:12 +02:00
  • 929bd2a8c8 Add support for rendering percentage scale with upscaling to backbuffer mafiesto4 2021-07-20 11:06:25 +02:00
  • 5cbf091a7a Fix typos mafiesto4 2021-07-19 16:17:10 +02:00
  • 09c7642819 Add warning log in build tool when target is missing mafiesto4 2021-07-19 15:30:45 +02:00
  • f7e47815ae Fix loading game binaries in Editor if they are still missing are recompile mafiesto4 2021-07-19 15:30:06 +02:00
  • 3207d2a706 Merge branch 'GoaLitiuM-rider_detection_improvements' mafiesto4 2021-07-19 14:21:35 +02:00
  • 2c68c4f9f2 Merge branch 'rider_detection_improvements' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_detection_improvements mafiesto4 2021-07-19 14:21:31 +02:00
  • fc31565f12 Reimplement Temporal AA with less ghosting and better quality mafiesto4 2021-07-19 14:02:46 +02:00
  • 681c45dcbe Support Rider for Unreal Engine GoaLitiuM 2021-07-17 21:18:09 +03:00
  • ba266f74ed Improve detection of Rider installed via JetBrains Toolbox GoaLitiuM 2021-07-17 21:17:49 +03:00
  • 36f6463028 Fix AnimatedModel bounds calculation to use skeleton bones locations mafiesto4 2021-07-16 17:21:04 +02:00
  • 4d136af7dd Add culling and render mask check for models rendered via Custom Actors list mafiesto4 2021-07-16 17:13:44 +02:00
  • dcd4a41f7d Add preview panel with skinned model to the Animation window mafiesto4 2021-07-16 16:18:34 +02:00
  • 590ef32165 Refactor animated model previews to unify features used by various windows mafiesto4 2021-07-16 15:24:18 +02:00
  • cb59f2185c Add memory usage info to Animation details mafiesto4 2021-07-16 13:08:37 +02:00
  • 5f26fae19b Merge branch 'honzapatCZ-patch-8' mafiesto4 2021-07-16 12:34:33 +02:00
  • af1c683917 Merge branch 'patch-8' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-8 mafiesto4 2021-07-16 12:34:29 +02:00
  • 52ba7a7a08 I shouldn't code at 4 in the morning :D Nejcraft 2021-07-16 11:40:57 +02:00
  • d0eed29f31 Fix rare crash when passing array to managed world with object refs inside structures mafiesto4 2021-07-16 11:02:49 +02:00
  • 5852887e7d Add option for preview a single mesh UVs mafiesto4 2021-07-16 10:20:57 +02:00
  • 41a39d5088 Fix range selection in Tree to skip invisible nodes mafiesto4 2021-07-16 10:02:56 +02:00