Commit Graph

  • 49524d7418 Fixed bugs in String and StringView functions (Replace, Compare, etc.). Zbigniew Skowron 2021-08-15 14:25:47 +02:00
  • 741714cd61 Simplified catch2.Build.cs. Zbigniew Skowron 2021-08-15 21:26:36 +02:00
  • 7593f9c4c4 Simplified FlaxNativeTests. Zbigniew Skowron 2021-08-15 20:30:05 +02:00
  • 17f0be4ad2 Added FlaxNativeTests target, with initial suite of tests for String and StingView. Zbigniew Skowron 2021-08-15 14:37:59 +02:00
  • def293f88b Added Catch2 library for native unit tests. Zbigniew Skowron 2021-08-15 14:35:52 +02:00
  • 294a4d5477 Added LinkEnvironment.LinkAsConsoleProgram flag. Zbigniew Skowron 2021-08-15 14:33:37 +02:00
  • 6376b83327 Add LookingAt to Actor ScottLongley 2021-08-15 19:48:12 +10:00
  • 775e8df752 Fix compilation mafiesto4 2021-08-13 15:57:10 +02:00
  • 487e04e811 Merge branch 'Zbyl-fixing-strigview-gettext-uses' mafiesto4 2021-08-13 14:11:28 +02:00
  • 151f551bc9 Merge branch 'fixing-strigview-gettext-uses' of git://github.com/Zbyl/FlaxEngine into Zbyl-fixing-strigview-gettext-uses mafiesto4 2021-08-13 13:57:02 +02:00
  • 2b0b45d2fb Merge branch 'jb-perrier-math-double' mafiesto4 2021-08-13 13:48:35 +02:00
  • 3c2227dfda Merge branch 'math-double' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-math-double mafiesto4 2021-08-13 13:48:25 +02:00
  • 2e18db7bb8 Reenable memory allocations profiling in Editor with Tracy mafiesto4 2021-08-13 13:44:48 +02:00
  • bc634e9d37 Refactor Tracy source locations to be static mafiesto4 2021-08-13 13:44:29 +02:00
  • 7fc144b07b Fix some memory leaks mafiesto4 2021-08-13 13:13:12 +02:00
  • af22c7e96f Refactor DownloadIndexBuffer to return unsigned data mafiesto4 2021-08-13 10:06:29 +02:00
  • f44e5fb2fe Add support for uint as triangle indices for mesh updates API mafiesto4 2021-08-13 10:04:44 +02:00
  • 4984ba1bb3 Add CookCollision to collision data with triangles as int32 mafiesto4 2021-08-13 09:58:57 +02:00
  • 284baed1e3 Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into double-vectors Jean-Baptiste Perrier 2021-08-12 20:49:10 +02:00
  • 8f56f7fdfe Merge branch 'math-double' of https://github.com/jb-perrier/FlaxEngine into double-vectors Jean-Baptiste Perrier 2021-08-12 20:49:00 +02:00
  • 2d9627df33 Tweak docs Jean-Baptiste Perrier 2021-08-12 19:00:41 +02:00
  • 8074bb2fbe Add SuspensionForceOffset to vehicle wheel config mafiesto4 2021-08-12 18:21:46 +02:00
  • 8dc864d22f Add Double2 vector implementation Jean-Baptiste Perrier 2021-08-12 15:21:11 +02:00
  • 2948bfbed0 Backward compatibility (Mathd -> Math), fix and remove warnings. Jean-Baptiste Perrier 2021-08-12 14:15:26 +02:00
  • 6e800ad7bb Increase fog properties limits mafiesto4 2021-08-12 14:04:52 +02:00
  • c3b9f61b9f Fix snap to the ground to use scene graph query instead of physics only raycast mafiesto4 2021-08-12 13:59:30 +02:00
  • ed6f857ff3 Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into math-double Jean-Baptiste Perrier 2021-08-12 13:51:19 +02:00
  • 2c30f48900 Tweak Jean-Baptiste Perrier 2021-08-12 13:51:06 +02:00
  • 69aac09be8 Add Mathd.cs implementation Jean-Baptiste Perrier 2021-08-12 13:50:34 +02:00
  • b91800ad9d Use Mathd for double operation in Variant Jean-Baptiste Perrier 2021-08-12 13:50:09 +02:00
  • 2799136ccb Remove Double operation from Math.h Jean-Baptiste Perrier 2021-08-12 13:49:47 +02:00
  • 328027300d Add Mathd implementation. Jean-Baptiste Perrier 2021-08-12 13:49:21 +02:00
  • 3aecbd75a3 Remove unused include. Jean-Baptiste Perrier 2021-08-12 13:48:45 +02:00
  • 98c43dba42 Fix window focus issue when removing actors mafiesto4 2021-08-12 12:51:20 +02:00
  • 299d0493b9 Optimize single undo edit action to not use wrapper mafiesto4 2021-08-12 11:48:36 +02:00
  • 70c729b171 Fix LocalizedString undo bug mafiesto4 2021-08-12 11:48:08 +02:00
  • 3cf3f58db1 Fix UI with list of null items when layout gets rebuilt at item level mafiesto4 2021-08-12 11:47:38 +02:00
  • 916c2733f0 Fix some problems with LocalizedString serialization in C# mafiesto4 2021-08-11 14:58:56 +02:00
  • 921e716715 Add safe lock mafiesto4 2021-08-11 19:38:26 +02:00
  • d65a85e30c Add check to prevent double-free from native event in C# mafiesto4 2021-08-11 19:28:53 +02:00
  • 622951c6be Remove insecure autoInitialize option from scenes loading mafiesto4 2021-08-11 18:55:33 +02:00
  • 799c4a4f17 Remove whitespaces mafiesto4 2021-08-09 21:08:11 +02:00
  • a497ef9d6f Fix timeline background stops drawing to be ore readable mafiesto4 2021-08-10 17:35:27 +02:00
  • 125d1aa08c Add Zoom value box to timeline view context menu mafiesto4 2021-08-10 17:27:44 +02:00
  • 9a522615e5 Add support for changing scenes via Editor during play mode mafiesto4 2021-08-10 16:32:24 +02:00
  • 3115643397 Add option to Scene context menu to unload it mafiesto4 2021-08-10 16:32:00 +02:00
  • 27f2856e6d Optimize FindObject and TryFindObject in Object mafiesto4 2021-08-10 15:57:22 +02:00
  • 62c43f9f95 Add helper tooltips for Scene Animation actions UI mafiesto4 2021-08-10 13:54:22 +02:00
  • c1b2fc19c1 Add better timeline UI positioning for improved viewport navigation mafiesto4 2021-08-10 13:29:42 +02:00
  • 94b4c20b35 Add timeline view panning with right mouse button mafiesto4 2021-08-10 13:29:12 +02:00
  • bd70e53806 Fixed StringView::GetText() related issued pointed out in review. Zbigniew Skowron 2021-08-09 22:09:06 +02:00
  • e4bd5c7251 Add Engine.HasGameViewportFocus to C# API mafiesto4 2021-08-09 15:24:39 +02:00
  • 64813c1c70 Add caching ShowGUI and ShowDebugDraw in Game window mafiesto4 2021-08-09 15:22:29 +02:00
  • 623f981bc1 Fix car wheel location by applying compression of the suspension spring mafiesto4 2021-08-09 15:22:10 +02:00
  • 09c11250b4 Add options for vehicle wheel suspension configuration and state mafiesto4 2021-08-09 14:35:22 +02:00
  • fd01d37002 Add helper parent actor of missing object logging to HandleObjectDeserializationError mafiesto4 2021-08-09 12:12:56 +02:00
  • f68321c9f5 Fix pasting actors if cannot spawn a object (eg. type missing) to still paste valid objects mafiesto4 2021-08-09 12:12:32 +02:00
  • 9a590ae484 Fix actor renaming on paste to keep previous name if can mafiesto4 2021-08-09 11:59:08 +02:00
  • aecc81f5e5 Fixed many invalid uses of StringView::GetText(), where a null-terminated string was required. Zbigniew Skowron 2021-08-08 22:04:54 +02:00
  • 128cad49b9 Bump up version number 1.2.6223 mafiesto4 2021-08-08 21:46:24 +02:00
  • 65f9e9d0aa Fix error mafiesto4 2021-08-08 20:58:36 +02:00
  • 36df9757b1 Add creating Scene Graph nodes for actors inheriting from some shared custom types mafiesto4 2021-08-08 20:58:19 +02:00
  • a0e1c7c37e Add support for creating custom BoxVolume type in C# mafiesto4 2021-08-08 20:19:43 +02:00
  • 847641f655 Fix crash when spawning C# object that inherits from abstract C++ class mafiesto4 2021-08-08 19:10:51 +02:00
  • cdca5b4a28 Fix undo for missing actor children and scripts when doing Convert action mafiesto4 2021-08-08 18:38:26 +02:00
  • 6609425880 Fix creating prefab in Editor from selection in Prefab window mafiesto4 2021-08-08 17:25:18 +02:00
  • 6ac0d5d3f4 Merge branch 'blep-bugfix_crash_2riderinstall' mafiesto4 2021-08-08 16:40:56 +02:00
  • bc46259286 Merge branch 'bugfix_crash_2riderinstall' of git://github.com/blep/FlaxEngine into blep-bugfix_crash_2riderinstall mafiesto4 2021-08-08 16:40:41 +02:00
  • 50bccd52e7 Fix startup failure on older CPUs that don't support invariant TSC mafiesto4 2021-08-08 16:38:28 +02:00
  • 84cca1ae98 Fix missing mesh collider vertices transformation for navmesh building mafiesto4 2021-08-08 16:20:48 +02:00
  • 71cf758ccf Fix crash when cooking collision data for multi-mesh models mafiesto4 2021-08-08 16:18:29 +02:00
  • edf98acae2 Undo unwanted change mafiesto4 2021-08-08 16:04:07 +02:00
  • a085531fda Add build preset and target names to access for Game Cooker extending mafiesto4 2021-08-08 16:02:48 +02:00
  • 6b532d2fbc Add CookingData for C# editor to extend the cooking process mafiesto4 2021-08-08 16:01:58 +02:00
  • 7862ff4670 Fixed crash on startup when 2 Rider installations are detected Baptiste Lepilleur 2021-08-07 21:43:58 +02:00
  • bc27890818 Merge branch 'marynate-PR-global-local-crash' mafiesto4 2021-08-07 16:52:48 +02:00
  • 1c5754beff Merge branch 'PR-global-local-crash' of git://github.com/marynate/FlaxEngine into marynate-PR-global-local-crash mafiesto4 2021-08-07 16:52:39 +02:00
  • 054def3d13 Fix crash in build tool if there is no valid project to pick mafiesto4 2021-08-07 16:46:39 +02:00
  • e6d5d5330e Fix CharacterController minimum size checks to prevent crashes if values are too small mafiesto4 2021-08-07 15:52:49 +02:00
  • f430803ecc Merge branch 'thallard-dev' mafiesto4 2021-08-07 15:33:12 +02:00
  • fc762fdbdb Merge branch 'dev' of git://github.com/thallard/FlaxEngine into thallard-dev mafiesto4 2021-08-07 15:29:01 +02:00
  • 6908aa4a8a Catch potential runtime error from locale::global marynate 2021-08-07 12:45:03 +08:00
  • 6c70f2e14f Fix editor crash on startup when Rider 2021.1 is installed Erdroy 2021-08-06 18:58:19 +02:00
  • 3bc489a7b5 Replace string variable check by an enum thallard 2021-08-06 15:50:30 +02:00
  • d22380c7cf Add warnings when cooking collision with empty mesh data mafiesto4 2021-08-06 15:07:50 +02:00
  • c4102ba884 Fix compiling C#-only game scripts without native platform tools installed mafiesto4 2021-08-06 13:17:23 +02:00
  • baee3a60a6 Added tick when a button is selected thallard 2021-08-06 11:47:50 +02:00
  • 5e2b4adff3 Removed useless static path thanks to @jb-perrier thallard 2021-08-06 00:21:27 +02:00
  • 78d668c599 Change enum and variable name thallard 2021-08-06 00:07:44 +02:00
  • e8b867430f Remplace string variable by enum thallard 2021-08-05 23:38:08 +02:00
  • 1426b4ca49 Removed useless debug logs thallard 2021-08-05 23:05:27 +02:00
  • 9682ac4643 Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into dev thallard 2021-08-05 22:37:22 +02:00
  • d95cd24b76 Added functionality to order items by name thallard 2021-08-05 22:24:01 +02:00
  • 25f48a3469 Fix compilation with MSVC 140 tools 1.2.6222 mafiesto4 2021-08-05 21:01:36 +02:00
  • 1b3c74c3eb Fix showing context menu in Scene Tree window with scroll used mafiesto4 2021-08-05 19:12:34 +02:00
  • 425c23fea1 Rename NewWindowMethod to NewWindowLocation and add handling for new asset windows too mafiesto4 2021-08-05 18:56:55 +02:00
  • 16654fa639 Merge branch 'thallard-dev' mafiesto4 2021-08-05 18:52:41 +02:00
  • 8c010a8a96 Merge branch 'dev' of git://github.com/thallard/FlaxEngine into thallard-dev mafiesto4 2021-08-05 18:43:57 +02:00
  • bf2171ed74 Add support for cooking collision data from model asset on main thread and fix issue if mesh is during streaming mafiesto4 2021-08-05 16:41:55 +02:00
  • fae682e406 Implement DownloadDataCPU for Mesh and add result entries count mafiesto4 2021-08-05 16:40:28 +02:00