Commit Graph

  • 80ef2befd5 Add FallbackTable for localized strings table to redirect missing texts into other language mafiesto4 2021-11-15 16:37:00 +01:00
  • 1107173e60 Add notification text to Editor status bar after saving to improve user awareness mafiesto4 2021-11-15 16:36:36 +01:00
  • 8459d7f3ad Add option to export a single localized string table to .pot file mafiesto4 2021-11-15 16:35:59 +01:00
  • 0797ee2a1f Add keyboard navigation for ItemsListContextMenu (used by pickers in Editor) mafiesto4 2021-11-13 13:47:55 +01:00
  • 6357cc6245 Fix typos mafiesto4 2021-11-13 13:13:34 +01:00
  • 3648f8bef2 Add Hidden attribute to scripting fields/properties/methods/events mafiesto4 2021-11-13 13:12:08 +01:00
  • e81a1aac9b Add arrows navigation for Visject surface nodes mafiesto4 2021-11-10 16:05:40 +01:00
  • 073591aada Add bitangent vectors debugging to Model preview mafiesto4 2021-11-11 13:24:17 +01:00
  • ea80992376 Fixes mafiesto4 2021-11-11 13:23:58 +01:00
  • 6f16195b08 Fix mesh tangent and bitangent vectors generation with OpenFBX backend by using MikkTSpace mafiesto4 2021-11-11 13:23:30 +01:00
  • ac347f0029 Fix one error when pasting Visject nodes mafiesto4 2021-11-11 11:40:22 +01:00
  • bbecddfde2 Fix build mafiesto4 2021-11-10 21:04:46 +01:00
  • a3bb66d09e Fix build with Win11 sdk mafiesto4 2021-11-10 20:40:49 +01:00
  • 1f5a18ea2d Fix Linux build mafiesto4 2021-11-10 20:12:30 +01:00
  • dd85cb1676 Fix Linux build mafiesto4 2021-11-10 19:58:47 +01:00
  • 1f09c19c8d Add support for Visual Studio 2022 in Editor mafiesto4 2021-11-10 19:21:56 +01:00
  • 13ab912bb4 Add support for Visual Studio 2022 in Flax.Build mafiesto4 2021-11-10 19:12:27 +01:00
  • cb2ddc9472 Add custom Name property for GDK package settings mafiesto4 2021-11-10 00:00:02 +01:00
  • 5a0fdee09b Fix ragdoll crash on start if skinned model is not yet loaded mafiesto4 2021-11-09 23:53:17 +01:00
  • 35969dfd85 Fix texture refs in platform settings to be SoftObjectReferences instead of raw Guid mafiesto4 2021-11-09 23:52:46 +01:00
  • c1e3db9d1d Refactor SoftObjectReference to improve usage of it mafiesto4 2021-11-09 23:49:32 +01:00
  • dbdeddcd26 Add GetPixels and SetPixels to TextureBase for easier textures data editing mafiesto4 2021-11-09 16:27:23 +01:00
  • e34d3285c2 Add option to automatically generate mips for textures created from code mafiesto4 2021-11-09 16:26:28 +01:00
  • 4c4c6e8f03 Add setter for ResidentMipLevels on GPU Texture for C# scripting mafiesto4 2021-11-08 00:25:20 +01:00
  • 884e7ce381 Fix error mafiesto4 2021-11-07 21:39:25 +01:00
  • 24e5d4635d Add Mathf.Frac mafiesto4 2021-11-07 21:39:09 +01:00
  • 7955a6bc35 Minor fixes mafiesto4 2021-11-07 20:47:29 +01:00
  • b3eb17f61e Add Platform.Users to handle users per-platform mafiesto4 2021-11-07 20:46:56 +01:00
  • 21e6e8bc7b Fix crash when reading from RingBuffer if it's full mafiesto4 2021-11-06 20:15:01 +01:00
  • e857ae4d24 Fix entering play mode in Editor with pause mode on start mafiesto4 2021-11-06 20:14:29 +01:00
  • ddbc76cc7d Add utility SetLinearVelocity and SetAngularVelocity for a whole ragdoll mafiesto4 2021-11-06 13:48:53 +01:00
  • 6f68f4e5b0 Fix Get/Set field node in Visual Script to update Instance box accordingly for static fields mafiesto4 2021-11-06 13:48:34 +01:00
  • 22fa954716 Add error code logging to navmesh tiles adding issues mafiesto4 2021-11-06 13:23:24 +01:00
  • 84f78e9a15 Fix Visject param node getter breaking connection on param change to the same type mafiesto4 2021-11-06 13:23:05 +01:00
  • 214e626ac5 Refactor Control autofocus to be handled by control type instead of as part of base.OnMouseDown mafiesto4 2021-11-05 18:17:07 +01:00
  • 1c579ae69c Merge branch 'honzapatCZ-patch-9' mafiesto4 2021-11-05 12:40:52 +01:00
  • fbdaa43126 Merge branch 'patch-9' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-9 mafiesto4 2021-11-05 12:40:42 +01:00
  • a37103af4a Fix regression from 5bd3032f78 mafiesto4 2021-11-05 12:38:29 +01:00
  • 1f12e37412 Move mesh and skinned mesh options into shared base mafiesto4 2021-11-05 12:07:00 +01:00
  • 18f9d782ae Add Finished event to MeshDataCache mafiesto4 2021-11-05 12:06:33 +01:00
  • e0d8a5be5d Add CollisionData.GetModelTriangle to retrieve source geometry triangle index from the raycast hit info mafiesto4 2021-11-05 11:49:10 +01:00
  • 3793630375 Add SuppressFaceRemapTable option for collision cooking mafiesto4 2021-11-05 11:48:23 +01:00
  • 5bd3032f78 Add support for passing the object reference as scripting function output result mafiesto4 2021-11-05 11:46:40 +01:00
  • 406102fd25 Add FaceIndex to RayCastHit mafiesto4 2021-11-05 11:43:46 +01:00
  • 7198539b33 Update Input.cpp Nejcraft 2021-11-05 00:47:51 +01:00
  • e3505a40db Fix GamepadAxis Nejcraft 2021-11-05 00:45:28 +01:00
  • 4b735a365b Fix crash when streaming texture with unsupported format by the GPU driver mafiesto4 2021-11-04 16:47:43 +01:00
  • 2b05b80b54 Fix running editor on older D3D10 backend mafiesto4 2021-11-04 16:47:19 +01:00
  • d8775a3ae5 Add Ragdoll Editor utilities for easier ragdoll setup and editing mafiesto4 2021-11-04 16:23:04 +01:00
  • 79df80ad0c Add warning when using ragdoll that has joint with missing target mafiesto4 2021-11-04 16:11:10 +01:00
  • b0ca1cc652 Fix crash when applying prefab that includes both removed and added objects mafiesto4 2021-11-04 16:00:02 +01:00
  • 568c70f2f7 Optimize physics shapes debug drawing for large scenes by using culling for colliders mafiesto4 2021-11-04 15:59:41 +01:00
  • 6dfedd219b Minor improvements and fixes for Editor mafiesto4 2021-11-04 15:59:06 +01:00
  • d5f9e18107 Use automatic target anchor for new ragdolls to make it easier for setup mafiesto4 2021-11-04 12:17:52 +01:00
  • f303b1c061 Add EnableAutoAnchor to Joint for automatic target anchor setup mafiesto4 2021-11-04 12:17:08 +01:00
  • a45ecf7ec3 Add MaxDepenetrationVelocity for Ragdoll mafiesto4 2021-11-04 12:12:36 +01:00
  • 26e9ddc8e0 Add custom editor for Ragdoll to display the total mass mafiesto4 2021-11-03 19:39:22 +01:00
  • 0f997dbc75 Add automatic preserving of basic joint properties when converting between types in Editor mafiesto4 2021-11-03 19:35:49 +01:00
  • 837747fea2 Add options for position/velocity solver iterations config for ragdolls mafiesto4 2021-11-03 19:26:05 +01:00
  • 67f0056121 Fix generated DefaultValue attribute to match the field value type mafiesto4 2021-11-03 19:25:44 +01:00
  • 4875bfb336 Add Ragdoll support and ragdolls generation utility to Animated Model context menu mafiesto4 2021-11-03 19:24:59 +01:00
  • dfb739afcf More fixes mafiesto4 2021-11-03 12:26:10 +01:00
  • f6e8596e91 Add support for overriding Anim Graph output for Animated Model mafiesto4 2021-11-03 12:25:31 +01:00
  • bd531aa6c2 Add Joint.SetJointOrientation utility mafiesto4 2021-11-03 12:24:41 +01:00
  • fc55f6c7e9 Cleanup some code mafiesto4 2021-11-03 11:51:35 +01:00
  • 2ee835d23b Fix removing keys in Dictionary with string keys mafiesto4 2021-11-03 11:51:10 +01:00
  • 254ebd1e7f Tweaks mafiesto4 2021-11-03 10:45:00 +01:00
  • 5f7112a404 Add Quaternion::FromDirection to C++ mafiesto4 2021-11-03 10:44:12 +01:00
  • f8e63f2994 Fix snapping rigidbodies to the floor mafiesto4 2021-11-02 15:16:35 +01:00
  • 62b0d19866 Refactor Rigidbody automatic mass calculation to include physical material Density mafiesto4 2021-11-01 21:44:09 +01:00
  • e90f06748c Fix missing AnimatedModel pose access if it's not initialized yet mafiesto4 2021-10-27 20:45:02 +02:00
  • 5e6b6133ca Add Joint.SetJointLocation for easier joints setup mafiesto4 2021-10-27 20:37:46 +02:00
  • fe28aa4f5e Add helper comment about CapsuleCollider height mafiesto4 2021-10-27 17:43:34 +02:00
  • e25915b9d1 Fix D6Joint twist limit debug display mafiesto4 2021-10-27 17:43:16 +02:00
  • b79feda477 Add ToString for some packed vector types mafiesto4 2021-10-27 16:38:50 +02:00
  • 76e284e2ac Fix error when using over 180 angle for joint limits mafiesto4 2021-10-27 12:15:35 +02:00
  • 7862fe9c38 Add physics colliders selecting in PhysicsColliders debug view mafiesto4 2021-10-27 12:14:32 +02:00
  • 7ca83858ab Optimize vertex buffer writing in Debug Draw mafiesto4 2021-10-27 11:03:08 +02:00
  • 883a829590 Fix missing copy destination offset in dynamic buffer update on D3D11 mafiesto4 2021-10-27 10:25:07 +02:00
  • 69e2b8313b Optimize PhysicsColliders mode rendering in Editor mafiesto4 2021-10-27 10:23:57 +02:00
  • 39c170cb2f Attempt to implement video output modes on Vulkan mafiesto4 2021-10-25 23:31:45 +02:00
  • eb04fc39ea Optimizations for Vulkan device mafiesto4 2021-10-25 23:31:23 +02:00
  • cc7959a390 Add explicit operator for Color32 to Int4 mafiesto4 2021-10-25 23:23:33 +02:00
  • 07a6e50d14 Fix custom actor options for prefab window mafiesto4 2021-10-25 23:23:07 +02:00
  • b9e29520cf Fix __popcnt on MSVC only if SSE 4.2 is available mafiesto4 2021-10-25 10:52:13 +02:00
  • 8fdfbfdfe2 Revert mafiesto4 2021-10-23 16:43:08 +02:00
  • f87544bbaf Add ScriptingTypeHandle::IsSubclassOf mafiesto4 2021-10-23 16:42:41 +02:00
  • 7a0e2c01d4 Add support for parsing negation in scripting api preprocessor mafiesto4 2021-10-23 16:42:26 +02:00
  • 8938f13a0b Add support for compiling and running engine without C# scripting mafiesto4 2021-10-23 16:41:57 +02:00
  • 0b3d6b03ac Add helper docs mafiesto4 2021-10-21 17:01:04 +02:00
  • 7817ba24ab use a fixed font if the requested cannot be found for message boxes nothingTVatYT 2021-10-21 20:49:07 +02:00
  • 7018ada593 Merge branch 'nothingTVatYT-LinuxProcess' mafiesto4 2021-10-21 19:10:39 +02:00
  • 112fa7ec23 Fix code style mafiesto4 2021-10-21 19:10:15 +02:00
  • c3c98ad20b Merge branch 'LinuxProcess' of git://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-LinuxProcess mafiesto4 2021-10-21 19:04:30 +02:00
  • 3e8b45c4d9 Merge branch 'nothingTVatYT-CopyLinuxFile' mafiesto4 2021-10-21 18:57:37 +02:00
  • 061de0159d Merge branch 'CopyLinuxFile' of git://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-CopyLinuxFile mafiesto4 2021-10-21 18:57:32 +02:00
  • 8eefe76bda Fixes mafiesto4 2021-10-21 18:57:26 +02:00
  • 8926fa57c1 Merge branch 'nothingTVatYT-MoveLinuxFile' mafiesto4 2021-10-21 18:53:42 +02:00
  • 11632872d6 Merge branch 'MoveLinuxFile' of git://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-MoveLinuxFile mafiesto4 2021-10-21 18:53:33 +02:00
  • e048849298 Merge branch 'nothingTVatYT-CalculateDPI' mafiesto4 2021-10-21 18:50:01 +02:00