Commit Graph

  • 6dc40d0c93 Fix possible division by zero in BoundingFrustum::GetCorners mafiesto4 2021-10-11 14:39:29 +02:00
  • 9450111ae6 Fix possible division by zero in Plane.Normalize mafiesto4 2021-10-11 14:32:34 +02:00
  • a013c3dd04 Fix possible crash in ReadOutputLogs mafiesto4 2021-10-11 14:05:20 +02:00
  • 54d5cf944b Fix GPU lgihtmaps baking error mafiesto4 2021-10-11 14:02:56 +02:00
  • 7880bbe7ec Add missing support for some formats in TextureTool mafiesto4 2021-10-11 14:02:41 +02:00
  • bcbfaa347a Disable compression for lightmaps on Linux (due to low-quality alpha encoding) mafiesto4 2021-10-11 14:02:14 +02:00
  • faf266800c Add bc7enc16 encored for BC7 textures compression on Linux mafiesto4 2021-10-11 14:01:29 +02:00
  • ee2c9a3970 Fix stb compilation on Windows for TextureTool mafiesto4 2021-10-11 13:58:46 +02:00
  • 65bee6bd0f Merge branch 'intolerantape-Minor-Changes' mafiesto4 2021-10-11 09:40:17 +02:00
  • 7a86c5fde2 Merge branch 'Minor-Changes' of git://github.com/intolerantape/FlaxEngine into intolerantape-Minor-Changes mafiesto4 2021-10-11 09:40:06 +02:00
  • 45e3da3f90 Fix compilation issues mafiesto4 2021-10-08 17:03:11 +02:00
  • f3b019e4db Add additional error prevention for AssetReferencesGraphWindow loading task mafiesto4 2021-10-08 16:56:56 +02:00
  • 48a867ef16 Add PS5 platform defines and types mafiesto4 2021-10-08 16:24:59 +02:00
  • aef024f572 Change Content loading threads count to depend on logical cores count instead of physical (set limit to 12) mafiesto4 2021-10-08 16:19:48 +02:00
  • b3764d1e70 Add option *Show asset references graph* to content context menu mafiesto4 2021-10-08 16:18:16 +02:00
  • 5a35c4ad74 Add setter to Control.Center mafiesto4 2021-10-08 15:31:34 +02:00
  • 058e23f3ee Add Content.GetAllAssets to get all asset ids in project mafiesto4 2021-10-08 15:31:13 +02:00
  • 78e093245d Improvements for Visject Surface mafiesto4 2021-10-08 15:30:42 +02:00
  • aa3a6e2766 Add option to make AssetPicker a read-only mafiesto4 2021-10-08 15:29:57 +02:00
  • fa441abf5c Add option *Select actors using this asset* to content menu mafiesto4 2021-10-08 14:39:21 +02:00
  • 352abd1e41 Add option *Select actors using this asset* to content menu mafiesto4 2021-10-06 12:06:56 +02:00
  • 6d72bfe149 Add ContentItem.OnContextMenu mafiesto4 2021-10-06 10:13:01 +02:00
  • babe19a3d6 Update material shaders version mafiesto4 2021-10-07 15:06:43 +02:00
  • 96a903afd1 Fixes mafiesto4 2021-10-07 15:04:48 +02:00
  • 1af5ec8492 Add Quad Overdraw debug view mode mafiesto4 2021-10-07 14:59:06 +02:00
  • 949766e3a0 Add GPUContext.ClearUA for buffer and texture with uint format mafiesto4 2021-10-07 14:17:05 +02:00
  • f328fbefa9 Increase default UAV slots limit to 4 mafiesto4 2021-10-07 14:16:06 +02:00
  • 88cf1bcd28 Refactor UAV slots binding when rendering from PS into UAV mafiesto4 2021-10-07 14:15:45 +02:00
  • bdd2dbb719 Fix shader unction visibility parsing and add USE_EDITOR define to material shaders mafiesto4 2021-10-07 11:43:11 +02:00
  • 690e3ee3ca Fix error in case of opening multiple folders with Enter in Content Window mafiesto4 2021-10-07 10:28:31 +02:00
  • fd8f7c76a2 Move assets mafiesto4 2021-10-07 10:28:14 +02:00
  • cc29e97fa3 Fix automatic properties serialization bug mafiesto4 2021-10-07 09:29:50 +02:00
  • 397edf18b9 Fixes mafiesto4 2021-10-07 09:29:36 +02:00
  • 0bd5f63ae4 Use single color materialinstead of shader for LOD Preview mafiesto4 2021-10-07 09:29:22 +02:00
  • 98ca7c1726 Add Material Complexity debug view model mafiesto4 2021-10-07 09:28:49 +02:00
  • c3fe366be8 Improvements and tweaks mafiesto4 2021-10-05 21:36:13 +02:00
  • 195aed22b5 Optimize Asset::onAssetLoaded if even is unused mafiesto4 2021-10-05 21:35:41 +02:00
  • 1b88f8ce3f Fix Editor crash when dragging material over CSG brush Surface mafiesto4 2021-10-05 21:34:45 +02:00
  • 3e04a15fe5 Add Utilities::CountBits mafiesto4 2021-10-03 20:51:48 +02:00
  • 8f07a5285e Add TRACY_NO_INVARIANT_CHECK to all platforms mafiesto4 2021-10-03 20:51:25 +02:00
  • 3dff9196c2 Add LOD Preview debug view mode mafiesto4 2021-09-30 23:48:48 +02:00
  • 0e8987b654 Fix loading project reference with relative path in the Editor mafiesto4 2021-09-30 21:37:19 +02:00
  • 70ba71de79 Fix error mafiesto4 2021-09-29 21:10:02 +02:00
  • 77f2bd5115 Fixes mafiesto4 2021-10-05 15:58:45 +02:00
  • 590c75f4cb Add option to compile C#-only scripts on Linux when cooking for Windows mafiesto4 2021-10-05 15:56:04 +02:00
  • a72ac91ebc Fix support for codeless game projects mafiesto4 2021-10-05 15:54:55 +02:00
  • cabd06dd53 Add C++ lambda support for Function<> and Delegate<> mafiesto4 2021-10-05 13:07:38 +02:00
  • 32794f89c7 Fix auto-serialization for interfaces to skip it (not supported to save interface pointer) mafiesto4 2021-10-04 14:22:09 +02:00
  • 5e3254435f Add ScriptingObject::ToInterface and ScriptingObject::FromInterface mafiesto4 2021-10-04 14:21:45 +02:00
  • fc629ff5d9 Fix restriction if using I as prefix for interface names mafiesto4 2021-10-04 13:31:41 +02:00
  • 41b774faf6 Fix connector node creation in Visject on double-click over node mafiesto4 2021-10-04 12:24:15 +02:00
  • d88306fc1c Hide various Editor types from Visual Scripting mafiesto4 2021-10-04 12:23:54 +02:00
  • e92c22585a Add support for using interfaces in Visual Scripting mafiesto4 2021-10-04 12:23:34 +02:00
  • ecf926a537 Cleanup ENetDriver and use interface properly for scripting mafiesto4 2021-10-04 12:23:01 +02:00
  • c3c0a4ef0d Add support for interfaces in scripting API (cross language support C++/C#/VS) mafiesto4 2021-10-04 12:22:28 +02:00
  • 147e5ada46 Fix headless mode in Editor on Linux without X11 mafiesto4 2021-10-03 18:55:26 +02:00
  • 51bcaeb812 Fix crash on editor close on Linux due to FS watcher double free mafiesto4 2021-10-03 18:27:33 +02:00
  • 2f64312a7d Add support for kdialog for file open picker on Linux mafiesto4 2021-10-03 18:15:11 +02:00
  • 9ee0773ab1 Moved the various Vector::Angle functions into their respective CPP files. intolerantape 2021-09-30 13:05:09 -07:00
  • f25dae2da2 Added Double3::Angle intolerantape 2021-09-30 12:24:30 -07:00
  • 31c92cd94c Added Double2::Angle() intolerantape 2021-09-30 12:22:12 -07:00
  • 06a4c30cc0 Updated Double3.h and Double3.cpp intolerantape 2021-09-29 20:40:37 -07:00
  • 6150aaaa77 Update Vector4.h intolerantape 2021-09-29 20:34:59 -07:00
  • 6657bc924b Updated Double4.h and Double4.cpp intolerantape 2021-09-29 20:34:05 -07:00
  • 81390cf860 Added InverseLerp to Math.h intolerantape 2021-09-29 20:03:46 -07:00
  • eb928091b6 Added GetForward() and GetBackward() methods to Transform class. intolerantape 2021-08-23 01:47:17 -07:00
  • 6107af3cca Fix missing change mafiesto4 2021-09-29 18:11:00 +02:00
  • ba8f7c5ab4 Add improvements for native interfaces usage mafiesto4 2021-09-29 16:33:25 +02:00
  • b9ef09df96 Add support for creating C# scripting object inheriting directly from FlaxEngine.Object mafiesto4 2021-09-29 15:47:49 +02:00
  • e2cd0393ac Add ManagedBinaryModule::FindModule utility for C# type class lookup mafiesto4 2021-09-29 15:46:17 +02:00
  • fa82d818d8 Refactor default D6JointMotion for D6Joint to Locked mafiesto4 2021-09-29 10:07:25 +02:00
  • 050e12c756 Fix D6Joint serialization mafiesto4 2021-09-29 10:07:00 +02:00
  • 805f862af6 Add copy/paste for group panel with multiple custom editors nested inside mafiesto4 2021-09-29 10:06:44 +02:00
  • 8614e171c1 Fix joints properties ranges validation mafiesto4 2021-09-29 10:06:19 +02:00
  • 6ee5f5cc70 Add D6 Joint motions editing in Editor properties panel mafiesto4 2021-09-29 10:05:43 +02:00
  • 3d1213d669 Add improvements for joints editing with debug shapes mafiesto4 2021-09-29 10:02:38 +02:00
  • 5c60281814 Adjust debug shape arrow size mafiesto4 2021-09-28 15:45:40 +02:00
  • 2f77a94395 Add DebugDraw.DrawArc and DebugDraw.DrawWireArc mafiesto4 2021-09-28 15:26:41 +02:00
  • e0aeae05be Add DebugDraw.DrawCone and DebugDraw.DrawWireCone mafiesto4 2021-09-28 11:08:19 +02:00
  • 640c3075e6 Add deploying FlaxEditor.pdb for Development configuration to improve crash reporting mafiesto4 2021-09-28 20:42:24 +02:00
  • 0a60bd1d3b Fix capturing stack trace from user native assemblies on Windows mafiesto4 2021-09-28 20:36:07 +02:00
  • 35b784f11d Merge branch 'ricochhet-master' mafiesto4 2021-09-28 20:08:38 +02:00
  • f935678090 Merge branch 'master' of git://github.com/ricochhet/FlaxEngine into ricochhet-master mafiesto4 2021-09-28 20:08:27 +02:00
  • e6ba2402b7 Add TryGetToolchain to build platform mafiesto4 2021-09-28 20:06:26 +02:00
  • 73e9e7d620 Better wording for README.md Ricochet 2021-09-26 17:15:44 -05:00
  • e68ccb17d9 Update README.md Ricochet 2021-09-26 15:47:27 -05:00
  • 6d3170c665 Revert unwanted change mafiesto4 2021-09-23 18:02:30 +02:00
  • 777febc198 Tweaks mafiesto4 2021-09-24 16:38:26 +02:00
  • 799d79bd2f Fix crash when physics scene with only inactive vehicles mafiesto4 2021-09-24 13:53:44 +02:00
  • 5fe3dc6d13 Add value auto-select when focusing or clicking on input field in Editor mafiesto4 2021-09-24 13:14:07 +02:00
  • c3a83a001d Add context menu for group panels in properties editor for resetting values mafiesto4 2021-09-24 12:55:49 +02:00
  • 4f050fe288 Fix regression for actor properties diff or default value reverting in Editor mafiesto4 2021-09-24 10:52:20 +02:00
  • bbe64a517c Tweaks mafiesto4 2021-09-24 09:23:36 +02:00
  • 76a4d0652f Add JsonAsset::GetInstance<T> for easier access to C++ json asset data mafiesto4 2021-09-23 13:47:44 +02:00
  • 8d512eb1d3 Add ScriptingTypeHandle::IsAssignableFrom mafiesto4 2021-09-23 13:46:47 +02:00
  • ef78d9e9ed Add support for pasting hex color values into Color properties in Editor mafiesto4 2021-09-23 13:27:08 +02:00
  • 257f57f926 Fix importing materials from fbx files mafiesto4 2021-09-23 12:40:34 +02:00
  • 3976d95610 Merge branch 'intolerantape-Vector-Angle-Functions-CPP' mafiesto4 2021-09-23 12:22:56 +02:00
  • d4d38e94cb Merge branch 'Vector-Angle-Functions-CPP' of git://github.com/intolerantape/FlaxEngine into intolerantape-Vector-Angle-Functions-CPP mafiesto4 2021-09-23 12:22:45 +02:00
  • 5519739309 Merge branch 'intolerantape-Missing-FLAXENGINE_API-Tags' mafiesto4 2021-09-23 12:19:54 +02:00