Commit Graph

  • 2192852510 Fix crash when passing function with lambda to the Job System mafiesto4 2021-12-09 17:09:07 +01:00
  • fcb9bbbe72 Fix showing tooltips for tree nodes in Editor mafiesto4 2021-12-09 17:08:39 +01:00
  • 4a8291d596 Minor fixes mafiesto4 2021-12-09 17:08:10 +01:00
  • 4f127761a0 Fix error on scene tree drag&drop handling change mafiesto4 2021-12-09 17:07:39 +01:00
  • 822d8c947e Fix navmesh update when adding/removing navmesh bounds volume mafiesto4 2021-12-09 17:03:53 +01:00
  • 9ba845c447 Merge branch 'honzapatCZ-local' mafiesto4 2021-12-09 11:31:21 +01:00
  • 9c7b66ba70 Merge branch 'local' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-local mafiesto4 2021-12-09 11:31:06 +01:00
  • 1a001613a9 Merge branch 'GoaLitiuM-tick_fix' mafiesto4 2021-12-09 10:43:29 +01:00
  • 71c8fa2638 Merge branch 'tick_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-tick_fix mafiesto4 2021-12-09 10:36:10 +01:00
  • dd92ae0ff4 Fix Windows Game build mafiesto4 2021-12-08 17:14:14 +01:00
  • 6d1f2e5673 Fix build tool freeze when parsing scripting header that contains invalid multi-line comment mafiesto4 2021-12-08 16:54:52 +01:00
  • c35465b274 Fix minor issues mafiesto4 2021-12-08 16:53:44 +01:00
  • 55c015de4b Fix VolumetricFog regression from 4b9001abf2 mafiesto4 2021-12-08 16:53:31 +01:00
  • 10c6e34e06 Add preserving selection of the created new folder in the Content window mafiesto4 2021-12-08 16:51:26 +01:00
  • 43531a020a Add drag&drop to prefab hierarchy panel for easier usage mafiesto4 2021-12-08 16:50:30 +01:00
  • 11b88cc621 Fix Windows Snap with borderless windows mafiesto4 2021-12-08 16:49:44 +01:00
  • e09905b7f2 Update project infos and add security vulnerabilities reporting info mafiesto4 2021-12-08 09:44:36 +01:00
  • e9557352a0 Update copyright year in some source files mafiesto4 2021-12-08 09:44:10 +01:00
  • 2daec98fd7 Reuse code from Bind lambda in Function mafiesto4 2021-12-07 18:27:02 +01:00
  • 9ca7186e08 Merge branch 'intolerantape-MiscellaneousImprovements' mafiesto4 2021-12-07 18:23:33 +01:00
  • 4a191f5f6c Merge branch 'MiscellaneousImprovements' of git://github.com/intolerantape/FlaxEngine into intolerantape-MiscellaneousImprovements mafiesto4 2021-12-07 18:23:20 +01:00
  • 38606cb43a Add support for exporting pdb files for D3D12 shaders if debug data is enabled mafiesto4 2021-12-07 18:22:40 +01:00
  • 4b9001abf2 Fix spot lights rendering on D3D12 mafiesto4 2021-12-07 18:22:06 +01:00
  • 660c8ef95c Fix audio volume and stereo on XAudio backend mafiesto4 2021-12-07 16:05:27 +01:00
  • 1b34b3b63a Fix audio playback issues in some cases with XAudio backend mafiesto4 2021-12-07 16:04:59 +01:00
  • b44b8955b3 Fix depth of field blur artifacts on upper and left screen edges mafiesto4 2021-12-07 15:54:27 +01:00
  • 983d5dee31 Fix tree node navigation with key arrows to be more usable for deep hierarchies mafiesto4 2021-12-07 14:59:22 +01:00
  • 1cc26c871d Fixes for regression in tree UI layout after recent refactor mafiesto4 2021-12-07 14:58:54 +01:00
  • ea71e8cbe6 Tweaks for doc comments mafiesto4 2021-12-07 13:24:05 +01:00
  • c0bcb54044 Fix incorrect transformation on imported blend shapes data from fbx file mafiesto4 2021-12-07 13:22:33 +01:00
  • 5d12554548 Fix material function usage regression mafiesto4 2021-12-06 19:43:17 +01:00
  • 23303802ec Add support for passing back value via reference to C# scripting event mafiesto4 2021-12-06 16:46:16 +01:00
  • f4b62ce384 Add support for array initializers as default values for scripting fields mafiesto4 2021-12-06 16:45:03 +01:00
  • 05a37447a7 Fix reference to a pointer in TypeInfo for scripting bindings generation mafiesto4 2021-12-06 16:44:35 +01:00
  • 17311e7c9e Add some tolerance in checks against zero floating point values GoaLitiuM 2021-12-05 16:43:24 +02:00
  • d7d8eca9c8 Fix engine ticking to catch up faster when falling behind GoaLitiuM 2021-09-05 03:17:08 +03:00
  • 25deea220c Added overload of Task::StartNew() to support void-returning member functions. intolerantape 2021-12-03 07:53:03 -08:00
  • 066207e925 Fix using particle data in particle function for proper graph optimizer execution mafiesto4 2021-12-03 15:39:01 +01:00
  • 0471d9072b Fix missing Particle Position (world space) node for CPU particles mafiesto4 2021-12-03 15:38:46 +01:00
  • 1db43f079d Add implicit casting to single types from vector types in Variant mafiesto4 2021-12-03 15:38:35 +01:00
  • af2c5b3429 Add batching the same function inputs in Anim Graph for better usability mafiesto4 2021-12-03 15:38:21 +01:00
  • 583b39fe6b Optimize Anim Graph state machine transition rule evaluation to happen before state evaluation for early rejection mafiesto4 2021-12-03 15:37:33 +01:00
  • faaddccee4 Optimize StringView comparision operators mafiesto4 2021-12-03 15:36:04 +01:00
  • e17b6d1625 Hide enum/structure nodes from state machine surface context menu mafiesto4 2021-12-03 15:35:23 +01:00
  • 8d758ced15 Added a constructor for C++ Function class to support initialization directly from reference-captured lambda. intolerantape 2021-12-02 07:13:11 -08:00
  • 6ed655f8c3 Implementated Math::SinCos() overload taking doubles as parameters. intolerantape 2021-12-02 04:57:07 -08:00
  • f05f9d5ade Made Dictionary support movable value types with deleted copy constructors. intolerantape 2021-11-20 12:34:25 -08:00
  • 3e2956a7bf Fix C# bindings for Editor for Window build on Linux mafiesto4 2021-12-02 13:29:23 +01:00
  • 653c209567 Fixes and tweaks for C++ API reference docs generation mafiesto4 2021-12-01 17:59:28 +01:00
  • aacc336c2c Fix dropdown menu item clicking mafiesto4 2021-12-02 09:24:25 +01:00
  • 1b3790f60e Fix regression from 74f813ed3e mafiesto4 2021-11-30 20:17:16 +01:00
  • c0b4523b7b Fix editor undo for unsigned integer types mafiesto4 2021-11-29 19:59:21 +01:00
  • 508896b313 Fix DefaultValue attribute support in Custom Editors for unsigned integers mafiesto4 2021-11-29 19:58:57 +01:00
  • 0ab9f11e1d Merge remote-tracking branch 'origin/master' mafiesto4 2021-11-27 13:08:09 +01:00
  • ee6c42d3b1 Merge branch 'stefnotch-patch-12' mafiesto4 2021-11-27 13:07:37 +01:00
  • 6edc232696 Merge branch 'patch-12' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-12 mafiesto4 2021-11-27 13:07:30 +01:00
  • 2114002803 Cleanup xml docs mafiesto4 2021-11-27 13:07:21 +01:00
  • 74f813ed3e Optimize UI in Editor mafiesto4 2021-11-27 13:07:09 +01:00
  • 8e61cf8fe1 Fix missing blend shape data transformation on model data import mafiesto4 2021-11-26 12:57:53 +01:00
  • 1e034c904a Fix missing blend shape refresh for Skinned Model window preview mafiesto4 2021-11-26 12:57:37 +01:00
  • af305dc376 Fix crash when model or skinned model loading fails mafiesto4 2021-11-24 17:42:01 +01:00
  • 7d970de5ce Add F2 shortcut for renaming item in files import dialog mafiesto4 2021-11-24 17:41:41 +01:00
  • 05d0e1bdcc Add Split Objects object to split imported meshes/animations into separate assets mafiesto4 2021-11-24 17:40:56 +01:00
  • ee56ae7dac Add more info to "Cannot load scene" message stefnotch 2021-11-24 17:24:15 +01:00
  • a9c56caf84 Optimize Math.NearEqual mafiesto4 2021-11-23 23:17:05 +01:00
  • 4322563eed Fix crash on thread end that used Mono runtime mafiesto4 2021-11-23 17:26:05 +01:00
  • 136b1fc421 Fix anim graph crash regression mafiesto4 2021-11-23 17:25:40 +01:00
  • be0059f0af Add ability to create an Actor by dragging it to an empty space in the Actor hierarchy window mafiesto4 2021-11-22 17:08:10 +01:00
  • ff1ae0f5ed Add F11 shortcut to maximize Game window during play-mode in Editor mafiesto4 2021-11-22 17:07:57 +01:00
  • 62285b7b73 Fix missing collision on terrain created in play mode mafiesto4 2021-11-22 17:07:43 +01:00
  • b9bdc64952 Add automatic Setup when added patches to empty terrain mafiesto4 2021-11-22 17:07:18 +01:00
  • 32fc3acc67 Tweaks mafiesto4 2021-11-22 17:06:54 +01:00
  • fd150b3cc1 Add better log for missing GPU for Vulkan mafiesto4 2021-11-21 19:14:32 +01:00
  • e8b680c78b Add ps5 changes mafiesto4 2021-11-21 19:02:24 +01:00
  • d260681773 Add ps5 icon mafiesto4 2021-11-21 14:03:27 +01:00
  • f88b34a15f Fix monolithic target build with native code module used by referenced plugin mafiesto4 2021-11-21 14:03:10 +01:00
  • 9ed7541ae7 Fix GDK platform build with VS 2022 installed mafiesto4 2021-11-18 23:43:02 +01:00
  • 84570ec9e0 Add Variant to string for Enums to use scripting enum items names mafiesto4 2021-11-19 16:48:42 +01:00
  • f3d93a4133 Add ScriptingEnum utility with useful features for C++ scripting mafiesto4 2021-11-19 16:48:04 +01:00
  • 31bbd586db Add scripting enums as ScriptingType mafiesto4 2021-11-19 16:43:02 +01:00
  • 52d79ca15a Fixes for array nodes in Visject mafiesto4 2021-11-19 16:04:13 +01:00
  • 3f3d8fc494 Add more improvements to Variant and conversions with managed data mafiesto4 2021-11-19 16:03:55 +01:00
  • 76e4a9e7b1 Add Index output for array iterator loop mafiesto4 2021-11-19 16:03:04 +01:00
  • 502a67a75a Add Array constant node to Visual Script and Anim Graph mafiesto4 2021-11-18 16:35:07 +01:00
  • cdcb2f8f7a Fixes and improvements mafiesto4 2021-11-18 11:21:30 +01:00
  • 2a2b70f83f Fix regression from d07ca3fcf4 mafiesto4 2021-11-17 21:40:07 +01:00
  • e16c7f3ac4 Add Arrays to Visual Scripting mafiesto4 2021-11-17 19:58:29 +01:00
  • 649059eba1 Add better support for Arrays in Variant for C# Scripting mafiesto4 2021-11-17 19:49:21 +01:00
  • 5447dc9e25 Fix crash when changing mesh collider in async for not-simulated actor mafiesto4 2021-11-16 20:59:57 +01:00
  • 13deb4a54f Add better support for Arrays in Variant for C# Scripting mafiesto4 2021-11-16 20:46:04 +01:00
  • 4722b58a40 Refactor ContextMenuChildMenu to inherit from ContextMenuButton mafiesto4 2021-11-16 20:45:12 +01:00
  • d33829f5eb Add option to change Visual Script parameter type mafiesto4 2021-11-16 20:44:18 +01:00
  • e249fda1f2 Add Visual Script parameter access editing (public or private) mafiesto4 2021-11-16 16:41:38 +01:00
  • 336f4debf1 Add OnParamEdited callback to Visject surface parameters API mafiesto4 2021-11-16 16:38:46 +01:00
  • d102f7f7f8 Add NodesConnected and NodesDisconnected events to Visject surface API mafiesto4 2021-11-16 16:38:08 +01:00
  • 4e8cf63f51 Fix Visject surface context menu to focus property the selected item mafiesto4 2021-11-16 16:37:19 +01:00
  • f69055d85a Add features flags for Custom Editors presentation mafiesto4 2021-11-16 16:33:45 +01:00
  • 46934b086d Fix crash if texture streaming fails on different texture format on Vulkan due to fallback usage mafiesto4 2021-11-15 16:38:04 +01:00
  • d39b043343 Fix for localization dashboard mafiesto4 2021-11-15 16:37:44 +01:00
  • d07ca3fcf4 Add support for older Android devices that don't support R11G11B10 texture format mafiesto4 2021-11-15 16:37:36 +01:00