Commit Graph

  • 1a8456ea57 Tweak mafiesto4 2021-03-25 23:16:04 +01:00
  • 4847479dae Add Editor for Linux to Github Actions mafiesto4 2021-03-25 22:55:13 +01:00
  • dbe5886ffe Possible fix for Editor build on Linux mafiesto4 2021-03-25 22:31:18 +01:00
  • 16a4b0dd8a Update libs for linux build mafiesto4 2021-03-25 22:23:25 +01:00
  • 0be815cddd Possible fix for missing include mafiesto4 2021-03-25 21:50:16 +01:00
  • 9f79d0e3c4 Add support for vertical and horizontal panels to arrange children based on the child anchor mafiesto4 2021-03-25 21:45:29 +01:00
  • d3bdc3cf8b Fix UI not being updated with particular panels used when changing child control anchors mafiesto4 2021-03-25 21:27:42 +01:00
  • 5c495b987b Add Shift+Home shortcut to Text Boxes mafiesto4 2021-03-25 21:14:37 +01:00
  • 2b741cae58 Fix navmesh tiles set resizing mafiesto4 2021-03-25 20:52:58 +01:00
  • 44fc1f9d05 Fix using nested types in scripting api mafiesto4 2021-03-23 12:31:30 +01:00
  • 6982997a2b Fixes for serialization problems with custom structures mafiesto4 2021-03-23 12:29:25 +01:00
  • de2db94b85 Add DrawCylinder and DrawWireCylinder to DebugDraw mafiesto4 2021-03-23 12:21:07 +01:00
  • 3f230415c4 Merge branch 'stefnotch-patch-7' mafiesto4 2021-03-24 22:04:37 +01:00
  • b79f090364 Merge branch 'patch-7' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-7 mafiesto4 2021-03-24 22:04:30 +01:00
  • 9db2feb674 Add passing custom compiler switch when invoking child Flax.Build process during deployment mafiesto4 2021-03-24 19:32:10 +01:00
  • 624d24d209 Remove unused using declaration mafiesto4 2021-03-24 19:31:42 +01:00
  • 3dbbcc3a8c Add support for using automated codesign for binaries in deployment mafiesto4 2021-03-24 19:31:22 +01:00
  • 2c0520cc9d Update Matrix3x3.cs stefnotch 2021-03-24 11:08:41 +01:00
  • 5ca717a231 Merge remote-tracking branch 'origin/master' into 1.2 mafiesto4 2021-03-23 12:32:04 +01:00
  • e2f9646b8f Fix using nested types in scripting api mafiesto4 2021-03-23 12:31:30 +01:00
  • b5e324673e Fixes for serialization problems with custom structures mafiesto4 2021-03-23 12:29:25 +01:00
  • 20b65a08d9 Add DrawCylinder and DrawWireCylinder to DebugDraw mafiesto4 2021-03-23 12:21:07 +01:00
  • c0d0083cc2 Fix using orientation around selection in prefab window mafiesto4 2021-03-23 11:06:13 +01:00
  • 934258aadb Fix UICanvas to face camera plane instead of camera position mafiesto4 2021-03-23 10:25:31 +01:00
  • 16f81cc184 Fix updating Label layout after font change when using automatic size mafiesto4 2021-03-23 09:32:12 +01:00
  • e8c9856665 Fix Vertical/Horizontal panels issue with anchored child controls mafiesto4 2021-03-23 09:24:56 +01:00
  • fad1e6fdfc Fix regression from d65ae8de96 mafiesto4 2021-03-23 09:17:45 +01:00
  • fcd86bccf5 Fix scripting reload without scenes loaded mafiesto4 2021-03-22 23:41:21 +01:00
  • 319bee0838 Fix Debug Log window info label mafiesto4 2021-03-22 23:29:54 +01:00
  • f92dd5d34a Fix missing attribute mafiesto4 2021-03-22 20:15:34 +01:00
  • d65ae8de96 Fix saving assets with path containing invalid slashes mafiesto4 2021-03-22 20:04:57 +01:00
  • 40c537d114 Merge branch 'master' into 1.2 mafiesto4 2021-03-22 11:26:36 +01:00
  • 39a6d0d292 Add Unix network impl for Android mafiesto4 2021-03-22 11:23:25 +01:00
  • 78f8066d4d Fix code style mafiesto4 2021-03-22 10:24:22 +01:00
  • b3e16a6b66 Fix material not updating on connection removal mafiesto4 2021-03-22 10:24:15 +01:00
  • cb96a87659 Fix crash when material is generated at 2 threads at once mafiesto4 2021-03-21 20:25:25 +01:00
  • 22812ad21e Fix game build mafiesto4 2021-03-21 15:34:15 +01:00
  • a3eddd5b3b Fix bindings cache to rely on project name and version mafiesto4 2021-03-21 14:19:34 +01:00
  • e095b610fd Bump the version number mafiesto4 2021-03-21 14:19:14 +01:00
  • 851fd1a6d0 Tweaks for prefabs first selection mafiesto4 2021-03-21 14:00:23 +01:00
  • 3bfb0e6cac Merge branch 'honzapatCZ-prefab-first' into 1.1 mafiesto4 2021-03-21 13:46:59 +01:00
  • cec4db1531 Merge branch 'prefab-first' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-prefab-first mafiesto4 2021-03-21 13:46:33 +01:00
  • 1c140a5b0e Fix crash in navmesh builder when scene gets unloaded after navmesh tile gets dirty mafiesto4 2021-03-21 13:44:30 +01:00
  • f413431667 Add error check to prevent changing parent of the Scene actor mafiesto4 2021-03-21 13:27:45 +01:00
  • 160dfa5dc7 Fix Label text alignment in auto size text mafiesto4 2021-03-20 18:49:31 +01:00
  • 0d12ccef64 Fix invalid Timeline layout UI when opening timeline data mafiesto4 2021-03-20 18:43:31 +01:00
  • 40a3fb96a2 Fix ParticleSystemWindow overlapping text bug mafiesto4 2021-03-20 18:40:06 +01:00
  • fac7c8aa6a Fix possible exception in actor editor bounds getters mafiesto4 2021-03-20 17:56:55 +01:00
  • 7dd67b5ae3 Fix Label auto-height and auto-width when text overflows the lines and it's wrapped mafiesto4 2021-03-20 13:06:35 +01:00
  • 59b975499f Fix WorldSpaceFaceCamera bug mafiesto4 2021-03-20 12:15:50 +01:00
  • 7010c52af3 Fix missing selection type in CustomEditorPresenter mafiesto4 2021-03-19 17:15:18 +01:00
  • 29e06eb696 Add WorldSpaceFaceCamera mode to UICanvas mafiesto4 2021-03-19 15:46:33 +01:00
  • 7ff5ebb45d Fix using scale mode Gizmo mafiesto4 2021-03-19 12:21:09 +01:00
  • 54753a49ed Add support for spawning Collision Data as Mesh Collider in viewport drag&drop mafiesto4 2021-03-19 12:15:50 +01:00
  • 4efd411045 Add improvements for objects spawning in editor viewport mafiesto4 2021-03-19 12:15:13 +01:00
  • b5845d2e12 Merge branch 'jb-perrier-canvasculling' into 1.1 mafiesto4 2021-03-19 10:15:47 +01:00
  • f1b100841d Merge branch 'canvasculling' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-canvasculling mafiesto4 2021-03-19 10:15:42 +01:00
  • 8626350e5f Fix possible issue for prefab reference value for default value object that might be deleted on prefab apply mafiesto4 2021-03-19 10:14:58 +01:00
  • 4ae3fccfd9 Improve focusing on selected object in Editor mafiesto4 2021-03-18 22:20:27 +01:00
  • 255b2c85c8 Add bounds calculation for Spline mafiesto4 2021-03-18 21:51:15 +01:00
  • 8ef8b89fd5 Add constructor to BoundingBox for single point empty box construction mafiesto4 2021-03-18 21:50:05 +01:00
  • f70b116fcb renamed honzapatCZ 2021-03-18 19:18:59 +01:00
  • e0ae2984ae UICanvas frustum culling. jb-perrier 2021-03-18 18:59:32 +01:00
  • 544a11562c Add mouse centering in Editor Viewport if initial location is too close to the edge mafiesto4 2021-03-18 18:23:58 +01:00
  • f688cd0c69 prefab first honzapatCZ 2021-03-18 18:23:17 +01:00
  • f32ea92336 Fix editor viewport camera orbiting issues mafiesto4 2021-03-18 18:23:11 +01:00
  • 66c1b73635 Add F to focus camera view in asset previews mafiesto4 2021-03-18 17:55:07 +01:00
  • 759dc98737 Fix Rename Popup direction near screen edges mafiesto4 2021-03-18 16:48:07 +01:00
  • ac511cbadc Improve documentation comments for Control properties that are based on Pivot property mafiesto4 2021-03-18 16:34:54 +01:00
  • 7a12a6c280 Fix updating UICanvas when using World/Camera Space mafiesto4 2021-03-18 15:59:01 +01:00
  • abe635ad9b Fix exception in Custom Editors UI due to invalid reference value processing mafiesto4 2021-03-18 15:12:25 +01:00
  • 960a122550 Revert children clipping to be called outside DrawChildren (regression from #355) mafiesto4 2021-03-18 14:26:00 +01:00
  • 922201d1c0 Fix bug with Vector Parameters in Animation Graph mafiesto4 2021-03-18 14:18:40 +01:00
  • 5c171c8b58 Fix control Offsets updating for control bounds when changing anchors mafiesto4 2021-03-18 13:16:17 +01:00
  • 6a6eb96793 Fix code style mafiesto4 2021-03-18 11:15:27 +01:00
  • 968f536cdb Merge branch 'jb-perrier-ui' into 1.1 mafiesto4 2021-03-18 11:09:32 +01:00
  • 8078b9543d Merge branch 'ui' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-ui mafiesto4 2021-03-18 11:09:28 +01:00
  • 00842e89cb Merge branch 'master' into 1.1 mafiesto4 2021-03-18 11:04:25 +01:00
  • 8c021b0252 Merge branch 'stefnotch-patch-6' mafiesto4 2021-03-18 11:03:14 +01:00
  • 56b0d885a6 Merge branch 'stefnotch-tweak-camera-projectpoint' into 1.1 mafiesto4 2021-03-18 10:59:59 +01:00
  • 1f7a7a5488 Merge branch 'tweak-camera-projectpoint' of git://github.com/stefnotch/FlaxEngine into stefnotch-tweak-camera-projectpoint mafiesto4 2021-03-18 10:59:54 +01:00
  • 845da14e6a Fix UIControl setup on IsActive changes mafiesto4 2021-03-18 10:56:48 +01:00
  • a21f6d1b9f Fix order of new objects in Prefab after apply mafiesto4 2021-03-18 09:20:47 +01:00
  • 42366ee66a Fix synchronizing nested prefabs when adding new ObjectsLookupIdMapping mafiesto4 2021-03-18 00:04:58 +01:00
  • 1940707b06 Update documentation comment for ClosestPointPointLine stefnotch 2021-03-17 22:27:15 +01:00
  • c8b57d417c Convert Control to ContainerControl. jb-perrier 2021-03-17 20:53:42 +01:00
  • fb70368c8d Fix image ordering. jb-perrier 2021-03-17 20:22:27 +01:00
  • 5af3a22fd0 Add DrawSelf. jb-perrier 2021-03-17 20:22:06 +01:00
  • df497bf684 Fix UIControl invalid showing in prefab window using nested prefab with UI mafiesto4 2021-03-17 19:25:12 +01:00
  • 675bb93fd5 Fix missing prefab instanced actors events sending on changes apply (regression) mafiesto4 2021-03-17 19:24:29 +01:00
  • 960268f756 Fix UICanvas state synchronization when working with prefabs mafiesto4 2021-03-17 19:23:54 +01:00
  • 92cfcbff8c Fix actor layer editor setup mafiesto4 2021-03-17 18:29:53 +01:00
  • 0c74e2ff9d Fix crash on prefab sync on instance with missing objects mafiesto4 2021-03-17 18:29:15 +01:00
  • f194004ebf Fix synchronizing ActiveInTreeChanged property with event after prefab changes apply mafiesto4 2021-03-17 17:15:37 +01:00
  • 30615e842d Fix crash on Actor deserialization if parentId is missing but actor already has a parent mafiesto4 2021-03-17 17:14:57 +01:00
  • c4d457d7b7 Fix control Offsets margin diff deserialziation mafiesto4 2021-03-17 17:01:10 +01:00
  • 518df5e62b Add skipping textbox scrolling if it has no selection mafiesto4 2021-03-17 13:44:38 +01:00
  • e6d3242670 Fix invalid UIControl event blocking for prefab editor mafiesto4 2021-03-17 11:58:26 +01:00
  • 2a2d9f54de Fix UIControl location deserialization when using prefabs and anchors mafiesto4 2021-03-17 11:55:17 +01:00
  • 0122bf68bf Fix skipping UICanvas diff serialization for Size property if render mode is ScreenSpace mafiesto4 2021-03-17 11:54:36 +01:00