Commit Graph

  • 7af125b453 Added some qutoes Nejcraft 2021-03-30 20:35:13 +02:00
  • b0fe4e9945 Merge remote-tracking branch 'origin/master' into 1.2 mafiesto4 2021-03-30 17:58:29 +02:00
  • a6d488c4ef Add support for generating Collision Data from Skinned Models mafiesto4 2021-03-30 17:58:24 +02:00
  • e01a0585a8 Add MeshBase as shared impl part for Mesh and SkinnedMesh mafiesto4 2021-03-30 17:57:53 +02:00
  • 3e1356ba2d Remove unused LimitAttribute into simple Limit mafiesto4 2021-03-30 12:28:33 +02:00
  • 9581f7b10e Fix using cross-module references inside C++ game project mafiesto4 2021-03-29 14:41:29 +02:00
  • a83ee4014e Expose more wheel settings in vehicle mafiesto4 2021-03-29 17:07:17 +02:00
  • 4264a36dd0 Fix tooltip attribute generation for multi line xml doc comments mafiesto4 2021-03-29 16:49:26 +02:00
  • dd00c83f74 Add clutch strength option mafiesto4 2021-03-29 16:48:59 +02:00
  • 6ad8e8b133 Expose Setup on WheeledVehicle mafiesto4 2021-03-29 16:40:06 +02:00
  • f17e347a15 Add differential settings to WheeledVehicle mafiesto4 2021-03-29 16:25:25 +02:00
  • d95d3efe33 Fix mafiesto4 2021-03-29 15:38:04 +02:00
  • d21ccac63e Add engine settings to WheeledVehicle mafiesto4 2021-03-29 15:36:55 +02:00
  • 427541b488 Fix using cross-module references inside C++ game project mafiesto4 2021-03-29 14:41:29 +02:00
  • b27c832cb7 Add error log when trying to load bytes from file data that is too big mafiesto4 2021-03-29 13:49:49 +02:00
  • 3162d4e770 Add option for WheeledVehicle drive type mafiesto4 2021-03-29 13:41:25 +02:00
  • 2abb215034 Update CONTRIBUTING.md stefnotch 2021-03-29 12:06:24 +02:00
  • 12fd7274a9 Fix DPI regression: use the overrideable RootWindow instead of _root stefnotch 2021-03-29 10:54:48 +02:00
  • 7456bf38f7 Fix for editor on linux mafiesto4 2021-03-28 23:26:08 +02:00
  • d85a020971 Fix picking game binaries target when EditorTarget is not SetupTargetEnvironment mafiesto4 2021-03-28 23:25:52 +02:00
  • 6f83330321 Fix building game for linux on windows 1.1.6217 mafiesto4 2021-03-28 21:31:21 +02:00
  • 0a7f2fc043 Improve deploy of editor on linux mafiesto4 2021-03-28 21:14:03 +02:00
  • c32e869c56 Fix packaging Editor on Linux mafiesto4 2021-03-28 20:11:24 +02:00
  • 23d38fc387 Fix regression in Bezier curve tangents calculation for Quaternions mafiesto4 2021-03-28 18:45:10 +02:00
  • 6d2092f9e8 Fix rendering volumetric fog influence from local lights with shadows mafiesto4 2021-03-27 20:06:57 +01:00
  • 0754434295 Fix UWP build mafiesto4 2021-03-27 19:27:22 +01:00
  • 732f74e5c9 Fix assertion on engine close due to rare invalid storage object refs count mafiesto4 2021-03-27 19:27:04 +01:00
  • 7de7c8806e Update particle assets (sprite rendering module values change) mafiesto4 2021-03-27 12:22:17 +01:00
  • ebf2b0a2f3 Fix asset path used in registry mafiesto4 2021-03-26 22:24:44 +01:00
  • 97fd733c3e Fix issue when spline point is deleted externally while being selected mafiesto4 2021-03-26 22:00:15 +01:00
  • c191815b82 Use static linking for Assimp on Linux, strip it from unused symbols and formats support mafiesto4 2021-03-26 21:30:30 +01:00
  • e21c9d24de Add proper vehicle setup after editing wheel colliders mafiesto4 2021-03-26 17:11:26 +01:00
  • 2ce14b5e9c Increase physics solver iterations counts for vehicles to have more stability and quality mafiesto4 2021-03-26 16:14:06 +01:00
  • 3f68a0576d Reorder properties and add center of mass debug drawing mafiesto4 2021-03-26 15:47:00 +01:00
  • f216528f40 Tweak comment mafiesto4 2021-03-26 15:14:12 +01:00
  • 4562dde31f Add Vehicles support mafiesto4 2021-03-26 15:11:07 +01:00
  • 7cf464aabb Tweak mafiesto4 2021-03-25 23:44:55 +01:00
  • 1a8456ea57 Tweak mafiesto4 2021-03-25 23:16:04 +01:00
  • 4847479dae Add Editor for Linux to Github Actions mafiesto4 2021-03-25 22:55:13 +01:00
  • dbe5886ffe Possible fix for Editor build on Linux mafiesto4 2021-03-25 22:31:18 +01:00
  • 16a4b0dd8a Update libs for linux build mafiesto4 2021-03-25 22:23:25 +01:00
  • 0be815cddd Possible fix for missing include mafiesto4 2021-03-25 21:50:16 +01:00
  • 9f79d0e3c4 Add support for vertical and horizontal panels to arrange children based on the child anchor mafiesto4 2021-03-25 21:45:29 +01:00
  • d3bdc3cf8b Fix UI not being updated with particular panels used when changing child control anchors mafiesto4 2021-03-25 21:27:42 +01:00
  • 5c495b987b Add Shift+Home shortcut to Text Boxes mafiesto4 2021-03-25 21:14:37 +01:00
  • 2b741cae58 Fix navmesh tiles set resizing mafiesto4 2021-03-25 20:52:58 +01:00
  • 44fc1f9d05 Fix using nested types in scripting api mafiesto4 2021-03-23 12:31:30 +01:00
  • 6982997a2b Fixes for serialization problems with custom structures mafiesto4 2021-03-23 12:29:25 +01:00
  • de2db94b85 Add DrawCylinder and DrawWireCylinder to DebugDraw mafiesto4 2021-03-23 12:21:07 +01:00
  • 3f230415c4 Merge branch 'stefnotch-patch-7' mafiesto4 2021-03-24 22:04:37 +01:00
  • b79f090364 Merge branch 'patch-7' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-7 mafiesto4 2021-03-24 22:04:30 +01:00
  • 9db2feb674 Add passing custom compiler switch when invoking child Flax.Build process during deployment mafiesto4 2021-03-24 19:32:10 +01:00
  • 624d24d209 Remove unused using declaration mafiesto4 2021-03-24 19:31:42 +01:00
  • 3dbbcc3a8c Add support for using automated codesign for binaries in deployment mafiesto4 2021-03-24 19:31:22 +01:00
  • 2c0520cc9d Update Matrix3x3.cs stefnotch 2021-03-24 11:08:41 +01:00
  • 5ca717a231 Merge remote-tracking branch 'origin/master' into 1.2 mafiesto4 2021-03-23 12:32:04 +01:00
  • e2f9646b8f Fix using nested types in scripting api mafiesto4 2021-03-23 12:31:30 +01:00
  • b5e324673e Fixes for serialization problems with custom structures mafiesto4 2021-03-23 12:29:25 +01:00
  • 20b65a08d9 Add DrawCylinder and DrawWireCylinder to DebugDraw mafiesto4 2021-03-23 12:21:07 +01:00
  • c0d0083cc2 Fix using orientation around selection in prefab window mafiesto4 2021-03-23 11:06:13 +01:00
  • 934258aadb Fix UICanvas to face camera plane instead of camera position mafiesto4 2021-03-23 10:25:31 +01:00
  • 16f81cc184 Fix updating Label layout after font change when using automatic size mafiesto4 2021-03-23 09:32:12 +01:00
  • e8c9856665 Fix Vertical/Horizontal panels issue with anchored child controls mafiesto4 2021-03-23 09:24:56 +01:00
  • fad1e6fdfc Fix regression from d65ae8de96 mafiesto4 2021-03-23 09:17:45 +01:00
  • fcd86bccf5 Fix scripting reload without scenes loaded mafiesto4 2021-03-22 23:41:21 +01:00
  • 319bee0838 Fix Debug Log window info label mafiesto4 2021-03-22 23:29:54 +01:00
  • f92dd5d34a Fix missing attribute mafiesto4 2021-03-22 20:15:34 +01:00
  • d65ae8de96 Fix saving assets with path containing invalid slashes mafiesto4 2021-03-22 20:04:57 +01:00
  • 40c537d114 Merge branch 'master' into 1.2 mafiesto4 2021-03-22 11:26:36 +01:00
  • 39a6d0d292 Add Unix network impl for Android mafiesto4 2021-03-22 11:23:25 +01:00
  • 78f8066d4d Fix code style mafiesto4 2021-03-22 10:24:22 +01:00
  • b3e16a6b66 Fix material not updating on connection removal mafiesto4 2021-03-22 10:24:15 +01:00
  • cb96a87659 Fix crash when material is generated at 2 threads at once mafiesto4 2021-03-21 20:25:25 +01:00
  • 22812ad21e Fix game build mafiesto4 2021-03-21 15:34:15 +01:00
  • a3eddd5b3b Fix bindings cache to rely on project name and version mafiesto4 2021-03-21 14:19:34 +01:00
  • e095b610fd Bump the version number mafiesto4 2021-03-21 14:19:14 +01:00
  • 851fd1a6d0 Tweaks for prefabs first selection mafiesto4 2021-03-21 14:00:23 +01:00
  • 3bfb0e6cac Merge branch 'honzapatCZ-prefab-first' into 1.1 mafiesto4 2021-03-21 13:46:59 +01:00
  • cec4db1531 Merge branch 'prefab-first' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-prefab-first mafiesto4 2021-03-21 13:46:33 +01:00
  • 1c140a5b0e Fix crash in navmesh builder when scene gets unloaded after navmesh tile gets dirty mafiesto4 2021-03-21 13:44:30 +01:00
  • f413431667 Add error check to prevent changing parent of the Scene actor mafiesto4 2021-03-21 13:27:45 +01:00
  • 160dfa5dc7 Fix Label text alignment in auto size text mafiesto4 2021-03-20 18:49:31 +01:00
  • 0d12ccef64 Fix invalid Timeline layout UI when opening timeline data mafiesto4 2021-03-20 18:43:31 +01:00
  • 40a3fb96a2 Fix ParticleSystemWindow overlapping text bug mafiesto4 2021-03-20 18:40:06 +01:00
  • fac7c8aa6a Fix possible exception in actor editor bounds getters mafiesto4 2021-03-20 17:56:55 +01:00
  • 7dd67b5ae3 Fix Label auto-height and auto-width when text overflows the lines and it's wrapped mafiesto4 2021-03-20 13:06:35 +01:00
  • 59b975499f Fix WorldSpaceFaceCamera bug mafiesto4 2021-03-20 12:15:50 +01:00
  • 7010c52af3 Fix missing selection type in CustomEditorPresenter mafiesto4 2021-03-19 17:15:18 +01:00
  • 29e06eb696 Add WorldSpaceFaceCamera mode to UICanvas mafiesto4 2021-03-19 15:46:33 +01:00
  • 7ff5ebb45d Fix using scale mode Gizmo mafiesto4 2021-03-19 12:21:09 +01:00
  • 54753a49ed Add support for spawning Collision Data as Mesh Collider in viewport drag&drop mafiesto4 2021-03-19 12:15:50 +01:00
  • 4efd411045 Add improvements for objects spawning in editor viewport mafiesto4 2021-03-19 12:15:13 +01:00
  • b5845d2e12 Merge branch 'jb-perrier-canvasculling' into 1.1 mafiesto4 2021-03-19 10:15:47 +01:00
  • f1b100841d Merge branch 'canvasculling' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-canvasculling mafiesto4 2021-03-19 10:15:42 +01:00
  • 8626350e5f Fix possible issue for prefab reference value for default value object that might be deleted on prefab apply mafiesto4 2021-03-19 10:14:58 +01:00
  • 4ae3fccfd9 Improve focusing on selected object in Editor mafiesto4 2021-03-18 22:20:27 +01:00
  • 255b2c85c8 Add bounds calculation for Spline mafiesto4 2021-03-18 21:51:15 +01:00
  • 8ef8b89fd5 Add constructor to BoundingBox for single point empty box construction mafiesto4 2021-03-18 21:50:05 +01:00
  • f70b116fcb renamed honzapatCZ 2021-03-18 19:18:59 +01:00
  • e0ae2984ae UICanvas frustum culling. jb-perrier 2021-03-18 18:59:32 +01:00