Saas
2d3d836103
I need something to diff against
2026-03-07 16:24:05 +01:00
Tryibion
83bbb4f6ba
Add recycle bin to script deleting.
2026-03-06 19:39:49 -06:00
mafiesto4
72bd624384
Fix creating textures when running in headless/null mode
2026-03-07 00:32:26 +01:00
Saas
968772cbad
resize node in all directions
2026-03-06 22:54:17 +01:00
mafiesto4
28257296b9
Enable Web builds on Linux
2026-03-06 17:57:43 +01:00
mafiesto4
0fa3472f24
Refactor Texture Data function to be reusable
2026-03-06 11:40:43 +01:00
mafiesto4
94789712e8
Add basis_universal support for textures on Web
...
Add implementation for loading interchange texture formats with multiple runtime formats support
2026-03-06 11:09:29 +01:00
Saas
d163064f95
fix hv wheel selector
2026-03-05 20:33:18 +01:00
Saas
64c2d64d84
increase distante for slot into connection feature
2026-03-05 20:14:48 +01:00
Saas
a9c510c296
tweak some group archetype colors
2026-03-05 19:49:29 +01:00
Saas
1ef35c3f94
clear up naming of "Pre-skinning Local Vertex Pos"
2026-03-04 23:57:21 +01:00
Saas
23c3edcab9
small cleanup
2026-03-04 23:37:33 +01:00
Saas
2c98d80506
fix node auto resizing
2026-03-04 23:15:09 +01:00
mafiesto4
ac36840037
Add basic options for texture compression on Web
2026-03-04 22:49:15 +01:00
Saas
93ca9f1cb0
Merge remote-tracking branch 'upstream/master' into VISjectIsNowMoreVISuallyAppealingAndLegible
2026-03-04 19:12:11 +01:00
Saas
c62b3f7624
improve color picker layout and accept color behaviour
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- Color will accept on close dialog or focus loss
- Color will cancel on ESC press
- Increased saved colors count from 8 to 10
- Moved RGB and HSV into tabbed interface
- Moved eyedropper icon
- Removed "Auto Accept Color Picker Change" option since there are no "Cancel" or "OK" button anymore
- Made sure to reset cursor type when the color picker is closed
2026-03-04 17:53:27 +01:00
Saas
66b4c64f98
polish sliders and wheel
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- Hide mouse cursor when clicking on wheel or sliders
- Move mouse position to knob position when letting go of slider or wheel
- Show mouse again when letting go of slider or wheel (obviously)
- Provide some visual feedback when the clicks on the wheel or sliders
- Make sliders wider
- Add alpha grid background to alpha slider
2026-03-04 15:17:47 +01:00
Saas
b9b11b3c2a
loop Hue value box
2026-03-03 23:49:16 +01:00
Saas
feca1c7994
replace HW with material instead of sprite
2026-03-03 23:44:24 +01:00
Tryibion
24a11ac2a8
Add tree view mode for content window.
2026-02-28 12:38:07 -06:00
mafiesto4
9be8589437
Add shader compiler for WebGPU
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Use existing Vulkan compiler to generate SPIR-V and convert it into WGSL with tint compiler
https://github.com/google/dawn/releases/tag/v20260219.200501
2026-02-24 17:55:26 +01:00
mafiesto4
1982694ef0
Fix Release build for Web
2026-02-17 19:07:43 +01:00
mafiesto4
9772227146
Add shared libraries support for Web to load game module (C++)
2026-02-17 15:07:11 +01:00
mafiesto4
7ff4ce18ff
Add web platform icons to editor atlas
2026-02-17 13:21:00 +01:00
mafiesto4
6e7a7c9350
Fix Screen.CursorLock in Editor to skip when viewport is unfocused
2026-02-17 11:46:20 +01:00
mafiesto4
0835a6559c
Fix Web build issues
2026-02-16 21:31:12 +01:00
mafiesto4
489c4a3661
Add packaging game files and bundling them into final Web app
2026-02-16 17:41:43 +01:00
fibref
c9fbafe014
Merge branch 'FlaxEngine:master' into flax-msdf-font
2026-02-16 22:48:19 +08:00
mafiesto4
7bc687194f
Fix Web to run without dotnet
2026-02-16 11:49:34 +01:00
Saas
0870a86a3a
remove non parameters from parameter list
2026-02-14 18:56:58 +01:00
Saas
dd2e2c5b3a
add some utility for copying parameter names to parameter right click menu
2026-02-14 18:35:13 +01:00
fibref
75a1b14beb
initial support for MSDF font
2026-02-14 22:12:26 +08:00
mafiesto4
f12ad5c874
Add **Web platform with Emscripten**
2026-02-14 00:07:21 +01:00
mafiesto4
865a26cbbe
Remove deprecated CommonValue
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Deprecated on 31th July 2020
2026-02-12 18:26:08 +01:00
mafiesto4
06c31a39f2
Don't bring the main window to the front while dragging as it can cover up floating windows there
2026-02-12 16:24:15 +01:00
mafiesto4
cc69e5d966
Minor fixes
2026-02-12 16:22:51 +01:00
mafiesto4
d68969dbe2
Move SupportsNativeDecorations/SupportsNativeDecorationDragging to SDLPlatform
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#2800
2026-02-12 09:24:48 +01:00
mafiesto4
c4d20f06ee
Move GetDisplayServer to LinuxPlatform (add support for custom platform scripting api)
...
#2800
2026-02-12 09:24:11 +01:00
mafiesto4
3c5c6f9883
Fix new window docking system to match the old one hints placement and enlarge hint spots
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#2800
2026-02-11 23:56:35 +01:00
mafiesto4
8e7dc2a91e
Fix using new window docking system with old non-SDL platform
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#2800
2026-02-11 23:55:18 +01:00
mafiesto4
4ddbc8ba5c
Fix floating dock window title to update when selected tab gets changed
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#2800
2026-02-11 23:32:53 +01:00
mafiesto4
15f379e87f
Fix memory leak in Editor when using material parameter query
2026-02-11 23:29:36 +01:00
mafiesto4
019a9f6089
Merge ScreenUtilities into Platform for simplicity and make it Editor-only
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#2800
2026-02-11 17:59:11 +01:00
mafiesto4
273b110db4
Code style formatting and minor tweaks
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#2800
2026-02-11 17:15:15 +01:00
mafiesto4
ee22b9dc25
Merge branch 'sdl_platform' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_platform
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# Conflicts:
# Source/Editor/GUI/Dialogs/ColorPickerDialog.cs
# Source/Editor/Modules/UIModule.cs
2026-02-11 14:08:57 +01:00
mafiesto4
f045b5b6b6
Merge remote-tracking branch 'origin/master' into 1.12
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# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/MaterialTemplates/Features/ForwardShading.hlsl
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultRadialMenu.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Flax.flaxproj
# Source/Engine/Graphics/Materials/MaterialShader.h
# Source/Engine/Graphics/Materials/MaterialShaderFeatures.cpp
# Source/Engine/Renderer/RenderList.h
# Source/Shaders/Reflections.shader
# Source/Shaders/ReflectionsCommon.hlsl
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
2026-02-11 00:20:38 +01:00
Ari Vuollet
0084bc051c
Merge branch 'master' into sdl_platform
2026-02-10 23:05:19 +02:00
Phantom
07b6d3558a
Merge branch 'master' into Improve-HighlightedPopUpColor
2026-02-10 17:09:22 +01:00
Saas
2a21141dd4
focus whole graph if no selection
2026-02-09 15:56:37 +01:00
Saas
eac9f67bc1
Merge remote-tracking branch 'upstream/master' into FocusSelectedVJControls
2026-02-09 15:52:27 +01:00