Commit Graph

16 Commits

Author SHA1 Message Date
mafiesto4 5a7080c9c0 Fix crash in particle emitter load
#2840
2024-08-17 18:10:16 +02:00
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
mafiesto4 d92c7af2cf Fix debug file access race-conditions when importing many materials at once 2023-10-17 09:53:06 +02:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 ff1fba403d Various fixes to allow compiling negine with custom build configurations 2022-07-26 23:10:01 +02:00
mafiesto4 a590336118 Fix ParticleEmitter.Spawn() with default duration 2022-07-23 16:22:00 +02:00
mafiesto4 3238861f64 Fix opening material or particle emitter in editor if shader compilation fails 2022-06-20 09:51:34 +02:00
mafiesto4 78d6fe6b50 Fix error when loading surface from not yet loaded asset 2022-05-06 18:30:49 +02:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 f5e5686853 Optimize includes in ThreadLocal.h 2021-07-08 00:34:49 +02:00
mafiesto4 d2d8a83461 Add support for multi-threaded CPU particles simulation 2021-06-15 23:49:43 +02:00
mafiesto4 6877e14b04 Rename ParticleManager to Particles 2021-05-31 22:40:41 +02:00
mafiesto4 0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
mafiesto4 1dee615d6e Add Volumetric Fog support for particles to modify local fog 2021-03-05 13:58:15 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00