mafiesto4
e450658834
Remove deprecated mono runtime backend
...
Old `mono` backend was not maintained for since 1.7 (July 2023)
`dotnet` backend still can run `mono` on AOT platforms but with the latest .NET features.
2026-06-03 16:35:06 +02:00
mafiesto4
fb21ffd3be
Rename FLAX_REVERSE_Z macro to REVERSE_Z
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#2684
2026-05-08 10:52:46 +02:00
mafiesto4
241441d5b9
Merge branch 'reverse-z' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-reverse-z
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# Conflicts:
# Source/Engine/Graphics/GPUDevice.cpp
# Source/Engine/Graphics/Materials/DeferredMaterialShader.cpp
# Source/Engine/Graphics/Materials/ForwardMaterialShader.cpp
# Source/Engine/Graphics/Materials/TerrainMaterialShader.cpp
# Source/Engine/Renderer/LightPass.cpp
# Source/Engine/Renderer/ReflectionsPass.cpp
# Source/Engine/Renderer/ShadowsPass.cpp
# Source/Shaders/SSR.hlsl
# Source/Shaders/ShadowsSampling.hlsl
# Source/Shaders/Sky.shader
2026-05-07 19:55:03 +02:00
mafiesto4
78052fbaec
Refactor engine configuration to support platform-specific namespaces in config files
2026-03-26 23:27:51 +01:00
mafiesto4
f12ad5c874
Add **Web platform with Emscripten**
2026-02-14 00:07:21 +01:00
mafiesto4
273b110db4
Code style formatting and minor tweaks
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#2800
2026-02-11 17:15:15 +01:00
Ari Vuollet
668a4dbb4d
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-10-14 01:09:26 +03:00
mafiesto4
87e2c4c4d5
Merge remote-tracking branch 'origin/master' into 1.11
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# Conflicts:
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Source/Editor/Windows/OutputLogWindow.cs
# Source/Engine/Level/Actor.cpp
2025-09-24 18:18:27 +02:00
Ari Vuollet
f0dea9d528
Add support for Visual Studio 2026 and v145 MSVC toolset
2025-09-10 20:05:56 +03:00
Ari Vuollet
1d8f221f1b
Merge remote-tracking branch 'origin/1.11' into sdl_platform_1.11
...
# Conflicts:
# Source/Engine/Platform/Windows/WindowsPlatform.cpp
# Source/Tools/Flax.Build/Build/ProjectTarget.cs
# Source/Tools/Flax.Build/Configuration.cs
2025-09-07 19:31:16 +03:00
mafiesto4
0fa53f860a
Add UseLogInRelease to engine config to disable logging in Release builds
2025-06-11 23:35:03 +02:00
Ari Vuollet
78f6080321
Initial support for building and running SDL platform on macOS
2025-04-21 23:13:23 +03:00
GoaLitiuM
84b209ec7f
Prevent building with SDL in unsupported platforms
2025-04-19 21:13:38 +03:00
GoaLitiuM
b622a1cc5e
Implement SDL platform, windowing and input handling
2025-04-19 21:13:32 +03:00
mafiesto4
9c3fd052cd
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
ExMatics HydrogenC
9447f3d569
Fix build tool command line
2024-06-06 11:16:00 +08:00
ExMatics HydrogenC
df8dc9173a
Add command line controls for reverse z
2024-06-06 00:07:28 +08:00
mafiesto4
4ac6a292f7
Add option for using Address and Thread sanitizers
2024-04-13 19:20:49 +02:00
mafiesto4
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
mafiesto4
40d6e18e7e
Add -dotnet=ver command arg to Flax.Build to specify .NET SDK version to use for build
2023-11-25 12:16:13 +01:00
mafiesto4
b9198fc7a1
Merge remote-tracking branch 'origin/master'
2023-10-02 12:54:41 +02:00
GoaLitiuM
bff18a5564
Add -genproject -rider option for generating Rider compatible solution files
2023-09-27 19:43:56 +03:00
mafiesto4
dbbd6ce045
Add codesigning to macOS editor package binaries
2023-09-22 17:19:14 +02:00
mafiesto4
92520a3c17
Add .NET 7 improvements for platforms
2023-04-06 13:07:45 +02:00
mafiesto4
30e825db75
Add dotnet7 for Android (wip)
2023-03-21 22:49:09 +01:00
mafiesto4
eebc4951de
Merge branch '1.5' into dotnet7
...
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
mafiesto4
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
GoaLitiuM
c4be764f61
Add nethost module and EngineConfiguration for .NET runtime
2022-11-26 13:50:32 +02:00
Crawcik
f154bfcfc1
Flax.Build compress toogle option
2022-09-07 18:15:14 +02:00
mafiesto4
a881c90b2e
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
mafiesto4
8c2241c6dc
Update copyright year
2022-01-14 13:31:12 +01:00
mafiesto4
039f5f6e15
Mac impl progress
2021-12-30 16:30:38 +01:00
mafiesto4
378ddc66c7
Mac impl progress
2021-12-28 18:45:40 +01:00
mafiesto4
e8b680c78b
Add ps5 changes
2021-11-21 19:02:37 +01:00
mafiesto4
13ab912bb4
Add support for Visual Studio 2022 in Flax.Build
2021-11-10 19:12:27 +01:00
mafiesto4
8938f13a0b
Add support for compiling and running engine without C# scripting
...
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
2021-10-23 16:43:15 +02:00
mafiesto4
25f61e931e
Add support for using other VC++ toolset for Window and add cmd arg for selecting compiler manually
2021-02-17 10:58:58 +01:00
mafiesto4
b742d0c326
Add support for custom defines for build system via Flax.Build command line
2021-02-16 13:09:50 +01:00
mafiesto4
cdd68c9a89
Add MaxConcurrency and ConcurrencyProcessorScale options for Flax.Build cmd line
2021-02-15 13:32:38 +01:00
jb-perrier
03eb39afe6
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
mafiesto4
6fb9eee74c
You're breathtaking!
2020-12-07 23:40:54 +01:00