Logo
Explore Docs
Sign In
Flax/FlaxEngine
3
0
Fork 0
You've already forked FlaxEngine
Code Issues Pull Requests Releases Activity
10,770 Commits 15 Branches 23 Tags
8a7ceef2881a99e28f220317587ac2bf3c262199
Commit Graph

14 Commits

Author SHA1 Message Date
mafiesto4 6b06f1dbcf Optimize Global SDF to use 8-bit storage (50% less memory usage) 2024-07-10 13:22:25 +02:00
mafiesto4 a232dac196 Fix GlobalSDF sampling in materials to properly read far cascades 2024-06-06 12:10:44 +02:00
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 2e06d1ce2a Refactor Global SDF to use a single texture for all cascades 2022-06-17 10:41:04 +02:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 ab37cc72a9 Minor renaming 2022-05-02 12:52:38 +02:00
mafiesto4 b847b9ccba Add **Sample Global SDF** node to materials 2022-03-25 10:09:52 +01:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 a3dfb1c5d3 Add support for using per-texture group sampler in Materials 2021-06-29 16:16:56 +02:00
mafiesto4 0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
mafiesto4 2a3b6edf50 Refactor material shaders generator to use modular features as extensions 2021-02-04 10:43:04 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API