mafiesto4
b1507cc366
Merge remote-tracking branch 'origin/master' into 1.13
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# Conflicts:
# Source/Editor/GUI/CurveEditor.Contents.cs
2026-09-20 23:58:32 +02:00
mafiesto4
6a4a1a223c
Merge branch 'dev/AnimationTimelinesWindowImprovements' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/AnimationTimelinesWindowImprovements
2026-09-20 22:24:57 +02:00
mafiesto4
2a0589b4c1
Add context menu option to show asset in Content window quickly
2026-09-19 23:26:35 +02:00
mafiesto4
451985612b
Various tweaks to #4218
2026-09-19 20:05:36 +02:00
mafiesto4
a05c803c51
Merge branch 'msdf-stage2' of https://github.com/fibref/FlaxEngine into fibref-msdf-stage2
2026-09-19 19:49:29 +02:00
mafiesto4
dae5b416ca
Minor tweaks #4130
2026-09-18 13:08:16 +02:00
mafiesto4
40ec48c29e
Merge branch 'dev/DiscardingUnsavedAssetChanges' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/DiscardingUnsavedAssetChanges
2026-09-18 13:00:57 +02:00
mafiesto4
d8a7382c8d
Merge remote-tracking branch 'origin/master' into 1.13
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# Conflicts:
# Source/Engine/GraphicsDevice/Vulkan/GPUSwapChainVulkan.cpp
# Source/Engine/Renderer/Utils/GlobalSignDistanceFieldPass.cpp
# Source/Engine/Scripting/Internal/InternalCalls.h
# Source/Engine/Scripting/Internal/ManagedDictionary.cpp
# Source/Engine/Scripting/Internal/ManagedDictionary.h
# Source/Engine/Scripting/ScriptingObject.cpp
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.CSharp.cs
2026-09-16 12:38:27 +02:00
mafiesto4
d04d48490a
Rename EditorViewport.HasLoadedAssets to HasContentLoaded and fix it for prefab auto-fit
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Ref #4137
2026-09-15 13:39:06 +02:00
mafiesto4
bd5edcc4d2
Fix minor Editor UI issues
2026-09-15 12:55:13 +02:00
mafiesto4
e669e9ca65
Fix old api usage for #4185
2026-09-14 08:30:51 +02:00
mafiesto4
efaff8338f
Merge branch 'ShowWholeThing' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ShowWholeThing
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# Conflicts:
# Source/Editor/Surface/SurfaceUtils.cs
2026-09-09 08:07:31 +02:00
mafiesto4
313f0e5478
Merge remote-tracking branch 'origin/master' into 1.13
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# Conflicts:
# Content/Shaders/Editor/Grid.flax
# Content/Shaders/GBuffer.flax
# Content/Shaders/GlobalSignDistanceField.flax
# Content/Shaders/ProbesFilter.flax
# Content/Shaders/SSR.flax
# Content/Shaders/VolumetricFog.flax
# Development/Documentation/mono.md
# Source/Editor/Modules/ContentDatabaseModule.cs
2026-08-30 22:23:31 +02:00
Ari Vuollet
373ce6b212
Keep asset windows alive during scripts reload
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Recreated asset editor windows are now reattached to the native window
after scripts reload to keep the current state and Z-order of the
windows untouched on platforms where window state can't be changed
without user interaction (Wayland).
2026-08-18 01:10:14 +03:00
fibref
c41c5ad561
add MSDFSize slider limit
2026-08-15 18:15:44 +08:00
fibref
cf05034d7a
fix Font and FontAsset cache not completely refreshed when options change
2026-08-14 21:02:03 +08:00
fibref
74327aa8cd
add MSDFsize to FontAsset
2026-08-08 16:12:37 +08:00
mafiesto4
3aed901834
Simplify code around assets editing and selecting in Editor
2026-07-22 11:53:22 +02:00
mafiesto4
d0ab5c961e
Merge remote-tracking branch 'origin/master' into 1.13
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# Conflicts:
# Flax.flaxproj
2026-07-21 17:18:33 +02:00
mafiesto4
f9990f2712
Merge branch 'auto-rename-new-param' of https://github.com/TyGrze/FlaxEngine into TyGrze-auto-rename-new-param
2026-07-13 17:58:47 +02:00
Tryibion
9f5811a90b
Add search to json assets and edito options
2026-07-03 20:51:53 -05:00
Tryibion
6ba406953b
Add initial properties search to properties wndow and prefab properties panel.
2026-07-03 15:54:03 -05:00
mafiesto4
1915aa3c06
Merge remote-tracking branch 'origin/master' into 1.13
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# Conflicts:
# Content/Shaders/DepthOfField.flax
# Source/Engine/Content/Asset.cpp
2026-06-30 10:06:55 +02:00
Tyler Gregorcyk
efd71e9bce
Add auto-rename newly added Visject parameters
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Closes #4127
Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com >
2026-06-25 23:25:45 -05:00
Andrei Gagua
752dc644e5
Improve Animation Scene curve keyframe editing
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Improves Animation Scene timeline curve editing, including vector keyframe selection/editing, tangent interaction, draggable edit popup, and several related editor UI fixes.
2026-06-12 16:26:35 +03:00
mafiesto4
057e5684e9
Add Texture and Cube Texture support to Gameplay Globals
2026-06-09 13:49:00 +02:00
mafiesto4
c18178e045
Add improvements to Gameplay Globals editing
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#3972
2026-06-09 10:42:10 +02:00
mafiesto4
e450658834
Remove deprecated mono runtime backend
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Old `mono` backend was not maintained for since 1.7 (July 2023)
`dotnet` backend still can run `mono` on AOT platforms but with the latest .NET features.
2026-06-03 16:35:06 +02:00
Andrei Gagua
3ba1f5192f
Fix discarding unsaved asset editor changes
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- clear cached JsonAsset managed instances on discard,
- restore MaterialInstance parameter values and override flags,
- reload model assets from disk when model edits are discarded.
2026-05-30 23:54:52 +03:00
mafiesto4
b1c76ec7f9
Merge remote-tracking branch 'origin/1.12' into 1.13
2026-04-25 10:31:41 +02:00
mafiesto4
e6c0836b09
Revert "Fix Blend Mode on Terrain materials to be unenviable due to not implemented"
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This reverts commit 641f70d4ac .
Transparent material on terrain is used by terrain brushes and terrain highlight tools in editor.
2026-04-25 10:31:21 +02:00
mafiesto4
db2130f340
Add No parameters text to material instance panel with base material that doesn't have parameters
2026-04-24 23:49:40 +02:00
mafiesto4
c130928e7a
Fix skinned model retarget source asset filter to work after AssetPicker refactor with new validator
2026-04-22 10:19:28 +02:00
mafiesto4
641f70d4ac
Fix Blend Mode on Terrain materials to be unenviable due to not implemented
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#4056
2026-04-18 23:44:21 +02:00
mafiesto4
cf65c442de
Add AutoAttachDebugPreviewActor for Behavior Tree editor
2026-04-17 18:51:50 +02:00
mafiesto4
c1de97b77b
Add drawing particle debug in system editor window
2026-04-17 12:00:18 +02:00
mafiesto4
0754ea85a9
Fix material slot comboboxes update when editing model material slots
2026-04-17 08:55:41 +02:00
mafiesto4
1d3d20e6c5
Add option to disable shadows on transparent material
2026-04-09 14:47:39 +02:00
mafiesto4
b3ceda5a6e
Revert 10c8454e8f to use more common paste logic in scene tree
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(duplicate can paste at the same tree level, paste puts new object into the selection by default)
2026-04-08 22:19:21 +02:00
mafiesto4
2fc95bdf57
Merge remote-tracking branch 'origin/master' into 1.12
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# Conflicts:
# Content/Editor/MaterialTemplates/Deformable.shader
# Flax.flaxproj
# Source/Engine/Content/Content.h
# Source/Engine/Serialization/JsonTools.cpp
2026-04-01 17:14:21 +02:00
mafiesto4
243173df3c
Fix pasted ghost prefab objects when paste target is not defined
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#3945
2026-03-30 10:14:50 +02:00
mafiesto4
eab7794e3b
Merge remote-tracking branch 'origin/master' into 1.12
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# Conflicts:
# Source/Engine/Content/Storage/FlaxStorage.cpp
# global.json
2026-03-26 23:44:33 +01:00
mafiesto4
3f2e6d82c9
Fix regression from 21e2c830e5 when reimport Animation
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#3937
2026-03-25 18:44:56 +01:00
mafiesto4
707d19284d
Merge branch 'FocusSelectedVJControls' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-FocusSelectedVJControls
2026-03-25 14:56:27 +01:00
mafiesto4
f3c957481c
Merge remote-tracking branch 'origin/master' into 1.12
...
# Conflicts:
# Source/Editor/GUI/Dialogs/ColorPickerDialog.cs
# Source/Editor/GUI/Dialogs/ColorSelector.cs
2026-03-24 23:41:58 +01:00
Saas
a4a99cf320
add shortcut to show editor windows content (Ctrl + 0)
2026-03-23 12:47:18 +01:00
Saas
e5d526c9af
show whole timeline when animation loads
2026-03-18 16:55:45 +01:00
mafiesto4
45a8d82a83
Merge remote-tracking branch 'origin/master' into 1.12
...
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GUI.flax
# Flax.flaxproj
# Source/Editor/Windows/AboutDialog.cs
# Source/Engine/Serialization/Stream.cpp
# Source/Shaders/GUICommon.hlsl
2026-03-13 08:09:16 +01:00
mafiesto4
d784fddf95
Code style cleanup for #3944
2026-03-12 17:22:43 +01:00
mafiesto4
0fa3472f24
Refactor Texture Data function to be reusable
2026-03-06 11:40:43 +01:00