Commit Graph

33 Commits

Author SHA1 Message Date
GoaLitiuM e25448e10e Trade minor optimizations in MSVC Development builds for compile speed
Enabled the disabled optimization flags with whole program optimization
flag where the compilation speed doesn't seem to be affected at all, but
binary size is slightly smaller.
2024-03-31 19:05:35 +03:00
mafiesto4 d719c381ea Merge remote-tracking branch 'origin/master' into 1.8 2024-03-11 23:49:33 +01:00
GoaLitiuM 25c1fcbf51 Add support for VS 2022 v17.10 / MSVC 14.4x toolset 2024-03-04 20:48:47 +02:00
mafiesto4 14902dc29e Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-02-26 19:49:39 +01:00
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
mafiesto4 6d6b678b29 Minor changes from porting 2024-01-18 16:03:27 +01:00
mafiesto4 74f5d14ec9 Merge remote-tracking branch 'origin/master' into 1.8 2023-12-08 11:23:06 +01:00
mafiesto4 0aeac36f09 Fix __cplusplus macro on MSVC and add logging C++ version used during compilation 2023-11-28 15:55:34 +01:00
mafiesto4 80a30f504a Add initial support for Precompiled Header Files (PCH) in MSVC compilation 2023-11-15 10:30:59 +01:00
mafiesto4 81ae687238 Merge remote-tracking branch 'origin/master' into 1.6 2023-05-28 16:34:38 +02:00
mafiesto4 9572073eda Add CustomArgs to compile and link environment in build tool for customization 2023-05-26 13:43:20 +02:00
mafiesto4 cf397e1cc7 Fix var name typo and make improve class lib and platforms tools searching for Mono AOT 2023-04-13 08:27:49 +02:00
mafiesto4 68c6a01805 Update Switch platform support 2023-04-11 15:53:53 +02:00
mafiesto4 09bd7c696b Add .NET 7 for PlayStation 4 2023-04-05 19:17:22 +02:00
mafiesto4 0c4a608b65 Add .NET 7 support to Xbox 2023-04-04 14:46:08 +02:00
mafiesto4 a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 17f9219cd0 Add TargetCompiler to Flax.Build toolchains 2023-01-10 11:45:23 +01:00
mafiesto4 7af0dc1b43 Add support for setting C++ version for build module compilation 2022-08-07 16:46:17 +02:00
mafiesto4 5c5824bbb7 Add support for the latest Windows 11 SDK (22H2)
#700
2022-07-15 23:32:19 +02:00
mafiesto4 e9c8584656 Format code in Flax.Build 2022-05-23 19:56:13 +02:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 13ab912bb4 Add support for Visual Studio 2022 in Flax.Build 2021-11-10 19:12:27 +01:00
mafiesto4 4e6fa25877 Add support for using DEPRECATED to mark scripting API as obsolete 2021-10-12 23:48:47 +02:00
Zbigniew Skowron 294a4d5477 Added LinkEnvironment.LinkAsConsoleProgram flag. 2021-08-15 20:32:58 +02:00
GoaLitiuM f3652697ae Fix building UWP platform with Visual Studio 2019 2021-06-06 17:17:25 +03:00
mafiesto4 b2729e35c2 Fixes for UWP build 2021-04-17 19:36:38 +02:00
mafiesto4 6f12dc8567 Add improved dll import/export attributes injection when building binary modules 2021-02-25 13:02:13 +01:00
mafiesto4 25f61e931e Add support for using other VC++ toolset for Window and add cmd arg for selecting compiler manually 2021-02-17 10:58:58 +01:00
GoaLitiuM 8c6dbf2e30 Disable linker optimizations with incremental linking 2021-01-23 12:40:53 +02:00
GoaLitiuM d901c11570 Add compile flag for whole program optimization 2021-01-23 12:40:53 +02:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00