Commit Graph

  • abcc319168 Minor rename fixes mafiesto4 2022-05-12 13:46:05 +02:00
  • f7955a5c4e Add support for custom location of Custom Global Code in generated material source code mafiesto4 2022-05-12 13:44:57 +02:00
  • 70de677266 Fix InstanceOrigin, PerInstanceRandom and LODDitherFactor to not use interpolation between shader stages mafiesto4 2022-05-12 13:30:59 +02:00
  • 5525527ecd Add No Results node to Content Search if nothing found mafiesto4 2022-05-11 19:08:01 +02:00
  • 650d15a665 Add Ctrl+C shortcut for content search result copy mafiesto4 2022-05-11 19:03:36 +02:00
  • a5bcff5231 Skip assets from temporary folder in Content Search mafiesto4 2022-05-11 19:03:19 +02:00
  • 782c3a0e3e Add Find references utility for graph parameters and methods mafiesto4 2022-05-09 18:10:47 +02:00
  • 8b1e0df222 Add **Content Search** window to searching Visual Scripts and other assets mafiesto4 2022-05-08 19:42:34 +02:00
  • 1d228d28bf Fix pasting/duplicating nodes in Visject to call spawn event mafiesto4 2022-05-08 19:11:42 +02:00
  • 3523b1a85f Add PhysX actors to the scene immediately GoaLitiuM 2022-05-07 17:59:34 +03:00
  • 1acac3845e Add support for loading Visject surfaces without Surface UI mafiesto4 2022-05-06 18:45:12 +02:00
  • 78d6fe6b50 Fix error when loading surface from not yet loaded asset mafiesto4 2022-05-06 18:30:49 +02:00
  • 4cedd0f30c Fix scripting type search regression from 26d4ebd3d5 mafiesto4 2022-05-06 17:37:07 +02:00
  • 2d27e0997f Silence old warning mafiesto4 2022-05-06 17:17:54 +02:00
  • 21e6c2603c Silence old warning mafiesto4 2022-05-06 17:16:01 +02:00
  • 90906baae2 Various improvements for Editor mafiesto4 2022-05-06 17:14:25 +02:00
  • 3766488114 Fix crash when loading empty json for Variant structure data mafiesto4 2022-05-05 18:35:05 +02:00
  • 7bb5ffc2a4 Fix copy pasting multi-line text into a single-line textbox mafiesto4 2022-05-04 20:16:29 +02:00
  • ae63508049 More adjustment for content finder visibility mafiesto4 2022-05-04 18:37:26 +02:00
  • 7303377358 Reorganize Content Finder files mafiesto4 2022-05-04 18:15:12 +02:00
  • 2a4057cbc2 Add public events for Editor play mode flow mafiesto4 2022-05-03 23:08:47 +02:00
  • bc6b70f4f9 Optimize static Visual Script event calling mafiesto4 2022-05-03 21:12:29 +02:00
  • 225cc38ea8 Add late initialization to Content Finder tool in Editor mafiesto4 2022-05-03 16:14:07 +02:00
  • 6e2b854544 Set timer resolution to lowest possible value in all Windows systems GoaLitiuM 2022-04-28 17:34:54 +03:00
  • ab37cc72a9 Minor renaming mafiesto4 2022-05-02 12:52:38 +02:00
  • acd064c364 Introduce separate GI directory mafiesto4 2022-05-02 12:09:53 +02:00
  • 4b6fce7e5d Ignore Rider configs mafiesto4 2022-05-02 10:57:54 +02:00
  • 551459022d Merge remote-tracking branch 'origin/master' into gi mafiesto4 2022-05-02 10:38:14 +02:00
  • 04a7dab7e7 Minor fixes mafiesto4 2022-05-02 10:36:31 +02:00
  • 8e02d449fb Fix rare crash on terrain in Global Surface Atlas sampling mafiesto4 2022-05-02 10:13:20 +02:00
  • 1859d7c2f5 Inline Vector4 == operator manually mafiesto4 2022-05-01 21:48:35 +02:00
  • 12d960e787 Merge branch 'vector2_fix' of https://github.com/GoaLitiuM/FlaxEngine mafiesto4 2022-05-01 21:45:28 +02:00
  • 426b53e46d Increase max samples for SSR in forward shading mafiesto4 2022-05-01 21:42:48 +02:00
  • 2935b85543 Add preserving existing value of the Visual Script parameter when changing its type mafiesto4 2022-05-01 21:34:21 +02:00
  • 26d4ebd3d5 Fixes for Visual Scripting in Editor mafiesto4 2022-05-01 21:11:15 +02:00
  • 3546793e12 Fix using null array of dictionary in Visual Script for init mafiesto4 2022-05-01 21:10:23 +02:00
  • c5135372ca Improve local variables displaying in Visual Script debugger mafiesto4 2022-05-01 20:43:02 +02:00
  • eb75a3c2fb Fix foreach loop in Visual Script to continue flow on null array or dictionary mafiesto4 2022-05-01 20:42:42 +02:00
  • 74b23d0e00 Add support for array of Visual Script objects mafiesto4 2022-05-01 20:42:05 +02:00
  • 7731db638f Fix raycasting Global SDF from far cascade mafiesto4 2022-04-30 15:22:54 +02:00
  • 8428f28239 Various improvements for SDF rendering mafiesto4 2022-04-29 17:11:39 +02:00
  • 5465652466 Add terrain rendering support for Global Surface Atlas mafiesto4 2022-04-29 14:05:03 +02:00
  • c5bfdc66a4 Rename from a2eaab0ca3 mafiesto4 2022-04-28 23:05:02 +02:00
  • a2eaab0ca3 Split ScriptType into separate file to simply codebase mafiesto4 2022-04-28 22:59:24 +02:00
  • d76fd634a5 Fix minor issue with Visual Script set parameter node calling flow during debugger value evaluation mafiesto4 2022-04-28 22:45:56 +02:00
  • 7e609984b4 Add TypeReference attribute to actors/scripts searching utilities for easier type picking in Visual Script mafiesto4 2022-04-28 22:44:56 +02:00
  • 1a711ea14f Improve Global Surface Atlas debug view to display multiple view types mafiesto4 2022-04-28 14:17:30 +02:00
  • 70b9db7598 Add support for rasterizing terrain into Global SDF as heightfield mafiesto4 2022-04-28 14:17:10 +02:00
  • 3ec856778c Optimize Global SDF chunk data mafiesto4 2022-04-28 10:42:58 +02:00
  • 158c29e598 Add **Dictionaries to Visual Scripting** mafiesto4 2022-04-27 22:47:54 +02:00
  • a7e512bd50 Add GlobalSurfaceAtlas draw pass mafiesto4 2022-04-27 16:41:40 +02:00
  • 37a49c0d2e Reduce artifacts on Global Surface Atlas sampling due to SDF precision loss on far cascades mafiesto4 2022-04-27 14:25:48 +02:00
  • 27a1dc8966 Improve property names displaying in UI and add Unit Test for it mafiesto4 2022-04-27 14:12:27 +02:00
  • 49aa4abc20 Optimize Global Surface Atlas sampling with 3d-grid culling into chunks mafiesto4 2022-04-27 12:47:11 +02:00
  • 703152cb2f Fix Vector2 equality comparison GoaLitiuM 2022-04-24 21:17:03 +03:00
  • 4524edb899 Fix static model registering for rendering after streaming in even if disabled mafiesto4 2022-04-22 18:33:22 +02:00
  • 42bb4483b3 Minro tweaks to comments mafiesto4 2022-04-22 15:15:33 +02:00
  • 77dcc9b7a3 Refactor Global Surface Atlas objects buffer into separate tiles buffer to reduce memory usage and increase cache hit ratio mafiesto4 2022-04-22 14:24:06 +02:00
  • 9d205cbb7d Fix mafiesto4 2022-04-21 13:08:28 +02:00
  • cad9bad950 Merge remote-tracking branch 'origin/master' into gi mafiesto4 2022-04-21 12:57:08 +02:00
  • ca935f4f08 Improve Global SDF static chunks cache to track SDF textures streaming mafiesto4 2022-04-21 12:40:23 +02:00
  • b3d18f3b0e Improve StaticModel to register for Scene Rendering once the model has any LOD streamed-in mafiesto4 2022-04-21 12:39:27 +02:00
  • 5345d1f685 Add events for streamable resources residency changes tracking mafiesto4 2022-04-21 12:37:39 +02:00
  • 0a458d94c4 Add support for Volume textures to have residency changed as regular textures mafiesto4 2022-04-21 12:36:16 +02:00
  • 60d2670e2e Fixes mafiesto4 2022-04-21 12:29:09 +02:00
  • e44c09aa6e Optimize SDF model buffer flushing to be used only if needed mafiesto4 2022-04-21 12:10:22 +02:00
  • 0b6d3a313e Fix new dynamic buffers to be actually dynamic mafiesto4 2022-04-21 12:08:23 +02:00
  • 8ed2bb4179 Fix HashSet::Remove return value if empty mafiesto4 2022-04-21 11:37:50 +02:00
  • 1523fa98ec Add static chunks caching to Global SDF mafiesto4 2022-04-19 17:17:27 +02:00
  • fe430e81ad Add ISceneRenderingListener for using scene information in renderer cache mafiesto4 2022-04-19 17:16:33 +02:00
  • b9652949b0 Minor improvements mafiesto4 2022-04-19 17:15:54 +02:00
  • c53a463bb1 Refactor HashSet to support custom allocator mafiesto4 2022-04-19 17:14:29 +02:00
  • a6c14bd986 Fix Dictionary::Remove return value if empty mafiesto4 2022-04-16 22:49:03 +02:00
  • 3c841b1be1 Add support for font size and color in Header attribute mafiesto4 2022-04-15 19:16:50 +02:00
  • ddb9b327d4 Add Color.FromRGBA mafiesto4 2022-04-15 19:16:30 +02:00
  • 75b61f2bef Fix typos mafiesto4 2022-04-15 19:16:14 +02:00
  • 8a01a31e8d Add keyboard key navigation to Content View based on items name first character mafiesto4 2022-04-15 17:12:50 +02:00
  • 493787d4d6 Add Custom Global Code node to materials for injecting custom code, includes or constants mafiesto4 2022-04-15 17:04:28 +02:00
  • 997d2a4db9 Fix Model SDF uploading with async task that locks asset file data to prevent release mafiesto4 2022-04-15 10:12:54 +02:00
  • 2b9aa0cf71 Fix typos mafiesto4 2022-04-15 09:59:37 +02:00
  • 991abb1cf8 Add loopCount to PlaySlotAnimation for looping slot animation mafiesto4 2022-04-14 23:18:37 +02:00
  • 03524caebf Fix function name mafiesto4 2022-04-14 23:14:49 +02:00
  • 4ac9406b90 Revert 017492dbfa mafiesto4 2022-04-14 23:10:01 +02:00
  • 47cc49a962 Add Delegate::BindUnique mafiesto4 2022-04-14 22:17:40 +02:00
  • d52e70af6c Implement shadows rendering to direct light atlas (with Glboal SDF tracing) mafiesto4 2022-04-14 16:26:45 +02:00
  • e554b7f531 Move Actor.DestroyChildren to C++ mafiesto4 2022-04-13 21:34:13 +02:00
  • 3d76b2c10f Add Array Add Unique node to Visual Scripting mafiesto4 2022-04-13 21:25:11 +02:00
  • a27d69f852 Improve Json Asset development workflow mafiesto4 2022-04-13 21:19:10 +02:00
  • 9fb4624b03 Add JsonAsset.Instance for C# asset object mafiesto4 2022-04-13 21:18:35 +02:00
  • 017492dbfa Optimize C# types searching with typename mafiesto4 2022-04-13 19:48:39 +02:00
  • 0668a23167 Add direct lighting rendering into Global Surface Atlas mafiesto4 2022-04-13 16:26:19 +02:00
  • 738e7d2516 Update engine materials mafiesto4 2022-04-12 22:17:01 +02:00
  • 96ed170871 Use TraceSceenSpaceReflection in SSR shader for opaque mafiesto4 2022-04-12 22:16:45 +02:00
  • 58491e6d23 Add **Screen Space Reflections for transparent materials** mafiesto4 2022-04-12 22:16:06 +02:00
  • e32ad93020 Add support for sampling Scene Color in transparent materials (forward pass) mafiesto4 2022-04-12 21:48:52 +02:00
  • 0a27d277a0 Adjustments mafiesto4 2022-04-12 14:27:06 +02:00
  • 74b95a6ebb Add Global Surface Atlas automatic defragmentation on insertion failure mafiesto4 2022-04-12 11:10:38 +02:00
  • db08204ead Add sdf to engine primitives mafiesto4 2022-04-12 11:09:53 +02:00
  • c99793d2a4 Fix typo mafiesto4 2022-04-11 18:32:28 +02:00
  • e8774ebd29 Fixes and improvements for global sdf and global surface atlas mafiesto4 2022-04-11 16:15:28 +02:00