4749 Commits

Author SHA1 Message Date
mafiesto4 c8912ad100 Add help support to Debug Commands via XML docs parsing 2026-05-13 10:47:21 +02:00
mafiesto4 c10cfc8e45 Fix output log history popup management to smoother usage 2026-05-13 10:42:56 +02:00
mafiesto4 2c8da4ea04 Merge branch 'xmldoc_optimizations' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-xmldoc_optimizations 2026-05-12 22:32:28 +02:00
mafiesto4 e71f43ea79 Fix additional FOV to be included in Direction Gizmo
#4016
2026-05-12 18:19:10 +02:00
mafiesto4 d33ebc3105 Merge branch 'ViewportZoomInOutFOV' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ViewportZoomInOutFOV 2026-05-12 18:15:00 +02:00
mafiesto4 283a3e6bf9 Merge branch 'SphereMaskNames' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-SphereMaskNames 2026-05-12 18:13:50 +02:00
mafiesto4 2a95e8e970 Fix scene search regression from 864f3a3d42
#4089
2026-05-12 17:44:27 +02:00
Saas 8281e743cd rename Sphere Mask node A and B inputs 2026-05-12 14:05:04 +02:00
mafiesto4 864f3a3d42 Fix scene search performance regression 2026-05-04 23:06:02 +02:00
mafiesto4 a39b3f486b Improve foliage count display in editor tab 2026-04-27 16:10:08 +02:00
mafiesto4 e6c0836b09 Revert "Fix Blend Mode on Terrain materials to be unenviable due to not implemented"
This reverts commit 641f70d4ac.

Transparent material on terrain is used by terrain brushes and terrain highlight tools in editor.
2026-04-25 10:31:21 +02:00
mafiesto4 83538e4385 Fix moving reroute node in Visject to not break it's connection 2026-04-23 08:33:16 +02:00
mafiesto4 11aeaba92a Fix missing include files in packaged build 2026-04-22 14:48:54 +02:00
mafiesto4 9264a6e011 Fix tooltip for content items in Tree View mode 2026-04-22 11:41:35 +02:00
mafiesto4 7d7dba41f2 Merge branch 'bugfix/tree-view-folder-deletion' of https://github.com/envision3d/FlaxEngine into envision3d-bugfix/tree-view-folder-deletion 2026-04-22 10:28:16 +02:00
mafiesto4 c130928e7a Fix skinned model retarget source asset filter to work after AssetPicker refactor with new validator 2026-04-22 10:19:28 +02:00
envision3d 6a5742352c Include selected folders in items for deletion 2026-04-20 12:01:48 -05:00
mafiesto4 c23ac8782b Add missing ManagedEditor.h header to editor package 2026-04-20 17:48:27 +02:00
mafiesto4 0592816ef1 Fix compiler error with Large Worlds enabled 2026-04-20 15:31:02 +02:00
mafiesto4 3cea8621a7 Fix Time::Synchronize to not reset time on unpause 2026-04-20 14:06:51 +02:00
mafiesto4 21cac2ad6e Various improvements to model previews in editor 2026-04-20 13:17:04 +02:00
mafiesto4 633f2fa901 Fix prefab preview to wait for the assets streaming 2026-04-20 12:49:43 +02:00
mafiesto4 e90dde491d Fix prefab preview to better match model bounds inside it 2026-04-20 12:48:52 +02:00
mafiesto4 635ef0ad66 Fix drawing editor thumbnails when texture used by asset is using dynamic streaming 2026-04-19 22:37:58 +02:00
mafiesto4 54e5e6895d Fix material instance parameters order in editor to match from base material 2026-04-19 10:22:35 +02:00
mafiesto4 3c6b448ba9 Merge branch 'add-tree-view-shortcuts' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-tree-view-shortcuts 2026-04-18 23:44:58 +02:00
mafiesto4 0ef35ce257 Fix dock window title to properly update on decoration UI 2026-04-18 23:44:43 +02:00
mafiesto4 641f70d4ac Fix Blend Mode on Terrain materials to be unenviable due to not implemented
#4056
2026-04-18 23:44:21 +02:00
mafiesto4 b6dfd1351d Use bundled python from Emscripten SDK on Windows too 2026-04-18 22:31:57 +02:00
mafiesto4 e65cd3799f Fix cooking game for Web on macOS when using old XCode 16.4 to use a newer python from Emscripten SDK 2026-04-18 20:44:03 +02:00
Tryibion 6c8c1aed45 Fix context menu. 2026-04-17 16:31:49 -05:00
Tryibion fe90f4954e Use list overloads 2026-04-17 16:17:55 -05:00
Tryibion 22964255e4 Add tree view only shortcuts. 2026-04-17 16:13:36 -05:00
mafiesto4 cf65c442de Add AutoAttachDebugPreviewActor for Behavior Tree editor 2026-04-17 18:51:50 +02:00
mafiesto4 c1de97b77b Add drawing particle debug in system editor window 2026-04-17 12:00:18 +02:00
mafiesto4 915f655e2c Fix missing shader file in packaged build and startup on broken gizmo material 2026-04-17 09:51:28 +02:00
mafiesto4 0754ea85a9 Fix material slot comboboxes update when editing model material slots 2026-04-17 08:55:41 +02:00
mafiesto4 4e72be1604 Add selected code editor name to UI button for scripts project opening 2026-04-16 15:44:28 +02:00
mafiesto4 f87515305b Add Instance Transform node to Anim Graph 2026-04-16 15:24:50 +02:00
mafiesto4 9280cb0036 Add ManagedEditor to C++ scripting (same as C#) 2026-04-15 14:21:09 +02:00
mafiesto4 a14599bb15 Add Per Instance Random node to Anim Graph 2026-04-14 16:02:31 +02:00
mafiesto4 9bb7733b33 Add **Spring Bone Physics** node to Anim Graph 2026-04-14 16:02:17 +02:00
mafiesto4 ffa54b2135 Merge remote-tracking branch 'origin/1.12' into 1.12 2026-04-09 17:14:04 +02:00
mafiesto4 956b0d85b1 Fix collection editor of scene object references to use compact inline layout 2026-04-09 17:13:36 +02:00
mafiesto4 1d3d20e6c5 Add option to disable shadows on transparent material 2026-04-09 14:47:39 +02:00
mafiesto4 60881a74c9 Dont use icon on non-SDL macOS window (not implemented) 2026-04-09 10:44:17 +02:00
mafiesto4 c59e13b614 Merge branch 'sdl_mac_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_mac_fixes 2026-04-09 10:16:50 +02:00
mafiesto4 b3ceda5a6e Revert 10c8454e8f to use more common paste logic in scene tree
(duplicate can paste at the same tree level, paste puts new object into the selection by default)
2026-04-08 22:19:21 +02:00
mafiesto4 5b922e069e Fix importing and using files without extension in Editor content 2026-04-08 20:36:02 +02:00
mafiesto4 96301f20c6 Fix editor viewport focus to be locked from game when using dock window 2026-04-08 17:13:00 +02:00