Commit Graph

4924 Commits

Author SHA1 Message Date
Ari Vuollet 923fc58cd1 Trigger UI double-click actions with left mouse button only 2026-08-18 01:08:41 +03:00
Ari Vuollet 0125e4603d Fix engine CommandLine argument value usage 2026-08-17 14:06:11 +03:00
mafiesto4 708bdc7bcb Add MaterialTextureMipBias to control texture mip bias in materials for better frame upscaling 2026-08-16 14:30:53 +02:00
mafiesto4 926d9a0a0d Refactor rendering code by moving RenderContext to a separate harder file 2026-08-16 12:45:54 +02:00
mafiesto4 1f9f2b6a39 Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
2026-08-13 11:46:40 +02:00
mafiesto4 ad7239a88e Merge branch 'fix/tree-dropdown-animations' of https://github.com/xrEugene/FlaxEngine into xrEugene-fix/tree-dropdown-animations 2026-08-13 11:43:50 +02:00
mafiesto4 05ebbe7448 Add new temporal upsampling option (TAAU) when using location DuringAntiAliasing
Refactor `RenderingUpscaleLocation` enum item names.
2026-08-13 11:26:27 +02:00
mafiesto4 782e7415a7 Add auto-select of newly copied/moved content items 2026-08-13 06:01:55 +02:00
mafiesto4 2bbd79d4ec Merge branch 'terrain_patch_add_scale_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-terrain_patch_add_scale_fix 2026-08-13 05:48:10 +02:00
Ari Vuollet c61392c722 Fix terrain patch add mode not picking patches in scaled terrain 2026-08-11 12:46:10 +03:00
mafiesto4 b7cfb110c3 Disable Eye Adaptation in material previews by default 2026-08-10 06:05:33 +02:00
mafiesto4 716f665e39 Improve model bounds debug draw for better depth-readability of occluded pixels 2026-08-10 06:04:27 +02:00
mafiesto4 5b648b1824 Fixes 2026-08-08 06:50:32 +02:00
mafiesto4 7a67864136 Add material drag drop to animated models (with highlight) 2026-08-08 06:43:13 +02:00
mafiesto4 59227bbc8b Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Source/Engine/Graphics/Materials/DeformableMaterialShader.h
#	Source/Engine/Platform/Windows/WindowsWindow.cpp
#	Source/Engine/Platform/Windows/WindowsWindow.h
2026-08-08 06:40:11 +02:00
mafiesto4 b8d403f32d Minor changes after backporting changes 2026-08-08 06:31:00 +02:00
David Svez 53df912261 Add layers settings shortcut to actor layer dropdown 2026-08-08 06:19:34 +02:00
David Svez 042c3b7220 Skip indexed properties in generic editor 2026-08-08 06:18:46 +02:00
mafiesto4 4b5e32df74 Merge branch 'add-editor-return-after-play' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-add-editor-return-after-play 2026-08-08 05:36:36 +02:00
mafiesto4 688f76580f Merge branch 'sdl_asset_popup_focus_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_asset_popup_focus_fix 2026-08-08 05:34:15 +02:00
Ari Vuollet 8d0fb85dd5 Fix content browser stealing focus from popup asset windows 2026-08-08 00:10:26 +03:00
Jake Young 6489b7d7b7 Add a new option when entering play mode to always restore to the editor window after exiting play mode. Also made it the default option on new projects. 2026-08-07 16:21:12 -04:00
mafiesto4 19caa5e533 Fix material drag over highlights to not flicker 2026-08-07 07:08:17 +02:00
xrEugene 67aaa3af5f fix/tree-dropdown-animations 2026-08-06 20:31:20 +03:00
xrEugene bb223ff093 fix/interface-scale 2026-08-06 17:27:28 +03:00
mafiesto4 49cb39e1f1 Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Source/Engine/GraphicsDevice/Vulkan/GPUSwapChainVulkan.cpp
2026-08-05 08:12:00 +02:00
mafiesto4 0fc7bb723c Remove not needed newline 2026-08-04 20:06:22 +02:00
mafiesto4 dc60dc43e5 Merge branch 'dev/CLionIDESupport' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/CLionIDESupport 2026-08-04 19:21:47 +02:00
mafiesto4 ef7aefd7b8 Refactor window tooltip to use string builder
#4135
2026-08-04 19:19:34 +02:00
mafiesto4 ba0756a30c Merge branch 'NoPathInWindowTitle' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NoPathInWindowTitle 2026-08-04 19:10:04 +02:00
mafiesto4 2d2a4bb671 Merge branch 'dev/MacOS-AndroidSupport' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/MacOS-AndroidSupport 2026-08-04 18:34:36 +02:00
mafiesto4 f7526d6762 Fix error when reimporting model into different type when using LOD info 2026-08-04 13:30:56 +02:00
mafiesto4 477b465163 Merge branch 'fix-treeview-folder-shortcuts' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-treeview-folder-shortcuts 2026-08-04 13:24:51 +02:00
Daniel Macura d1b475e690 Fix terrain resolution in editor. 2026-08-03 19:49:39 +02:00
mafiesto4 d845eb54ce Refactor GeometryDrawStateData storage into RenderBufers for correct split-screen rendering
Refactor `ISceneRenderingListener` events to contain more data
2026-08-03 07:08:27 +02:00
mafiesto4 eb69dafb7c Add Loaded event to Asset in scripting
Refactor `Asset` events naming to match engine scheme
2026-07-28 22:32:36 +02:00
mafiesto4 e043b18299 Minor fixes and improvements 2026-07-28 22:28:47 +02:00
mafiesto4 ee266b2710 Merge remote-tracking branch 'origin/master' into 1.13 2026-07-28 22:27:52 +02:00
Tryibion f2af741ede Fix missing treeview folder shortcuts. 2026-07-27 21:36:22 -05:00
mafiesto4 4d589314c8 Fix object creation feature to use a proper type in Editor
7e48786ffc
2026-07-24 18:40:43 +02:00
mafiesto4 4ba22b4fa8 Merge remote-tracking branch 'origin/master' into 1.13 2026-07-24 18:36:04 +02:00
mafiesto4 3aed901834 Simplify code around assets editing and selecting in Editor 2026-07-22 11:53:22 +02:00
mafiesto4 55a756532b Add cross button to unset abstract class or interface object value 2026-07-22 11:30:49 +02:00
mafiesto4 d92f2a0437 Add IsScriptingObject utility to ScriptType 2026-07-22 11:29:07 +02:00
mafiesto4 7e48786ffc Add type picker when creating abstract class or interface 2026-07-22 11:18:32 +02:00
mafiesto4 2723f91905 Fix errors on Editor shutdown 2026-07-22 09:26:54 +02:00
mafiesto4 d7cfd144ef Fix errors on Editor shutdown 2026-07-21 23:39:01 +02:00
mafiesto4 d0ab5c961e Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Flax.flaxproj
2026-07-21 17:18:33 +02:00
mafiesto4 da81d7251c Fix Mono AOT Dynamic to place AOT images side by side original assembly
This eliminates unnecessary duplicate of game and engine managed binaries inside `Dotnet` folder
2026-07-19 23:07:44 +02:00
mafiesto4 bc4a1c76ee Add GDK manifest localization to fix packaging issue 2026-07-17 18:47:59 +02:00