Commit Graph

  • 2f92ca283d Revert partially 5ac9a41bfe due to issues in some scenes mafiesto4 2026-06-18 12:50:36 +02:00
  • 65eb1d9889 Optimize DDGI irradiance gamma conversion mafiesto4 2026-06-18 12:50:22 +02:00
  • 5ac9a41bfe Optimize DDGI software raytracing with point sampler mafiesto4 2026-06-18 09:35:50 +02:00
  • b0629bcc67 Add ProfilerGPU dump summary at the bottom to read it easily mafiesto4 2026-06-18 09:35:19 +02:00
  • b3ba253296 Fix GPU workflow spread disable in DDGI mafiesto4 2026-06-18 09:34:57 +02:00
  • 01ce543f21 Optimize DDGI probes debug with a batched instanced draw mafiesto4 2026-06-17 16:40:18 +02:00
  • bd93c29c5b Fix Global Surface Atlas sampling sub-texel error mafiesto4 2026-06-17 13:21:51 +02:00
  • e40ce90370 Update DirectXShaderCompiler to 1.9.2602 mafiesto4 2026-06-17 12:09:01 +02:00
  • b67fa676b2 Update DirectX12Agility to 1.619.3 mafiesto4 2026-06-17 11:46:07 +02:00
  • 3ccc167707 Fix error on drag&drop in Editor mafiesto4 2026-06-17 10:30:07 +02:00
  • 77476095ba Fix regressions from 3d669dbba0 mafiesto4 2026-06-17 10:29:55 +02:00
  • ee311925b1 Add .editorconfig for engine shaders inside Content mafiesto4 2026-06-17 09:53:58 +02:00
  • 93e17b5891 Merge branch 'master' into ImprovementSlider Phantom 2026-06-16 13:54:05 +02:00
  • 396f412f87 Fix spline editing in large worlds mafiesto4 2026-06-16 12:22:04 +02:00
  • 610e6ddf5f Merge branch 'xxSeys1-ResizeInAllDirectionTwo' mafiesto4 2026-06-16 12:06:33 +02:00
  • 7fc1d525a5 Postmerge #4010 mafiesto4 2026-06-16 12:06:26 +02:00
  • 490d316a8d Merge branch 'ResizeInAllDirectionTwo' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ResizeInAllDirectionTwo mafiesto4 2026-06-16 12:01:47 +02:00
  • b7bd19cf5f Merge branch 'ifromstone-dev/PrefabScriptTrackIds' mafiesto4 2026-06-16 11:59:34 +02:00
  • 6f110ec6d1 Merge branch 'dev/PrefabScriptTrackIds' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/PrefabScriptTrackIds mafiesto4 2026-06-16 11:59:31 +02:00
  • 4fdf7b88b5 Merge branch 'Alewinn-TerizKoming-master' mafiesto4 2026-06-16 11:58:29 +02:00
  • 6c61ae4ed8 Merge branch 'master' of https://github.com/Alewinn-TerizKoming/FlaxEngine into Alewinn-TerizKoming-master mafiesto4 2026-06-16 11:58:25 +02:00
  • 0251f906ee Merge branch 'ifromstone-dev/GridJitterFix' mafiesto4 2026-06-16 11:57:50 +02:00
  • 39994764d1 Don't return matrix by value due to perf #4136 mafiesto4 2026-06-16 11:57:44 +02:00
  • b49b410d6b Merge branch 'dev/GridJitterFix' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/GridJitterFix mafiesto4 2026-06-16 11:54:54 +02:00
  • 956a59e6bb Add PostProcessEffect.CollectDrawCalls to properly draw custom meshes mafiesto4 2026-06-16 11:20:43 +02:00
  • 888dfbe014 Add api to draw Skinned Model from code with Animated Model pose mafiesto4 2026-06-16 11:19:34 +02:00
  • 1a47871212 Moving NodesCache desync after hotreload fix at the right place Alewinn 2026-06-16 10:29:33 +02:00
  • ef35f01c17 Update engine materials mafiesto4 2026-06-16 10:22:06 +02:00
  • 1da2c95647 Fixes for bc36168318 mafiesto4 2026-06-16 09:32:29 +02:00
  • 981d982824 Fix crash when GPUBuffer creation fails on D3D11 mafiesto4 2026-06-15 18:00:25 +02:00
  • 3d669dbba0 Optimize animated model startup to avoid double init of the bones buffer and pose mafiesto4 2026-06-15 18:00:01 +02:00
  • bc36168318 Optimize Animated Model rendering with hardware instancing mafiesto4 2026-06-15 17:59:41 +02:00
  • 8e8212db5b Fix : Visject list types don't update after second hotreload Alewinn 2026-06-14 23:34:28 +02:00
  • 4d1c627900 Optimize basic Mathf function to use more inlining mafiesto4 2026-06-11 12:13:42 +02:00
  • d0844806d5 Optimize Mathf to use float versions of intrinsic mafiesto4 2026-06-11 12:12:10 +02:00
  • eca822a2ff Add new defaults to Graphics settings to target High by default mafiesto4 2026-06-11 12:11:06 +02:00
  • 33332bb372 Add engine extensions for PerfSDK integration mafiesto4 2026-06-11 12:10:28 +02:00
  • 85d3673f15 Fix using Tools menu without Game Settings asset mafiesto4 2026-06-10 19:22:42 +02:00
  • 080de40eac Add debug preview to selected resource in GPU Memory tab mafiesto4 2026-06-10 15:13:59 +02:00
  • e80db064ad Merge branch 'master' into ImprovementSlider Phantom 2026-06-09 23:21:20 +02:00
  • 0db92b473b Fix prefab Script track remapping in scene animations Andrei Gagua 2026-06-09 23:06:58 +03:00
  • eaf06e9523 Add CLion CMake facade project generation Andrei Gagua 2026-06-09 15:16:35 +03:00
  • 057e5684e9 Add Texture and Cube Texture support to Gameplay Globals mafiesto4 2026-06-09 13:49:00 +02:00
  • c18178e045 Add improvements to Gameplay Globals editing mafiesto4 2026-06-09 10:42:10 +02:00
  • 43776d297b Fix iterator include in fmt lib customization mafiesto4 2026-06-09 08:24:52 +02:00
  • dd3437d94c Fix deprecated warnings on the latest MSVC toolchain mafiesto4 2026-06-09 08:24:33 +02:00
  • 2d793f685f Add Volume to audio clip import options mafiesto4 2026-06-08 22:39:14 +02:00
  • 050de578a9 Add MacWindow logo loading and use correct one for Editor mafiesto4 2026-06-08 22:04:09 +02:00
  • 0e46c238aa Merge branch 'ifromstone-dev/MacOSUIImprovement' mafiesto4 2026-06-08 21:10:25 +02:00
  • cc79a39f71 Fix Variant warning regression mafiesto4 2026-06-08 21:09:45 +02:00
  • c2da5a363d Fix missing default interface style on macOS #4116 mafiesto4 2026-06-08 21:09:31 +02:00
  • 2242fd483b Merge branch 'dev/MacOSUIImprovement' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/MacOSUIImprovement mafiesto4 2026-06-08 20:57:02 +02:00
  • 11f48e42c5 Merge branch 'xxSeys1-InRadiansPls' mafiesto4 2026-06-08 20:55:23 +02:00
  • a6fa3196f7 Merge branch 'InRadiansPls' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-InRadiansPls mafiesto4 2026-06-08 20:55:15 +02:00
  • ce666053a7 Merge branch 'jb-perrier-Add_AGENTS_file' mafiesto4 2026-06-08 20:54:18 +02:00
  • 35272d1c34 Merge branch 'Add_AGENTS_file' of https://github.com/jb-perrier/FlaxEngine into jb-perrier-Add_AGENTS_file mafiesto4 2026-06-08 20:54:11 +02:00
  • 7a0ba92808 Remove deprecated UWP platform from Game Cooker window mafiesto4 2026-06-08 18:08:21 +02:00
  • 947fd76b38 Fix build with GDK on the latest toolset versions mafiesto4 2026-06-08 18:05:02 +02:00
  • 8e88db42ab Update nethost for consoles mafiesto4 2026-06-08 18:04:44 +02:00
  • 3f138fc195 Merge branch 'master' into ImprovementSlider Phantom 2026-06-08 01:46:11 +02:00
  • be5e13301e Fix displaying 'No Camera' overlay in editor viewport for game when using custom rendering mafiesto4 2026-06-07 23:16:23 +02:00
  • f41e32683a Fix building deps for Windows ARM64 mafiesto4 2026-06-07 22:50:03 +02:00
  • 0c354b85f3 Fix Vulkan swapchain wait for acquired backbuffer Andrei Gagua 2026-06-06 22:08:43 +03:00
  • d103ccdbc3 show large world only if needed Saas 2026-06-06 18:58:07 +02:00
  • b84ccc2cbc **Update to .NET 10** mafiesto4 2026-06-04 11:37:53 +02:00
  • 78254afd98 more doc comment improvements for BoundingFrustrum cs Saas 2026-06-03 22:00:23 +02:00
  • fc9e24e6fe include hint that fov needs to be in radians in doc comments Saas 2026-06-03 21:43:02 +02:00
  • 7326cf65d8 Fix: Editor - use non-jittered projection for post-TAA overlay grid Andrei Gagua 2026-06-03 18:49:42 +03:00
  • 775e978fed Merge remote-tracking branch 'origin/master' into 1.13 mafiesto4 2026-06-03 17:15:38 +02:00
  • 0b160c2e61 remove : Saas 2026-06-03 16:54:03 +02:00
  • 04fc938119 add project path and large world to window icon tooltip Saas 2026-06-03 16:48:07 +02:00
  • fcae4846f1 remove project path from window title Saas 2026-06-03 16:47:49 +02:00
  • e450658834 Remove deprecated mono runtime backend mafiesto4 2026-06-03 16:35:06 +02:00
  • a7025b68db Merge branch 'master' into ImprovementSlider Phantom 2026-06-03 15:41:58 +02:00
  • 1a8827ba76 Fix Web build when python is installed in folder with whitespaces in path mafiesto4 2026-06-03 14:21:38 +02:00
  • eed227aa79 Add distance-scale to vertex paint vertices mafiesto4 2026-06-03 14:15:40 +02:00
  • 27ee42b0a1 Bump up build number mafiesto4 2026-06-03 13:01:26 +02:00
  • fd8ae9bc2b Rename SceneRenderTask::RenderingPercentage to RenderScale mafiesto4 2026-06-03 13:01:11 +02:00
  • e0f234c667 Add enum serialization as string via EnumString attribute mafiesto4 2026-06-03 13:00:43 +02:00
  • bdeb89538c Optimize auto generated Variant Types in bindings to reduce dynamic memory allocs in game builds mafiesto4 2026-06-03 11:05:17 +02:00
  • 0f86537099 Add simpler Variant::Enum that auto-setups variant type from enum scripting info mafiesto4 2026-06-03 11:01:14 +02:00
  • f6f7bbb3d0 Fix Variant static typenames caching bug in Editor mafiesto4 2026-06-03 10:58:17 +02:00
  • 422300adbd Add VariantType::GetScriptingType for easier type information access mafiesto4 2026-06-03 10:57:51 +02:00
  • 89a1f00c57 Fix Guid diff serialization and loading invalid values mafiesto4 2026-04-28 00:24:57 +02:00
  • f4be035f04 Add Physics::DeleteScene mafiesto4 2026-06-03 05:03:32 +02:00
  • c2ec3fe2cb Simplify async render flushing code mafiesto4 2026-06-03 05:03:22 +02:00
  • 9fe50a3811 Merge branch 'master' into ImprovementSlider Phantom 2026-06-02 19:30:35 +02:00
  • fca6ed43cc Fix compilation regression mafiesto4 2026-06-02 19:17:40 +02:00
  • 1344c65e3c Merge branch 'master' into ImprovementSlider Phantom 2026-06-02 18:50:05 +02:00
  • 84ccb9df0c Add more LOD Generation options to model import settings (eg. borders lock, preserve UVs) Murry Lancashire 2026-06-02 16:42:30 +02:00
  • 777602fee6 Fix asset storage handling when file is locked mafiesto4 2026-06-02 15:54:36 +02:00
  • 24654e5b02 Add CHECK_NO_RETURN for checks in code that should continue function execution mafiesto4 2026-06-02 15:54:00 +02:00
  • 44117084c8 Fix asset cache eviction for locked files to retain cached info Murry Lancashire 2026-06-02 15:53:35 +02:00
  • 2531a4b918 Fix asset 'Reload' option to be available when asset failed to load for manual load mafiesto4 2026-06-02 15:51:46 +02:00
  • 9ce6026192 Optimize model actors entries serialization mafiesto4 2026-06-02 14:07:28 +02:00
  • a12c5e2203 Add more profiler events to assets code mafiesto4 2026-06-02 13:24:10 +02:00
  • ff526ecafb Fix nested prefab stack overflow when adding new object to nested prefabs hierarchy mafiesto4 2026-06-02 13:23:21 +02:00
  • 1badeda31c Fix error when drawing animated model thumbnail mafiesto4 2026-06-01 19:20:00 +02:00
  • 018c7cf33d Update editor icons atlas with new folder color and add original .psd file mafiesto4 2026-06-01 19:19:50 +02:00
  • a544cbcfde Add mesh index buffer optimization based on meshoptimizer library mafiesto4 2026-06-01 18:41:45 +02:00