Commit Graph

  • 2fc95bdf57 Merge remote-tracking branch 'origin/master' into 1.12 mafiesto4 2026-04-01 17:14:21 +02:00
  • 9a7abd751f Fix crash on invalid unpack node usage in shader graph mafiesto4 2026-04-01 16:55:28 +02:00
  • cabae8142d Merge branch 'Zode-visject-larger-inputs' mafiesto4 2026-04-01 16:26:53 +02:00
  • 2d0da37907 Remove ComparisonNode from #3540 that is impl in #3866 mafiesto4 2026-04-01 16:26:47 +02:00
  • 42ec33bd9a Fix auto-sizing nodes with hidden default value fields (eg, comparison node) mafiesto4 2026-04-01 16:25:33 +02:00
  • 806027408a Merge branch 'visject-larger-inputs' of https://github.com/Zode/FlaxEngine into Zode-visject-larger-inputs mafiesto4 2026-04-01 16:02:10 +02:00
  • dc6d53de7c Try to fix compile error mafiesto4 2026-04-01 16:01:01 +02:00
  • 70f2eee172 Merge branch 'xxSeys1-VISjectIsNowMoreVISuallyAppealingAndLegible' mafiesto4 2026-04-01 15:58:41 +02:00
  • 7737dbc77f Various minor fixes mafiesto4 2026-04-01 15:58:31 +02:00
  • 9d9d582598 Add undo to preserve connections when changing parameter in param node mafiesto4 2026-04-01 09:50:02 +02:00
  • f1796dc8c8 Fix and improve layout of various Visject nodes and elements mafiesto4 2026-04-01 09:49:29 +02:00
  • ebb4ff1dc2 Move UseFixedSize property from node archetype to flags and optimize unnecessary layouts during node loading mafiesto4 2026-03-31 22:47:10 +02:00
  • ea5e7f1416 Add hover highlight to Visject surface boxes mafiesto4 2026-03-31 21:46:21 +02:00
  • 917e62621d Restore textures background back to Visject surface mafiesto4 2026-03-31 21:45:29 +02:00
  • a88e3265cd Merge branch 'VISjectIsNowMoreVISuallyAppealingAndLegible' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-VISjectIsNowMoreVISuallyAppealingAndLegible mafiesto4 2026-03-31 15:16:55 +02:00
  • b2d1d0f1d9 Fix sending replication message to newly connected clients for objects that were not spawned mafiesto4 2026-03-31 13:13:33 +02:00
  • c6204fc274 Fix binary asset dependencies tracking when dependent asset gets loaded later on mafiesto4 2026-03-31 12:03:18 +02:00
  • 8b383d4dbe Fix regression on Large Worlds build and bunch of warnings mafiesto4 2026-03-30 23:50:03 +02:00
  • 7b695bf6bf Fix compilation regression mafiesto4 2026-03-30 22:44:38 +02:00
  • 327547a895 Rename FlaxStorage::AllowDataModifications to IsReadOnly mafiesto4 2026-03-30 22:40:37 +02:00
  • e2fbd83086 Optimize VariantType name allocs to use static type when possible mafiesto4 2026-03-30 21:56:01 +02:00
  • d96e1297f7 Optimize MMethod::GetParameterIsOut to cache all parameters in a single bit-flag mafiesto4 2026-03-30 19:56:32 +02:00
  • 2748216190 Fix using Dictionary as virtual method parameter in scripting bindings mafiesto4 2026-03-30 19:55:44 +02:00
  • b2457b6ee6 Fix Variant array element typename mafiesto4 2026-03-30 19:55:13 +02:00
  • bf20f5d2bf Fix scripting bindings in searching virtual methods to invoke when there is a name and parameter count collision mafiesto4 2026-03-30 19:54:47 +02:00
  • 767854a2af Fix shader error when using Position Offset in deformable material mafiesto4 2026-03-30 10:18:15 +02:00
  • 243173df3c Fix pasted ghost prefab objects when paste target is not defined mafiesto4 2026-03-30 10:14:50 +02:00
  • 408c6d96b1 Minor imporvements mafiesto4 2026-03-30 10:14:25 +02:00
  • 039407b6ee Fix broken prefab linkage when duplicating nested prefab instance root mafiesto4 2026-03-30 10:14:07 +02:00
  • 71ff0c6362 Fix root linkage for prefab instances copy pasted in Editor mafiesto4 2026-03-30 10:13:25 +02:00
  • b3aeab777f Fix invalid CanRenderer when canvas actor is gone mafiesto4 2026-03-30 00:13:49 +02:00
  • b8110e9db3 Add = to text box separators mafiesto4 2026-03-30 00:13:24 +02:00
  • f500fcd6fd Optimize actors copy/paste data to use a single JSON for all objects mafiesto4 2026-03-28 23:39:43 +01:00
  • bda0dee371 fix curve node Saas 2026-03-28 22:32:55 +01:00
  • ec756fe626 fix custom code node size Saas 2026-03-28 22:16:31 +01:00
  • b78ff57f6a fix custom code nodes Saas 2026-03-28 22:04:41 +01:00
  • 9fa9e75e08 fix decorator size when surface is loaded Saas 2026-03-28 21:28:09 +01:00
  • 095f7277e2 Minor fixes mafiesto4 2026-03-28 15:13:52 +01:00
  • f26dbf530c fix skeleton blend mask node to resize when asset reference is (dis-) connected Saas 2026-03-28 13:46:38 +01:00
  • 76378156f7 Fix crash when applying prefab changes mafiesto4 2026-03-28 00:31:46 +01:00
  • c12948c6cc Fix crash when applying prefab changes using default instance (invalid) mafiesto4 2026-03-28 00:04:03 +01:00
  • e99dc8dce4 Fix missing doc warning mafiesto4 2026-03-27 23:54:43 +01:00
  • 258ba233d5 Attempt to fix time precision issue in long game run mafiesto4 2026-03-27 23:52:11 +01:00
  • 2b538e4864 Fix direction gizmo size on different FOV and fix event mafiesto4 2026-03-27 23:19:27 +01:00
  • a0dc300a7b Merge branch 'Tryibion-add-content-tree-view' mafiesto4 2026-03-27 22:20:19 +01:00
  • 9f54bca831 Fix regression in HDR screen space reflections mafiesto4 2026-03-27 18:23:17 +01:00
  • bb2ee7260f Optimize code in draw calls batching for shadow mafiesto4 2026-03-27 17:59:25 +01:00
  • 1bef4d00ad Fix deprecated compilation errors on the latest macOS SDK mafiesto4 2026-03-27 17:26:05 +01:00
  • 81176c98a1 Rebuild tint for macOS with SPIRV reader mafiesto4 2026-03-27 17:25:36 +01:00
  • 6c4fc44163 Fix arrow rect issue. Tryibion 2026-03-27 10:59:06 -05:00
  • a41f2e9260 Merge branch 'master' into add-content-tree-view Tryibion 2026-03-27 10:48:08 -05:00
  • cc9e41fe44 Dont build tint by default mafiesto4 2026-03-27 11:29:16 +01:00
  • 4d77ced41d Go back with min .NET version mafiesto4 2026-03-27 11:24:39 +01:00
  • 54202eeb8a Merge remote-tracking branch 'origin/1.12' into 1.12 mafiesto4 2026-03-27 11:22:32 +01:00
  • 0e1c5cd6f8 Bump up build number mafiesto4 2026-03-27 11:16:25 +01:00
  • 8f50d9faec Fix terrain collision geometry order to match heights buffer mafiesto4 2026-03-27 11:06:11 +01:00
  • 5249864af4 Merge branch 'xxSeys1-DirectionGizmoPolish' mafiesto4 2026-03-27 10:40:01 +01:00
  • 3e5ceb1e1e Merge branch 'DirectionGizmoPolish' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DirectionGizmoPolish mafiesto4 2026-03-27 10:39:11 +01:00
  • ed46025a11 Merge branch 'xxSeys1-112InIssueTemplate' mafiesto4 2026-03-27 10:35:14 +01:00
  • 706b24e1c8 Merge branch '112InIssueTemplate' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-112InIssueTemplate mafiesto4 2026-03-27 10:35:09 +01:00
  • f5651de725 Add NDK 27 as minimum for Android to fix 16kb page alignment issue on libc++_shared.so mafiesto4 2026-03-27 10:16:32 +01:00
  • 51ff2969e1 Ignore signal SIG34 in Linux tests mafiesto4 2026-03-27 08:52:11 +01:00
  • 5773dc47f4 Restore no cursor clipping in Locked mode on non-SDL input to avoid issues mafiesto4 2026-03-26 23:52:24 +01:00
  • c30c56e8eb Restore windows lock during input events processing in non-SDL verison for now mafiesto4 2026-03-26 23:49:30 +01:00
  • eab7794e3b Merge remote-tracking branch 'origin/master' into 1.12 mafiesto4 2026-03-26 23:44:33 +01:00
  • b347cd2f54 Disable SDL on Mac and Windows for now mafiesto4 2026-03-26 23:32:51 +01:00
  • 78052fbaec Refactor engine configuration to support platform-specific namespaces in config files mafiesto4 2026-03-26 23:27:51 +01:00
  • 557dc9b649 Add transparency support to dragging windows without SDL mafiesto4 2026-03-26 22:08:41 +01:00
  • 9fbcce13b3 Add tint shader compiler dependency to manually build it for Mac with SPIR-V reader mafiesto4 2026-03-26 21:43:51 +01:00
  • 6d433d4ef7 Add normalization to Reflections debug view to be usable in HDR scenes mafiesto4 2026-03-26 19:16:16 +01:00
  • 7531b1fdbd Fix rendering crash when D24_8Stencil format is not supported (lol) mafiesto4 2026-03-26 19:12:58 +01:00
  • 58586ca4f0 Add small improvement to terrain normals mafiesto4 2026-03-26 17:17:13 +01:00
  • 09a0573932 Fix MeshAccessor.Stream count for items not aligned to buffer start mafiesto4 2026-03-26 17:14:14 +01:00
  • b6789ee523 Add various improvements to MeshAccessor such as ComputeNormals and ComputeTangents mafiesto4 2026-03-26 17:13:46 +01:00
  • f1b6c13ba9 Fix PixelFormatSampler.Write` in C# to actually work mafiesto4 2026-03-26 15:33:55 +01:00
  • ccc8d209da Fix MeshAccessor to validate buffer existence in C# API mafiesto4 2026-03-26 15:33:14 +01:00
  • e624e1ba69 Fix missing Custom Global Code code generation in Defines stage mafiesto4 2026-03-26 14:14:15 +01:00
  • d0cc88f82a Try to fix random hdiutil failure in Continuous Delivery on Github Action mafiesto4 2026-03-26 14:08:03 +01:00
  • a48ce78733 Fix crash when loading CollisionData before physics init mafiesto4 2026-03-26 12:28:31 +01:00
  • d1f6440a76 Fix stack overflow on mac when cooking game with too small stack size mafiesto4 2026-03-26 10:55:11 +01:00
  • 5ccc33719e Add basis universal and Web build support for macOS mafiesto4 2026-03-26 10:47:52 +01:00
  • 0f09cad1cf Update PhysX with new slim Build mafiesto4 2026-03-26 09:33:56 +01:00
  • f92ec30e1b Fix crash when using convex mesh collider with negative scale mafiesto4 2026-03-26 09:26:42 +01:00
  • a9fbbaa88e Fix spawned in Editor actor RigidBody to never be static mafiesto4 2026-03-26 09:21:54 +01:00
  • 3db3eb58a3 add Flax 1.12 to bug report template and tweak wording for some things Saas 2026-03-25 23:16:27 +01:00
  • e455c874c6 tweak Z axis color and add brightness option Saas 2026-03-25 22:57:17 +01:00
  • 32af903a2d Fix crash when exporting terrain that has missing patch data mafiesto4 2026-03-25 22:31:53 +01:00
  • c12553812c Update Terrain scripting API mafiesto4 2026-03-25 22:31:36 +01:00
  • c9df03d293 fix viewport orientation when clicking on axis Saas 2026-03-25 22:15:38 +01:00
  • c71e1d78e0 polish direction gizmo Saas 2026-03-25 22:12:16 +01:00
  • a84109df2c Add UnusedStorageLifetime for asset file TTL mafiesto4 2026-03-25 21:30:07 +01:00
  • 9d0e4e9768 Fix potential stack overflow inside CustomEditor.RebuildLayout mafiesto4 2026-03-25 18:51:12 +01:00
  • 3f2e6d82c9 Fix regression from 21e2c830e5 when reimport Animation mafiesto4 2026-03-25 18:44:56 +01:00
  • 56b208ad85 Merge branch 'Tryibion-direction-gizmo' mafiesto4 2026-03-25 18:11:40 +01:00
  • 842b25f80f Fix Direction Gizmo axes placement in ortho view mafiesto4 2026-03-25 18:11:31 +01:00
  • 27a1db617c Add hover color highlight to match transform gizmo in direction gizmo mafiesto4 2026-03-25 17:47:56 +01:00
  • 8356009526 Add button to hide direction gizmo mafiesto4 2026-03-25 17:41:29 +01:00
  • 0cbb2f0525 Add smooth viewport orientation movement to Direction Gizmo mafiesto4 2026-03-25 17:39:03 +01:00
  • 0ac5e85cd9 Code cleanup #3857 mafiesto4 2026-03-25 17:29:25 +01:00
  • 9b5dbe858c Merge branch 'direction-gizmo' of https://github.com/Tryibion/FlaxEngine into Tryibion-direction-gizmo mafiesto4 2026-03-25 17:24:57 +01:00