mafiesto4
ce07edd1ec
Fix packaging for macOS
2024-03-29 21:08:43 +01:00
mafiesto4
0b0115aa10
Fix missing scripting api
2024-03-29 18:46:00 +01:00
mafiesto4
3696501050
Fix invalid shader codegen when using ddx/ddy in material vertex shader
...
#2376
2024-03-29 18:07:10 +01:00
mafiesto4
08e88587e6
Add safe check for LinkedLabel to prevent errors
2024-03-29 17:27:00 +01:00
mafiesto4
1017472957
Merge branch 'Tryibion-focus-lock-scene'
2024-03-29 17:23:58 +01:00
mafiesto4
f8a845f813
Merge branch 'focus-lock-scene' of https://github.com/Tryibion/FlaxEngine into Tryibion-focus-lock-scene
2024-03-29 17:23:28 +01:00
mafiesto4
551337f7a0
Minor improvement in spline editor
2024-03-29 17:14:35 +01:00
mafiesto4
6929a91312
Add support for manually dirtying objects that use ReplicationFPS < 0 for manual-only replication
2024-03-29 13:03:38 +01:00
mafiesto4
069445b94e
Fix bug in NetworkReplicator::RemoveObject
2024-03-29 13:03:11 +01:00
mafiesto4
09f5ac0ed6
Fix networked objects dirtying for replication
2024-03-29 13:02:23 +01:00
Tryibion
9e962dcb89
Add focus selection lock input to scene tree window.
2024-03-28 17:04:55 -05:00
mafiesto4
5525e895cf
Fix codesign on Windows with the latest SDK
2024-03-28 18:55:05 +01:00
mafiesto4
21d5e63b93
Fix cooking small textures for Android/iOS with ASTC enabled
2024-03-28 18:24:37 +01:00
mafiesto4
b8a287c4d5
Fix Vulkan swapchain init on Android device with more surfaces reported by the driver
2024-03-28 18:08:22 +01:00
mafiesto4
24e56a825e
Fix streaming astc 6x6 textures that have higher block size
2024-03-28 18:07:53 +01:00
mafiesto4
f60446c37b
Fix shader source code preview in editor
2024-03-28 16:50:47 +01:00
mafiesto4
ad7bdae5fa
Merge branch 'GoaLitiuM-new_project_fix'
2024-03-28 15:38:56 +01:00
mafiesto4
35e34997c9
Merge branch 'new_project_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-new_project_fix
2024-03-28 15:38:51 +01:00
mafiesto4
6c2ed1ace7
Merge branch 'Tryibion-multi-collision-creation'
2024-03-28 15:38:05 +01:00
mafiesto4
1c0071ad85
Merge branch 'multi-collision-creation' of https://github.com/Tryibion/FlaxEngine into Tryibion-multi-collision-creation
2024-03-28 15:37:51 +01:00
mafiesto4
0b801225e1
Fix incorrect build number increment
2024-03-26 16:45:04 +01:00
mafiesto4
5f96a74ce2
Revert 1a68a52611 to draw after geometry
...
#1859
2024-03-25 12:02:40 +01:00
GoaLitiuM
07522823e5
Restore opening existing projects with -new
2024-03-24 23:57:12 +02:00
Tryibion
981fe9482c
Fix multi collider to work in prefab window.
2024-03-24 15:51:33 -05:00
mafiesto4
c08ca33a9a
Fix Revert to Default option when property is marked as ReadOnly
2024-03-24 20:57:19 +01:00
mafiesto4
2c0d5e45f1
Merge branch 'Tryibion-text-stuff'
2024-03-24 20:24:35 +01:00
mafiesto4
1f35f9536d
Merge branch 'text-stuff' of https://github.com/Tryibion/FlaxEngine into Tryibion-text-stuff
2024-03-24 20:24:29 +01:00
mafiesto4
da9d8887b2
Merge branch 'Tryibion-add-timeline-edge-time'
2024-03-24 20:23:14 +01:00
mafiesto4
68acb33367
Merge branch 'add-timeline-edge-time' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-timeline-edge-time
2024-03-24 20:23:09 +01:00
mafiesto4
9392515b17
Merge branch 'Tryibion-fix-splitters'
2024-03-24 20:18:46 +01:00
mafiesto4
9a27ba3cdc
Merge branch 'fix-splitters' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-splitters
2024-03-24 20:18:15 +01:00
mafiesto4
b821bb7a54
Simplify code
2024-03-24 20:17:42 +01:00
mafiesto4
51504d0d92
Fix building macOS/iOS with the latest Vulkan SDK
2024-03-24 19:39:16 +01:00
Tryibion
e5e675f089
Fix splitters not working.
2024-03-23 17:46:46 -05:00
Tryibion
c366a9793c
Add cursor change and showing timeline edge duration when moving it.
2024-03-23 11:38:21 -05:00
GoaLitiuM
5633d1a18a
Prevent creating new project into non-empty folder
2024-03-23 15:38:29 +02:00
GoaLitiuM
96f76fb14f
Fix typos
2024-03-23 15:38:26 +02:00
mafiesto4
6709fcd95d
Fix sorting directories in build tool
2024-03-23 13:09:29 +01:00
Tryibion
495de38c48
Make TargetViewOffset only go to bottom of text. Add Scroll to Carrot for new lines.
2024-03-22 12:09:41 -05:00
Tryibion
fd756f7bae
Allow multiple collision actors to be created from context menu.
2024-03-22 10:35:53 -05:00
mafiesto4
4cd788cedc
Add UI Widget to new asset creation for quick UI setup
2024-03-22 11:59:04 +01:00
mafiesto4
93d82f761a
Merge remote-tracking branch 'origin/1.8'
2024-03-22 11:29:00 +01:00
mafiesto4
67c0c9bd9a
Merge branch 'Tryibion-editor-options-input'
2024-03-22 11:28:34 +01:00
mafiesto4
33b8cca54b
Merge branch 'editor-options-input' of https://github.com/Tryibion/FlaxEngine into Tryibion-editor-options-input
2024-03-22 11:28:25 +01:00
mafiesto4
31939164c8
Merge branch 'Tryibion-textbox-scale-fix'
2024-03-22 11:27:54 +01:00
Tryibion
4b9f50add0
Fix carrot and selection height based on dpi scale to correctly scale with interface options.
2024-03-21 21:23:05 -05:00
Tryibion
876c383af0
Allow save input and undo redo in Editor Options
2024-03-21 21:12:00 -05:00
mafiesto4
9251b80b78
Update to build for Xbox
2024-03-21 18:07:21 +01:00
mafiesto4
1a9f21396a
Merge branch 'Tryibion-visible-control'
2024-03-20 22:11:26 +01:00
mafiesto4
5660749f80
Merge branch 'visible-control' of https://github.com/Tryibion/FlaxEngine into Tryibion-visible-control
2024-03-20 22:11:22 +01:00
Tryibion
8398b35b0d
Add visibility check to begin play on uicontrol
2024-03-20 12:22:01 -05:00
mafiesto4
a3c088bb05
Fix Bone Socket transform when Animated Model pose is not yet evaluated
...
#2341
2024-03-20 17:41:25 +01:00
mafiesto4
8f63f686c4
Fix timeline playback control buttons visibility during seeking-only mode
2024-03-20 17:28:43 +01:00
mafiesto4
6ccec2f5ff
Fix d3d12 warning on initial gpu buffer state
2024-03-20 16:48:15 +01:00
mafiesto4
3939444e05
Fix potential issues with shader resources bindings when using custom post processing effect
2024-03-20 12:24:35 +01:00
mafiesto4
70b2e4aa5a
Fix snapping to the ground actor when viewport is not focused
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#2342
2024-03-20 12:13:09 +01:00
mafiesto4
9e11d45c1c
Update copyright year
2024-03-19 21:52:46 +01:00
mafiesto4
d6f0062198
Fix deselecting error
2024-03-19 21:47:00 +01:00
mafiesto4
6b35c0a161
Merge remote-tracking branch 'origin/master' into 1.8
...
# Conflicts:
# Flax.flaxproj
2024-03-19 20:23:34 +01:00
mafiesto4
292694d89c
Fix selecting CanvasContainer in UI Editor queries
2024-03-19 20:15:56 +01:00
mafiesto4
57568d9cc3
Merge branch 'Tryibion-add-search-focus'
2024-03-19 20:15:20 +01:00
mafiesto4
4f1e8add76
Merge branch 'add-search-focus' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-search-focus
2024-03-19 20:15:15 +01:00
mafiesto4
5082fa3e51
Merge branch 'nothingTVatYT-unit-formatting'
2024-03-19 20:14:15 +01:00
mafiesto4
fc37cb3986
Update values formatting on editor options save #2213
2024-03-19 20:14:07 +01:00
mafiesto4
9e54827cb3
Cleanup code #2213
2024-03-19 20:13:41 +01:00
mafiesto4
bfbabbc395
Refactor value editors to simplify code after many new features added
2024-03-19 20:04:00 +01:00
Tryibion
127e8b077d
Add focusing search bar in content view and output textbox.
2024-03-19 12:30:46 -05:00
mafiesto4
35d1d97840
Rename NumberCategoryAttribute to ValueCategoryAttribute
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#2213
2024-03-19 18:30:02 +01:00
mafiesto4
911251cb20
Merge branch 'unit-formatting' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-unit-formatting
...
# Conflicts:
# Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs
# Source/Editor/Options/InterfaceOptions.cs
# Source/Engine/Core/Math/Transform.h
2024-03-19 18:04:01 +01:00
mafiesto4
fa8620a25b
Merge branch 'Tryibion-re-add-gamewin-inputs'
2024-03-19 17:55:55 +01:00
mafiesto4
77850f91b8
Merge branch 're-add-gamewin-inputs' of https://github.com/Tryibion/FlaxEngine into Tryibion-re-add-gamewin-inputs
2024-03-19 17:55:47 +01:00
mafiesto4
82238c105e
Merge branch 'Tryibion-fix-widget-play'
2024-03-19 17:54:27 +01:00
mafiesto4
eb11301a03
Merge branch 'fix-widget-play' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-widget-play
2024-03-19 17:54:22 +01:00
mafiesto4
155b4a3ba9
Refactor editor gizmo viewports to use shared code for widgets
2024-03-19 17:53:45 +01:00
mafiesto4
71dad84908
Fix Z-fighting issues in Debug Draw when using TAA
2024-03-19 17:53:14 +01:00
mafiesto4
388b64a46d
Add support for hot-reloading Debug Draw shader
2024-03-19 16:03:19 +01:00
mafiesto4
cf3145273f
Fix TAA jitter in post-resolve passes such as editor primitives and debug gizmos
2024-03-19 16:02:50 +01:00
mafiesto4
1a68a52611
Add better grid gizmo rendering in Editor viewport
...
#1859
2024-03-19 16:01:27 +01:00
Tryibion
41637232ea
Add back some more game window inputs but dont run the action if the editor is in play mode.
2024-03-19 07:28:30 -05:00
Tryibion
211da6d8e7
Revert last commit. Not needed.
2024-03-19 07:17:05 -05:00
mafiesto4
be252b9293
Merge branch 'Tryibion-fix-widget-play'
2024-03-19 11:13:55 +01:00
mafiesto4
26689439d5
Merge branch 'fix-widget-play' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-widget-play
2024-03-19 11:13:50 +01:00
mafiesto4
29cd6e2dda
Merge branch 'Tryibion-ppsettings'
2024-03-19 11:08:49 +01:00
Tryibion
4b9bfc5bb4
Allow to still show widget in prefabs when in play mode
2024-03-18 18:58:59 -05:00
Tryibion
cf44d6580d
Remove widgets when EnableSelecting is false.
2024-03-18 18:50:53 -05:00
mafiesto4
2b824ce22a
Fix UI Canvas double scale apply
2024-03-18 21:50:08 +01:00
mafiesto4
24299dc5cc
Fix game ui inputs to UI when game is paused in Editor
2024-03-18 21:36:43 +01:00
mafiesto4
eb8db60ead
Revert eye adaptation back to original value (in favor of #2023 )
2024-03-18 21:12:54 +01:00
mafiesto4
2d71a7a45d
Merge branch 'ppsettings' of https://github.com/Tryibion/FlaxEngine into Tryibion-ppsettings
2024-03-18 21:12:00 +01:00
mafiesto4
5e60d9d267
Merge branch 'GoaLitiuM-varianttohelper_fix'
2024-03-18 21:06:53 +01:00
mafiesto4
8c722d6bba
Merge branch 'varianttohelper_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-varianttohelper_fix
2024-03-18 21:06:11 +01:00
mafiesto4
12e2b8156f
Fix UI prefab focus on canvas not being added as root
2024-03-18 20:31:17 +01:00
mafiesto4
34f35ebaac
Fix loading shader cache when opened with different engine version
2024-03-18 17:38:24 +01:00
mafiesto4
3b502086f8
Fix UI coordinate convertion in CanvasScaler
2024-03-18 17:38:05 +01:00
GoaLitiuM
ed21876bb8
Fix duplicate generation of native variant conversion helpers
2024-03-18 17:34:49 +02:00
mafiesto4
e606ccec57
Fix actor icons drawing in prefab viewport to skip disabled actors
2024-03-18 15:33:01 +01:00
mafiesto4
91298fee19
Fixes for UI editor changes
2024-03-18 15:32:42 +01:00
mafiesto4
795527576b
Add dynamic UI mode checking for Prefab Viewport
2024-03-18 15:20:05 +01:00
mafiesto4
19eea57bac
Merge branch 'Tryibion-ui-gizmo-additions'
2024-03-18 13:26:01 +01:00
mafiesto4
ae189db87e
Merge branch 'ui-gizmo-additions' of https://github.com/Tryibion/FlaxEngine into Tryibion-ui-gizmo-additions
2024-03-18 13:25:55 +01:00
mafiesto4
9c553a619a
Merge branch 'Tryibion-remove-import-ui'
2024-03-18 13:24:27 +01:00
mafiesto4
19405e71ed
Merge branch 'remove-import-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-import-ui
2024-03-18 13:24:21 +01:00
mafiesto4
dab5ad3f08
Merge branch 'Tryibion-multiblend-location-fix'
2024-03-18 13:21:32 +01:00
mafiesto4
d77586a771
Merge branch 'multiblend-location-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-multiblend-location-fix
2024-03-18 13:21:27 +01:00
mafiesto4
8e6f526bd9
Merge branch 'Tryibion-fix-wrong-default-value'
2024-03-18 13:08:00 +01:00
mafiesto4
46abc136cf
Merge branch 'fix-wrong-default-value' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-wrong-default-value
2024-03-18 13:07:56 +01:00
Tryibion
16aef0f705
Add deselecting by clicking no control. Add cursor changes when over widgets.
2024-03-17 17:11:36 -05:00
mafiesto4
b847c2d056
Fixes
2024-03-17 18:27:59 +01:00
mafiesto4
700ed25d3d
Add resizing UI Control via widgets
2024-03-17 13:46:39 +01:00
mafiesto4
c60244878d
Add **UI Control gizmo for editing UIs**
2024-03-16 22:00:40 +01:00
Tryibion
c6aa18c47c
Remove import UI on Animation not created by an import.
2024-03-16 13:20:18 -05:00
mafiesto4
8d149b94f1
Refactor editor viepwort camera to unify focusing on selected objects
2024-03-16 16:46:10 +01:00
mafiesto4
f81e89d7d4
Refactor timeline grid drawing to share code between Editor UI elements
2024-03-16 16:44:57 +01:00
Tryibion
7652feabfa
Clamp location of multiblend data.
2024-03-15 15:15:40 -05:00
Tryibion
7ec490443e
Fix wrong default value type.
2024-03-15 09:25:19 -05:00
mafiesto4
c6bb8f1784
Merge branch 'GoaLitiuM-physicsscene_change_fix'
2024-03-14 17:32:05 +01:00
mafiesto4
a549733811
Merge branch 'physicsscene_change_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-physicsscene_change_fix
2024-03-14 17:32:00 +01:00
mafiesto4
13bf15198b
Merge branch 'LOOPDISK-networking-plugin-fix'
2024-03-14 17:31:26 +01:00
mafiesto4
8a7ddae76b
Merge branch 'networking-plugin-fix' of https://github.com/LOOPDISK/FlaxEngine into LOOPDISK-networking-plugin-fix
2024-03-14 17:31:19 +01:00
mafiesto4
3ba6867cd2
Minor fixes
2024-03-14 17:30:54 +01:00
mafiesto4
7545e49284
Add manual chunks loading before Binary Asset load in case content streaming flushed them out
2024-03-14 17:30:28 +01:00
mafiesto4
2b82da9511
Fix bug with null object being selected in prefab
2024-03-14 17:29:10 +01:00
Terence Lee
574e0ab1f8
Imports the IntPtr type to the local module. Sometimes a "foreign member exception" was being created in Cecil when using external libraries.
2024-03-13 17:34:26 +08:00
mafiesto4
6d792f1f74
Fix critical regression in terrain heightmap data upgrade
2024-03-12 17:59:41 +01:00
mafiesto4
f4033578c3
Refactor UI Control linkage in the prefab previews to prevent bugs
2024-03-12 17:48:51 +01:00
mafiesto4
66b68bff27
Cleanup editor viewports code
2024-03-12 17:48:16 +01:00
mafiesto4
fc29d687b5
Add more insights on potentially missing asset file data chunks
2024-03-12 13:25:25 +01:00
mafiesto4
94520d30ad
Fix debug shapes from prefab window visible in main viewport
2024-03-12 13:22:01 +01:00
mafiesto4
e12919da98
Fix crash in StaticModel::GetMaterial when model is not loaded or has invalid entries count
2024-03-12 13:05:02 +01:00
mafiesto4
83e8f8cb94
Increase backbuffers support for Vulkan on Linux to 8
2024-03-12 12:39:01 +01:00
mafiesto4
b4d3eeb771
Another attempt for Vulkan swapchain setup if minImageCount is larger than VULKAN_BACK_BUFFERS_COUNT
2024-03-12 12:11:03 +01:00
mafiesto4
a4e693b6a6
Fix small GPU buffer update on Vulkan if data size align up overflows buffer size
2024-03-12 10:01:04 +01:00
mafiesto4
806fee7011
Redo 969d0390ce to use in-built AutoFocus but fix focus issue
2024-03-12 09:52:56 +01:00
mafiesto4
9d0b659520
Use default backbuffers for Vulkan if maxImageCount is 0
2024-03-11 23:56:02 +01:00
mafiesto4
d719c381ea
Merge remote-tracking branch 'origin/master' into 1.8
2024-03-11 23:49:33 +01:00
mafiesto4
8f2bc17a94
Improve UI Control selection outline drawing
2024-03-11 23:34:35 +01:00
mafiesto4
4ee15f95bb
Fix missing debug shapes in prefab window
2024-03-11 23:31:45 +01:00
mafiesto4
0a9f746abb
Refactor UI Control actor active state mirroring in UI via Visible properties rather than unlinked from parent
...
#2242 #851
2024-03-11 19:10:13 +01:00
mafiesto4
1bbb2727b8
Further improve 4a5ded0849 to use cached json serializer for UI
2024-03-11 12:47:29 +01:00
mafiesto4
4a5ded0849
Reuse various serialization code
2024-03-10 23:28:16 +01:00
mafiesto4
b00b5bed00
Add InputAxis and InputEvent integration with stdlib features
2024-03-10 21:11:35 +01:00
GoaLitiuM
92c109c003
Fix PhysicsScene change not working in physics actors
2024-03-10 00:01:39 +02:00
mafiesto4
fc029b018e
Fix UI size changes when saving scenes or prefabs in Editor with different layout
2024-03-08 14:56:34 +01:00
mafiesto4
d390938fb6
Minor improvements to usability
2024-03-08 14:39:18 +01:00
mafiesto4
584c073df1
Reuse various serialization code
2024-03-08 14:26:48 +01:00
mafiesto4
fef2e09915
Another fix attemp for vulkan driver on Linux
2024-03-08 13:12:55 +01:00
mafiesto4
f4a352ec8d
Add support for animating LocalizedString value in Scene Animation
2024-03-08 13:10:36 +01:00
mafiesto4
41cff47ca3
Revert "Merge branch 'Tryibion-rot-colliders'" ( #1141 )
...
This reverts commit 73cb792989 , reversing
changes made to b4fe3a44aa .
2024-03-07 23:24:40 +01:00
mafiesto4
aca7913c93
Add automatic last dangling separator removal in context menu
2024-03-07 22:14:01 +01:00
mafiesto4
cee6aad0ef
Add automatic last dangling separator removal in context menu
2024-03-07 22:13:56 +01:00
mafiesto4
31c633d25c
Fix timeline tracks dragging like recent improvements to tree UI
2024-03-07 21:58:40 +01:00
mafiesto4
a0e234ade1
Revert "Make rename popup more visible via orange outline"
...
This reverts commit 006a41b0da .
2024-03-07 21:43:09 +01:00
mafiesto4
9fe874cc5b
Revert profiler events to pass nunit tests without engine in-use 6d98bc5ef8
2024-03-07 21:38:25 +01:00
mafiesto4
816fb9da6f
Fix crash on Vulkan Swapchain init if GPU driver reports different image count
2024-03-07 20:41:53 +01:00
mafiesto4
56a33e4c98
Fix bug in actors duplicate action due to incorrect actors list setup
...
#2309
2024-03-07 20:23:00 +01:00
mafiesto4
d3b0da3fdd
Improve 07e25bb24c to use engine frame counter instead of time
2024-03-07 19:02:31 +01:00
mafiesto4
006a41b0da
Make rename popup more visible via orange outline
2024-03-07 17:18:37 +01:00
mafiesto4
8de2249ed8
Refactor Editor UI style for selection and drag drop interactions
...
#1741
2024-03-07 16:45:09 +01:00
mafiesto4
9518d77da9
Consolidate files
2024-03-06 19:03:49 +01:00
mafiesto4
6d98bc5ef8
Add profile events for undo operations
2024-03-06 19:02:29 +01:00
mafiesto4
ed3ac0af8e
Improve usage of drag drop in treen UI structure in Editor
...
#1741
2024-03-06 19:02:05 +01:00
mafiesto4
c561d684eb
Refactor undo logic for actors reparenting in Editor
...
#1741
2024-03-06 19:01:36 +01:00
mafiesto4
07e25bb24c
Fix drag&drop regression issue on tree UI
2024-03-06 12:03:57 +01:00
mafiesto4
2e305da286
Fix crash when scene graph node gets somehow duplicated by internal error in Editor
2024-03-05 16:31:14 +01:00
mafiesto4
28da656ed1
Fix preserving actors hierarchy order when performing undo of actor removal
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#1751
2024-03-05 16:30:50 +01:00
mafiesto4
f0c2e65b5c
Fix incorrect mouse cursor hiding on Windows when window is not focused
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#1757
2024-03-05 15:00:47 +01:00
mafiesto4
d5f4254a73
Add BehaviorTreeKnowledgeBooleanDecorator
2024-03-05 12:45:40 +01:00
mafiesto4
b506295b7b
Fix loading BehaviorKnowledgeSelectorAny from json object
2024-03-05 12:31:03 +01:00
mafiesto4
557d39aea4
Fix Mad node to not go above Multiply in Visject
2024-03-05 11:19:00 +01:00
mafiesto4
8964b8907c
Fix to 5ec737ef80
2024-03-05 11:10:37 +01:00
mafiesto4
d4e0023925
Fix RawDataAsset memory usage to use capacity of the bytes array instead of just size
2024-03-04 22:46:30 +01:00
mafiesto4
5ec737ef80
Fix loading old terrain heightmaps when using
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#2262
2024-03-04 22:46:11 +01:00
mafiesto4
e20ddc83d8
Fix vehicle center of mass rotation used in wheels setup
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#2171
2024-03-04 21:53:28 +01:00
mafiesto4
e4583907e2
Fix build regression from #2299
2024-03-04 21:30:04 +01:00
mafiesto4
0604a0393d
Fix error in Editor when Audio Clip duration is very small
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#2286
2024-03-04 21:20:25 +01:00
mafiesto4
21edb43bb1
Fix creating prefab out of actor to reset local transform of it for better instancing
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#1545
2024-03-04 21:04:15 +01:00
mafiesto4
bbbf690640
Merge branch 'cNori-Vertex-Snapping'
2024-03-04 20:27:21 +01:00
mafiesto4
32501101b1
Cleanup comments and implement todo to use LOD0 only
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#2299
2024-03-04 20:27:11 +01:00
mafiesto4
efd5561713
Merge branch 'Vertex-Snapping' of https://github.com/cNori/FlaxEngineFork into cNori-Vertex-Snapping
2024-03-04 20:20:58 +01:00
mafiesto4
73cb792989
Merge branch 'Tryibion-rot-colliders'
2024-03-04 20:16:51 +01:00
mafiesto4
b4fe3a44aa
Merge branch 'rot-colliders' of https://github.com/Tryibion/FlaxEngine into Tryibion-rot-colliders
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# Conflicts:
# Source/Engine/Physics/Colliders/CapsuleCollider.cpp
# Source/Engine/Physics/Colliders/Collider.cpp
2024-03-04 20:12:32 +01:00
mafiesto4
44ce444932
Merge branch 'GoaLitiuM-vs2022v1710'
2024-03-04 20:00:51 +01:00
mafiesto4
285fef97a2
Merge branch 'vs2022v1710' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vs2022v1710
2024-03-04 20:00:30 +01:00
GoaLitiuM
25c1fcbf51
Add support for VS 2022 v17.10 / MSVC 14.4x toolset
2024-03-04 20:48:47 +02:00
mafiesto4
8e54a79470
Merge branch 'MineBill-play-mode-window-options'
2024-03-04 19:27:53 +01:00
mafiesto4
ab81cf17ad
Merge branch 'play-mode-window-options' of https://github.com/MineBill/FlaxEngine into MineBill-play-mode-window-options
2024-03-04 19:26:31 +01:00
mafiesto4
88bb8fae3a
Merge branch 'Chikinsupu-VisualScript-FixPrivateParamInvisibleSetterGetter'
2024-03-04 19:25:13 +01:00
mafiesto4
63d49adc19
Merge branch 'VisualScript-FixPrivateParamInvisibleSetterGetter' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-VisualScript-FixPrivateParamInvisibleSetterGetter
2024-03-04 19:23:41 +01:00
Norite SC
33bd6a56ce
vertex snapping refactor corrections
2024-03-04 19:15:15 +01:00
mafiesto4
294c25ae27
Merge branch 'GoaLitiuM-interop_marshalsize_fix'
2024-03-04 18:57:40 +01:00
mafiesto4
02d27b631b
Merge branch 'interop_marshalsize_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-interop_marshalsize_fix
2024-03-04 18:57:35 +01:00
mafiesto4
dcafee530e
Merge branch 'Menotdan-input-settings-changes'
2024-03-04 18:33:25 +01:00
mafiesto4
01daa2d66a
Merge branch 'input-settings-changes' of https://github.com/Menotdan/FlaxEngine into Menotdan-input-settings-changes
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# Conflicts:
# Source/Editor/Modules/UIModule.cs
2024-03-04 18:33:16 +01:00
mafiesto4
1d68662592
Merge branch 'Tryibion-cap-multiblend-range'
2024-03-04 18:27:45 +01:00
mafiesto4
79f623a39e
Merge branch 'cap-multiblend-range' of https://github.com/Tryibion/FlaxEngine into Tryibion-cap-multiblend-range
2024-03-04 18:27:38 +01:00
mafiesto4
b2f0dc2cc5
Merge branch 'Tryibion-remove-ui-render-task'
2024-03-04 18:27:12 +01:00
mafiesto4
b9b7c4433e
Merge branch 'remove-ui-render-task' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-ui-render-task
2024-03-04 18:27:05 +01:00
mafiesto4
d7d9da5279
Merge branch 'Tryibion-readd-inputs'
2024-03-04 18:26:43 +01:00
mafiesto4
d1a061a37e
Merge branch 'readd-inputs' of https://github.com/Tryibion/FlaxEngine into Tryibion-readd-inputs
2024-03-04 18:26:25 +01:00
mafiesto4
bbe08be462
Fix duplicating array values in Editor
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#1959
2024-03-04 18:25:57 +01:00
mafiesto4
5fdf1789ce
Fix support for utf8 character in path on unix systems
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#2187
2024-03-04 16:45:44 +01:00
mafiesto4
04761c69f1
Fix error loggig in headless mode on char16 platforms
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#2235
2024-03-04 14:43:48 +01:00
mafiesto4
84d3103278
Fix crash on incorrect object destruction event
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#1920
2024-03-04 14:26:47 +01:00
mafiesto4
2175f46a10
Fix rpath on Linux to handle plugins libraries loading in Editor
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#1941
2024-03-04 14:23:17 +01:00
GoaLitiuM
b6879e7688
Fix concurrent access to cached marshalled type sizes
...
Also optimize hot path for type size when we have generic type
2024-03-03 01:32:52 +02:00
Nils Hausfeld
5fbbf4ae72
- Refactored UpdateSurfaceParametersGroup
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-- Removed 2nd for loop by merging both loops
2024-03-02 23:42:49 +01:00
Nils Hausfeld
a19ae042f8
- Private parameters now get shown in VS CM
2024-03-02 23:36:05 +01:00
Tryibion
760ef3b8ed
Add profiler inputs back to game window.
2024-03-02 14:17:29 -06:00
Tryibion
1ff462461e
Re-add important inputs to GameWindow
2024-03-01 11:55:19 -06:00
Tryibion
23d1b3746d
Remove ui postfx render task on canvas disable.
2024-03-01 11:10:07 -06:00
Tryibion
2100f56ecc
clamp points locations.
2024-03-01 08:53:15 -06:00
Tryibion
b25e932972
Move to ui update
2024-03-01 08:47:12 -06:00
Tryibion
2873f1c4f9
Add min and max values to limit the min and max that can be set for multiblend nodes.
2024-03-01 08:11:55 -06:00
mafiesto4
161773a8be
Fix serialization bug when compiling with Clang
2024-02-29 01:41:53 +01:00
mafiesto4
4df56cb506
Refactor 3D audio implementation in XAudio2 backend to match OpenAL
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#1612
2024-02-29 01:41:40 +01:00
mafiesto4
508c07c5ea
Add profile event for navcrowd init
2024-02-28 21:09:32 +01:00
mafiesto4
dce0274a1c
Fix regression in type search highlights from #2268
2024-02-28 20:48:11 +01:00
mafiesto4
119a1e2b03
Add check to prevent incorrect NavCrowd::RemoveAgent usage
2024-02-28 18:37:59 +01:00
mafiesto4
22a3f9565f
Add old DrawRay api
2024-02-28 13:26:24 +01:00
mafiesto4
53bd576ade
Fix game settings serialization bug
2024-02-28 02:05:26 +01:00
mafiesto4
901b043909
Fix Temporal Anti Aliasing ghosting and improve quality of blending
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#1786
2024-02-28 02:05:06 +01:00
mafiesto4
e68c736607
Fix Any state transitions UpdateStateTransitions
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#2244
2024-02-27 17:15:49 +01:00
mafiesto4
511eb25451
Merge branch 'Menotdan-linux-plugin-fix'
2024-02-27 17:15:21 +01:00
mafiesto4
aabc9f51bb
Improve #2270 by moving mehtod to cpp file
2024-02-27 11:22:10 +01:00
mafiesto4
fc4163524c
Merge branch 'linux-plugin-fix' of https://github.com/Menotdan/FlaxEngine into Menotdan-linux-plugin-fix
2024-02-27 11:14:32 +01:00
mafiesto4
735d65e14d
Merge branch 'Tryibion-category-rework'
2024-02-27 11:14:14 +01:00
mafiesto4
f1bc161ad2
Merge branch 'category-rework' of https://github.com/Tryibion/FlaxEngine into Tryibion-category-rework
2024-02-27 11:08:33 +01:00
mafiesto4
f1b133bd60
Add prefab link breaking to preserve nested prefabs links
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#1752
2024-02-27 10:55:58 +01:00
mafiesto4
7428ecfe63
Add skipping showing and applying changes to prefab root actor transform via Level
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#2125
2024-02-26 22:29:43 +01:00
mafiesto4
6905382310
Fix custom context menu popup showing as child (eg. prefab diff)
2024-02-26 22:13:50 +01:00
mafiesto4
470c108ed9
Fix bug with saving Missing Script into file
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#1995
2024-02-26 21:58:31 +01:00
mafiesto4
2d5d001a44
Fix Missing Script replacing in prefab
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#1995
2024-02-26 20:34:59 +01:00
mafiesto4
2f87b87b45
Minor fixes
2024-02-26 20:23:18 +01:00
mafiesto4
0a0bb997e4
Update year in copyright note
2024-02-26 19:53:58 +01:00
mafiesto4
14902dc29e
Merge remote-tracking branch 'origin/master' into 1.8
...
# Conflicts:
# Flax.flaxproj
2024-02-26 19:49:39 +01:00
mafiesto4
7f935ab57a
Fix regression on abstracts scripts creation 2df3d0f747
2024-02-26 19:47:16 +01:00
mafiesto4
f4d236d353
Fix crash on invalid string converted to managed string
2024-02-26 19:01:46 +01:00
mafiesto4
253f7cfce8
Update build number
2024-02-26 19:00:57 +01:00
mafiesto4
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
mafiesto4
e2dd9832ba
Fix crash when using network replication or rpc after hot-reload in Editor
2024-02-26 18:25:53 +01:00
mafiesto4
0ee5ef8cf5
Improve terrain paint blending of the existing layer values
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#2258
2024-02-26 16:44:55 +01:00
mafiesto4
f1fe83ca81
Add RayCast utility to UI controls
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#1952
2024-02-26 16:22:56 +01:00
mafiesto4
996a2cb09e
Fix editor inputs processing in Game window to interferer with game inputs
2024-02-26 12:06:59 +01:00
mafiesto4
607859c196
Fix UI Control selection bounds drawing to handle rotations
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#2067
2024-02-26 12:06:06 +01:00
mafiesto4
8898c20ad1
Fix crash when using generic interface in C#
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#1983
2024-02-25 23:40:14 +01:00
mafiesto4
2df3d0f747
Fix crash when loading level with abstract script class
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#1990
2024-02-25 14:54:57 +01:00
mafiesto4
124832b076
Fixes to vertex snapping
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#2045
2024-02-24 23:35:56 +01:00
mafiesto4
1dfc8b0a47
Refactor vertex snapping to use SceneGraphNode layer instead of Model-impl only
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#2045
2024-02-24 18:38:23 +01:00
mafiesto4
f771b0cd59
Merge branch 'NoriteSC-GizmoSnaping'
2024-02-24 12:57:16 +01:00
mafiesto4
8bcf4fdaf0
Cleanup and improve #2045
2024-02-24 12:53:33 +01:00
mafiesto4
de4ee1372f
Merge branch 'GizmoSnaping' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-GizmoSnaping
2024-02-24 07:57:27 +01:00
mafiesto4
84e7c096de
Merge branch 'nothingTVatYT-trash-files'
2024-02-23 19:57:19 +01:00
mafiesto4
696437d6d0
Cleanup codestyle #2079
2024-02-23 19:56:32 +01:00
mafiesto4
e282717a0a
Merge branch 'trash-files' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-trash-files
2024-02-23 19:55:16 +01:00
mafiesto4
ee4fc7c201
Fix cloth editing undo in Prefab viewport
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#2136
2024-02-23 19:39:41 +01:00
mafiesto4
eb12c630a7
Fix incorrect vehicle wheels collisions inside trigger volumes
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#2132
2024-02-23 19:27:50 +01:00
mafiesto4
01d123b099
Add support for importing material emissive and roughness from fbx file
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#2153
2024-02-23 17:46:27 +01:00
mafiesto4
a72d20e3ca
Merge branch 'RuanLucasGD-vehicle-physics'
2024-02-23 14:43:17 +01:00
mafiesto4
8351a75676
Codestyle fixes #2192
2024-02-23 14:43:14 +01:00
mafiesto4
387f84d9d7
Merge branch 'vehicle-physics' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-vehicle-physics
2024-02-22 23:22:09 +01:00
Menotdan
50e75e4e7b
Fix IAssetFactory::Get() in plugins on Linux.
2024-02-22 11:21:29 -05:00
mafiesto4
318b00c617
Fix editor exit with error code when game cooking CL fails
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#2248
2024-02-21 23:18:09 +01:00
mafiesto4
f20805e567
Fix Json serializer for CSharp data to use UTF-8 text encoding
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#1994
2024-02-21 22:39:32 +01:00
mafiesto4
fa606ce5f6
Fix render view panning when bug when no camera is active
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#1997
2024-02-21 22:05:08 +01:00
mafiesto4
d7dbc0fbdc
Fix opening projects with PostFx material assigned in Graphics Settings
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#1993
2024-02-21 20:21:45 +01:00
mafiesto4
f3e6b74043
Add breaking node connection under mouse with middle button click
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#1010
2024-02-21 09:12:31 +01:00
Tryibion
0a7662a37b
Open drop panels while searching.
2024-02-20 21:13:28 -06:00
Tryibion
8ee2bf8d76
Change category drop panel o look similar to other panels. Add flax engine scripts to flax engine category.
2024-02-20 21:00:20 -06:00
mafiesto4
97cb8d1b61
Clarify doc comment
2024-02-21 00:07:38 +01:00
mafiesto4
149a6a29f8
Fix crash when using very small render resolution
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#2261
2024-02-21 00:00:58 +01:00
mafiesto4
9a21cfd092
Fix transform scaling applying to nested objects when drawing
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#1796 #1350
2024-02-20 23:55:06 +01:00
mafiesto4
e5cfd872b2
Simplify math codebase
2024-02-20 17:52:51 +01:00
mafiesto4
8fa8eeb094
Optimize Matrix decomposition to use Matrix3x3 for rotation
2024-02-20 17:51:48 +01:00
mafiesto4
9e747eb98a
Fix version deserialization of Revision component
2024-02-20 13:24:59 +01:00
mafiesto4
8e6bd07322
Fix Transform diff serialization to properly handle prefab changes to a single component of transform
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#2085
2024-02-20 13:12:23 +01:00
mafiesto4
e255778c07
Add profiler event to task wait method
2024-02-20 12:59:00 +01:00
mafiesto4
1cb88bdc63
Fix crash when using invalid GPUTextureDescription
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#2261
2024-02-20 11:44:49 +01:00
mafiesto4
de86ec0ecc
Merge branch 'Tryibion-coll-resize-orient'
2024-02-20 11:15:48 +01:00
mafiesto4
8c1ff1e57a
Merge branch 'abrasivetroop-master'
2024-02-20 11:07:41 +01:00
mafiesto4
621281ab3a
Merge branch 'coll-resize-orient' of https://github.com/Tryibion/FlaxEngine into Tryibion-coll-resize-orient
2024-02-20 11:07:12 +01:00
mafiesto4
0e5bd425b2
Merge branch 'master' of https://github.com/abrasivetroop/FlaxEngine into abrasivetroop-master
2024-02-20 10:58:18 +01:00
mafiesto4
008ed3fb03
Merge branch 'Tryibion-fix-prefab-trans'
2024-02-20 10:57:13 +01:00
mafiesto4
85c7357b25
Merge branch 'fix-prefab-trans' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-prefab-trans
2024-02-20 10:53:47 +01:00
mafiesto4
b0270d016e
Merge branch 'Menotdan-model-prefab-fix'
2024-02-20 10:49:52 +01:00
mafiesto4
9c9aabcae3
Minor tweaks to #2147
2024-02-20 10:49:45 +01:00
mafiesto4
e446ba69e5
Merge branch 'model-prefab-fix' of https://github.com/Menotdan/FlaxEngine into Menotdan-model-prefab-fix
2024-02-19 23:56:58 +01:00
mafiesto4
3b39693c9e
Merge branch 'NoriteSC-SnapToGrid'
2024-02-19 23:05:08 +01:00
mafiesto4
04da732da9
Cleanup code #1795 and unify new api in vector types
2024-02-19 23:04:59 +01:00
mafiesto4
358220b0b5
Merge branch 'SnapToGrid' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-SnapToGrid
2024-02-19 22:52:33 +01:00
mafiesto4
10180de9c6
Merge remote-tracking branch 'origin/master' into 1.8
...
# Conflicts:
# Source/Editor/Utilities/EditorUtilities.cpp
# Source/Editor/Utilities/EditorUtilities.h
2024-02-19 22:26:16 +01:00
mafiesto4
e12446e951
Merge branch 'rkrahn-patch-2'
2024-02-19 22:17:11 +01:00
mafiesto4
528c51cf6a
Merge branch 'patch-2' of https://github.com/rkrahn/FlaxEngine into rkrahn-patch-2
2024-02-19 22:17:06 +01:00
mafiesto4
d0dfff1287
Merge branch 'rkrahn-patch-1'
2024-02-19 22:16:58 +01:00
mafiesto4
45c331ba58
Merge branch 'patch-1' of https://github.com/rkrahn/FlaxEngine into rkrahn-patch-1
2024-02-19 22:16:52 +01:00
mafiesto4
db65b8037d
Fix crash due to font changes refactor
...
#2260
2024-02-19 22:14:39 +01:00
rkrahn
8aaf7417cc
Fix NextUnitCircleVector2 degree to radian
...
Fixes the use of degrees when radians should be used.
2024-02-19 13:04:26 -08:00
rkrahn
4ad5eb26d6
Fix NextUnitVector2 degree to radian
...
Fixes the use of degrees when radians should be used.
2024-02-19 13:00:38 -08:00
mafiesto4
504a997f12
Merge branch 'nothingTVatYT-slider'
2024-02-19 20:45:38 +01:00
mafiesto4
668b03a409
Use #2234 for all platforms by default
2024-02-19 20:40:30 +01:00
mafiesto4
eedc348032
Merge branch 'slider' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-slider
2024-02-19 20:38:50 +01:00
mafiesto4
c1400748b0
Fix debug draw lists allocation
...
#2259
2024-02-19 20:36:41 +01:00
mafiesto4
0c0c4e6136
Merge branch 'nothingTVatYT-rubberband'
2024-02-19 19:13:25 +01:00
mafiesto4
ec0849c908
Add Ctrl for additive selection in rubberband
2024-02-19 19:12:53 +01:00
mafiesto4
d1f0a52967
Merge branch 'rubberband' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-rubberband
2024-02-19 19:05:00 +01:00
mafiesto4
b9a503c3bd
Merge branch 'nothingTVatYT-refresh-selection'
2024-02-19 19:04:38 +01:00
mafiesto4
832151223b
Merge branch 'refresh-selection' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-refresh-selection
2024-02-19 19:03:29 +01:00
mafiesto4
e985d10b62
Fix nested prefabs instance building logic
2024-02-19 19:03:11 +01:00
Menotdan
b41dc40c78
Merge branch 'FlaxEngine:master' into model-prefab-fix
2024-02-19 12:28:38 -05:00
mafiesto4
f8d9817911
Fix terrain paint crash refression
2024-02-19 18:23:14 +01:00
mafiesto4
0035c347f4
Add safety check for splatmap sampling
2024-02-19 18:11:57 +01:00
mafiesto4
eba2dc295e
Merge branch 'Tryibion-reload-project'
2024-02-19 17:49:01 +01:00
mafiesto4
643fc78dd4
Merge branch 'reload-project' of https://github.com/Tryibion/FlaxEngine into Tryibion-reload-project
2024-02-19 17:48:56 +01:00
mafiesto4
91ba8458ee
Merge branch 'envision3d-master'
2024-02-19 17:48:25 +01:00
mafiesto4
056deb58ad
Fix compilation in #2257
2024-02-19 17:48:18 +01:00
mafiesto4
dd9733fdf1
Merge branch 'master' of https://github.com/envision3d/FlaxEngine into envision3d-master
2024-02-19 17:38:09 +01:00
mafiesto4
5cada42842
Fix missing engine api expose in Font.h
...
#2245
2024-02-19 17:37:59 +01:00
mafiesto4
4ebfe5a38e
Merge branch 'NoriteSC-Collections'
2024-02-19 17:36:45 +01:00
mafiesto4
2fd47f91e2
Fix codestyle #2179
2024-02-19 17:36:37 +01:00
mafiesto4
e8e52da51c
Merge branch 'Collections' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Collections
2024-02-19 17:34:23 +01:00
mafiesto4
47d266a713
Merge branch 'RuanLucasGD-add_spline_snap'
2024-02-19 17:33:41 +01:00
mafiesto4
2de890ca6a
Codecleanup for #1482
2024-02-19 17:33:21 +01:00
mafiesto4
0d1dbd8845
Merge branch 'add_spline_snap' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add_spline_snap
2024-02-19 15:51:02 +01:00
mafiesto4
cb0969893d
Fix build with older C# compiler
2024-02-19 15:12:37 +01:00
mafiesto4
4c082ef17f
Codestyle fixes
2024-02-19 14:59:02 +01:00
mafiesto4
ed30cd0238
Merge branch 'NoriteSC-Debug'
2024-02-19 14:53:40 +01:00
mafiesto4
7e10baf5ea
Fixes to code
2024-02-19 14:53:34 +01:00
mafiesto4
d2b8d14ca7
Merge branch 'Debug' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Debug
...
# Conflicts:
# Source/Engine/Debug/DebugDraw.h
2024-02-19 14:28:28 +01:00
mafiesto4
324b2e7f66
Merge branch 'Chikinsupu-Visject-ImprovedNodeSearching'
2024-02-19 13:59:55 +01:00
mafiesto4
ed3d2c2748
Merge branch 'Visject-ImprovedNodeSearching' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-ImprovedNodeSearching
2024-02-19 13:57:55 +01:00
mafiesto4
52642d4d6c
Merge branch 'MineBill-new-script'
2024-02-19 10:54:39 +01:00
mafiesto4
a061afd840
Cleanup for #1827
2024-02-19 10:54:29 +01:00
envision3d
a5a16c3192
Fix issue with CharacterController initialization
2024-02-18 20:32:32 -06:00
mafiesto4
71627f1bbd
Merge branch 'new-script' of https://github.com/MineBill/FlaxEngine into MineBill-new-script
2024-02-18 20:32:27 +01:00
mafiesto4
4b24b79e90
Merge branch 'RuanLucasGD-optimize-actors-search'
2024-02-18 20:31:44 +01:00
mafiesto4
2cce7522de
Merge branch 'optimize-actors-search' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-optimize-actors-search
2024-02-18 20:31:04 +01:00
mafiesto4
ab07bab958
Merge branch 'RuanLucasGD-add-activeOnly-to-getactors'
2024-02-18 20:26:36 +01:00
mafiesto4
dad3d185f1
Merge branch 'add-activeOnly-to-getactors' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add-activeOnly-to-getactors
2024-02-18 20:17:33 +01:00
mafiesto4
f344c68f48
Merge branch 'Menotdan-getprefabroot'
2024-02-18 20:16:33 +01:00
mafiesto4
9335925b48
Simplify code #1949
2024-02-18 20:16:20 +01:00
mafiesto4
0d6f85ba6c
Merge branch 'getprefabroot' of https://github.com/Menotdan/FlaxEngine into Menotdan-getprefabroot
2024-02-18 20:13:30 +01:00
mafiesto4
f5be8e0e77
Merge branch 'HydrogenC-master'
2024-02-18 19:48:56 +01:00
mafiesto4
a2b8312fba
Cleanup stuff in #2019
2024-02-18 19:48:43 +01:00
Menotdan
027d29c6cd
Merge branch 'FlaxEngine:master' into model-prefab-fix
2024-02-18 12:29:45 -05:00
mafiesto4
45aa0e1b65
Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master
2024-02-18 16:11:31 +01:00
mafiesto4
4df8a12666
Merge branch 'RuanLucasGD-check-box-focus-game'
2024-02-18 16:08:44 +01:00
mafiesto4
7e43cb09e0
Merge branch 'check-box-focus-game' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-check-box-focus-game
2024-02-18 16:07:37 +01:00
mafiesto4
a6d7400422
Merge branch 'nothingTVatYT-focusSelection'
2024-02-18 16:06:22 +01:00
mafiesto4
47313eacc8
Merge branch 'focusSelection' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-focusSelection
2024-02-18 16:04:43 +01:00
mafiesto4
2a1bd5cbe8
Merge branch 'Tryibion-require-script'
2024-02-18 16:00:36 +01:00
mafiesto4
d97772383e
Merge branch 'require-script' of https://github.com/Tryibion/FlaxEngine into Tryibion-require-script
2024-02-18 16:00:29 +01:00
mafiesto4
636b2c91cc
Refactor Editor.CreateAsset to use named tags for better extensibility with custom assets in plugins
2024-02-18 11:22:35 +01:00
mafiesto4
d76b5234c5
Expose and document various APIs of Visject for plugins to use
2024-02-18 11:06:42 +01:00
mafiesto4
dfbde5f8eb
Remove debug draw
2024-02-18 10:47:24 +01:00
mafiesto4
b8044dff76
Merge branch 'RuanLucasGD-arrow-debug-draw-improviment'
2024-02-18 10:47:09 +01:00
mafiesto4
45241d63bd
Merge branch 'arrow-debug-draw-improviment' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-arrow-debug-draw-improviment
2024-02-18 10:39:16 +01:00
mafiesto4
912437c456
Fix CreateParentForSelectedActors
2024-02-18 10:27:17 +01:00
mafiesto4
e165c87e5a
Format code #1871
2024-02-18 00:03:54 +01:00
mafiesto4
fcfde1e964
Merge branch 'whocares77-new-context-menu-button'
2024-02-18 00:03:38 +01:00
mafiesto4
5e218c8da9
Improve #2100 and fix undo
2024-02-18 00:03:27 +01:00
mafiesto4
f0f065f983
Merge branch 'new-context-menu-button' of https://github.com/whocares77/FlaxEngine into whocares77-new-context-menu-button
2024-02-17 23:52:50 +01:00
mafiesto4
cf07659757
Merge branch 'Tryibion-directional-slider'
2024-02-17 23:50:57 +01:00
mafiesto4
7a21c37603
Merge branch 'directional-slider' of https://github.com/Tryibion/FlaxEngine into Tryibion-directional-slider
2024-02-17 23:50:50 +01:00
mafiesto4
c81ef9b26f
Add hiding Actor's Transform for UIControlActor
...
#382
2024-02-17 23:48:30 +01:00
mafiesto4
c305bed829
Add sub-groups expanded state restoring in Properties window
...
#1049
2024-02-17 23:42:57 +01:00
mafiesto4
37dfdad7e2
Minor improvements to character controller
...
#1935
2024-02-17 20:22:40 +01:00
mafiesto4
6a11d4d10a
Merge branch 'MineBill-terrain-painting'
2024-02-17 11:36:31 +01:00
mafiesto4
0cf39c9f8d
Further improve terrain painting logic #1739r
2024-02-17 11:36:13 +01:00
mafiesto4
368dac5e4b
Simplify splatmap data management #1739
2024-02-17 11:24:56 +01:00
mafiesto4
cc157b172d
Merge branch 'terrain-painting' of https://github.com/MineBill/FlaxEngine into MineBill-terrain-painting
2024-02-17 11:13:50 +01:00
mafiesto4
5de5e576e5
Rename Navigation.ProjectPoint into Navigation.FindClosestPoint to have consistent API naming
...
#2034
2024-02-17 09:07:37 +01:00
mafiesto4
09532acf29
Fix compilation with Clang
2024-02-17 07:12:52 +01:00
mafiesto4
01c3dd8d09
Merge branch 'Withaust-terrainscripting'
2024-02-16 23:49:40 +01:00
mafiesto4
9e269b8e58
Merge branch 'terrainscripting' of https://github.com/Withaust/FlaxEngine into Withaust-terrainscripting
...
# Conflicts:
# Source/Engine/Terrain/Terrain.h
# Source/Engine/Terrain/TerrainPatch.h
2024-02-16 23:49:33 +01:00
mafiesto4
b931020e5c
Enable terrain updating in cooked build
...
#2068
2024-02-16 23:32:46 +01:00
mafiesto4
c3faabaa0f
Fix game build
2024-02-16 23:29:01 +01:00
mafiesto4
12f7370caf
Fix missing forward type decl
2024-02-16 23:16:18 +01:00
mafiesto4
c140cc4e7c
Add Material to RayCastHit for surface detection logic
2024-02-16 17:39:35 +01:00
mafiesto4
85f2910718
Move collider shape raycasting utilities to the PhysicsColliderActor class
2024-02-16 17:19:51 +01:00
mafiesto4
42b4443e14
Add support for multiple physical materials in terrain - one for each painted layer
...
#1112 #2159
2024-02-16 17:11:40 +01:00
mafiesto4
f04f1cc90e
Add ScriptingEnum::ToStringFlags for printing flag enums into readable text
2024-02-16 12:46:35 +01:00
mafiesto4
f0f8da3c09
Various fixes
2024-02-16 12:29:59 +01:00
rkrahn
9a5db2ff8e
Add NextUnitCircleVector2 extension method
...
Adds the NextUnitCircleVector2 extension method which produces a Vector2 on a unit circle with a magnitude equal to the radius.
2024-02-15 14:51:55 -08:00
rkrahn
0b2fcff4ea
Fix NextUnitVector2
...
Fixed NextUnitVector2 method not producing a vector within a unit circle.
2024-02-15 14:34:50 -08:00
mafiesto4
c7a449fe1c
Fix marshaling custom type array to C# with MarshalAs used
2024-02-15 18:28:51 +01:00
mafiesto4
5fc7c6e190
Add MinCount and MaxCount to Collection attribute
2024-02-15 18:26:12 +01:00
mafiesto4
b5e23f0096
Improve JsonAssetReference
2024-02-15 11:46:17 +01:00
mafiesto4
7538296775
Refactor PhysicalMaterial usage to utilize JsonAssetReference struct
2024-02-15 11:45:50 +01:00
mafiesto4
fe7cc62728
Add JsonAssetReference type for scripting
2024-02-15 11:22:01 +01:00
mafiesto4
43f344ee13
Simplify bindings code for object refs
2024-02-15 10:54:33 +01:00
mafiesto4
f730657518
Add support for using pointer in MarshalAs in scripting types
2024-02-15 10:47:45 +01:00
nothingTVatYT
75b7eaf345
copy color and style from visject
2024-02-15 00:01:29 +01:00
nothingTVatYT
355835439a
draw rubber band on top of items
2024-02-14 23:48:30 +01:00
nothingTVatYT
defe7454ce
Revert "add borderless mode"
...
This reverts commit 6f4e599cc2 .
2024-02-14 23:25:27 +01:00
nothingTVatYT
f1c0aea10f
add rubberband selection
2024-02-14 23:14:25 +01:00
mafiesto4
db7dfdb0b1
Add support for structure and script types in JsonAsset
2024-02-14 18:55:48 +01:00
mafiesto4
42363e411e
Various tweaks
2024-02-14 18:21:30 +01:00
mafiesto4
ebcc864b06
Fix missing file error in Content::GetAssetInfo
2024-02-14 12:47:34 +01:00
mafiesto4
3958a4740f
Add option to enable Depth Test on cloth painting debug preview (enabled by default)
2024-02-14 12:36:04 +01:00
mafiesto4
31437e6dde
Fix copy/paste for UI brushes
2024-02-14 12:17:02 +01:00
nothingTVatYT
6f4e599cc2
add borderless mode
2024-02-13 22:09:51 +01:00
mafiesto4
6548ca1148
Fix JsonAsset::GetInstance to properly check base class
...
#2224
2024-02-13 10:43:20 +01:00
mafiesto4
07e93e261e
Fix physics simulation result collection to happen before draw or next update
2024-02-13 09:52:26 +01:00
nothingTVatYT
f044569b67
initialize the bool
2024-02-12 01:26:01 +01:00
mafiesto4
36beac5154
Fix deadlock when stack overflows in the Anim Graph update
2024-02-11 12:44:40 +01:00
Menotdan
f36dc0c5af
Merge branch 'FlaxEngine:master' into model-prefab-fix
2024-02-11 02:38:24 -05:00
mafiesto4
04f1c9a59b
Fix missing networked object ID resolving
...
#1607
2024-02-10 21:06:48 +01:00
mafiesto4
46441f6a03
Fix crash when using multi-threaded objects spawn and caching scripting VTables
2024-02-10 18:43:15 +01:00
mafiesto4
196a4ffe49
Add warning on not implemented generic type network serializer (need better codegen)
...
#1988
2024-02-10 18:17:29 +01:00
mafiesto4
4a19657e75
Fix crash when replicating C# object with NetworkReplicated attribute on derived generic class
...
#1988
2024-02-10 17:26:10 +01:00
nothingTVatYT
9c5c9cb76f
refresh thumbnails on selection
2024-02-10 12:48:14 +01:00
mafiesto4
c646007882
Fix color grading issue with LUT texture used
2024-02-09 23:29:43 +01:00
mafiesto4
080202cf95
Fix crash when storage file gets deleted due to missing ref from async thread which failed to load it
2024-02-09 15:52:53 +01:00
mafiesto4
87c66b0168
Fix root motion preview in animation window
2024-02-09 15:38:11 +01:00
mafiesto4
da1b2f0c07
Fix crash when file handle was null
2024-02-09 15:37:42 +01:00
mafiesto4
d08843900e
Add AnimationRootMotionFlags to configure root motion component extraction
...
Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass
#1429 #2152
2024-02-09 15:37:29 +01:00
mafiesto4
f9ca69d8a9
Disable dynamic buckets in ThreadLocal on non-Desktop platforms that use fixed set of thread count
2024-02-08 10:47:55 +01:00
mafiesto4
082768d08c
Refactor ThreadLocal when running on hardware with more cores than PLATFORM_THREADS_LIMIT
2024-02-07 23:39:02 +01:00
mafiesto4
eed780a0b0
Add highlighting active state in anim graph
2024-02-07 19:31:34 +01:00
mafiesto4
cfb8350c65
Fix anim graph debugging to handle nested graph connections highlights properly
2024-02-07 19:22:07 +01:00
mafiesto4
a38d1ad7cc
Fix anim graph trace events debugging to include nodes path for nested graphs
2024-02-07 19:03:38 +01:00
mafiesto4
e75902e900
Variosu tweaks
2024-02-07 18:56:07 +01:00
mafiesto4
d1f40d1c47
Fix missing visibleIf attr
2024-02-07 18:53:55 +01:00
mafiesto4
2042525e92
Add pooling to some StringBuilder objects in build tool
2024-02-07 18:53:09 +01:00
mafiesto4
8441726da7
Improve support for fixed-arrays in api fields
2024-02-07 18:43:48 +01:00
mafiesto4
c67d352065
Refactor win32 exe icon updating
...
#928
2024-02-07 12:51:52 +01:00
mafiesto4
25ce571637
Merge branch 'nothingTVatYT-patch-1'
2024-02-07 12:23:06 +01:00
mafiesto4
17361d6bc1
Revert some VUlkan backend changes to fix regression on Metal devices
2024-02-07 12:16:11 +01:00
mafiesto4
9f279d4b5e
Add hiding various material properties based on the material domain
2024-02-07 09:58:31 +01:00
mafiesto4
6cd9895427
Merge remote-tracking branch 'origin/master' into 1.8
2024-02-07 09:40:45 +01:00
nothingTVatYT
a9259b20a4
fix off-by-one in collection range check
...
The check failed randomly after script reloading an dissued the following error:
```
00:19:37.789 ]: [Error] Exception has been thrown during Window.OnDraw.
Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
[ 00:19:37.805 ]: [Warning] Exception has been thrown during Window.OnUpdate. Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
Stack strace:
at FlaxEditor.GUI.Tabs.Tabs.get_SelectedTab() in /home/me/Flax/FlaxEngine/Source/Editor/GUI/Tabs/Tabs.cs:line 242
```
2024-02-07 02:01:39 +01:00
mafiesto4
169024ae47
Fix new asset naming to always validate filename
...
#2212
2024-02-06 17:39:43 +01:00
mafiesto4
13a3035094
Merge branch 'MineBill-button-custom-editors'
2024-02-06 17:27:40 +01:00
mafiesto4
7c9218840d
Format code #2149
2024-02-06 17:27:27 +01:00
mafiesto4
876cb4f0c3
Merge branch 'button-custom-editors' of https://github.com/MineBill/FlaxEngine into MineBill-button-custom-editors
2024-02-06 17:13:12 +01:00
mafiesto4
5fc768bbbd
Fix spatial audio playback in OpenAL with Large Worlds enabled
...
#2015
2024-02-06 17:10:55 +01:00
mafiesto4
9da9a122b8
Fix error in Editor
2024-02-06 16:59:17 +01:00
mafiesto4
367569b7b1
Merge branch 'envision3d-feature/817-terrain-smoothing'
2024-02-06 16:58:58 +01:00
mafiesto4
6954a488ea
Codestyle fixes
2024-02-06 16:38:44 +01:00
mafiesto4
0c762bb12f
Merge branch 'feature/817-terrain-smoothing' of https://github.com/envision3d/FlaxEngine into envision3d-feature/817-terrain-smoothing
2024-02-06 16:34:15 +01:00
mafiesto4
c039980436
Merge branch 'Tryibion-collection-ui'
2024-02-06 16:33:39 +01:00
mafiesto4
27f4451c0c
Merge branch 'collection-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-collection-ui
2024-02-06 16:20:04 +01:00
mafiesto4
83476b6c7a
Merge branch 'RuanLucasGD-Anim-Skeleton-Mask-parameter'
2024-02-06 16:17:50 +01:00
mafiesto4
c0e3b27880
Codestyle fix #2211
2024-02-06 16:17:43 +01:00
mafiesto4
d6a51dc06c
Merge branch 'Anim-Skeleton-Mask-parameter' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Anim-Skeleton-Mask-parameter
2024-02-06 16:16:12 +01:00
mafiesto4
983ae8dcb7
Merge branch 'nothingTVatYT-fix-root-motion'
2024-02-06 16:10:27 +01:00
mafiesto4
6272caffa5
Merge branch 'fix-root-motion' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-root-motion
2024-02-06 16:10:20 +01:00
mafiesto4
5a50ec592f
Add clickable parsing errors in build tool
2024-02-06 16:01:49 +01:00
mafiesto4
873be6ac17
Convert Matrix3x3 into normal type
2024-02-06 15:41:35 +01:00
mafiesto4
465c14c04a
Remove leftover log
2024-02-06 15:06:29 +01:00
mafiesto4
d33ff4306f
Fix sprite atlas limit on 4096
...
#2218
2024-02-06 14:49:44 +01:00
mafiesto4
6528e14f37
Merge branch 'Tryibion-fix-scrollbar-show'
2024-02-06 12:13:49 +01:00
mafiesto4
0776529a57
Merge branch 'fix-scrollbar-show' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-scrollbar-show
2024-02-06 12:13:41 +01:00
mafiesto4
74203e63c8
Merge branch 'Tryibion-fix-plugin-create-name'
2024-02-06 12:12:58 +01:00
mafiesto4
0d8464dbd9
Merge branch 'fix-plugin-create-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-plugin-create-name
2024-02-06 12:12:54 +01:00
mafiesto4
40632a4a88
Fix missing default value for new Visject method parameter if method uses Vector param
...
#2204
2024-02-06 12:10:05 +01:00
mafiesto4
6d757946c5
Fix crash when adding physics scene with auto simulation
...
#2180
2024-02-06 11:49:12 +01:00
mafiesto4
f1055aa0e3
Merge branch 'nothingTVatYT-fix-plugins-window'
2024-02-06 11:43:08 +01:00
mafiesto4
479a917c59
Tweak #2186
2024-02-06 11:42:55 +01:00
mafiesto4
060440195d
Merge branch 'fix-plugins-window' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-plugins-window
2024-02-06 11:40:05 +01:00
mafiesto4
feebe4f59a
Merge branch 'Tryibion-multinode-drop-location'
2024-02-06 11:36:50 +01:00
mafiesto4
2b63a8ae4c
Merge branch 'multinode-drop-location' of https://github.com/Tryibion/FlaxEngine into Tryibion-multinode-drop-location
2024-02-06 11:36:46 +01:00
mafiesto4
b8d848bfc9
Merge branch 'Tryibion-dropdown-scale-fix'
2024-02-06 11:35:24 +01:00
mafiesto4
e6d90f7371
Merge branch 'dropdown-scale-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-dropdown-scale-fix
2024-02-06 11:35:13 +01:00
mafiesto4
ee38227174
Merge branch 'Tryibion-window-adjust'
2024-02-06 11:34:33 +01:00
mafiesto4
b148303b7d
Merge branch 'window-adjust' of https://github.com/Tryibion/FlaxEngine into Tryibion-window-adjust
2024-02-06 11:34:17 +01:00
mafiesto4
9b7b9f4fdb
Merge branch 'Tryibion-Remove-auto-editor-mods'
2024-02-06 11:26:22 +01:00
mafiesto4
84927c79fc
Merge branch 'Remove-auto-editor-mods' of https://github.com/Tryibion/FlaxEngine into Tryibion-Remove-auto-editor-mods
2024-02-06 11:26:17 +01:00
mafiesto4
c196e704bb
Merge branch 'NoriteSC-BugFixes'
2024-02-06 11:13:07 +01:00
mafiesto4
b2621ff799
Codestyle fix for #2214
2024-02-06 11:13:00 +01:00
mafiesto4
756a991c2c
Merge branch 'BugFixes' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-BugFixes
2024-02-06 11:10:30 +01:00
mafiesto4
2be0765158
Merge branch 'z1dev-master'
2024-02-06 11:09:47 +01:00
mafiesto4
cc2b2e5e17
Merge branch 'master' of https://github.com/z1dev/FlaxEngine into z1dev-master
2024-02-06 11:09:39 +01:00
mafiesto4
84efd05e7e
Merge branch 'Tryibion-drag-actor-script'
2024-02-06 11:09:24 +01:00
mafiesto4
b2d0afd4ef
Simplify code in #2202 for script type searching
2024-02-06 11:09:08 +01:00
mafiesto4
741682b5e7
Merge branch 'drag-actor-script' of https://github.com/Tryibion/FlaxEngine into Tryibion-drag-actor-script
2024-02-06 11:01:48 +01:00
mafiesto4
bc922c03e0
Merge branch 'whocares77-audio-start-time-option'
2024-02-06 11:00:22 +01:00
mafiesto4
f9448c3b42
Skip calling SetTime api if start time is unused #2203
2024-02-06 10:59:55 +01:00
mafiesto4
cff047998c
Merge branch 'audio-start-time-option' of https://github.com/whocares77/FlaxEngine into whocares77-audio-start-time-option
2024-02-06 10:58:50 +01:00
mafiesto4
647e25ea74
Merge branch 'Tryibion-cont-key-tree'
2024-02-06 10:58:31 +01:00
mafiesto4
0793ebc132
Improve #2221 to be more dynamic when clicking arrow
2024-02-06 10:58:14 +01:00
mafiesto4
cde9fe8f9c
Merge branch 'cont-key-tree' of https://github.com/Tryibion/FlaxEngine into Tryibion-cont-key-tree
2024-02-06 10:54:34 +01:00
mafiesto4
532a23b4e0
Merge branch 'Tryibion-combo-pos'
2024-02-06 10:54:19 +01:00
mafiesto4
5b8846c8f0
Update Vulkan backend
2024-02-05 18:45:01 +01:00
mafiesto4
d4a483e656
Add missing check for FormatSupport::TextureCube for shadowmap
2024-02-05 18:42:09 +01:00
mafiesto4
1d4bb7a4f4
Remove unused doc comment
2024-02-05 16:30:58 +01:00
mafiesto4
b69d54a5ca
Add AudioBackendTools for sharing spatial audio impl for consoles
2024-02-05 16:03:31 +01:00
mafiesto4
969d0390ce
Add auto focus to Editor Window when nothing clicked inside it
2024-02-05 09:27:28 +01:00
Tryibion
dec9fbd74b
Add hold arrow key in tree to continuously scroll actors
2024-02-02 09:18:48 -06:00
mafiesto4
7d4004a42a
Tweak shadows rendering
2024-02-02 14:54:50 +01:00
mafiesto4
8488a8d387
Add support for stencil buffer on Vulkan and D3D11/D3D12
2024-02-01 14:47:17 +01:00
nothingTVatYT
8aa402bcb9
add space option and avoid duplicated code
2024-01-31 23:21:57 +01:00
nothingTVatYT
7f95dab511
more joint values formatted
2024-01-31 22:05:54 +01:00
nothingTVatYT
54658cbb3b
fix ² and ³ in parser
2024-01-31 22:05:24 +01:00
nothingTVatYT
245cf63b0b
format break limits on joints
2024-01-31 20:40:06 +01:00
nothingTVatYT
7a802a2eee
format +/- infinity
2024-01-31 20:39:39 +01:00
nothingTVatYT
22600a2c29
add torque unit
2024-01-31 11:01:22 +01:00
mafiesto4
7fd6c43f84
Add more profier events to Vulkan backed
2024-01-30 18:45:34 +01:00
mafiesto4
fa58b171ec
Add support for using Tracy profiler on Switch
2024-01-30 18:14:53 +01:00
mafiesto4
320024399d
Add support for overriding some defaults for GPU per-platform
2024-01-30 15:43:39 +01:00
mafiesto4
9bad65e359
Add better logging for mono messages
2024-01-30 10:04:10 +01:00
nothingTVatYT
1f8314b663
fixed typo
2024-01-30 09:29:05 +01:00
nothingTVatYT
2a03206778
add formatting preference to editor options
2024-01-30 09:24:44 +01:00
nothingTVatYT
49beb2c7ba
add toggle formatting
2024-01-30 08:52:27 +01:00
nothingTVatYT
e7b0375a0e
code cleanup
2024-01-30 07:45:19 +01:00
nothingTVatYT
9e5f866b75
fix Newton parsing
2024-01-30 07:44:50 +01:00
nothingTVatYT
3dc34e2d9c
add more units and categories
2024-01-29 22:51:02 +01:00
mafiesto4
5bad7c79c4
Add removing dotnet libs for iterative rebuilds when AOT cache gets cleared
2024-01-29 17:53:42 +01:00
NoriteSC
af8e1e527f
Update BindingsGenerator.Cpp.cs
2024-01-29 15:33:14 +01:00
mafiesto4
bb00d29098
Codestyle fixes and optimizations
2024-01-29 13:46:50 +01:00
nothingTVatYT
dcda7d96bb
use C# default for double formatting
2024-01-29 09:06:05 +01:00
nothingTVatYT
a0741dd9de
units for quaternion, transform and more collider values
2024-01-29 08:24:55 +01:00
nothingTVatYT
ef41ad6074
add units to transform editor, some collider values
2024-01-29 07:34:58 +01:00
nothingTVatYT
20dbe15651
add configuration options
2024-01-28 23:52:52 +01:00
nothingTVatYT
2625144945
rename attribute and fix parsing
2024-01-28 23:28:35 +01:00
mafiesto4
1b33a2aa0d
Optimize render targets freeing on the start of the game
2024-01-28 23:11:24 +01:00
mafiesto4
10bed94357
Refactor engine systems to use platform time seconds rather than date time
2024-01-28 22:15:34 +01:00
nothingTVatYT
d28b0ab2a6
revert unrelated change in .csproj
2024-01-28 21:41:08 +01:00
nothingTVatYT
9e38a01acc
add units support in float, double and Float3 input
2024-01-28 20:52:25 +01:00
mafiesto4
69b7a10c1f
Add Stopwatch for accurate duration measuring
2024-01-28 20:31:03 +01:00
mafiesto4
ecf593e7a4
Remove unused SaveTime/LoadTime from Scene
2024-01-28 20:28:29 +01:00
mafiesto4
2a70d0c011
Fix invalid log timing when log file is disabled in cooked build
2024-01-28 19:52:31 +01:00
mafiesto4
2853af20f6
Tweak iOS AOT options
2024-01-28 01:23:58 +01:00
mafiesto4
c60058758b
Minor fixes
2024-01-28 01:15:29 +01:00
ruan
74d348706c
Add skeleton mask asset parameter to Blend With Mask anim node.
2024-01-27 14:23:41 -04:00
Tryibion
18fc6ebd39
Half windowed size and center on screen if going to windowed mode.
2024-01-26 10:38:36 -06:00
Tryibion
9874b753cb
Merge branch 'master' into collection-ui
2024-01-26 09:54:03 -06:00
z1dev
ee19bca7e4
Fixing skipped static and other fields generating "else if" without "if" first.
2024-01-26 09:07:02 +01:00
whocares77
39e7be6322
Added "Start Time" option for Audio Source Actor
...
Added ability to set the start time of playback if "Play On Start" is enabled.
2024-01-24 19:58:29 +03:00
Tryibion
b85f471fcb
Add drag cleanup on destroy.
2024-01-23 08:59:27 -06:00
Tryibion
f306d34a6e
Add drag drop for actor script items into scenes and prefabs.
2024-01-23 08:34:15 -06:00
envision3d
045f49d2d6
Fixes terrain smoothing separation issue
2024-01-22 22:25:53 -06:00
Tryibion
d5e9ad2147
Adjust combobox window position based on what direction it opens.
2024-01-22 21:01:04 -06:00
Tryibion
ce658acb22
Dont include editor modules in auto generated git plugin pulling.
2024-01-22 18:03:14 -06:00
Tryibion
0d3b81b8ca
Change drop location of multiple nodes to be vertical.
2024-01-22 17:37:02 -06:00
mafiesto4
a0e127b9cc
Various porting patches
2024-01-22 21:17:58 +01:00
ruan
19ddcad16f
Small clean code
2024-01-21 11:03:29 -04:00
ruan
e5160f2885
Small fix
2024-01-21 10:42:55 -04:00
ruan
afe9b15899
Merge branch 'master' into vehicle-physics
2024-01-21 09:02:18 -04:00
ruan
34583d7a55
Fix crash when disable vehicle
2024-01-21 09:00:46 -04:00
ruan
7f95748351
Fix brake not working on tanks
2024-01-20 19:44:08 -04:00
mafiesto4
37fe11e19f
Add missing mono lib to consoles build
2024-01-19 20:33:28 +01:00
mafiesto4
8e3123a129
Add better stack trace reporting in crashes when running on non-Windows platforms
2024-01-18 16:06:34 +01:00
mafiesto4
b4186052df
Add printing stack trace even when not using log file
2024-01-18 16:04:22 +01:00
mafiesto4
6d6b678b29
Minor changes from porting
2024-01-18 16:03:27 +01:00
nothingTVatYT
40e75465a3
fix plugin entry layout
2024-01-17 22:46:49 +01:00
mafiesto4
3bdc70a4c6
Add automatic building of nethost for consoles
2024-01-15 17:30:45 +01:00
NoriteSC
64e3db3a98
Update Array.h added IsValidIndex
2024-01-13 17:35:16 +01:00
ruan
e6389511ff
Fix tank inputs without initialized values
2024-01-13 09:47:00 -04:00
Tryibion
2c5095e0a1
Fix Plugin Project creation when the user types in symbols.
2024-01-12 20:35:59 -06:00
Tryibion
503bcdcf27
Change visibility instead of enable on scroll bars.
2024-01-12 19:57:00 -06:00
Tryibion
0eb4e0205e
Better fix
2024-01-12 19:43:58 -06:00
Tryibion
2935b8ba10
Fix prefab transform on drag drop with parent. #1749
2024-01-12 19:12:48 -06:00
Tryibion
82c8e39dfd
Fix AlwaysShowScrollbars to update enabled state of the scroll bars. #2165
2024-01-12 17:23:10 -06:00
mafiesto4
ec6fb459bb
Merge remote-tracking branch 'origin/1.8' into 1.8
2024-01-12 13:44:57 +01:00
mafiesto4
9a70f698b9
Various improvements to building nethost
2024-01-12 13:44:50 +01:00
mafiesto4
5b3e7f0bf8
Fix FileSystem::CopyDirectory not failing when source folder is missing
2024-01-12 13:44:01 +01:00
Tryibion
52da42e62e
Add reload project menu button
2024-01-11 14:19:51 -06:00
mafiesto4
1da803c5fb
Fix compilation without GPU resources naming enabled
2024-01-11 17:59:34 +01:00
mafiesto4
697db443ac
Skip astc on macOS x64 due to precompiled lib with too new clang ver
2024-01-11 17:58:02 +01:00
Tryibion
76cf935583
Fix Dropdown panel scale correctly.
2024-01-10 22:00:20 -06:00
Tryibion
cae9ddfa36
Default to keep local orientation.
2024-01-10 13:56:38 -06:00
Tryibion
f1d6d71f6c
Get unrotated bounded box to rotate.
2024-01-10 13:53:22 -06:00
Tryibion
361cb914f3
Keep local orientation on collider spawn. Add option to keep orientation when resizing collider.
2024-01-10 11:42:49 -06:00
nothingTVatYT
8922b5cd79
clean up include file
2024-01-10 18:38:29 +01:00
nothingTVatYT
d126f5bc55
use enum helper functions
2024-01-10 18:36:05 +01:00
nothingTVatYT
2c76785bf0
remove unused import
2024-01-10 18:31:13 +01:00
mafiesto4
1094abce5a
Fix crash when finding actor or level with empty name text
...
#2161
2024-01-10 12:12:11 +01:00
mafiesto4
b7cc4c768f
Fix unpacking Variant structure if input value is a scalar
...
#2163
2024-01-10 12:08:01 +01:00
mafiesto4
d807e9bfe0
Fix crash when setting maanaged structure data via Variant
...
#2163
2024-01-10 11:48:08 +01:00
mafiesto4
fa0e2fe0be
Merge branch 'GoaLitiuM-sln_folder_mapping_fix'
2024-01-10 11:03:01 +01:00
mafiesto4
e54cbbd5a3
Merge branch 'sln_folder_mapping_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sln_folder_mapping_fix
2024-01-10 11:02:56 +01:00
mafiesto4
e98eed9f62
Merge branch 'Tryibion-move-shortkey'
2024-01-10 11:01:39 +01:00
mafiesto4
a82ea17864
Merge branch 'move-shortkey' of https://github.com/Tryibion/FlaxEngine into Tryibion-move-shortkey
2024-01-10 11:01:07 +01:00
mafiesto4
6289b9d15a
Fix crash due to incorrect PhysX usage for vehicle setup
...
#1530 #2129
2024-01-10 10:58:39 +01:00
Tryibion
1e061b77af
Add back in checking for textRect x location.
2024-01-08 19:48:12 -06:00
Tryibion
afb5edb824
Adjust ContextMenu ShortKeys as needed to accommodate for scrollbar when visible.
2024-01-08 19:45:54 -06:00
GoaLitiuM
9fd7a231ca
Fix invalid Visual Studio solution folder nesting
...
Fixes fatal error when loading generated solution files with Rider, also
fixes folders with identical names getting mapped to same folder
(Plugins folders within plugin projects).
2024-01-08 20:45:39 +02:00
mafiesto4
0b7c187630
Fix Animated Model slot animations clearing on start
...
#1803
2024-01-07 22:35:17 +01:00
mafiesto4
8c2a156e1f
Add SourceState and DestinationState modes to State Machine interruption modes in Anim Graph
...
#1735
2024-01-07 18:34:15 +01:00
Mr. Capybara
7f420c0131
add validation to vehicle drive
2024-01-07 10:46:21 -04:00
Mr. Capybara
eca17c7799
Change vehicle drive mode to vehiclde drive control
2024-01-07 10:35:00 -04:00
Mr. Capybara
14a4c92aa8
Add Vehicle anti roll bar and suspension sprung force multiplier
2024-01-06 14:49:38 -04:00
nothingTVatYT
a24a9d2094
move constraints checks to RigidBody
2024-01-06 12:40:24 +01:00
mafiesto4
af0439f3ce
Add displaying playback position of animation in Anim Graph window
2024-01-05 22:06:44 +01:00
mafiesto4
6d58883454
Add events tracing feature to Animated Model for animation playback insights
2024-01-05 21:42:28 +01:00
mafiesto4
0075184a99
Merge branch 'master' into 1.8
2024-01-05 17:13:51 +01:00
mafiesto4
b6337c748c
Fix stopping slot animations and playing the same frame
...
#1927
2024-01-05 17:11:41 +01:00
mafiesto4
7f4d2d8db6
Fix GPU profiler event percentage calculation and add tint highlight to spot slow entries
2024-01-05 12:53:48 +01:00
mafiesto4
254ef30fea
Merge branch 'plemsoft-PE-2023-DEC'
2024-01-05 12:19:43 +01:00
mafiesto4
78b13ace5c
Minor tweak
2024-01-05 12:19:37 +01:00
mafiesto4
8ec4030e1a
Merge branch 'PE-2023-DEC' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-2023-DEC
2024-01-05 12:19:08 +01:00
mafiesto4
60fd4702a6
Fix crash when using degenerated triangle in Multi Blend 2D to properly sample animation
...
#2118
2024-01-05 11:52:28 +01:00
mafiesto4
d9ca3e5b57
Add sanity check to prevent crashes when Animated Model has NaN in skeleton pose
...
#2118
2024-01-05 11:29:53 +01:00
mafiesto4
37da55896c
Remove unused DateTime apis and cleanup constants
2024-01-05 11:15:32 +01:00
mafiesto4
976d0992df
Fix DateTime::GetDate calculations
...
#2089 #2086
2024-01-05 11:13:41 +01:00
mafiesto4
6fb6769574
Merge branch 'Menotdan-expose-csm-settings'
2024-01-05 10:42:14 +01:00
mafiesto4
a3b3fd2efe
Merge branch 'expose-csm-settings' of https://github.com/Menotdan/FlaxEngine into Menotdan-expose-csm-settings
2024-01-05 10:42:09 +01:00
mafiesto4
aeb741e032
Merge branch 'nothingTVatYT-fix-file-time'
2024-01-05 10:41:17 +01:00
mafiesto4
6fb5c43e2a
Merge branch 'fix-file-time' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-file-time
2024-01-05 10:41:05 +01:00
mafiesto4
b1087c162a
Merge branch 'Menotdan-skip-existing-mats'
2024-01-05 10:40:26 +01:00
mafiesto4
b4f5623537
Merge branch 'skip-existing-mats' of https://github.com/Menotdan/FlaxEngine into Menotdan-skip-existing-mats
2024-01-05 10:40:21 +01:00
mafiesto4
6d847c12df
Merge branch 'Menotdan-multi-visibleif'
2024-01-05 10:39:44 +01:00
mafiesto4
f145809765
Merge branch 'multi-visibleif' of https://github.com/Menotdan/FlaxEngine into Menotdan-multi-visibleif
2024-01-05 10:39:38 +01:00
mafiesto4
9c917b2f4d
Merge branch 'NoriteSC-Blender-Link'
2024-01-05 10:38:53 +01:00
mafiesto4
ba70f351ef
Merge branch 'Blender-Link' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Blender-Link
2024-01-05 10:38:38 +01:00
nothingTVatYT
284c971ec0
don't rotate a rigidbody around locked axis
2024-01-05 05:07:08 +01:00
Menotdan
7e948de2db
Handle multiple nodes having the same mesh (probably?)
2024-01-04 15:29:23 -05:00
mafiesto4
a848fd027e
Merge branch 'GoaLitiuM-profiling_hotkey_fix'
2024-01-04 11:28:17 +01:00
mafiesto4
28e64da4b4
Merge branch 'profiling_hotkey_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-profiling_hotkey_fix
2024-01-04 11:28:09 +01:00
mafiesto4
7ddcf198bb
Merge branch 'GoaLitiuM-px_kinematic_move_fix'
2024-01-04 11:27:45 +01:00
mafiesto4
70298e8ae8
Merge branch 'px_kinematic_move_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-px_kinematic_move_fix
2024-01-04 11:27:38 +01:00
mafiesto4
15bbd13c72
Merge branch 'GoaLitiuM-null_networkdriver'
2024-01-04 11:27:18 +01:00
mafiesto4
7f5dd78349
Merge branch 'null_networkdriver' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-null_networkdriver
2024-01-04 11:27:13 +01:00
mafiesto4
2ba230609c
Merge branch 'GoaLitiuM-rider_cpp_intellisense_fix'
2024-01-04 11:26:37 +01:00
mafiesto4
da7840cb6c
Merge branch 'rider_cpp_intellisense_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_cpp_intellisense_fix
2024-01-04 11:26:33 +01:00
mafiesto4
a231a6cac6
Merge branch 'z1dev-master'
2024-01-04 11:25:58 +01:00
mafiesto4
05d6767dd3
Merge branch 'master' of https://github.com/z1dev/FlaxEngine into z1dev-master
2024-01-04 11:25:53 +01:00
mafiesto4
ada90fa846
Merge branch 'Withaust-dropunreliablerpc'
2024-01-04 11:25:16 +01:00
mafiesto4
6f78a9775e
Merge branch 'dropunreliablerpc' of https://github.com/Withaust/FlaxEngine into Withaust-dropunreliablerpc
2024-01-04 11:25:09 +01:00
mafiesto4
57e306ea42
Merge branch 'Tryibion-guid-picker'
2024-01-04 11:24:39 +01:00
mafiesto4
33d2dfc5c9
Merge branch 'guid-picker' of https://github.com/Tryibion/FlaxEngine into Tryibion-guid-picker
2024-01-04 11:24:34 +01:00
mafiesto4
3de7b62dfc
Merge branch 'MineBill-save-editor-window-docking'
2024-01-04 11:23:36 +01:00
mafiesto4
408c8fbdf0
Merge branch 'save-editor-window-docking' of https://github.com/MineBill/FlaxEngine into MineBill-save-editor-window-docking
2024-01-04 11:23:28 +01:00
mafiesto4
af91c13b5c
Fix crash on Mono
2024-01-04 09:14:27 +01:00
mafiesto4
e04c98020c
Fix Android runtime
2024-01-04 09:03:39 +01:00
Menotdan
35832e5b1c
Proper fix now?
2024-01-04 00:57:20 -05:00
Wiktor Kocielski
8e331e4d13
Silently drop unreliable RPC calls if we failed to find an object
2024-01-04 08:54:04 +03:00
Menotdan
7d07ed20ea
major improvements
2024-01-03 22:20:59 -05:00
Menotdan
1b9984c728
Fix static import of GLTF (and presumably other assimp) model types.
2024-01-03 20:16:57 -05:00
mafiesto4
c7baded2db
Fix building engine with IsMonolithicExecutable disabled on platforms without HasModularBuildSupport
2024-01-04 00:07:35 +01:00
mafiesto4
df33de7176
Add ASTC texture compression on Android
2024-01-03 23:01:33 +01:00
mafiesto4
85afde43af
Add profiler events to texture tool
2024-01-03 22:08:41 +01:00
mafiesto4
c49c875165
Add astc lib for Windows x64
2024-01-03 22:05:25 +01:00
Mr. Capybara
a102bad87e
Change wheel steer angle limit
2024-01-02 22:28:23 -04:00
Mr. Capybara
42b20b4e76
Expose vehicle relationship between speed and steer to driver
2024-01-02 20:39:24 -04:00
MineBill
5158de4ac6
Added a tooltip for the listen button.
2024-01-02 19:46:08 +02:00
MineBill
a5d0916f93
Add custom editor for buttons that allow listening for them inside the editor.
2024-01-02 19:36:27 +02:00
Menotdan
6178cb1bf4
attempt 2 at fixing the build regression.
2024-01-02 12:36:17 -05:00
mafiesto4
329bab1102
Fix minor issue
2024-01-02 11:06:54 +01:00
Menotdan
31adfd2c9c
Attempt to fix builds on unix.
2024-01-02 04:27:35 -05:00
Menotdan
8bd84e0616
Fix sub-mesh reimporting with some potentially hacky workarounds?
2024-01-02 03:52:57 -05:00
Menotdan
ab51ca6e70
Change behavior when Use Local Origin is checked.
2024-01-01 21:35:18 -05:00
Menotdan
8273656793
Fix major issue with transformation.
2024-01-01 20:24:13 -05:00
Menotdan
045943ef27
Fix prefab scale and rotation.
2024-01-01 19:11:45 -05:00
z1dev
e0cb94ec74
Fix for editor view's cached "CameraNearPlaneValue" getting overwritten.
...
Changing the editor's camera sometimes results in empty views in editors. It was caused by writing the _farPlane with the wrong name in the cache.
2024-01-02 00:08:00 +01:00
GoaLitiuM
a8913d89ac
Fix C++ Intellisense not working with latest version of Rider
...
Project `IncludePath` doesn't seem to include NMake include paths
anymore in Rider, populate the property with same paths to work around
the issue.
2024-01-01 17:47:04 +02:00
Mr. Capybara
07de7a26dd
Expose vehicle pad smooth inputs
2024-01-01 11:15:16 -04:00
Menotdan
8bcc526dd6
Add support for multiple VisibleIf attributes, and properly set up the VisibleIf entries for ImportMaterialsAsInstances and InstanceToImportAs.
2024-01-01 01:24:36 -05:00
Mr. Capybara
967569c3e2
Small fix vehicle tank inputs
2023-12-31 22:43:04 -04:00
Menotdan
5cf20b8eee
Add an option to skip existing materials when reimporting.
2023-12-31 21:11:39 -05:00
Mr. Capybara
6a2d7e9444
auto sort wheels based on wheel position
2023-12-31 22:11:30 -04:00
Menotdan
4839ef5ddc
Move all ShowCascadeX definitions into an engine class instead of an editor class to allow game builds.
2023-12-31 19:42:13 -05:00
Tryibion
8bff9556de
Code cleanup
2023-12-31 16:36:34 -06:00
Tryibion
57d4f0ff7d
Clean up code
2023-12-31 16:09:32 -06:00
Tryibion
826a330f63
Add asset reference to Guid editor for easy picking of specific Guid based on type in editor.
2023-12-31 16:06:38 -06:00
Menotdan
bf6cb90a78
Expose partition mode, and cascade spacing.
2023-12-31 15:09:07 -05:00
Mr. Capybara
d016305690
Add tank vehicle physics
2023-12-31 15:00:31 -04:00
GoaLitiuM
9077e0cf22
Fix crash while moving simulation disabled kinematic actors
2023-12-31 14:36:38 +02:00
GoaLitiuM
4b6ada7289
Fix profiling hotkeys not working while profiler window is closed
2023-12-31 13:10:55 +02:00
MineBill
1e797c244f
Restore floating window data.
2023-12-30 18:57:33 +02:00
MineBill
343d7b4973
Save the dock state of custom editor windows between script reloads.
2023-12-30 18:30:26 +02:00
NoriteSC
8841a603f6
Virtual proxy
2023-12-29 23:15:03 +01:00
GoaLitiuM
f10840efb4
Fix uninitialized value of NetworkConfig NetworkDriver field
2023-12-29 19:51:29 +02:00
nothingTVatYT
e851d18227
same in UnixFile.cpp
2023-12-29 01:20:17 +01:00
nothingTVatYT
21c4667f8c
same problem for Android and Apple
2023-12-28 22:36:33 +01:00
nothingTVatYT
8174e8ab77
fix getting file access time for Linux
2023-12-28 22:24:34 +01:00
mafiesto4
b275ffc146
Fix PostFx Materials blending for duplicated entries
...
#1991
2023-12-27 21:18:28 +01:00
mafiesto4
b4c23c969a
Fix unlink usag on Unix systems to properly use returned value
...
#2078
2023-12-27 21:11:01 +01:00
mafiesto4
78c27a8046
Merge branch 'Tryibion-colorball-add'
2023-12-27 21:03:43 +01:00
mafiesto4
ef930375b4
Merge branch 'colorball-add' of https://github.com/Tryibion/FlaxEngine into Tryibion-colorball-add
2023-12-27 21:03:36 +01:00
mafiesto4
245eaef2b9
Merge branch 'Tryibion-select-after-spawn'
2023-12-27 21:02:45 +01:00
mafiesto4
7d633865ac
Merge branch 'select-after-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-select-after-spawn
2023-12-27 21:02:33 +01:00
mafiesto4
4a8c94e9d4
Fix missing asset update when dependant asset gets saved in Editor
...
#1489
2023-12-27 20:57:37 +01:00
mafiesto4
4d9ef32abc
Fix auto-docking windows on open when system DPI scale is not 1
2023-12-27 00:29:30 +01:00
mafiesto4
4a42aa8c44
Fix fog to be usable for transparent materials (if enabled)
...
#1408
2023-12-26 13:54:12 +01:00
mafiesto4
55066cd738
Add red tint highlight for CPU profiler table entries based on event duration
2023-12-26 13:12:51 +01:00
Preben Eriksen
35becc674a
PE: Fix problem with Procedural Texture Sample flicker if using scaled UVs.
2023-12-25 12:08:34 +01:00
mafiesto4
f2d1b75d1f
Improve build tool api for deps modules
2023-12-24 22:46:30 +01:00
mafiesto4
3c6ed303fe
Dont use astc on windows/limux yet
2023-12-24 22:45:44 +01:00
mafiesto4
fe711405ac
Fix iOS build with dotnet8 on arm64 macOS
2023-12-22 11:21:29 +01:00
mafiesto4
4d8b8e5311
Merge branch 'astc' into 1.8
2023-12-22 10:36:37 +01:00
MineBill
87addf8197
Add the ability to quickly change window modes for the game window.
2023-12-21 19:50:44 +02:00
NoriteSC
8c1f727d9b
Merge branch 'FlaxEngine:master' into GizmoSnaping
2023-12-20 23:15:18 +01:00
Tryibion
435341abd3
Add color box to ColorTrackBall.
2023-12-20 10:51:38 -06:00
Tryibion
0d5d11e184
Add selecting and starting rename on actors spawned in the prefab window.
2023-12-20 10:03:38 -06:00
Abra
3133c6fb1b
remove transform/
2023-12-20 19:02:52 +03:00
Abra
7eb0600549
fix transform identity
2023-12-20 18:50:07 +03:00
Abra
25b69449bc
fix _actor > actor
2023-12-20 18:40:33 +03:00
Abra
101e33868b
fix local transform prefab child
2023-12-20 18:27:16 +03:00
Abra
c41d1aaec5
Update ActorNode.cs
2023-12-20 18:25:59 +03:00
Abra
bd34540086
Fix for resetting local transform of new created prefab child
2023-12-20 18:03:48 +03:00
mafiesto4
b2f9b9e14d
Add texture quality option for iOS
2023-12-20 15:12:48 +01:00
mafiesto4
53a2ebbd17
Add more ASTC texture formats with larger block sizes
2023-12-20 15:12:12 +01:00
mafiesto4
e4c8639697
Merge remote-tracking branch 'origin/master' into 1.8
...
# Conflicts:
# Flax.flaxproj
# Source/Editor/Cooker/Steps/DeployDataStep.cpp
2023-12-20 00:39:15 +01:00
whocares77
4e2f0cd22c
Added "Create parent for selected actors" context menu button
2023-12-19 11:02:18 +03:00
ExMatics HydrogenC
4497b2ca7d
Add fallback settings for control
2023-12-19 12:36:12 +08:00
ExMatics HydrogenC
ac090d690e
Merge remote-tracking branch 'upstream/master'
2023-12-19 12:33:13 +08:00
mafiesto4
e4df1fc756
Add support for storing custom platform tools data in Game Cooker cache
2023-12-18 11:07:11 +01:00
mafiesto4
c6c53baff2
Improvements for astc format
2023-12-18 09:59:29 +01:00
mafiesto4
5958b2f4ea
Remove unused 'PixelFormatExtensions::ComputeScanlineCount'
2023-12-18 09:55:17 +01:00
mafiesto4
4726552d8b
Merge remote-tracking branch 'origin/master'
2023-12-18 09:50:57 +01:00
Mr. Capybara
57dee19f75
Merge branch 'master' into arrow-debug-draw-improviment
2023-12-17 10:28:00 -04:00
Mr. Capybara
3c19262574
Add parameter to change arrow cap size
2023-12-17 10:15:41 -04:00
mafiesto4
ed6220005f
Fixes for astc compression usage
2023-12-15 15:33:09 +01:00
mafiesto4
799fde1a26
Add ‘astc’ encoder lib
2023-12-15 14:33:09 +01:00
mafiesto4
3761eb5a1e
Add normal logs for deps build subcommands
2023-12-15 13:41:37 +01:00
mafiesto4
8eb68a905e
Add initial ASTC pixel format support
2023-12-15 13:38:03 +01:00
nothingTVatYT
8c45659b2a
use own encoder and some more error handling
2023-12-14 17:29:08 +01:00
nothingTVatYT
f65ded4501
implement MoveFileToRecycleBin on Linux
2023-12-14 15:51:20 +01:00
Menotdan
52d4dff587
Fix build regression involving TextBoxBase being used in both game builds and editor builds.
2023-12-08 22:11:54 -05:00
Menotdan
13cc45c3d7
Add the option to deselect all whereve there is a select all, Refactor much of the codebase to use keybinds from InputOptions.
2023-12-08 20:16:07 -05:00
Menotdan
bcce52ca22
Refactor CurveEditor and KeyframesEditor to use input options.
2023-12-08 17:38:58 -05:00
NoriteSC
eb30344e77
Update TransformGizmoBase.cs
2023-12-08 18:57:49 +01:00
NoriteSC
d8f110793b
done ?
2023-12-08 18:41:52 +01:00
mafiesto4
2f11f5f5ab
Fix 3e0496122c for ref parameters
2023-12-08 14:48:45 +01:00
mafiesto4
34ab33259b
Refactor Visject Surface attributes data storage to use JsonSerializer instead of deprecated BinaryFormatter
2023-12-08 14:13:52 +01:00
mafiesto4
1746db60e6
Fix HeaderAttribute usage with default values
2023-12-08 12:59:52 +01:00
mafiesto4
3e0496122c
Fix c# compilation warning in generated glue code
2023-12-08 12:50:57 +01:00
mafiesto4
74f5d14ec9
Merge remote-tracking branch 'origin/master' into 1.8
2023-12-08 11:23:06 +01:00
NoriteSC
4fb2d3f7f3
sync
2023-12-07 23:55:10 +01:00
Tryibion
1f6b63291d
Fix code style error
2023-12-06 09:39:16 -06:00
Tryibion
7d36cdb67d
Change vignette settings.
2023-12-06 09:33:59 -06:00
ExMatics HydrogenC
360c75355c
Fix build error under non-windows platforms
2023-12-03 16:04:50 +08:00
ExMatics HydrogenC
6ab1663a14
Add missing xml annotations
2023-12-03 15:18:27 +08:00
ExMatics HydrogenC
23b71e7d3e
Make font fallbacking the default option
2023-12-03 15:11:47 +08:00
Tryibion
74baffd76c
Fix comment
2023-12-02 13:39:16 -06:00
Tryibion
666e6d880b
Changes to default post process settings.
2023-12-02 13:33:04 -06:00
Ilya Fedorov
0569b6dac8
Merge branch 'FlaxEngine:master' into terrainscripting
2023-12-02 14:18:18 +03:00
ExMatics HydrogenC
2f019d4264
Fix unintended unname
2023-12-02 17:51:32 +08:00
ExMatics HydrogenC
29eb3954c5
Create global settings for font fallback
2023-12-02 17:48:51 +08:00
ExMatics HydrogenC
95f5e31e48
Fix textbox height
...
Fix build error under non-windows platforms
2023-12-01 19:38:15 +08:00
ExMatics HydrogenC
7b63c7016c
Merge pull request #1 from FlaxEngine/master
...
Keep up with main
2023-12-01 18:06:42 +08:00
ExMatics HydrogenC
3c5035d3e9
Fix merge problem
2023-12-01 18:06:25 +08:00
ExMatics HydrogenC
3d139a241a
Fix C# editor
2023-12-01 09:28:29 +08:00
ExMatics HydrogenC
623f478b44
Move fallback rendering to new class
2023-11-30 23:22:11 +08:00
ExMatics HydrogenC
cdbe59a3fb
Add fallback settings to CSharp
2023-11-30 23:12:56 +08:00
ExMatics HydrogenC
d3840bb1f3
Refractor C++ code structure
2023-11-30 16:25:32 +08:00
ExMatics HydrogenC
3365fb5afc
Fix console rendering bug
2023-11-30 14:59:43 +08:00
ExMatics HydrogenC
41bbce56f6
Add multifont rendering to editor
2023-11-30 13:41:45 +08:00
ExMatics HydrogenC
a3bc394e4e
Fix a bunch of rendering bugs
2023-11-29 15:04:29 +08:00
ExMatics HydrogenC
b9f4d4120c
Merge remote-tracking branch 'upstream/master'
2023-11-29 09:57:54 +08:00
ExMatics HydrogenC
47a25c7828
Add font fallback
...
Note: All the `First()` in the code are temperary workarounds to make it work and require refractoring
2023-11-28 07:17:46 +08:00
Mr. Capybara
44f0b5a1de
Merge branch 'master' into add_spline_snap
2023-11-27 14:59:10 -04:00
nothingTVatYT
03d629f0e1
calculate follow selection on FOV and far plane
2023-11-27 04:19:45 +01:00
mafiesto4
f16406df8a
Update Newtonsoft.Json.dll to dotnet8
2023-11-26 17:23:48 +01:00
mafiesto4
06ad316f94
Update to .NET 8
2023-11-26 15:09:46 +01:00
mafiesto4
76f5712c79
Merge remote-tracking branch 'origin/1.7' into 1.8
...
# Conflicts:
# Flax.flaxproj
2023-11-25 23:36:56 +01:00
mafiesto4
37d4b0f863
Remove invalid clang option
2023-11-20 17:27:47 +01:00
mafiesto4
f5acba7d43
Add remaining clang options for Apple and Unix toolchains
2023-11-20 14:20:26 +01:00
mafiesto4
6c6e8be20e
Update build number
2023-11-20 11:16:29 +01:00
mafiesto4
aa4e1222d7
Merge remote-tracking branch 'origin/master' into 1.8
2023-11-20 11:16:07 +01:00
Mr. Capybara
e4dc6d7295
add checkbox to start game focused
2023-11-18 14:43:32 -04:00
Menotdan
3824b19c8b
Added Actor.GetPrefabRoot()
2023-11-16 23:46:44 -05:00
Tryibion
9de408e4e8
Fix comments
2023-11-16 21:46:37 -06:00
Tryibion
2ac8480df4
Simplify RequireScriptAttribute code.
2023-11-16 21:45:33 -06:00
Tryibion
44e55cc8b6
Add require Actor attribute
2023-11-16 21:25:40 -06:00
Tryibion
c4c3a3a5e8
Remove break to show all missing required scripts in logs.
2023-11-16 21:01:19 -06:00
Tryibion
de55ad90b7
Add require script attribute and functionality.
2023-11-16 20:57:53 -06:00
mafiesto4
1bc6842831
Update build number
2023-11-16 10:32:31 +01:00
mafiesto4
1bb68f2c0c
Merge remote-tracking branch 'origin/master' into 1.8
2023-11-16 10:31:13 +01:00
mafiesto4
640f380237
Add OutputName to Build Settings for game output exe/package renaming
...
#1174
2023-11-16 10:29:58 +01:00
mafiesto4
6af6edb4fe
Add engine lib to codesign on windows and disable perf event spam in deployment build
2023-11-15 23:39:52 +01:00
mafiesto4
6cad1e3309
Add better win32 resource file injection to be done during linker call
2023-11-15 23:22:26 +01:00
mafiesto4
ee6a311406
Add support for building engine target as shared library on all platforms
2023-11-15 22:56:23 +01:00
mafiesto4
80a30f504a
Add initial support for Precompiled Header Files (PCH) in MSVC compilation
2023-11-15 10:30:59 +01:00
mafiesto4
3904756e26
Merge remote-tracking branch 'origin/master' into 1.8
...
# Conflicts:
# Flax.flaxproj
2023-11-14 12:20:26 +01:00
mafiesto4
0556c30ac5
Merge branch 'stefnotch-patch-14' into 1.8
2023-11-11 17:52:29 +01:00
mafiesto4
5df1d3ddfd
Merge branch 'patch-14' of https://github.com/stefnotch/FlaxEngine into stefnotch-patch-14
2023-11-11 17:52:21 +01:00
mafiesto4
2bcdb5b05b
Merge remote-tracking branch 'origin/master' into 1.8
2023-11-08 17:30:34 +01:00
Tryibion
253c4c27ab
Remove out of range exceptions due to serialization issues.
2023-11-03 21:23:09 -05:00
Tryibion
41d513e5d2
Add directions to slider control.
2023-11-03 21:22:00 -05:00
Mr. Capybara
1c23f0f5b4
Add ActiveOnly parameter to Level::GetActors
2023-11-03 11:30:24 -04:00
mafiesto4
5559d4f84d
Merge remote-tracking branch 'origin/master' into 1.8
2023-11-02 13:47:49 +01:00
NoriteSC
67a385a431
Merge branch 'master' into SnapToGrid
2023-10-29 03:33:44 +01:00
MineBill
5afb00e2c6
Allow quick creation of scripts.
2023-10-28 20:21:43 +03:00
Nils Hausfeld
0fea7aad92
- Minor cleanup
2023-10-28 17:11:03 +02:00
Nils Hausfeld
b88233a65d
- Always select first valid item when updating filters
2023-10-28 16:58:37 +02:00
Nils Hausfeld
95735035f3
- Tab key now also spawns node
2023-10-28 16:51:56 +02:00
Nils Hausfeld
e3364faf8e
Merge branch 'master' into Visject-ImprovedNodeSearching
2023-10-28 16:49:22 +02:00
Nils Hausfeld
e55cdd91d5
- Reverted match class from more alternative titles PR
2023-10-26 22:23:55 +02:00
Nils Hausfeld
8cc7c5d3d9
- Highlights get cleared now when there is no match
...
- Highlights now give points, since it means there is a substring match
- Cleanup
2023-10-26 21:47:32 +02:00
Nils Hausfeld
0acf352d40
- Alternative titles now use QueryFilterHelper Match function as well
...
- Cleaned up some code and using early outs now
- Added some comments
2023-10-26 21:13:06 +02:00
Nils Hausfeld
390621cb10
Merge branch 'master' into Visject-ImprovedNodeSearching
2023-10-26 20:33:32 +02:00
Nils Hausfeld
ff64fdb503
- Test environment and first tests
2023-10-26 20:33:07 +02:00
NoriteSC
ec02058712
Update Float2.cs
2023-10-25 16:56:45 +02:00
NoriteSC
4fb35579b5
Update Float2.cs
2023-10-25 12:12:22 +02:00
NoriteSC
39aebc6c85
Update Vector3.cs
2023-10-25 12:10:23 +02:00
NoriteSC
f287ed6c30
init
2023-10-24 19:59:47 +02:00
MineBill
cf5f501ab7
Allow erasing layers/painting over layers from the other splatmap.
...
Since Layers are hardcoded to 8, this commit also assumes that there will always be 2 splatmaps.
2023-10-24 14:31:54 +03:00
Wiktor Kocielski
9d1b287cd7
Terrain-related classes exposure to scripting API
2023-10-24 05:17:16 +03:00
Mr. Capybara
fff8a1e8a6
Optimize actor search
2023-10-22 13:26:07 -04:00
MineBill
6fb411cee3
Fix terrain painting.
2023-10-19 01:05:34 +03:00
mafiesto4
040c9c20ac
Merge branch 'master' into 1.8
2023-10-18 12:57:28 +02:00
Tryibion
86c2406d52
Clean up code.
2023-10-15 13:34:09 -05:00
Tryibion
9c60da278f
Small change to dictionary. Small changes to collections.
2023-10-15 13:31:35 -05:00
Tryibion
0f5a177be2
Improve collection editor.
2023-10-14 21:32:58 -05:00
stefnotch
cfec5bb801
Fix #63
...
Seems to fix #63 , but it might have small side-effects if the mouse position tracking is not expected to go outside the client area.
2023-10-12 20:43:28 +02:00
NoriteSC
4f67d14261
forgotten the public keyword in engine/debug/debugdraw.cs
2023-10-10 22:15:31 +00:00
NoriteSC
0a12724974
changed the 3.402823466e+38f to MAX_float
2023-10-10 22:04:30 +00:00
mafiesto4
bfab9d68db
Bump up version for future
2023-10-09 14:39:22 +02:00
NoriteSC
7b601723c0
Merge branch 'FlaxEngine:master' into Debug
2023-10-06 22:16:11 +02:00
NoriteSC
809b9e3a7a
added safeguards
2023-10-01 16:47:33 +02:00
Ruan Lucas
29e1d9855a
add hability to create spline points with mouse click
2023-09-22 15:32:07 -04:00
Ruan Lucas
4451f5feb2
add spline snap
2023-09-21 12:44:47 -04:00
NoriteSC
0b3b32195a
Update DebugDraw.cs
2023-09-13 12:17:17 +02:00
NoriteSC
394a3696af
removed coppy
2023-09-13 02:54:17 +02:00
NoriteSC
f71f214f36
bug fix macro added extra macros
2023-09-13 02:53:20 +02:00
NoriteSC
d107947ba9
Update DebugDraw.cpp
2023-09-12 11:19:19 +02:00
NoriteSC
f11ea02550
forgot about const 😅
2023-09-12 11:08:47 +02:00
NoriteSC
78ffcc8ae5
added other defaults
2023-09-12 11:06:46 +02:00
NoriteSC
3bfa37019e
DebugDraw extra
...
fixes
ray direction was dictating the length of ray
now ray is normalized and multiplied by length
added default vaule for
Color& color to be Color::White
[info] c# because
Color color = Color.White
is not valid think to do on c# side the default value is not genereted
[to do] generate extra overload binding in c#
2023-09-12 11:01:56 +02:00
Tryibion
c4c55bfb61
Fix compilation errors
2023-05-31 11:28:26 -05:00
Tryibion
2607e0e187
Add ability to rotate colliders and add collider direction for capsule collider.
2023-05-31 10:38:33 -05:00