mafiesto4
ce07edd1ec
Fix packaging for macOS
2024-03-29 21:08:43 +01:00
mafiesto4
0b0115aa10
Fix missing scripting api
2024-03-29 18:46:00 +01:00
mafiesto4
3696501050
Fix invalid shader codegen when using ddx/ddy in material vertex shader
...
#2376
2024-03-29 18:07:10 +01:00
mafiesto4
08e88587e6
Add safe check for LinkedLabel to prevent errors
2024-03-29 17:27:00 +01:00
mafiesto4
1017472957
Merge branch 'Tryibion-focus-lock-scene'
2024-03-29 17:23:58 +01:00
mafiesto4
f8a845f813
Merge branch 'focus-lock-scene' of https://github.com/Tryibion/FlaxEngine into Tryibion-focus-lock-scene
2024-03-29 17:23:28 +01:00
mafiesto4
551337f7a0
Minor improvement in spline editor
2024-03-29 17:14:35 +01:00
mafiesto4
6929a91312
Add support for manually dirtying objects that use ReplicationFPS < 0 for manual-only replication
2024-03-29 13:03:38 +01:00
mafiesto4
069445b94e
Fix bug in NetworkReplicator::RemoveObject
2024-03-29 13:03:11 +01:00
mafiesto4
09f5ac0ed6
Fix networked objects dirtying for replication
2024-03-29 13:02:23 +01:00
Tryibion
9e962dcb89
Add focus selection lock input to scene tree window.
2024-03-28 17:04:55 -05:00
mafiesto4
5525e895cf
Fix codesign on Windows with the latest SDK
2024-03-28 18:55:05 +01:00
mafiesto4
21d5e63b93
Fix cooking small textures for Android/iOS with ASTC enabled
2024-03-28 18:24:37 +01:00
mafiesto4
b8a287c4d5
Fix Vulkan swapchain init on Android device with more surfaces reported by the driver
2024-03-28 18:08:22 +01:00
mafiesto4
24e56a825e
Fix streaming astc 6x6 textures that have higher block size
2024-03-28 18:07:53 +01:00
mafiesto4
f60446c37b
Fix shader source code preview in editor
2024-03-28 16:50:47 +01:00
mafiesto4
ad7bdae5fa
Merge branch 'GoaLitiuM-new_project_fix'
2024-03-28 15:38:56 +01:00
mafiesto4
35e34997c9
Merge branch 'new_project_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-new_project_fix
2024-03-28 15:38:51 +01:00
mafiesto4
6c2ed1ace7
Merge branch 'Tryibion-multi-collision-creation'
2024-03-28 15:38:05 +01:00
mafiesto4
1c0071ad85
Merge branch 'multi-collision-creation' of https://github.com/Tryibion/FlaxEngine into Tryibion-multi-collision-creation
2024-03-28 15:37:51 +01:00
mafiesto4
0b801225e1
Fix incorrect build number increment
2024-03-26 16:45:04 +01:00
mafiesto4
5f96a74ce2
Revert 1a68a52611 to draw after geometry
...
#1859
2024-03-25 12:02:40 +01:00
GoaLitiuM
07522823e5
Restore opening existing projects with -new
2024-03-24 23:57:12 +02:00
Tryibion
981fe9482c
Fix multi collider to work in prefab window.
2024-03-24 15:51:33 -05:00
mafiesto4
c08ca33a9a
Fix Revert to Default option when property is marked as ReadOnly
2024-03-24 20:57:19 +01:00
mafiesto4
2c0d5e45f1
Merge branch 'Tryibion-text-stuff'
2024-03-24 20:24:35 +01:00
mafiesto4
1f35f9536d
Merge branch 'text-stuff' of https://github.com/Tryibion/FlaxEngine into Tryibion-text-stuff
2024-03-24 20:24:29 +01:00
mafiesto4
da9d8887b2
Merge branch 'Tryibion-add-timeline-edge-time'
2024-03-24 20:23:14 +01:00
mafiesto4
68acb33367
Merge branch 'add-timeline-edge-time' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-timeline-edge-time
2024-03-24 20:23:09 +01:00
mafiesto4
9392515b17
Merge branch 'Tryibion-fix-splitters'
2024-03-24 20:18:46 +01:00
mafiesto4
9a27ba3cdc
Merge branch 'fix-splitters' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-splitters
2024-03-24 20:18:15 +01:00
mafiesto4
b821bb7a54
Simplify code
2024-03-24 20:17:42 +01:00
mafiesto4
51504d0d92
Fix building macOS/iOS with the latest Vulkan SDK
2024-03-24 19:39:16 +01:00
Tryibion
e5e675f089
Fix splitters not working.
2024-03-23 17:46:46 -05:00
Tryibion
c366a9793c
Add cursor change and showing timeline edge duration when moving it.
2024-03-23 11:38:21 -05:00
GoaLitiuM
5633d1a18a
Prevent creating new project into non-empty folder
2024-03-23 15:38:29 +02:00
GoaLitiuM
96f76fb14f
Fix typos
2024-03-23 15:38:26 +02:00
mafiesto4
6709fcd95d
Fix sorting directories in build tool
2024-03-23 13:09:29 +01:00
Tryibion
495de38c48
Make TargetViewOffset only go to bottom of text. Add Scroll to Carrot for new lines.
2024-03-22 12:09:41 -05:00
Tryibion
fd756f7bae
Allow multiple collision actors to be created from context menu.
2024-03-22 10:35:53 -05:00
mafiesto4
4cd788cedc
Add UI Widget to new asset creation for quick UI setup
2024-03-22 11:59:04 +01:00
mafiesto4
93d82f761a
Merge remote-tracking branch 'origin/1.8'
2024-03-22 11:29:00 +01:00
mafiesto4
67c0c9bd9a
Merge branch 'Tryibion-editor-options-input'
2024-03-22 11:28:34 +01:00
mafiesto4
33b8cca54b
Merge branch 'editor-options-input' of https://github.com/Tryibion/FlaxEngine into Tryibion-editor-options-input
2024-03-22 11:28:25 +01:00
mafiesto4
31939164c8
Merge branch 'Tryibion-textbox-scale-fix'
2024-03-22 11:27:54 +01:00
Tryibion
4b9f50add0
Fix carrot and selection height based on dpi scale to correctly scale with interface options.
2024-03-21 21:23:05 -05:00
Tryibion
876c383af0
Allow save input and undo redo in Editor Options
2024-03-21 21:12:00 -05:00
mafiesto4
9251b80b78
Update to build for Xbox
2024-03-21 18:07:21 +01:00
mafiesto4
1a9f21396a
Merge branch 'Tryibion-visible-control'
2024-03-20 22:11:26 +01:00
mafiesto4
5660749f80
Merge branch 'visible-control' of https://github.com/Tryibion/FlaxEngine into Tryibion-visible-control
2024-03-20 22:11:22 +01:00
Tryibion
8398b35b0d
Add visibility check to begin play on uicontrol
2024-03-20 12:22:01 -05:00
mafiesto4
a3c088bb05
Fix Bone Socket transform when Animated Model pose is not yet evaluated
...
#2341
2024-03-20 17:41:25 +01:00
mafiesto4
8f63f686c4
Fix timeline playback control buttons visibility during seeking-only mode
2024-03-20 17:28:43 +01:00
mafiesto4
6ccec2f5ff
Fix d3d12 warning on initial gpu buffer state
2024-03-20 16:48:15 +01:00
mafiesto4
3939444e05
Fix potential issues with shader resources bindings when using custom post processing effect
2024-03-20 12:24:35 +01:00
mafiesto4
70b2e4aa5a
Fix snapping to the ground actor when viewport is not focused
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#2342
2024-03-20 12:13:09 +01:00
mafiesto4
9e11d45c1c
Update copyright year
2024-03-19 21:52:46 +01:00
mafiesto4
d6f0062198
Fix deselecting error
2024-03-19 21:47:00 +01:00
mafiesto4
6b35c0a161
Merge remote-tracking branch 'origin/master' into 1.8
...
# Conflicts:
# Flax.flaxproj
2024-03-19 20:23:34 +01:00
mafiesto4
292694d89c
Fix selecting CanvasContainer in UI Editor queries
2024-03-19 20:15:56 +01:00
mafiesto4
57568d9cc3
Merge branch 'Tryibion-add-search-focus'
2024-03-19 20:15:20 +01:00
mafiesto4
4f1e8add76
Merge branch 'add-search-focus' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-search-focus
2024-03-19 20:15:15 +01:00
mafiesto4
5082fa3e51
Merge branch 'nothingTVatYT-unit-formatting'
2024-03-19 20:14:15 +01:00
mafiesto4
fc37cb3986
Update values formatting on editor options save #2213
2024-03-19 20:14:07 +01:00
mafiesto4
9e54827cb3
Cleanup code #2213
2024-03-19 20:13:41 +01:00
mafiesto4
bfbabbc395
Refactor value editors to simplify code after many new features added
2024-03-19 20:04:00 +01:00
Tryibion
127e8b077d
Add focusing search bar in content view and output textbox.
2024-03-19 12:30:46 -05:00
mafiesto4
35d1d97840
Rename NumberCategoryAttribute to ValueCategoryAttribute
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#2213
2024-03-19 18:30:02 +01:00
mafiesto4
911251cb20
Merge branch 'unit-formatting' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-unit-formatting
...
# Conflicts:
# Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs
# Source/Editor/Options/InterfaceOptions.cs
# Source/Engine/Core/Math/Transform.h
2024-03-19 18:04:01 +01:00
mafiesto4
fa8620a25b
Merge branch 'Tryibion-re-add-gamewin-inputs'
2024-03-19 17:55:55 +01:00
mafiesto4
77850f91b8
Merge branch 're-add-gamewin-inputs' of https://github.com/Tryibion/FlaxEngine into Tryibion-re-add-gamewin-inputs
2024-03-19 17:55:47 +01:00
mafiesto4
82238c105e
Merge branch 'Tryibion-fix-widget-play'
2024-03-19 17:54:27 +01:00
mafiesto4
eb11301a03
Merge branch 'fix-widget-play' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-widget-play
2024-03-19 17:54:22 +01:00
mafiesto4
155b4a3ba9
Refactor editor gizmo viewports to use shared code for widgets
2024-03-19 17:53:45 +01:00
mafiesto4
71dad84908
Fix Z-fighting issues in Debug Draw when using TAA
2024-03-19 17:53:14 +01:00
mafiesto4
388b64a46d
Add support for hot-reloading Debug Draw shader
2024-03-19 16:03:19 +01:00
mafiesto4
cf3145273f
Fix TAA jitter in post-resolve passes such as editor primitives and debug gizmos
2024-03-19 16:02:50 +01:00
mafiesto4
1a68a52611
Add better grid gizmo rendering in Editor viewport
...
#1859
2024-03-19 16:01:27 +01:00
Tryibion
41637232ea
Add back some more game window inputs but dont run the action if the editor is in play mode.
2024-03-19 07:28:30 -05:00
Tryibion
211da6d8e7
Revert last commit. Not needed.
2024-03-19 07:17:05 -05:00
mafiesto4
be252b9293
Merge branch 'Tryibion-fix-widget-play'
2024-03-19 11:13:55 +01:00
mafiesto4
26689439d5
Merge branch 'fix-widget-play' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-widget-play
2024-03-19 11:13:50 +01:00
mafiesto4
29cd6e2dda
Merge branch 'Tryibion-ppsettings'
2024-03-19 11:08:49 +01:00
Tryibion
4b9bfc5bb4
Allow to still show widget in prefabs when in play mode
2024-03-18 18:58:59 -05:00
Tryibion
cf44d6580d
Remove widgets when EnableSelecting is false.
2024-03-18 18:50:53 -05:00
mafiesto4
2b824ce22a
Fix UI Canvas double scale apply
2024-03-18 21:50:08 +01:00
mafiesto4
24299dc5cc
Fix game ui inputs to UI when game is paused in Editor
2024-03-18 21:36:43 +01:00
mafiesto4
eb8db60ead
Revert eye adaptation back to original value (in favor of #2023 )
2024-03-18 21:12:54 +01:00
mafiesto4
2d71a7a45d
Merge branch 'ppsettings' of https://github.com/Tryibion/FlaxEngine into Tryibion-ppsettings
2024-03-18 21:12:00 +01:00
mafiesto4
5e60d9d267
Merge branch 'GoaLitiuM-varianttohelper_fix'
2024-03-18 21:06:53 +01:00
mafiesto4
8c722d6bba
Merge branch 'varianttohelper_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-varianttohelper_fix
2024-03-18 21:06:11 +01:00
mafiesto4
12e2b8156f
Fix UI prefab focus on canvas not being added as root
2024-03-18 20:31:17 +01:00
mafiesto4
34f35ebaac
Fix loading shader cache when opened with different engine version
2024-03-18 17:38:24 +01:00
mafiesto4
3b502086f8
Fix UI coordinate convertion in CanvasScaler
2024-03-18 17:38:05 +01:00
GoaLitiuM
ed21876bb8
Fix duplicate generation of native variant conversion helpers
2024-03-18 17:34:49 +02:00
mafiesto4
e606ccec57
Fix actor icons drawing in prefab viewport to skip disabled actors
2024-03-18 15:33:01 +01:00
mafiesto4
91298fee19
Fixes for UI editor changes
2024-03-18 15:32:42 +01:00
mafiesto4
795527576b
Add dynamic UI mode checking for Prefab Viewport
2024-03-18 15:20:05 +01:00
mafiesto4
19eea57bac
Merge branch 'Tryibion-ui-gizmo-additions'
2024-03-18 13:26:01 +01:00
mafiesto4
ae189db87e
Merge branch 'ui-gizmo-additions' of https://github.com/Tryibion/FlaxEngine into Tryibion-ui-gizmo-additions
2024-03-18 13:25:55 +01:00
mafiesto4
9c553a619a
Merge branch 'Tryibion-remove-import-ui'
2024-03-18 13:24:27 +01:00
mafiesto4
19405e71ed
Merge branch 'remove-import-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-import-ui
2024-03-18 13:24:21 +01:00
mafiesto4
dab5ad3f08
Merge branch 'Tryibion-multiblend-location-fix'
2024-03-18 13:21:32 +01:00
mafiesto4
d77586a771
Merge branch 'multiblend-location-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-multiblend-location-fix
2024-03-18 13:21:27 +01:00
mafiesto4
8e6f526bd9
Merge branch 'Tryibion-fix-wrong-default-value'
2024-03-18 13:08:00 +01:00
mafiesto4
46abc136cf
Merge branch 'fix-wrong-default-value' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-wrong-default-value
2024-03-18 13:07:56 +01:00
Tryibion
16aef0f705
Add deselecting by clicking no control. Add cursor changes when over widgets.
2024-03-17 17:11:36 -05:00
mafiesto4
b847c2d056
Fixes
2024-03-17 18:27:59 +01:00
mafiesto4
700ed25d3d
Add resizing UI Control via widgets
2024-03-17 13:46:39 +01:00
mafiesto4
c60244878d
Add **UI Control gizmo for editing UIs**
2024-03-16 22:00:40 +01:00
Tryibion
c6aa18c47c
Remove import UI on Animation not created by an import.
2024-03-16 13:20:18 -05:00
mafiesto4
8d149b94f1
Refactor editor viepwort camera to unify focusing on selected objects
2024-03-16 16:46:10 +01:00
mafiesto4
f81e89d7d4
Refactor timeline grid drawing to share code between Editor UI elements
2024-03-16 16:44:57 +01:00
Tryibion
7652feabfa
Clamp location of multiblend data.
2024-03-15 15:15:40 -05:00
Tryibion
7ec490443e
Fix wrong default value type.
2024-03-15 09:25:19 -05:00
mafiesto4
c6bb8f1784
Merge branch 'GoaLitiuM-physicsscene_change_fix'
2024-03-14 17:32:05 +01:00
mafiesto4
a549733811
Merge branch 'physicsscene_change_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-physicsscene_change_fix
2024-03-14 17:32:00 +01:00
mafiesto4
13bf15198b
Merge branch 'LOOPDISK-networking-plugin-fix'
2024-03-14 17:31:26 +01:00
mafiesto4
8a7ddae76b
Merge branch 'networking-plugin-fix' of https://github.com/LOOPDISK/FlaxEngine into LOOPDISK-networking-plugin-fix
2024-03-14 17:31:19 +01:00
mafiesto4
3ba6867cd2
Minor fixes
2024-03-14 17:30:54 +01:00
mafiesto4
7545e49284
Add manual chunks loading before Binary Asset load in case content streaming flushed them out
2024-03-14 17:30:28 +01:00
mafiesto4
2b82da9511
Fix bug with null object being selected in prefab
2024-03-14 17:29:10 +01:00
Terence Lee
574e0ab1f8
Imports the IntPtr type to the local module. Sometimes a "foreign member exception" was being created in Cecil when using external libraries.
2024-03-13 17:34:26 +08:00
mafiesto4
6d792f1f74
Fix critical regression in terrain heightmap data upgrade
2024-03-12 17:59:41 +01:00
mafiesto4
f4033578c3
Refactor UI Control linkage in the prefab previews to prevent bugs
2024-03-12 17:48:51 +01:00
mafiesto4
66b68bff27
Cleanup editor viewports code
2024-03-12 17:48:16 +01:00
mafiesto4
fc29d687b5
Add more insights on potentially missing asset file data chunks
2024-03-12 13:25:25 +01:00
mafiesto4
94520d30ad
Fix debug shapes from prefab window visible in main viewport
2024-03-12 13:22:01 +01:00
mafiesto4
e12919da98
Fix crash in StaticModel::GetMaterial when model is not loaded or has invalid entries count
2024-03-12 13:05:02 +01:00
mafiesto4
83e8f8cb94
Increase backbuffers support for Vulkan on Linux to 8
2024-03-12 12:39:01 +01:00
mafiesto4
b4d3eeb771
Another attempt for Vulkan swapchain setup if minImageCount is larger than VULKAN_BACK_BUFFERS_COUNT
2024-03-12 12:11:03 +01:00
mafiesto4
a4e693b6a6
Fix small GPU buffer update on Vulkan if data size align up overflows buffer size
2024-03-12 10:01:04 +01:00
mafiesto4
806fee7011
Redo 969d0390ce to use in-built AutoFocus but fix focus issue
2024-03-12 09:52:56 +01:00
mafiesto4
9d0b659520
Use default backbuffers for Vulkan if maxImageCount is 0
2024-03-11 23:56:02 +01:00
mafiesto4
d719c381ea
Merge remote-tracking branch 'origin/master' into 1.8
2024-03-11 23:49:33 +01:00
mafiesto4
8f2bc17a94
Improve UI Control selection outline drawing
2024-03-11 23:34:35 +01:00
mafiesto4
4ee15f95bb
Fix missing debug shapes in prefab window
2024-03-11 23:31:45 +01:00
mafiesto4
0a9f746abb
Refactor UI Control actor active state mirroring in UI via Visible properties rather than unlinked from parent
...
#2242 #851
2024-03-11 19:10:13 +01:00
mafiesto4
1bbb2727b8
Further improve 4a5ded0849 to use cached json serializer for UI
2024-03-11 12:47:29 +01:00
mafiesto4
4a5ded0849
Reuse various serialization code
2024-03-10 23:28:16 +01:00
mafiesto4
b00b5bed00
Add InputAxis and InputEvent integration with stdlib features
2024-03-10 21:11:35 +01:00
GoaLitiuM
92c109c003
Fix PhysicsScene change not working in physics actors
2024-03-10 00:01:39 +02:00
mafiesto4
fc029b018e
Fix UI size changes when saving scenes or prefabs in Editor with different layout
2024-03-08 14:56:34 +01:00
mafiesto4
d390938fb6
Minor improvements to usability
2024-03-08 14:39:18 +01:00
mafiesto4
584c073df1
Reuse various serialization code
2024-03-08 14:26:48 +01:00
mafiesto4
fef2e09915
Another fix attemp for vulkan driver on Linux
2024-03-08 13:12:55 +01:00
mafiesto4
f4a352ec8d
Add support for animating LocalizedString value in Scene Animation
2024-03-08 13:10:36 +01:00
mafiesto4
41cff47ca3
Revert "Merge branch 'Tryibion-rot-colliders'" ( #1141 )
...
This reverts commit 73cb792989 , reversing
changes made to b4fe3a44aa .
2024-03-07 23:24:40 +01:00
mafiesto4
aca7913c93
Add automatic last dangling separator removal in context menu
2024-03-07 22:14:01 +01:00
mafiesto4
cee6aad0ef
Add automatic last dangling separator removal in context menu
2024-03-07 22:13:56 +01:00
mafiesto4
31c633d25c
Fix timeline tracks dragging like recent improvements to tree UI
2024-03-07 21:58:40 +01:00
mafiesto4
a0e234ade1
Revert "Make rename popup more visible via orange outline"
...
This reverts commit 006a41b0da .
2024-03-07 21:43:09 +01:00
mafiesto4
9fe874cc5b
Revert profiler events to pass nunit tests without engine in-use 6d98bc5ef8
2024-03-07 21:38:25 +01:00
mafiesto4
816fb9da6f
Fix crash on Vulkan Swapchain init if GPU driver reports different image count
2024-03-07 20:41:53 +01:00
mafiesto4
56a33e4c98
Fix bug in actors duplicate action due to incorrect actors list setup
...
#2309
2024-03-07 20:23:00 +01:00
mafiesto4
d3b0da3fdd
Improve 07e25bb24c to use engine frame counter instead of time
2024-03-07 19:02:31 +01:00
mafiesto4
006a41b0da
Make rename popup more visible via orange outline
2024-03-07 17:18:37 +01:00
mafiesto4
8de2249ed8
Refactor Editor UI style for selection and drag drop interactions
...
#1741
2024-03-07 16:45:09 +01:00
mafiesto4
9518d77da9
Consolidate files
2024-03-06 19:03:49 +01:00
mafiesto4
6d98bc5ef8
Add profile events for undo operations
2024-03-06 19:02:29 +01:00
mafiesto4
ed3ac0af8e
Improve usage of drag drop in treen UI structure in Editor
...
#1741
2024-03-06 19:02:05 +01:00
mafiesto4
c561d684eb
Refactor undo logic for actors reparenting in Editor
...
#1741
2024-03-06 19:01:36 +01:00
mafiesto4
07e25bb24c
Fix drag&drop regression issue on tree UI
2024-03-06 12:03:57 +01:00
mafiesto4
2e305da286
Fix crash when scene graph node gets somehow duplicated by internal error in Editor
2024-03-05 16:31:14 +01:00
mafiesto4
28da656ed1
Fix preserving actors hierarchy order when performing undo of actor removal
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#1751
2024-03-05 16:30:50 +01:00
mafiesto4
f0c2e65b5c
Fix incorrect mouse cursor hiding on Windows when window is not focused
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#1757
2024-03-05 15:00:47 +01:00
mafiesto4
d5f4254a73
Add BehaviorTreeKnowledgeBooleanDecorator
2024-03-05 12:45:40 +01:00
mafiesto4
b506295b7b
Fix loading BehaviorKnowledgeSelectorAny from json object
2024-03-05 12:31:03 +01:00
mafiesto4
557d39aea4
Fix Mad node to not go above Multiply in Visject
2024-03-05 11:19:00 +01:00
mafiesto4
8964b8907c
Fix to 5ec737ef80
2024-03-05 11:10:37 +01:00
mafiesto4
d4e0023925
Fix RawDataAsset memory usage to use capacity of the bytes array instead of just size
2024-03-04 22:46:30 +01:00
mafiesto4
5ec737ef80
Fix loading old terrain heightmaps when using
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#2262
2024-03-04 22:46:11 +01:00
mafiesto4
e20ddc83d8
Fix vehicle center of mass rotation used in wheels setup
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#2171
2024-03-04 21:53:28 +01:00
mafiesto4
e4583907e2
Fix build regression from #2299
2024-03-04 21:30:04 +01:00
mafiesto4
0604a0393d
Fix error in Editor when Audio Clip duration is very small
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#2286
2024-03-04 21:20:25 +01:00
mafiesto4
21edb43bb1
Fix creating prefab out of actor to reset local transform of it for better instancing
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#1545
2024-03-04 21:04:15 +01:00
mafiesto4
bbbf690640
Merge branch 'cNori-Vertex-Snapping'
2024-03-04 20:27:21 +01:00
mafiesto4
32501101b1
Cleanup comments and implement todo to use LOD0 only
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#2299
2024-03-04 20:27:11 +01:00
mafiesto4
efd5561713
Merge branch 'Vertex-Snapping' of https://github.com/cNori/FlaxEngineFork into cNori-Vertex-Snapping
2024-03-04 20:20:58 +01:00
mafiesto4
73cb792989
Merge branch 'Tryibion-rot-colliders'
2024-03-04 20:16:51 +01:00
mafiesto4
b4fe3a44aa
Merge branch 'rot-colliders' of https://github.com/Tryibion/FlaxEngine into Tryibion-rot-colliders
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# Conflicts:
# Source/Engine/Physics/Colliders/CapsuleCollider.cpp
# Source/Engine/Physics/Colliders/Collider.cpp
2024-03-04 20:12:32 +01:00
mafiesto4
44ce444932
Merge branch 'GoaLitiuM-vs2022v1710'
2024-03-04 20:00:51 +01:00
mafiesto4
285fef97a2
Merge branch 'vs2022v1710' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vs2022v1710
2024-03-04 20:00:30 +01:00
GoaLitiuM
25c1fcbf51
Add support for VS 2022 v17.10 / MSVC 14.4x toolset
2024-03-04 20:48:47 +02:00
mafiesto4
8e54a79470
Merge branch 'MineBill-play-mode-window-options'
2024-03-04 19:27:53 +01:00
mafiesto4
ab81cf17ad
Merge branch 'play-mode-window-options' of https://github.com/MineBill/FlaxEngine into MineBill-play-mode-window-options
2024-03-04 19:26:31 +01:00
mafiesto4
88bb8fae3a
Merge branch 'Chikinsupu-VisualScript-FixPrivateParamInvisibleSetterGetter'
2024-03-04 19:25:13 +01:00
mafiesto4
63d49adc19
Merge branch 'VisualScript-FixPrivateParamInvisibleSetterGetter' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-VisualScript-FixPrivateParamInvisibleSetterGetter
2024-03-04 19:23:41 +01:00
Norite SC
33bd6a56ce
vertex snapping refactor corrections
2024-03-04 19:15:15 +01:00
mafiesto4
294c25ae27
Merge branch 'GoaLitiuM-interop_marshalsize_fix'
2024-03-04 18:57:40 +01:00
mafiesto4
02d27b631b
Merge branch 'interop_marshalsize_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-interop_marshalsize_fix
2024-03-04 18:57:35 +01:00
mafiesto4
dcafee530e
Merge branch 'Menotdan-input-settings-changes'
2024-03-04 18:33:25 +01:00
mafiesto4
01daa2d66a
Merge branch 'input-settings-changes' of https://github.com/Menotdan/FlaxEngine into Menotdan-input-settings-changes
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# Conflicts:
# Source/Editor/Modules/UIModule.cs
2024-03-04 18:33:16 +01:00
mafiesto4
1d68662592
Merge branch 'Tryibion-cap-multiblend-range'
2024-03-04 18:27:45 +01:00
mafiesto4
79f623a39e
Merge branch 'cap-multiblend-range' of https://github.com/Tryibion/FlaxEngine into Tryibion-cap-multiblend-range
2024-03-04 18:27:38 +01:00
mafiesto4
b2f0dc2cc5
Merge branch 'Tryibion-remove-ui-render-task'
2024-03-04 18:27:12 +01:00
mafiesto4
b9b7c4433e
Merge branch 'remove-ui-render-task' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-ui-render-task
2024-03-04 18:27:05 +01:00
mafiesto4
d7d9da5279
Merge branch 'Tryibion-readd-inputs'
2024-03-04 18:26:43 +01:00
mafiesto4
d1a061a37e
Merge branch 'readd-inputs' of https://github.com/Tryibion/FlaxEngine into Tryibion-readd-inputs
2024-03-04 18:26:25 +01:00
mafiesto4
bbe08be462
Fix duplicating array values in Editor
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#1959
2024-03-04 18:25:57 +01:00
mafiesto4
5fdf1789ce
Fix support for utf8 character in path on unix systems
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#2187
2024-03-04 16:45:44 +01:00
mafiesto4
04761c69f1
Fix error loggig in headless mode on char16 platforms
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#2235
2024-03-04 14:43:48 +01:00
mafiesto4
84d3103278
Fix crash on incorrect object destruction event
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#1920
2024-03-04 14:26:47 +01:00
mafiesto4
2175f46a10
Fix rpath on Linux to handle plugins libraries loading in Editor
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#1941
2024-03-04 14:23:17 +01:00
GoaLitiuM
b6879e7688
Fix concurrent access to cached marshalled type sizes
...
Also optimize hot path for type size when we have generic type
2024-03-03 01:32:52 +02:00
Nils Hausfeld
5fbbf4ae72
- Refactored UpdateSurfaceParametersGroup
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-- Removed 2nd for loop by merging both loops
2024-03-02 23:42:49 +01:00
Nils Hausfeld
a19ae042f8
- Private parameters now get shown in VS CM
2024-03-02 23:36:05 +01:00
Tryibion
760ef3b8ed
Add profiler inputs back to game window.
2024-03-02 14:17:29 -06:00
Tryibion
1ff462461e
Re-add important inputs to GameWindow
2024-03-01 11:55:19 -06:00
Tryibion
23d1b3746d
Remove ui postfx render task on canvas disable.
2024-03-01 11:10:07 -06:00
Tryibion
2100f56ecc
clamp points locations.
2024-03-01 08:53:15 -06:00
Tryibion
b25e932972
Move to ui update
2024-03-01 08:47:12 -06:00
Tryibion
2873f1c4f9
Add min and max values to limit the min and max that can be set for multiblend nodes.
2024-03-01 08:11:55 -06:00
mafiesto4
161773a8be
Fix serialization bug when compiling with Clang
2024-02-29 01:41:53 +01:00
mafiesto4
4df56cb506
Refactor 3D audio implementation in XAudio2 backend to match OpenAL
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#1612
2024-02-29 01:41:40 +01:00
mafiesto4
508c07c5ea
Add profile event for navcrowd init
2024-02-28 21:09:32 +01:00
mafiesto4
dce0274a1c
Fix regression in type search highlights from #2268
2024-02-28 20:48:11 +01:00
mafiesto4
119a1e2b03
Add check to prevent incorrect NavCrowd::RemoveAgent usage
2024-02-28 18:37:59 +01:00
mafiesto4
22a3f9565f
Add old DrawRay api
2024-02-28 13:26:24 +01:00
mafiesto4
53bd576ade
Fix game settings serialization bug
2024-02-28 02:05:26 +01:00
mafiesto4
901b043909
Fix Temporal Anti Aliasing ghosting and improve quality of blending
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#1786
2024-02-28 02:05:06 +01:00
mafiesto4
e68c736607
Fix Any state transitions UpdateStateTransitions
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#2244
2024-02-27 17:15:49 +01:00
mafiesto4
511eb25451
Merge branch 'Menotdan-linux-plugin-fix'
2024-02-27 17:15:21 +01:00
mafiesto4
aabc9f51bb
Improve #2270 by moving mehtod to cpp file
2024-02-27 11:22:10 +01:00
mafiesto4
fc4163524c
Merge branch 'linux-plugin-fix' of https://github.com/Menotdan/FlaxEngine into Menotdan-linux-plugin-fix
2024-02-27 11:14:32 +01:00
mafiesto4
735d65e14d
Merge branch 'Tryibion-category-rework'
2024-02-27 11:14:14 +01:00
mafiesto4
f1bc161ad2
Merge branch 'category-rework' of https://github.com/Tryibion/FlaxEngine into Tryibion-category-rework
2024-02-27 11:08:33 +01:00
mafiesto4
f1b133bd60
Add prefab link breaking to preserve nested prefabs links
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#1752
2024-02-27 10:55:58 +01:00
mafiesto4
7428ecfe63
Add skipping showing and applying changes to prefab root actor transform via Level
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#2125
2024-02-26 22:29:43 +01:00
mafiesto4
6905382310
Fix custom context menu popup showing as child (eg. prefab diff)
2024-02-26 22:13:50 +01:00
mafiesto4
470c108ed9
Fix bug with saving Missing Script into file
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#1995
2024-02-26 21:58:31 +01:00
mafiesto4
2d5d001a44
Fix Missing Script replacing in prefab
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#1995
2024-02-26 20:34:59 +01:00
mafiesto4
2f87b87b45
Minor fixes
2024-02-26 20:23:18 +01:00
mafiesto4
0a0bb997e4
Update year in copyright note
2024-02-26 19:53:58 +01:00
mafiesto4
14902dc29e
Merge remote-tracking branch 'origin/master' into 1.8
...
# Conflicts:
# Flax.flaxproj
2024-02-26 19:49:39 +01:00
mafiesto4
7f935ab57a
Fix regression on abstracts scripts creation 2df3d0f747
2024-02-26 19:47:16 +01:00
mafiesto4
f4d236d353
Fix crash on invalid string converted to managed string
2024-02-26 19:01:46 +01:00
mafiesto4
253f7cfce8
Update build number
2024-02-26 19:00:57 +01:00
mafiesto4
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
mafiesto4
e2dd9832ba
Fix crash when using network replication or rpc after hot-reload in Editor
2024-02-26 18:25:53 +01:00
mafiesto4
0ee5ef8cf5
Improve terrain paint blending of the existing layer values
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#2258
2024-02-26 16:44:55 +01:00
mafiesto4
f1fe83ca81
Add RayCast utility to UI controls
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#1952
2024-02-26 16:22:56 +01:00
mafiesto4
996a2cb09e
Fix editor inputs processing in Game window to interferer with game inputs
2024-02-26 12:06:59 +01:00
mafiesto4
607859c196
Fix UI Control selection bounds drawing to handle rotations
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#2067
2024-02-26 12:06:06 +01:00
mafiesto4
8898c20ad1
Fix crash when using generic interface in C#
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#1983
2024-02-25 23:40:14 +01:00
mafiesto4
2df3d0f747
Fix crash when loading level with abstract script class
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#1990
2024-02-25 14:54:57 +01:00
mafiesto4
124832b076
Fixes to vertex snapping
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#2045
2024-02-24 23:35:56 +01:00
mafiesto4
1dfc8b0a47
Refactor vertex snapping to use SceneGraphNode layer instead of Model-impl only
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#2045
2024-02-24 18:38:23 +01:00
mafiesto4
f771b0cd59
Merge branch 'NoriteSC-GizmoSnaping'
2024-02-24 12:57:16 +01:00
mafiesto4
8bcf4fdaf0
Cleanup and improve #2045
2024-02-24 12:53:33 +01:00
mafiesto4
de4ee1372f
Merge branch 'GizmoSnaping' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-GizmoSnaping
2024-02-24 07:57:27 +01:00
mafiesto4
84e7c096de
Merge branch 'nothingTVatYT-trash-files'
2024-02-23 19:57:19 +01:00
mafiesto4
696437d6d0
Cleanup codestyle #2079
2024-02-23 19:56:32 +01:00
mafiesto4
e282717a0a
Merge branch 'trash-files' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-trash-files
2024-02-23 19:55:16 +01:00
mafiesto4
ee4fc7c201
Fix cloth editing undo in Prefab viewport
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#2136
2024-02-23 19:39:41 +01:00
mafiesto4
eb12c630a7
Fix incorrect vehicle wheels collisions inside trigger volumes
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#2132
2024-02-23 19:27:50 +01:00
mafiesto4
01d123b099
Add support for importing material emissive and roughness from fbx file
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#2153
2024-02-23 17:46:27 +01:00
mafiesto4
a72d20e3ca
Merge branch 'RuanLucasGD-vehicle-physics'
2024-02-23 14:43:17 +01:00
mafiesto4
8351a75676
Codestyle fixes #2192
2024-02-23 14:43:14 +01:00
mafiesto4
387f84d9d7
Merge branch 'vehicle-physics' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-vehicle-physics
2024-02-22 23:22:09 +01:00
Menotdan
50e75e4e7b
Fix IAssetFactory::Get() in plugins on Linux.
2024-02-22 11:21:29 -05:00
mafiesto4
318b00c617
Fix editor exit with error code when game cooking CL fails
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#2248
2024-02-21 23:18:09 +01:00
mafiesto4
f20805e567
Fix Json serializer for CSharp data to use UTF-8 text encoding
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#1994
2024-02-21 22:39:32 +01:00
mafiesto4
fa606ce5f6
Fix render view panning when bug when no camera is active
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#1997
2024-02-21 22:05:08 +01:00
mafiesto4
d7dbc0fbdc
Fix opening projects with PostFx material assigned in Graphics Settings
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#1993
2024-02-21 20:21:45 +01:00
mafiesto4
f3e6b74043
Add breaking node connection under mouse with middle button click
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#1010
2024-02-21 09:12:31 +01:00
Tryibion
0a7662a37b
Open drop panels while searching.
2024-02-20 21:13:28 -06:00
Tryibion
8ee2bf8d76
Change category drop panel o look similar to other panels. Add flax engine scripts to flax engine category.
2024-02-20 21:00:20 -06:00
mafiesto4
97cb8d1b61
Clarify doc comment
2024-02-21 00:07:38 +01:00
mafiesto4
149a6a29f8
Fix crash when using very small render resolution
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#2261
2024-02-21 00:00:58 +01:00
mafiesto4
9a21cfd092
Fix transform scaling applying to nested objects when drawing
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#1796 #1350
2024-02-20 23:55:06 +01:00
mafiesto4
e5cfd872b2
Simplify math codebase
2024-02-20 17:52:51 +01:00
mafiesto4
8fa8eeb094
Optimize Matrix decomposition to use Matrix3x3 for rotation
2024-02-20 17:51:48 +01:00
mafiesto4
9e747eb98a
Fix version deserialization of Revision component
2024-02-20 13:24:59 +01:00
mafiesto4
8e6bd07322
Fix Transform diff serialization to properly handle prefab changes to a single component of transform
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#2085
2024-02-20 13:12:23 +01:00
mafiesto4
e255778c07
Add profiler event to task wait method
2024-02-20 12:59:00 +01:00
mafiesto4
1cb88bdc63
Fix crash when using invalid GPUTextureDescription
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#2261
2024-02-20 11:44:49 +01:00
mafiesto4
de86ec0ecc
Merge branch 'Tryibion-coll-resize-orient'
2024-02-20 11:15:48 +01:00
mafiesto4
8c1ff1e57a
Merge branch 'abrasivetroop-master'
2024-02-20 11:07:41 +01:00
mafiesto4
621281ab3a
Merge branch 'coll-resize-orient' of https://github.com/Tryibion/FlaxEngine into Tryibion-coll-resize-orient
2024-02-20 11:07:12 +01:00
mafiesto4
0e5bd425b2
Merge branch 'master' of https://github.com/abrasivetroop/FlaxEngine into abrasivetroop-master
2024-02-20 10:58:18 +01:00
mafiesto4
008ed3fb03
Merge branch 'Tryibion-fix-prefab-trans'
2024-02-20 10:57:13 +01:00
mafiesto4
85c7357b25
Merge branch 'fix-prefab-trans' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-prefab-trans
2024-02-20 10:53:47 +01:00
mafiesto4
b0270d016e
Merge branch 'Menotdan-model-prefab-fix'
2024-02-20 10:49:52 +01:00
mafiesto4
9c9aabcae3
Minor tweaks to #2147
2024-02-20 10:49:45 +01:00
mafiesto4
e446ba69e5
Merge branch 'model-prefab-fix' of https://github.com/Menotdan/FlaxEngine into Menotdan-model-prefab-fix
2024-02-19 23:56:58 +01:00
mafiesto4
3b39693c9e
Merge branch 'NoriteSC-SnapToGrid'
2024-02-19 23:05:08 +01:00
mafiesto4
04da732da9
Cleanup code #1795 and unify new api in vector types
2024-02-19 23:04:59 +01:00
mafiesto4
358220b0b5
Merge branch 'SnapToGrid' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-SnapToGrid
2024-02-19 22:52:33 +01:00
mafiesto4
10180de9c6
Merge remote-tracking branch 'origin/master' into 1.8
...
# Conflicts:
# Source/Editor/Utilities/EditorUtilities.cpp
# Source/Editor/Utilities/EditorUtilities.h
2024-02-19 22:26:16 +01:00
mafiesto4
e12446e951
Merge branch 'rkrahn-patch-2'
2024-02-19 22:17:11 +01:00
mafiesto4
528c51cf6a
Merge branch 'patch-2' of https://github.com/rkrahn/FlaxEngine into rkrahn-patch-2
2024-02-19 22:17:06 +01:00
mafiesto4
d0dfff1287
Merge branch 'rkrahn-patch-1'
2024-02-19 22:16:58 +01:00
mafiesto4
45c331ba58
Merge branch 'patch-1' of https://github.com/rkrahn/FlaxEngine into rkrahn-patch-1
2024-02-19 22:16:52 +01:00
mafiesto4
db65b8037d
Fix crash due to font changes refactor
...
#2260
2024-02-19 22:14:39 +01:00
rkrahn
8aaf7417cc
Fix NextUnitCircleVector2 degree to radian
...
Fixes the use of degrees when radians should be used.
2024-02-19 13:04:26 -08:00
rkrahn
4ad5eb26d6
Fix NextUnitVector2 degree to radian
...
Fixes the use of degrees when radians should be used.
2024-02-19 13:00:38 -08:00
mafiesto4
504a997f12
Merge branch 'nothingTVatYT-slider'
2024-02-19 20:45:38 +01:00
mafiesto4
668b03a409
Use #2234 for all platforms by default
2024-02-19 20:40:30 +01:00
mafiesto4
eedc348032
Merge branch 'slider' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-slider
2024-02-19 20:38:50 +01:00
mafiesto4
c1400748b0
Fix debug draw lists allocation
...
#2259
2024-02-19 20:36:41 +01:00
mafiesto4
0c0c4e6136
Merge branch 'nothingTVatYT-rubberband'
2024-02-19 19:13:25 +01:00
mafiesto4
ec0849c908
Add Ctrl for additive selection in rubberband
2024-02-19 19:12:53 +01:00
mafiesto4
d1f0a52967
Merge branch 'rubberband' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-rubberband
2024-02-19 19:05:00 +01:00
mafiesto4
b9a503c3bd
Merge branch 'nothingTVatYT-refresh-selection'
2024-02-19 19:04:38 +01:00
mafiesto4
832151223b
Merge branch 'refresh-selection' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-refresh-selection
2024-02-19 19:03:29 +01:00
mafiesto4
e985d10b62
Fix nested prefabs instance building logic
2024-02-19 19:03:11 +01:00
Menotdan
b41dc40c78
Merge branch 'FlaxEngine:master' into model-prefab-fix
2024-02-19 12:28:38 -05:00
mafiesto4
f8d9817911
Fix terrain paint crash refression
2024-02-19 18:23:14 +01:00
mafiesto4
0035c347f4
Add safety check for splatmap sampling
2024-02-19 18:11:57 +01:00
mafiesto4
eba2dc295e
Merge branch 'Tryibion-reload-project'
2024-02-19 17:49:01 +01:00
mafiesto4
643fc78dd4
Merge branch 'reload-project' of https://github.com/Tryibion/FlaxEngine into Tryibion-reload-project
2024-02-19 17:48:56 +01:00
mafiesto4
91ba8458ee
Merge branch 'envision3d-master'
2024-02-19 17:48:25 +01:00
mafiesto4
056deb58ad
Fix compilation in #2257
2024-02-19 17:48:18 +01:00
mafiesto4
dd9733fdf1
Merge branch 'master' of https://github.com/envision3d/FlaxEngine into envision3d-master
2024-02-19 17:38:09 +01:00
mafiesto4
5cada42842
Fix missing engine api expose in Font.h
...
#2245
2024-02-19 17:37:59 +01:00
mafiesto4
4ebfe5a38e
Merge branch 'NoriteSC-Collections'
2024-02-19 17:36:45 +01:00
mafiesto4
2fd47f91e2
Fix codestyle #2179
2024-02-19 17:36:37 +01:00
mafiesto4
e8e52da51c
Merge branch 'Collections' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Collections
2024-02-19 17:34:23 +01:00
mafiesto4
47d266a713
Merge branch 'RuanLucasGD-add_spline_snap'
2024-02-19 17:33:41 +01:00
mafiesto4
2de890ca6a
Codecleanup for #1482
2024-02-19 17:33:21 +01:00
mafiesto4
0d1dbd8845
Merge branch 'add_spline_snap' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add_spline_snap
2024-02-19 15:51:02 +01:00
mafiesto4
cb0969893d
Fix build with older C# compiler
2024-02-19 15:12:37 +01:00
mafiesto4
4c082ef17f
Codestyle fixes
2024-02-19 14:59:02 +01:00
mafiesto4
ed30cd0238
Merge branch 'NoriteSC-Debug'
2024-02-19 14:53:40 +01:00
mafiesto4
7e10baf5ea
Fixes to code
2024-02-19 14:53:34 +01:00
mafiesto4
d2b8d14ca7
Merge branch 'Debug' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Debug
...
# Conflicts:
# Source/Engine/Debug/DebugDraw.h
2024-02-19 14:28:28 +01:00
mafiesto4
324b2e7f66
Merge branch 'Chikinsupu-Visject-ImprovedNodeSearching'
2024-02-19 13:59:55 +01:00
mafiesto4
ed3d2c2748
Merge branch 'Visject-ImprovedNodeSearching' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-ImprovedNodeSearching
2024-02-19 13:57:55 +01:00
mafiesto4
52642d4d6c
Merge branch 'MineBill-new-script'
2024-02-19 10:54:39 +01:00
mafiesto4
a061afd840
Cleanup for #1827
2024-02-19 10:54:29 +01:00
envision3d
a5a16c3192
Fix issue with CharacterController initialization
2024-02-18 20:32:32 -06:00
mafiesto4
71627f1bbd
Merge branch 'new-script' of https://github.com/MineBill/FlaxEngine into MineBill-new-script
2024-02-18 20:32:27 +01:00
mafiesto4
4b24b79e90
Merge branch 'RuanLucasGD-optimize-actors-search'
2024-02-18 20:31:44 +01:00
mafiesto4
2cce7522de
Merge branch 'optimize-actors-search' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-optimize-actors-search
2024-02-18 20:31:04 +01:00
mafiesto4
ab07bab958
Merge branch 'RuanLucasGD-add-activeOnly-to-getactors'
2024-02-18 20:26:36 +01:00
mafiesto4
dad3d185f1
Merge branch 'add-activeOnly-to-getactors' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add-activeOnly-to-getactors
2024-02-18 20:17:33 +01:00
mafiesto4
f344c68f48
Merge branch 'Menotdan-getprefabroot'
2024-02-18 20:16:33 +01:00
mafiesto4
9335925b48
Simplify code #1949
2024-02-18 20:16:20 +01:00
mafiesto4
0d6f85ba6c
Merge branch 'getprefabroot' of https://github.com/Menotdan/FlaxEngine into Menotdan-getprefabroot
2024-02-18 20:13:30 +01:00
mafiesto4
f5be8e0e77
Merge branch 'HydrogenC-master'
2024-02-18 19:48:56 +01:00
mafiesto4
a2b8312fba
Cleanup stuff in #2019
2024-02-18 19:48:43 +01:00
Menotdan
027d29c6cd
Merge branch 'FlaxEngine:master' into model-prefab-fix
2024-02-18 12:29:45 -05:00
mafiesto4
45aa0e1b65
Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master
2024-02-18 16:11:31 +01:00
mafiesto4
4df8a12666
Merge branch 'RuanLucasGD-check-box-focus-game'
2024-02-18 16:08:44 +01:00
mafiesto4
7e43cb09e0
Merge branch 'check-box-focus-game' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-check-box-focus-game
2024-02-18 16:07:37 +01:00
mafiesto4
a6d7400422
Merge branch 'nothingTVatYT-focusSelection'
2024-02-18 16:06:22 +01:00
mafiesto4
47313eacc8
Merge branch 'focusSelection' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-focusSelection
2024-02-18 16:04:43 +01:00
mafiesto4
2a1bd5cbe8
Merge branch 'Tryibion-require-script'
2024-02-18 16:00:36 +01:00
mafiesto4
d97772383e
Merge branch 'require-script' of https://github.com/Tryibion/FlaxEngine into Tryibion-require-script
2024-02-18 16:00:29 +01:00
mafiesto4
636b2c91cc
Refactor Editor.CreateAsset to use named tags for better extensibility with custom assets in plugins
2024-02-18 11:22:35 +01:00
mafiesto4
d76b5234c5
Expose and document various APIs of Visject for plugins to use
2024-02-18 11:06:42 +01:00
mafiesto4
dfbde5f8eb
Remove debug draw
2024-02-18 10:47:24 +01:00
mafiesto4
b8044dff76
Merge branch 'RuanLucasGD-arrow-debug-draw-improviment'
2024-02-18 10:47:09 +01:00
mafiesto4
45241d63bd
Merge branch 'arrow-debug-draw-improviment' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-arrow-debug-draw-improviment
2024-02-18 10:39:16 +01:00
mafiesto4
912437c456
Fix CreateParentForSelectedActors
2024-02-18 10:27:17 +01:00
mafiesto4
e165c87e5a
Format code #1871
2024-02-18 00:03:54 +01:00
mafiesto4
fcfde1e964
Merge branch 'whocares77-new-context-menu-button'
2024-02-18 00:03:38 +01:00
mafiesto4
5e218c8da9
Improve #2100 and fix undo
2024-02-18 00:03:27 +01:00
mafiesto4
f0f065f983
Merge branch 'new-context-menu-button' of https://github.com/whocares77/FlaxEngine into whocares77-new-context-menu-button
2024-02-17 23:52:50 +01:00
mafiesto4
cf07659757
Merge branch 'Tryibion-directional-slider'
2024-02-17 23:50:57 +01:00
mafiesto4
7a21c37603
Merge branch 'directional-slider' of https://github.com/Tryibion/FlaxEngine into Tryibion-directional-slider
2024-02-17 23:50:50 +01:00
mafiesto4
c81ef9b26f
Add hiding Actor's Transform for UIControlActor
...
#382
2024-02-17 23:48:30 +01:00
mafiesto4
c305bed829
Add sub-groups expanded state restoring in Properties window
...
#1049
2024-02-17 23:42:57 +01:00
mafiesto4
37dfdad7e2
Minor improvements to character controller
...
#1935
2024-02-17 20:22:40 +01:00
mafiesto4
6a11d4d10a
Merge branch 'MineBill-terrain-painting'
2024-02-17 11:36:31 +01:00
mafiesto4
0cf39c9f8d
Further improve terrain painting logic #1739r
2024-02-17 11:36:13 +01:00
mafiesto4
368dac5e4b
Simplify splatmap data management #1739
2024-02-17 11:24:56 +01:00
mafiesto4
cc157b172d
Merge branch 'terrain-painting' of https://github.com/MineBill/FlaxEngine into MineBill-terrain-painting
2024-02-17 11:13:50 +01:00
mafiesto4
5de5e576e5
Rename Navigation.ProjectPoint into Navigation.FindClosestPoint to have consistent API naming
...
#2034
2024-02-17 09:07:37 +01:00
mafiesto4
09532acf29
Fix compilation with Clang
2024-02-17 07:12:52 +01:00
mafiesto4
01c3dd8d09
Merge branch 'Withaust-terrainscripting'
2024-02-16 23:49:40 +01:00
mafiesto4
9e269b8e58
Merge branch 'terrainscripting' of https://github.com/Withaust/FlaxEngine into Withaust-terrainscripting
...
# Conflicts:
# Source/Engine/Terrain/Terrain.h
# Source/Engine/Terrain/TerrainPatch.h
2024-02-16 23:49:33 +01:00
mafiesto4
b931020e5c
Enable terrain updating in cooked build
...
#2068
2024-02-16 23:32:46 +01:00
mafiesto4
c3faabaa0f
Fix game build
2024-02-16 23:29:01 +01:00
mafiesto4
12f7370caf
Fix missing forward type decl
2024-02-16 23:16:18 +01:00
mafiesto4
c140cc4e7c
Add Material to RayCastHit for surface detection logic
2024-02-16 17:39:35 +01:00
mafiesto4
85f2910718
Move collider shape raycasting utilities to the PhysicsColliderActor class
2024-02-16 17:19:51 +01:00
mafiesto4
42b4443e14
Add support for multiple physical materials in terrain - one for each painted layer
...
#1112 #2159
2024-02-16 17:11:40 +01:00
mafiesto4
f04f1cc90e
Add ScriptingEnum::ToStringFlags for printing flag enums into readable text
2024-02-16 12:46:35 +01:00
mafiesto4
f0f8da3c09
Various fixes
2024-02-16 12:29:59 +01:00
rkrahn
9a5db2ff8e
Add NextUnitCircleVector2 extension method
...
Adds the NextUnitCircleVector2 extension method which produces a Vector2 on a unit circle with a magnitude equal to the radius.
2024-02-15 14:51:55 -08:00
rkrahn
0b2fcff4ea
Fix NextUnitVector2
...
Fixed NextUnitVector2 method not producing a vector within a unit circle.
2024-02-15 14:34:50 -08:00
mafiesto4
c7a449fe1c
Fix marshaling custom type array to C# with MarshalAs used
2024-02-15 18:28:51 +01:00
mafiesto4
5fc7c6e190
Add MinCount and MaxCount to Collection attribute
2024-02-15 18:26:12 +01:00
mafiesto4
b5e23f0096
Improve JsonAssetReference
2024-02-15 11:46:17 +01:00
mafiesto4
7538296775
Refactor PhysicalMaterial usage to utilize JsonAssetReference struct
2024-02-15 11:45:50 +01:00
mafiesto4
fe7cc62728
Add JsonAssetReference type for scripting
2024-02-15 11:22:01 +01:00
mafiesto4
43f344ee13
Simplify bindings code for object refs
2024-02-15 10:54:33 +01:00
mafiesto4
f730657518
Add support for using pointer in MarshalAs in scripting types
2024-02-15 10:47:45 +01:00
nothingTVatYT
75b7eaf345
copy color and style from visject
2024-02-15 00:01:29 +01:00
nothingTVatYT
355835439a
draw rubber band on top of items
2024-02-14 23:48:30 +01:00
nothingTVatYT
defe7454ce
Revert "add borderless mode"
...
This reverts commit 6f4e599cc2 .
2024-02-14 23:25:27 +01:00
nothingTVatYT
f1c0aea10f
add rubberband selection
2024-02-14 23:14:25 +01:00
mafiesto4
db7dfdb0b1
Add support for structure and script types in JsonAsset
2024-02-14 18:55:48 +01:00
mafiesto4
42363e411e
Various tweaks
2024-02-14 18:21:30 +01:00
mafiesto4
ebcc864b06
Fix missing file error in Content::GetAssetInfo
2024-02-14 12:47:34 +01:00
mafiesto4
3958a4740f
Add option to enable Depth Test on cloth painting debug preview (enabled by default)
2024-02-14 12:36:04 +01:00
mafiesto4
31437e6dde
Fix copy/paste for UI brushes
2024-02-14 12:17:02 +01:00
nothingTVatYT
6f4e599cc2
add borderless mode
2024-02-13 22:09:51 +01:00
mafiesto4
6548ca1148
Fix JsonAsset::GetInstance to properly check base class
...
#2224
2024-02-13 10:43:20 +01:00
mafiesto4
07e93e261e
Fix physics simulation result collection to happen before draw or next update
2024-02-13 09:52:26 +01:00
nothingTVatYT
f044569b67
initialize the bool
2024-02-12 01:26:01 +01:00
mafiesto4
36beac5154
Fix deadlock when stack overflows in the Anim Graph update
2024-02-11 12:44:40 +01:00
Menotdan
f36dc0c5af
Merge branch 'FlaxEngine:master' into model-prefab-fix
2024-02-11 02:38:24 -05:00
mafiesto4
04f1c9a59b
Fix missing networked object ID resolving
...
#1607
2024-02-10 21:06:48 +01:00
mafiesto4
46441f6a03
Fix crash when using multi-threaded objects spawn and caching scripting VTables
2024-02-10 18:43:15 +01:00
mafiesto4
196a4ffe49
Add warning on not implemented generic type network serializer (need better codegen)
...
#1988
2024-02-10 18:17:29 +01:00
mafiesto4
4a19657e75
Fix crash when replicating C# object with NetworkReplicated attribute on derived generic class
...
#1988
2024-02-10 17:26:10 +01:00
nothingTVatYT
9c5c9cb76f
refresh thumbnails on selection
2024-02-10 12:48:14 +01:00
mafiesto4
c646007882
Fix color grading issue with LUT texture used
2024-02-09 23:29:43 +01:00
mafiesto4
080202cf95
Fix crash when storage file gets deleted due to missing ref from async thread which failed to load it
2024-02-09 15:52:53 +01:00
mafiesto4
87c66b0168
Fix root motion preview in animation window
2024-02-09 15:38:11 +01:00
mafiesto4
da1b2f0c07
Fix crash when file handle was null
2024-02-09 15:37:42 +01:00
mafiesto4
d08843900e
Add AnimationRootMotionFlags to configure root motion component extraction
...
Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass
#1429 #2152
2024-02-09 15:37:29 +01:00
mafiesto4
f9ca69d8a9
Disable dynamic buckets in ThreadLocal on non-Desktop platforms that use fixed set of thread count
2024-02-08 10:47:55 +01:00
mafiesto4
082768d08c
Refactor ThreadLocal when running on hardware with more cores than PLATFORM_THREADS_LIMIT
2024-02-07 23:39:02 +01:00
mafiesto4
eed780a0b0
Add highlighting active state in anim graph
2024-02-07 19:31:34 +01:00
mafiesto4
cfb8350c65
Fix anim graph debugging to handle nested graph connections highlights properly
2024-02-07 19:22:07 +01:00
mafiesto4
a38d1ad7cc
Fix anim graph trace events debugging to include nodes path for nested graphs
2024-02-07 19:03:38 +01:00
mafiesto4
e75902e900
Variosu tweaks
2024-02-07 18:56:07 +01:00
mafiesto4
d1f40d1c47
Fix missing visibleIf attr
2024-02-07 18:53:55 +01:00
mafiesto4
2042525e92
Add pooling to some StringBuilder objects in build tool
2024-02-07 18:53:09 +01:00
mafiesto4
8441726da7
Improve support for fixed-arrays in api fields
2024-02-07 18:43:48 +01:00
mafiesto4
c67d352065
Refactor win32 exe icon updating
...
#928
2024-02-07 12:51:52 +01:00
mafiesto4
25ce571637
Merge branch 'nothingTVatYT-patch-1'
2024-02-07 12:23:06 +01:00
mafiesto4
17361d6bc1
Revert some VUlkan backend changes to fix regression on Metal devices
2024-02-07 12:16:11 +01:00
mafiesto4
9f279d4b5e
Add hiding various material properties based on the material domain
2024-02-07 09:58:31 +01:00
mafiesto4
6cd9895427
Merge remote-tracking branch 'origin/master' into 1.8
2024-02-07 09:40:45 +01:00
nothingTVatYT
a9259b20a4
fix off-by-one in collection range check
...
The check failed randomly after script reloading an dissued the following error:
```
00:19:37.789 ]: [Error] Exception has been thrown during Window.OnDraw.
Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
[ 00:19:37.805 ]: [Warning] Exception has been thrown during Window.OnUpdate. Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
Stack strace:
at FlaxEditor.GUI.Tabs.Tabs.get_SelectedTab() in /home/me/Flax/FlaxEngine/Source/Editor/GUI/Tabs/Tabs.cs:line 242
```
2024-02-07 02:01:39 +01:00
mafiesto4
169024ae47
Fix new asset naming to always validate filename
...
#2212
2024-02-06 17:39:43 +01:00
mafiesto4
13a3035094
Merge branch 'MineBill-button-custom-editors'
2024-02-06 17:27:40 +01:00
mafiesto4
7c9218840d
Format code #2149
2024-02-06 17:27:27 +01:00
mafiesto4
876cb4f0c3
Merge branch 'button-custom-editors' of https://github.com/MineBill/FlaxEngine into MineBill-button-custom-editors
2024-02-06 17:13:12 +01:00
mafiesto4
5fc768bbbd
Fix spatial audio playback in OpenAL with Large Worlds enabled
...
#2015
2024-02-06 17:10:55 +01:00
mafiesto4
9da9a122b8
Fix error in Editor
2024-02-06 16:59:17 +01:00
mafiesto4
367569b7b1
Merge branch 'envision3d-feature/817-terrain-smoothing'
2024-02-06 16:58:58 +01:00
mafiesto4
6954a488ea
Codestyle fixes
2024-02-06 16:38:44 +01:00
mafiesto4
0c762bb12f
Merge branch 'feature/817-terrain-smoothing' of https://github.com/envision3d/FlaxEngine into envision3d-feature/817-terrain-smoothing
2024-02-06 16:34:15 +01:00
mafiesto4
c039980436
Merge branch 'Tryibion-collection-ui'
2024-02-06 16:33:39 +01:00
mafiesto4
27f4451c0c
Merge branch 'collection-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-collection-ui
2024-02-06 16:20:04 +01:00
mafiesto4
83476b6c7a
Merge branch 'RuanLucasGD-Anim-Skeleton-Mask-parameter'
2024-02-06 16:17:50 +01:00
mafiesto4
c0e3b27880
Codestyle fix #2211
2024-02-06 16:17:43 +01:00
mafiesto4
d6a51dc06c
Merge branch 'Anim-Skeleton-Mask-parameter' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Anim-Skeleton-Mask-parameter
2024-02-06 16:16:12 +01:00
mafiesto4
983ae8dcb7
Merge branch 'nothingTVatYT-fix-root-motion'
2024-02-06 16:10:27 +01:00
mafiesto4
6272caffa5
Merge branch 'fix-root-motion' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-root-motion
2024-02-06 16:10:20 +01:00
mafiesto4
5a50ec592f
Add clickable parsing errors in build tool
2024-02-06 16:01:49 +01:00
mafiesto4
873be6ac17
Convert Matrix3x3 into normal type
2024-02-06 15:41:35 +01:00
mafiesto4
465c14c04a
Remove leftover log
2024-02-06 15:06:29 +01:00
mafiesto4
d33ff4306f
Fix sprite atlas limit on 4096
...
#2218
2024-02-06 14:49:44 +01:00
mafiesto4
6528e14f37
Merge branch 'Tryibion-fix-scrollbar-show'
2024-02-06 12:13:49 +01:00
mafiesto4
0776529a57
Merge branch 'fix-scrollbar-show' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-scrollbar-show
2024-02-06 12:13:41 +01:00
mafiesto4
74203e63c8
Merge branch 'Tryibion-fix-plugin-create-name'
2024-02-06 12:12:58 +01:00
mafiesto4
0d8464dbd9
Merge branch 'fix-plugin-create-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-plugin-create-name
2024-02-06 12:12:54 +01:00
mafiesto4
40632a4a88
Fix missing default value for new Visject method parameter if method uses Vector param
...
#2204
2024-02-06 12:10:05 +01:00
mafiesto4
6d757946c5
Fix crash when adding physics scene with auto simulation
...
#2180
2024-02-06 11:49:12 +01:00
mafiesto4
f1055aa0e3
Merge branch 'nothingTVatYT-fix-plugins-window'
2024-02-06 11:43:08 +01:00
mafiesto4
479a917c59
Tweak #2186
2024-02-06 11:42:55 +01:00
mafiesto4
060440195d
Merge branch 'fix-plugins-window' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-plugins-window
2024-02-06 11:40:05 +01:00
mafiesto4
feebe4f59a
Merge branch 'Tryibion-multinode-drop-location'
2024-02-06 11:36:50 +01:00
mafiesto4
2b63a8ae4c
Merge branch 'multinode-drop-location' of https://github.com/Tryibion/FlaxEngine into Tryibion-multinode-drop-location
2024-02-06 11:36:46 +01:00
mafiesto4
b8d848bfc9
Merge branch 'Tryibion-dropdown-scale-fix'
2024-02-06 11:35:24 +01:00
mafiesto4
e6d90f7371
Merge branch 'dropdown-scale-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-dropdown-scale-fix
2024-02-06 11:35:13 +01:00
mafiesto4
ee38227174
Merge branch 'Tryibion-window-adjust'
2024-02-06 11:34:33 +01:00
mafiesto4
b148303b7d
Merge branch 'window-adjust' of https://github.com/Tryibion/FlaxEngine into Tryibion-window-adjust
2024-02-06 11:34:17 +01:00
mafiesto4
9b7b9f4fdb
Merge branch 'Tryibion-Remove-auto-editor-mods'
2024-02-06 11:26:22 +01:00
mafiesto4
84927c79fc
Merge branch 'Remove-auto-editor-mods' of https://github.com/Tryibion/FlaxEngine into Tryibion-Remove-auto-editor-mods
2024-02-06 11:26:17 +01:00
mafiesto4
c196e704bb
Merge branch 'NoriteSC-BugFixes'
2024-02-06 11:13:07 +01:00
mafiesto4
b2621ff799
Codestyle fix for #2214
2024-02-06 11:13:00 +01:00
mafiesto4
756a991c2c
Merge branch 'BugFixes' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-BugFixes
2024-02-06 11:10:30 +01:00
mafiesto4
2be0765158
Merge branch 'z1dev-master'
2024-02-06 11:09:47 +01:00
mafiesto4
cc2b2e5e17
Merge branch 'master' of https://github.com/z1dev/FlaxEngine into z1dev-master
2024-02-06 11:09:39 +01:00
mafiesto4
84efd05e7e
Merge branch 'Tryibion-drag-actor-script'
2024-02-06 11:09:24 +01:00
mafiesto4
b2d0afd4ef
Simplify code in #2202 for script type searching
2024-02-06 11:09:08 +01:00
mafiesto4
741682b5e7
Merge branch 'drag-actor-script' of https://github.com/Tryibion/FlaxEngine into Tryibion-drag-actor-script
2024-02-06 11:01:48 +01:00
mafiesto4
bc922c03e0
Merge branch 'whocares77-audio-start-time-option'
2024-02-06 11:00:22 +01:00
mafiesto4
f9448c3b42
Skip calling SetTime api if start time is unused #2203
2024-02-06 10:59:55 +01:00
mafiesto4
cff047998c
Merge branch 'audio-start-time-option' of https://github.com/whocares77/FlaxEngine into whocares77-audio-start-time-option
2024-02-06 10:58:50 +01:00
mafiesto4
647e25ea74
Merge branch 'Tryibion-cont-key-tree'
2024-02-06 10:58:31 +01:00
mafiesto4
0793ebc132
Improve #2221 to be more dynamic when clicking arrow
2024-02-06 10:58:14 +01:00
mafiesto4
cde9fe8f9c
Merge branch 'cont-key-tree' of https://github.com/Tryibion/FlaxEngine into Tryibion-cont-key-tree
2024-02-06 10:54:34 +01:00
mafiesto4
532a23b4e0
Merge branch 'Tryibion-combo-pos'
2024-02-06 10:54:19 +01:00
mafiesto4
5b8846c8f0
Update Vulkan backend
2024-02-05 18:45:01 +01:00
mafiesto4
d4a483e656
Add missing check for FormatSupport::TextureCube for shadowmap
2024-02-05 18:42:09 +01:00
mafiesto4
1d4bb7a4f4
Remove unused doc comment
2024-02-05 16:30:58 +01:00
mafiesto4
b69d54a5ca
Add AudioBackendTools for sharing spatial audio impl for consoles
2024-02-05 16:03:31 +01:00
mafiesto4
969d0390ce
Add auto focus to Editor Window when nothing clicked inside it
2024-02-05 09:27:28 +01:00
Tryibion
dec9fbd74b
Add hold arrow key in tree to continuously scroll actors
2024-02-02 09:18:48 -06:00
mafiesto4
7d4004a42a
Tweak shadows rendering
2024-02-02 14:54:50 +01:00
mafiesto4
8488a8d387
Add support for stencil buffer on Vulkan and D3D11/D3D12
2024-02-01 14:47:17 +01:00
nothingTVatYT
8aa402bcb9
add space option and avoid duplicated code
2024-01-31 23:21:57 +01:00
nothingTVatYT
7f95dab511
more joint values formatted
2024-01-31 22:05:54 +01:00
nothingTVatYT
54658cbb3b
fix ² and ³ in parser
2024-01-31 22:05:24 +01:00
nothingTVatYT
245cf63b0b
format break limits on joints
2024-01-31 20:40:06 +01:00
nothingTVatYT
7a802a2eee
format +/- infinity
2024-01-31 20:39:39 +01:00
nothingTVatYT
22600a2c29
add torque unit
2024-01-31 11:01:22 +01:00
mafiesto4
7fd6c43f84
Add more profier events to Vulkan backed
2024-01-30 18:45:34 +01:00
mafiesto4
fa58b171ec
Add support for using Tracy profiler on Switch
2024-01-30 18:14:53 +01:00
mafiesto4
320024399d
Add support for overriding some defaults for GPU per-platform
2024-01-30 15:43:39 +01:00
mafiesto4
9bad65e359
Add better logging for mono messages
2024-01-30 10:04:10 +01:00
nothingTVatYT
1f8314b663
fixed typo
2024-01-30 09:29:05 +01:00
nothingTVatYT
2a03206778
add formatting preference to editor options
2024-01-30 09:24:44 +01:00
nothingTVatYT
49beb2c7ba
add toggle formatting
2024-01-30 08:52:27 +01:00
nothingTVatYT
e7b0375a0e
code cleanup
2024-01-30 07:45:19 +01:00
nothingTVatYT
9e5f866b75
fix Newton parsing
2024-01-30 07:44:50 +01:00
nothingTVatYT
3dc34e2d9c
add more units and categories
2024-01-29 22:51:02 +01:00
mafiesto4
5bad7c79c4
Add removing dotnet libs for iterative rebuilds when AOT cache gets cleared
2024-01-29 17:53:42 +01:00
NoriteSC
af8e1e527f
Update BindingsGenerator.Cpp.cs
2024-01-29 15:33:14 +01:00
mafiesto4
bb00d29098
Codestyle fixes and optimizations
2024-01-29 13:46:50 +01:00
nothingTVatYT
dcda7d96bb
use C# default for double formatting
2024-01-29 09:06:05 +01:00
nothingTVatYT
a0741dd9de
units for quaternion, transform and more collider values
2024-01-29 08:24:55 +01:00
nothingTVatYT
ef41ad6074
add units to transform editor, some collider values
2024-01-29 07:34:58 +01:00
nothingTVatYT
20dbe15651
add configuration options
2024-01-28 23:52:52 +01:00
nothingTVatYT
2625144945
rename attribute and fix parsing
2024-01-28 23:28:35 +01:00
mafiesto4
1b33a2aa0d
Optimize render targets freeing on the start of the game
2024-01-28 23:11:24 +01:00
mafiesto4
10bed94357
Refactor engine systems to use platform time seconds rather than date time
2024-01-28 22:15:34 +01:00
nothingTVatYT
d28b0ab2a6
revert unrelated change in .csproj
2024-01-28 21:41:08 +01:00
nothingTVatYT
9e38a01acc
add units support in float, double and Float3 input
2024-01-28 20:52:25 +01:00
mafiesto4
69b7a10c1f
Add Stopwatch for accurate duration measuring
2024-01-28 20:31:03 +01:00
mafiesto4
ecf593e7a4
Remove unused SaveTime/LoadTime from Scene
2024-01-28 20:28:29 +01:00
mafiesto4
2a70d0c011
Fix invalid log timing when log file is disabled in cooked build
2024-01-28 19:52:31 +01:00
mafiesto4
2853af20f6
Tweak iOS AOT options
2024-01-28 01:23:58 +01:00
mafiesto4
c60058758b
Minor fixes
2024-01-28 01:15:29 +01:00
ruan
74d348706c
Add skeleton mask asset parameter to Blend With Mask anim node.
2024-01-27 14:23:41 -04:00
Tryibion
18fc6ebd39
Half windowed size and center on screen if going to windowed mode.
2024-01-26 10:38:36 -06:00
Tryibion
9874b753cb
Merge branch 'master' into collection-ui
2024-01-26 09:54:03 -06:00
z1dev
ee19bca7e4
Fixing skipped static and other fields generating "else if" without "if" first.
2024-01-26 09:07:02 +01:00
whocares77
39e7be6322
Added "Start Time" option for Audio Source Actor
...
Added ability to set the start time of playback if "Play On Start" is enabled.
2024-01-24 19:58:29 +03:00
Tryibion
b85f471fcb
Add drag cleanup on destroy.
2024-01-23 08:59:27 -06:00
Tryibion
f306d34a6e
Add drag drop for actor script items into scenes and prefabs.
2024-01-23 08:34:15 -06:00
envision3d
045f49d2d6
Fixes terrain smoothing separation issue
2024-01-22 22:25:53 -06:00
Tryibion
d5e9ad2147
Adjust combobox window position based on what direction it opens.
2024-01-22 21:01:04 -06:00
Tryibion
ce658acb22
Dont include editor modules in auto generated git plugin pulling.
2024-01-22 18:03:14 -06:00
Tryibion
0d3b81b8ca
Change drop location of multiple nodes to be vertical.
2024-01-22 17:37:02 -06:00
mafiesto4
a0e127b9cc
Various porting patches
2024-01-22 21:17:58 +01:00
ruan
19ddcad16f
Small clean code
2024-01-21 11:03:29 -04:00
ruan
e5160f2885
Small fix
2024-01-21 10:42:55 -04:00
ruan
afe9b15899
Merge branch 'master' into vehicle-physics
2024-01-21 09:02:18 -04:00
ruan
34583d7a55
Fix crash when disable vehicle
2024-01-21 09:00:46 -04:00
ruan
7f95748351
Fix brake not working on tanks
2024-01-20 19:44:08 -04:00
mafiesto4
37fe11e19f
Add missing mono lib to consoles build
2024-01-19 20:33:28 +01:00
mafiesto4
8e3123a129
Add better stack trace reporting in crashes when running on non-Windows platforms
2024-01-18 16:06:34 +01:00
mafiesto4
b4186052df
Add printing stack trace even when not using log file
2024-01-18 16:04:22 +01:00
mafiesto4
6d6b678b29
Minor changes from porting
2024-01-18 16:03:27 +01:00
nothingTVatYT
40e75465a3
fix plugin entry layout
2024-01-17 22:46:49 +01:00
mafiesto4
3bdc70a4c6
Add automatic building of nethost for consoles
2024-01-15 17:30:45 +01:00
NoriteSC
64e3db3a98
Update Array.h added IsValidIndex
2024-01-13 17:35:16 +01:00
ruan
e6389511ff
Fix tank inputs without initialized values
2024-01-13 09:47:00 -04:00
Tryibion
2c5095e0a1
Fix Plugin Project creation when the user types in symbols.
2024-01-12 20:35:59 -06:00
Tryibion
503bcdcf27
Change visibility instead of enable on scroll bars.
2024-01-12 19:57:00 -06:00
Tryibion
0eb4e0205e
Better fix
2024-01-12 19:43:58 -06:00
Tryibion
2935b8ba10
Fix prefab transform on drag drop with parent. #1749
2024-01-12 19:12:48 -06:00
Tryibion
82c8e39dfd
Fix AlwaysShowScrollbars to update enabled state of the scroll bars. #2165
2024-01-12 17:23:10 -06:00
mafiesto4
ec6fb459bb
Merge remote-tracking branch 'origin/1.8' into 1.8
2024-01-12 13:44:57 +01:00
mafiesto4
9a70f698b9
Various improvements to building nethost
2024-01-12 13:44:50 +01:00
mafiesto4
5b3e7f0bf8
Fix FileSystem::CopyDirectory not failing when source folder is missing
2024-01-12 13:44:01 +01:00
Tryibion
52da42e62e
Add reload project menu button
2024-01-11 14:19:51 -06:00
mafiesto4
1da803c5fb
Fix compilation without GPU resources naming enabled
2024-01-11 17:59:34 +01:00
mafiesto4
697db443ac
Skip astc on macOS x64 due to precompiled lib with too new clang ver
2024-01-11 17:58:02 +01:00
Tryibion
76cf935583
Fix Dropdown panel scale correctly.
2024-01-10 22:00:20 -06:00
Tryibion
cae9ddfa36
Default to keep local orientation.
2024-01-10 13:56:38 -06:00
Tryibion
f1d6d71f6c
Get unrotated bounded box to rotate.
2024-01-10 13:53:22 -06:00
Tryibion
361cb914f3
Keep local orientation on collider spawn. Add option to keep orientation when resizing collider.
2024-01-10 11:42:49 -06:00
nothingTVatYT
8922b5cd79
clean up include file
2024-01-10 18:38:29 +01:00
nothingTVatYT
d126f5bc55
use enum helper functions
2024-01-10 18:36:05 +01:00
nothingTVatYT
2c76785bf0
remove unused import
2024-01-10 18:31:13 +01:00
mafiesto4
1094abce5a
Fix crash when finding actor or level with empty name text
...
#2161
2024-01-10 12:12:11 +01:00
mafiesto4
b7cc4c768f
Fix unpacking Variant structure if input value is a scalar
...
#2163
2024-01-10 12:08:01 +01:00
mafiesto4
d807e9bfe0
Fix crash when setting maanaged structure data via Variant
...
#2163
2024-01-10 11:48:08 +01:00
mafiesto4
fa0e2fe0be
Merge branch 'GoaLitiuM-sln_folder_mapping_fix'
2024-01-10 11:03:01 +01:00
mafiesto4
e54cbbd5a3
Merge branch 'sln_folder_mapping_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sln_folder_mapping_fix
2024-01-10 11:02:56 +01:00
mafiesto4
e98eed9f62
Merge branch 'Tryibion-move-shortkey'
2024-01-10 11:01:39 +01:00
mafiesto4
a82ea17864
Merge branch 'move-shortkey' of https://github.com/Tryibion/FlaxEngine into Tryibion-move-shortkey
2024-01-10 11:01:07 +01:00
mafiesto4
6289b9d15a
Fix crash due to incorrect PhysX usage for vehicle setup
...
#1530 #2129
2024-01-10 10:58:39 +01:00
Tryibion
1e061b77af
Add back in checking for textRect x location.
2024-01-08 19:48:12 -06:00
Tryibion
afb5edb824
Adjust ContextMenu ShortKeys as needed to accommodate for scrollbar when visible.
2024-01-08 19:45:54 -06:00
GoaLitiuM
9fd7a231ca
Fix invalid Visual Studio solution folder nesting
...
Fixes fatal error when loading generated solution files with Rider, also
fixes folders with identical names getting mapped to same folder
(Plugins folders within plugin projects).
2024-01-08 20:45:39 +02:00
mafiesto4
0b7c187630
Fix Animated Model slot animations clearing on start
...
#1803
2024-01-07 22:35:17 +01:00
mafiesto4
8c2a156e1f
Add SourceState and DestinationState modes to State Machine interruption modes in Anim Graph
...
#1735
2024-01-07 18:34:15 +01:00
Mr. Capybara
7f420c0131
add validation to vehicle drive
2024-01-07 10:46:21 -04:00
Mr. Capybara
eca17c7799
Change vehicle drive mode to vehiclde drive control
2024-01-07 10:35:00 -04:00
Mr. Capybara
14a4c92aa8
Add Vehicle anti roll bar and suspension sprung force multiplier
2024-01-06 14:49:38 -04:00
nothingTVatYT
a24a9d2094
move constraints checks to RigidBody
2024-01-06 12:40:24 +01:00
mafiesto4
af0439f3ce
Add displaying playback position of animation in Anim Graph window
2024-01-05 22:06:44 +01:00
mafiesto4
6d58883454
Add events tracing feature to Animated Model for animation playback insights
2024-01-05 21:42:28 +01:00
mafiesto4
0075184a99
Merge branch 'master' into 1.8
2024-01-05 17:13:51 +01:00
mafiesto4
b6337c748c
Fix stopping slot animations and playing the same frame
...
#1927
2024-01-05 17:11:41 +01:00
mafiesto4
7f4d2d8db6
Fix GPU profiler event percentage calculation and add tint highlight to spot slow entries
2024-01-05 12:53:48 +01:00
mafiesto4
254ef30fea
Merge branch 'plemsoft-PE-2023-DEC'
2024-01-05 12:19:43 +01:00
mafiesto4
78b13ace5c
Minor tweak
2024-01-05 12:19:37 +01:00
mafiesto4
8ec4030e1a
Merge branch 'PE-2023-DEC' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-2023-DEC
2024-01-05 12:19:08 +01:00
mafiesto4
60fd4702a6
Fix crash when using degenerated triangle in Multi Blend 2D to properly sample animation
...
#2118
2024-01-05 11:52:28 +01:00
mafiesto4
d9ca3e5b57
Add sanity check to prevent crashes when Animated Model has NaN in skeleton pose
...
#2118
2024-01-05 11:29:53 +01:00
mafiesto4
37da55896c
Remove unused DateTime apis and cleanup constants
2024-01-05 11:15:32 +01:00
mafiesto4
976d0992df
Fix DateTime::GetDate calculations
...
#2089 #2086
2024-01-05 11:13:41 +01:00
mafiesto4
6fb6769574
Merge branch 'Menotdan-expose-csm-settings'
2024-01-05 10:42:14 +01:00
mafiesto4
a3b3fd2efe
Merge branch 'expose-csm-settings' of https://github.com/Menotdan/FlaxEngine into Menotdan-expose-csm-settings
2024-01-05 10:42:09 +01:00
mafiesto4
aeb741e032
Merge branch 'nothingTVatYT-fix-file-time'
2024-01-05 10:41:17 +01:00
mafiesto4
6fb5c43e2a
Merge branch 'fix-file-time' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-file-time
2024-01-05 10:41:05 +01:00
mafiesto4
b1087c162a
Merge branch 'Menotdan-skip-existing-mats'
2024-01-05 10:40:26 +01:00
mafiesto4
b4f5623537
Merge branch 'skip-existing-mats' of https://github.com/Menotdan/FlaxEngine into Menotdan-skip-existing-mats
2024-01-05 10:40:21 +01:00
mafiesto4
6d847c12df
Merge branch 'Menotdan-multi-visibleif'
2024-01-05 10:39:44 +01:00
mafiesto4
f145809765
Merge branch 'multi-visibleif' of https://github.com/Menotdan/FlaxEngine into Menotdan-multi-visibleif
2024-01-05 10:39:38 +01:00
mafiesto4
9c917b2f4d
Merge branch 'NoriteSC-Blender-Link'
2024-01-05 10:38:53 +01:00
mafiesto4
ba70f351ef
Merge branch 'Blender-Link' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Blender-Link
2024-01-05 10:38:38 +01:00
nothingTVatYT
284c971ec0
don't rotate a rigidbody around locked axis
2024-01-05 05:07:08 +01:00
Menotdan
7e948de2db
Handle multiple nodes having the same mesh (probably?)
2024-01-04 15:29:23 -05:00
mafiesto4
a848fd027e
Merge branch 'GoaLitiuM-profiling_hotkey_fix'
2024-01-04 11:28:17 +01:00
mafiesto4
28e64da4b4
Merge branch 'profiling_hotkey_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-profiling_hotkey_fix
2024-01-04 11:28:09 +01:00
mafiesto4
7ddcf198bb
Merge branch 'GoaLitiuM-px_kinematic_move_fix'
2024-01-04 11:27:45 +01:00
mafiesto4
70298e8ae8
Merge branch 'px_kinematic_move_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-px_kinematic_move_fix
2024-01-04 11:27:38 +01:00
mafiesto4
15bbd13c72
Merge branch 'GoaLitiuM-null_networkdriver'
2024-01-04 11:27:18 +01:00
mafiesto4
7f5dd78349
Merge branch 'null_networkdriver' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-null_networkdriver
2024-01-04 11:27:13 +01:00
mafiesto4
2ba230609c
Merge branch 'GoaLitiuM-rider_cpp_intellisense_fix'
2024-01-04 11:26:37 +01:00
mafiesto4
da7840cb6c
Merge branch 'rider_cpp_intellisense_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_cpp_intellisense_fix
2024-01-04 11:26:33 +01:00
mafiesto4
a231a6cac6
Merge branch 'z1dev-master'
2024-01-04 11:25:58 +01:00
mafiesto4
05d6767dd3
Merge branch 'master' of https://github.com/z1dev/FlaxEngine into z1dev-master
2024-01-04 11:25:53 +01:00
mafiesto4
ada90fa846
Merge branch 'Withaust-dropunreliablerpc'
2024-01-04 11:25:16 +01:00
mafiesto4
6f78a9775e
Merge branch 'dropunreliablerpc' of https://github.com/Withaust/FlaxEngine into Withaust-dropunreliablerpc
2024-01-04 11:25:09 +01:00
mafiesto4
57e306ea42
Merge branch 'Tryibion-guid-picker'
2024-01-04 11:24:39 +01:00
mafiesto4
33d2dfc5c9
Merge branch 'guid-picker' of https://github.com/Tryibion/FlaxEngine into Tryibion-guid-picker
2024-01-04 11:24:34 +01:00
mafiesto4
3de7b62dfc
Merge branch 'MineBill-save-editor-window-docking'
2024-01-04 11:23:36 +01:00
mafiesto4
408c8fbdf0
Merge branch 'save-editor-window-docking' of https://github.com/MineBill/FlaxEngine into MineBill-save-editor-window-docking
2024-01-04 11:23:28 +01:00
mafiesto4
af91c13b5c
Fix crash on Mono
2024-01-04 09:14:27 +01:00
mafiesto4
e04c98020c
Fix Android runtime
2024-01-04 09:03:39 +01:00
Menotdan
35832e5b1c
Proper fix now?
2024-01-04 00:57:20 -05:00
Wiktor Kocielski
8e331e4d13
Silently drop unreliable RPC calls if we failed to find an object
2024-01-04 08:54:04 +03:00
Menotdan
7d07ed20ea
major improvements
2024-01-03 22:20:59 -05:00
Menotdan
1b9984c728
Fix static import of GLTF (and presumably other assimp) model types.
2024-01-03 20:16:57 -05:00
mafiesto4
c7baded2db
Fix building engine with IsMonolithicExecutable disabled on platforms without HasModularBuildSupport
2024-01-04 00:07:35 +01:00
mafiesto4
df33de7176
Add ASTC texture compression on Android
2024-01-03 23:01:33 +01:00
mafiesto4
85afde43af
Add profiler events to texture tool
2024-01-03 22:08:41 +01:00
mafiesto4
c49c875165
Add astc lib for Windows x64
2024-01-03 22:05:25 +01:00
Mr. Capybara
a102bad87e
Change wheel steer angle limit
2024-01-02 22:28:23 -04:00
Mr. Capybara
42b20b4e76
Expose vehicle relationship between speed and steer to driver
2024-01-02 20:39:24 -04:00
MineBill
5158de4ac6
Added a tooltip for the listen button.
2024-01-02 19:46:08 +02:00
MineBill
a5d0916f93
Add custom editor for buttons that allow listening for them inside the editor.
2024-01-02 19:36:27 +02:00
Menotdan
6178cb1bf4
attempt 2 at fixing the build regression.
2024-01-02 12:36:17 -05:00
mafiesto4
329bab1102
Fix minor issue
2024-01-02 11:06:54 +01:00
Menotdan
31adfd2c9c
Attempt to fix builds on unix.
2024-01-02 04:27:35 -05:00
Menotdan
8bd84e0616
Fix sub-mesh reimporting with some potentially hacky workarounds?
2024-01-02 03:52:57 -05:00
Menotdan
ab51ca6e70
Change behavior when Use Local Origin is checked.
2024-01-01 21:35:18 -05:00
Menotdan
8273656793
Fix major issue with transformation.
2024-01-01 20:24:13 -05:00
Menotdan
045943ef27
Fix prefab scale and rotation.
2024-01-01 19:11:45 -05:00
z1dev
e0cb94ec74
Fix for editor view's cached "CameraNearPlaneValue" getting overwritten.
...
Changing the editor's camera sometimes results in empty views in editors. It was caused by writing the _farPlane with the wrong name in the cache.
2024-01-02 00:08:00 +01:00
GoaLitiuM
a8913d89ac
Fix C++ Intellisense not working with latest version of Rider
...
Project `IncludePath` doesn't seem to include NMake include paths
anymore in Rider, populate the property with same paths to work around
the issue.
2024-01-01 17:47:04 +02:00
Mr. Capybara
07de7a26dd
Expose vehicle pad smooth inputs
2024-01-01 11:15:16 -04:00
Menotdan
8bcc526dd6
Add support for multiple VisibleIf attributes, and properly set up the VisibleIf entries for ImportMaterialsAsInstances and InstanceToImportAs.
2024-01-01 01:24:36 -05:00
Mr. Capybara
967569c3e2
Small fix vehicle tank inputs
2023-12-31 22:43:04 -04:00
Menotdan
5cf20b8eee
Add an option to skip existing materials when reimporting.
2023-12-31 21:11:39 -05:00
Mr. Capybara
6a2d7e9444
auto sort wheels based on wheel position
2023-12-31 22:11:30 -04:00
Menotdan
4839ef5ddc
Move all ShowCascadeX definitions into an engine class instead of an editor class to allow game builds.
2023-12-31 19:42:13 -05:00
Tryibion
8bff9556de
Code cleanup
2023-12-31 16:36:34 -06:00
Tryibion
57d4f0ff7d
Clean up code
2023-12-31 16:09:32 -06:00
Tryibion
826a330f63
Add asset reference to Guid editor for easy picking of specific Guid based on type in editor.
2023-12-31 16:06:38 -06:00
Menotdan
bf6cb90a78
Expose partition mode, and cascade spacing.
2023-12-31 15:09:07 -05:00
Mr. Capybara
d016305690
Add tank vehicle physics
2023-12-31 15:00:31 -04:00
GoaLitiuM
9077e0cf22
Fix crash while moving simulation disabled kinematic actors
2023-12-31 14:36:38 +02:00
GoaLitiuM
4b6ada7289
Fix profiling hotkeys not working while profiler window is closed
2023-12-31 13:10:55 +02:00
MineBill
1e797c244f
Restore floating window data.
2023-12-30 18:57:33 +02:00
MineBill
343d7b4973
Save the dock state of custom editor windows between script reloads.
2023-12-30 18:30:26 +02:00
NoriteSC
8841a603f6
Virtual proxy
2023-12-29 23:15:03 +01:00
GoaLitiuM
f10840efb4
Fix uninitialized value of NetworkConfig NetworkDriver field
2023-12-29 19:51:29 +02:00
nothingTVatYT
e851d18227
same in UnixFile.cpp
2023-12-29 01:20:17 +01:00
nothingTVatYT
21c4667f8c
same problem for Android and Apple
2023-12-28 22:36:33 +01:00
nothingTVatYT
8174e8ab77
fix getting file access time for Linux
2023-12-28 22:24:34 +01:00
mafiesto4
b275ffc146
Fix PostFx Materials blending for duplicated entries
...
#1991
2023-12-27 21:18:28 +01:00
mafiesto4
b4c23c969a
Fix unlink usag on Unix systems to properly use returned value
...
#2078
2023-12-27 21:11:01 +01:00
mafiesto4
78c27a8046
Merge branch 'Tryibion-colorball-add'
2023-12-27 21:03:43 +01:00
mafiesto4
ef930375b4
Merge branch 'colorball-add' of https://github.com/Tryibion/FlaxEngine into Tryibion-colorball-add
2023-12-27 21:03:36 +01:00
mafiesto4
245eaef2b9
Merge branch 'Tryibion-select-after-spawn'
2023-12-27 21:02:45 +01:00
mafiesto4
7d633865ac
Merge branch 'select-after-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-select-after-spawn
2023-12-27 21:02:33 +01:00
mafiesto4
4a8c94e9d4
Fix missing asset update when dependant asset gets saved in Editor
...
#1489
2023-12-27 20:57:37 +01:00
mafiesto4
4d9ef32abc
Fix auto-docking windows on open when system DPI scale is not 1
2023-12-27 00:29:30 +01:00
mafiesto4
4a42aa8c44
Fix fog to be usable for transparent materials (if enabled)
...
#1408
2023-12-26 13:54:12 +01:00
mafiesto4
55066cd738
Add red tint highlight for CPU profiler table entries based on event duration
2023-12-26 13:12:51 +01:00
Preben Eriksen
35becc674a
PE: Fix problem with Procedural Texture Sample flicker if using scaled UVs.
2023-12-25 12:08:34 +01:00
mafiesto4
f2d1b75d1f
Improve build tool api for deps modules
2023-12-24 22:46:30 +01:00
mafiesto4
3c6ed303fe
Dont use astc on windows/limux yet
2023-12-24 22:45:44 +01:00
mafiesto4
fe711405ac
Fix iOS build with dotnet8 on arm64 macOS
2023-12-22 11:21:29 +01:00
mafiesto4
4d8b8e5311
Merge branch 'astc' into 1.8
2023-12-22 10:36:37 +01:00
MineBill
87addf8197
Add the ability to quickly change window modes for the game window.
2023-12-21 19:50:44 +02:00
NoriteSC
8c1f727d9b
Merge branch 'FlaxEngine:master' into GizmoSnaping
2023-12-20 23:15:18 +01:00
Tryibion
435341abd3
Add color box to ColorTrackBall.
2023-12-20 10:51:38 -06:00
Tryibion
0d5d11e184
Add selecting and starting rename on actors spawned in the prefab window.
2023-12-20 10:03:38 -06:00
Abra
3133c6fb1b
remove transform/
2023-12-20 19:02:52 +03:00
Abra
7eb0600549
fix transform identity
2023-12-20 18:50:07 +03:00
Abra
25b69449bc
fix _actor > actor
2023-12-20 18:40:33 +03:00
Abra
101e33868b
fix local transform prefab child
2023-12-20 18:27:16 +03:00
Abra
c41d1aaec5
Update ActorNode.cs
2023-12-20 18:25:59 +03:00
Abra
bd34540086
Fix for resetting local transform of new created prefab child
2023-12-20 18:03:48 +03:00
mafiesto4
b2f9b9e14d
Add texture quality option for iOS
2023-12-20 15:12:48 +01:00
mafiesto4
53a2ebbd17
Add more ASTC texture formats with larger block sizes
2023-12-20 15:12:12 +01:00
mafiesto4
e4c8639697
Merge remote-tracking branch 'origin/master' into 1.8
...
# Conflicts:
# Flax.flaxproj
# Source/Editor/Cooker/Steps/DeployDataStep.cpp
2023-12-20 00:39:15 +01:00
mafiesto4
4e34524a08
Add profile event
2023-12-19 13:02:48 +01:00
mafiesto4
dfd3bcdcb7
Minor improvements for play mode
2023-12-19 12:57:23 +01:00
mafiesto4
3f1d851f82
Fix regression from bc2e130281
2023-12-19 12:37:47 +01:00
mafiesto4
ceb564a5e2
Update build number
2023-12-19 11:16:59 +01:00
whocares77
4e2f0cd22c
Added "Create parent for selected actors" context menu button
2023-12-19 11:02:18 +03:00
ExMatics HydrogenC
4497b2ca7d
Add fallback settings for control
2023-12-19 12:36:12 +08:00
ExMatics HydrogenC
ac090d690e
Merge remote-tracking branch 'upstream/master'
2023-12-19 12:33:13 +08:00
mafiesto4
8a94e053a8
Fix crash when resizing navmesh capacity with crowd created for that navmesh
2023-12-18 21:45:27 +01:00
mafiesto4
bc2e130281
Fix calling script OnDestroy when removing actors or scripts from the scene
2023-12-18 21:43:13 +01:00
mafiesto4
e4df1fc756
Add support for storing custom platform tools data in Game Cooker cache
2023-12-18 11:07:11 +01:00
mafiesto4
c6c53baff2
Improvements for astc format
2023-12-18 09:59:29 +01:00
mafiesto4
5958b2f4ea
Remove unused 'PixelFormatExtensions::ComputeScanlineCount'
2023-12-18 09:55:17 +01:00
mafiesto4
4726552d8b
Merge remote-tracking branch 'origin/master'
2023-12-18 09:50:57 +01:00
mafiesto4
72f45afa45
Merge branch 'Menotdan-fix-spriterender-prefab'
2023-12-17 20:42:10 +01:00
Menotdan
51c36223e6
Rename 'text' to 'sprite' to avoid confusion in the future.
2023-12-17 12:03:44 -05:00
Menotdan
ea744ab4ac
Prevent performing default spawn behavior when spawning from a prefab.
2023-12-17 12:02:56 -05:00
Menotdan
9ea5ed79f8
Merge branch 'master' into fix-spriterender-prefab
2023-12-17 11:52:31 -05:00
Mr. Capybara
57dee19f75
Merge branch 'master' into arrow-debug-draw-improviment
2023-12-17 10:28:00 -04:00
Mr. Capybara
3c19262574
Add parameter to change arrow cap size
2023-12-17 10:15:41 -04:00
mafiesto4
59e2afd992
Merge branch 'Tryibion-saved-colors'
2023-12-17 13:06:08 +01:00
mafiesto4
aade14270e
Merge branch 'saved-colors' of https://github.com/Tryibion/FlaxEngine into Tryibion-saved-colors
2023-12-17 13:03:57 +01:00
mafiesto4
d5a6083a55
Fix project initialization with -new if it already exists
...
#2092
2023-12-17 12:47:46 +01:00
mafiesto4
e448692eb9
Fix crash in UI prefab changes apply when reparenting controls
...
#2082
2023-12-17 12:41:51 +01:00
mafiesto4
7bcf78d0c0
Fix various crashes
2023-12-17 12:38:09 +01:00
Menotdan
9f460cd651
Fix sprite render actors spawning with overridden defaults when they are part of a prefab.
2023-12-17 04:30:54 -05:00
Tryibion
b85ec46545
Change selected color.
2023-12-16 22:05:04 -06:00
Tryibion
272a147c2e
Add saved colors to color picker.
2023-12-16 20:36:27 -06:00
mafiesto4
8418ca56e8
Missing comment part
2023-12-16 18:16:00 +01:00
mafiesto4
0dd7e86537
Add better Visual Script debugger tooltips display
2023-12-16 18:14:16 +01:00
mafiesto4
64e391df24
Refactor Visual Script debugger apis to use bindings generator
2023-12-16 17:58:18 +01:00
mafiesto4
c145042f52
Fix invalid BT node decorator linkage after removing it
...
#2059
2023-12-16 17:08:54 +01:00
mafiesto4
d8856ddaa7
Merge branch 'GoaLitiuM-dotnet8_packaging_fix'
2023-12-16 16:43:43 +01:00
mafiesto4
4263f61e85
Merge branch 'dotnet8_packaging_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet8_packaging_fix
2023-12-16 16:43:36 +01:00
mafiesto4
fc8c29b982
Merge branch 'GoaLitiuM-vs_csharp_build_fixes'
2023-12-16 16:43:31 +01:00
mafiesto4
4e0daab310
Merge branch 'vs_csharp_build_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vs_csharp_build_fixes
2023-12-16 16:43:21 +01:00
mafiesto4
6d5d615894
Fix crash when drawing terrain without cached neighbor chunks
...
#2087
2023-12-16 16:38:16 +01:00
mafiesto4
2bef880e21
Fix render target pool over-allocation when changing render resolution frequently
...
#2077
2023-12-16 16:15:52 +01:00
GoaLitiuM
f38245b834
Fix .NET runtime packaging with installed .NET 8 SDK
2023-12-16 16:16:01 +02:00
GoaLitiuM
639803480e
Improve .NET related errors during cooking process
2023-12-16 16:11:56 +02:00
GoaLitiuM
84249b3b57
Skip building main C#-project in VS solution when C++-project is present
...
Flax.Build is invoked twice, once for C++-project and one more time for
C#-project. Skip the C#-project by using the custom .targets file to not
break Rider's solution analysis feature.
2023-12-16 14:48:21 +02:00
GoaLitiuM
d614232f8d
Fix VS build issues with C# projects when engine path has spaces
2023-12-16 14:45:28 +02:00
mafiesto4
074ad171ba
Merge branch 'nothingTVatYT-load-additional-scene'
2023-12-16 12:49:48 +01:00
mafiesto4
efebb29ac0
Minor tweak for #2003
2023-12-16 12:49:39 +01:00
mafiesto4
c3dd05211b
Merge branch 'load-additional-scene' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-load-additional-scene
2023-12-16 12:40:34 +01:00
mafiesto4
b9c145b499
Merge branch 'nothingTVatYT-fix-linuxwindow'
2023-12-16 12:40:14 +01:00
mafiesto4
c0ef2a1f58
Cleamnup code for #2020 and use internal pointer for current tracking window
2023-12-16 12:39:10 +01:00
mafiesto4
141bec0259
Merge branch 'fix-linuxwindow' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-linuxwindow
2023-12-16 12:35:26 +01:00
mafiesto4
9c4857a205
Fix typo in Tag comparison function
...
#2081
2023-12-15 15:54:18 +01:00
mafiesto4
ed6220005f
Fixes for astc compression usage
2023-12-15 15:33:09 +01:00
mafiesto4
799fde1a26
Add ‘astc’ encoder lib
2023-12-15 14:33:09 +01:00
mafiesto4
3761eb5a1e
Add normal logs for deps build subcommands
2023-12-15 13:41:37 +01:00
mafiesto4
8eb68a905e
Add initial ASTC pixel format support
2023-12-15 13:38:03 +01:00
mafiesto4
ae5fa9619b
Remove TextureUtils
2023-12-14 18:23:17 +01:00
nothingTVatYT
8c45659b2a
use own encoder and some more error handling
2023-12-14 17:29:08 +01:00
mafiesto4
a5e072da31
Fix importing .dds files as-isif the compressed image is too small for the engine (block size validation)
...
#2057
2023-12-14 17:04:47 +01:00
mafiesto4
df8418da25
Add more profiling events
2023-12-14 17:00:55 +01:00
mafiesto4
d7b17ae0a6
Fix deadlock in asset thumbnails rendering queue when texture streaming fails
...
#2057
2023-12-14 16:05:15 +01:00
nothingTVatYT
f65ded4501
implement MoveFileToRecycleBin on Linux
2023-12-14 15:51:20 +01:00
mafiesto4
60202a3add
Fix deadlock when loading block-compressed texture that is smaller than block size
...
#2057
2023-12-14 15:14:49 +01:00
mafiesto4
014c811903
Add PixelFormatExtensions::ComputeBlockSize
2023-12-14 15:02:13 +01:00
mafiesto4
fe1a655654
Add support for displaying and reverting array values to prefab value in properties panel
...
#1548
2023-12-14 13:57:16 +01:00
mafiesto4
190bafea28
Merge branch 'Menotdan-boxcollider-autosize'
2023-12-14 11:05:14 +01:00
mafiesto4
51fc4c68cd
Use tooltip from native function docs and support multiple colliders selected at once #2063
2023-12-14 11:04:36 +01:00
mafiesto4
b87a7d16fb
Move managed code into native impl for #2063
2023-12-14 11:03:58 +01:00
mafiesto4
8a5a7851cf
Merge branch 'boxcollider-autosize' of https://github.com/Menotdan/FlaxEngine into Menotdan-boxcollider-autosize
2023-12-14 10:49:46 +01:00
mafiesto4
a1e13cd2c8
Fix MissingScript to be added only when object type exists (skip for prefab instances)
2023-12-14 10:47:49 +01:00
mafiesto4
e0a085adfe
Add support for loading prefab instance if the root was changed or deleted
...
#2050
2023-12-14 10:47:22 +01:00
mafiesto4
1874382816
Various fixes to prefabs
2023-12-13 11:05:29 +01:00
Menotdan
9454385683
Use the BoxColliderNode class for handling actor spawn events.
2023-12-12 15:46:15 -05:00
mafiesto4
d26b9818d8
Fix spawned prefab name after drag&drop into prefab window
...
#1865
2023-12-12 19:13:47 +01:00
mafiesto4
b297b9f185
Fix not supported dragging prefab actors between windows
...
#2065
2023-12-12 18:59:52 +01:00
mafiesto4
8aaa5710df
Fix dark outline around Screen Space Reflections alpha blending area
2023-12-12 16:02:53 +01:00
mafiesto4
778dd2d3f0
Fix shader file include path resolve on cache load
2023-12-11 22:55:36 +01:00
mafiesto4
ff195eeccb
Fix deadlock in Asset.WaitForLoaded when loading task hangs in the loading queue for a main thread sync
...
#2057
2023-12-11 22:35:51 +01:00
mafiesto4
a63abb534f
Merge branch 'Menotdan-fix-default-prefab-instance'
2023-12-11 22:06:20 +01:00
mafiesto4
2afdb5b978
Merge branch 'fix-default-prefab-instance' of https://github.com/Menotdan/FlaxEngine into Menotdan-fix-default-prefab-instance
2023-12-11 22:06:14 +01:00
mafiesto4
ea287e9fc5
Merge branch 'nothingTVatYT-fix-plugin-clone'
2023-12-11 19:51:32 +01:00
mafiesto4
14632ecb66
Merge branch 'fix-plugin-clone' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-plugin-clone
2023-12-11 19:51:10 +01:00
mafiesto4
80b5e9d02a
Fix doc code example
...
https://forum.flaxengine.com/t/could-be-a-deprecated-document-hint-of-custompostfx-on-mainrendertask/1510
2023-12-11 19:48:06 +01:00
mafiesto4
022c935eef
Merge branch 'Tryibion-android-orientation'
2023-12-11 17:34:57 +01:00
mafiesto4
ad7d7f371e
Merge branch 'android-orientation' of https://github.com/Tryibion/FlaxEngine into Tryibion-android-orientation
2023-12-11 17:34:47 +01:00
Tryibion
4725f51431
Move android screen orientation into platform settings
2023-12-11 10:00:19 -06:00
mafiesto4
0bb1126f1b
Merge branch 'Just-Feeshy-master'
2023-12-11 16:42:54 +01:00
mafiesto4
462eb9803f
Merge branch 'master' of https://github.com/Just-Feeshy/FlaxEngine into Just-Feeshy-master
2023-12-11 16:42:49 +01:00
mafiesto4
b1d4d50d47
Merge branch 'Tryibion-dd-scale'
2023-12-11 16:38:09 +01:00
mafiesto4
2ed79c9218
Merge branch 'dd-scale' of https://github.com/Tryibion/FlaxEngine into Tryibion-dd-scale
2023-12-11 16:38:05 +01:00
mafiesto4
6dd72cdf32
Add removing thumbnails for deleted assets
...
#1729
2023-12-11 14:14:55 +01:00
mafiesto4
865945806a
Merge branch 'mtszkarbowiak-fix/swapping'
2023-12-11 11:28:32 +01:00
mafiesto4
d974998528
Merge branch 'fix/swapping' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/swapping
2023-12-11 11:28:27 +01:00
mafiesto4
efad58370f
Merge branch 'Menotdan-model-prefab-freeze-fix'
2023-12-11 11:20:49 +01:00
mafiesto4
51e92a49ad
Merge branch 'model-prefab-freeze-fix' of https://github.com/Menotdan/FlaxEngine into Menotdan-model-prefab-freeze-fix
2023-12-11 11:20:42 +01:00
mafiesto4
1195fe8507
Merge branch 'NoriteSC-Animaction'
2023-12-11 11:16:13 +01:00
mafiesto4
cbecd605e9
Merge branch 'Animaction' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Animaction
2023-12-11 11:16:01 +01:00
mafiesto4
0bcbcdb912
Merge branch 'Tryibion-invert-green'
2023-12-11 11:15:37 +01:00
nothingTVatYT
0df00fd881
wait for git processes to end
2023-12-11 04:14:17 +01:00
Menotdan
fe19ffddd9
Fix freeze when prefab ID is empty.
2023-12-10 18:12:41 -05:00
Menotdan
19dbd3c4e4
Add button to resize collider manually.
2023-12-09 21:00:45 -05:00
Menotdan
01b233af10
Factor out AutoResize() function for external use. Fix build regression due to unwanted import.
2023-12-09 19:57:52 -05:00
Menotdan
c895e310cb
Improve box collider creation behavior to account for child actors of the collider's parent.
2023-12-09 19:19:03 -05:00
NoriteSC
e508fb8cd0
added Note and Tip for blender users to Description
2023-12-10 00:23:43 +01:00
Menotdan
2f50042523
Simplify code and allow any actor as parent.
2023-12-09 17:56:09 -05:00
Menotdan
4e54e945ef
Implement auto-sizing for box colliders when they are added to the scene.
2023-12-09 17:43:06 -05:00
NoriteSC
0cb064bfb3
fixed Blend Additive
...
problem mesh was just exploding
+ code should be faster
2023-12-09 23:41:17 +01:00
Menotdan
52d4dff587
Fix build regression involving TextBoxBase being used in both game builds and editor builds.
2023-12-08 22:11:54 -05:00
Menotdan
13cc45c3d7
Add the option to deselect all whereve there is a select all, Refactor much of the codebase to use keybinds from InputOptions.
2023-12-08 20:16:07 -05:00
Tryibion
b8ce9e8c59
Scale up drop down items with text height as needed.
2023-12-08 17:01:48 -06:00
Menotdan
bcce52ca22
Refactor CurveEditor and KeyframesEditor to use input options.
2023-12-08 17:38:58 -05:00
Tryibion
df83491313
Add ability to change default Android screen orientation.
2023-12-08 15:48:43 -06:00
Menotdan
b1cbaf7e13
Fix default prefab instance not taking into account root position.
2023-12-08 15:46:09 -05:00
Mateusz Karbowiak
f3497a2a55
Fix swapping core collections
2023-12-08 20:50:52 +01:00
Mateusz Karbowiak
86fbf05b09
Fix general swapping function
2023-12-08 20:49:47 +01:00
Diego Fonseca
c17ff3926a
Update Time.cpp
2023-12-08 14:35:10 -05:00
Diego Fonseca
4707f98fab
Update Time.cpp
2023-12-08 14:13:50 -05:00
NoriteSC
eb30344e77
Update TransformGizmoBase.cs
2023-12-08 18:57:49 +01:00
NoriteSC
d8f110793b
done ?
2023-12-08 18:41:52 +01:00
Tryibion
a32effff1c
add missing result in texture tool
2023-12-08 09:44:40 -06:00
Tryibion
f346dbc9bf
add comment
2023-12-08 09:39:21 -06:00
Tryibion
f24b335c45
Add invert green channel option to texture tool.
2023-12-08 09:19:05 -06:00
mafiesto4
2f11f5f5ab
Fix 3e0496122c for ref parameters
2023-12-08 14:48:45 +01:00
mafiesto4
34ab33259b
Refactor Visject Surface attributes data storage to use JsonSerializer instead of deprecated BinaryFormatter
2023-12-08 14:13:52 +01:00
mafiesto4
1746db60e6
Fix HeaderAttribute usage with default values
2023-12-08 12:59:52 +01:00
mafiesto4
3e0496122c
Fix c# compilation warning in generated glue code
2023-12-08 12:50:57 +01:00
mafiesto4
74f5d14ec9
Merge remote-tracking branch 'origin/master' into 1.8
2023-12-08 11:23:06 +01:00
mafiesto4
306dd43b18
Merge branch 'Menotdan-bt_infinite_loop'
2023-12-08 10:34:38 +01:00
mafiesto4
c3b6dd9884
Merge branch 'bt_infinite_loop' of https://github.com/Menotdan/FlaxEngine into Menotdan-bt_infinite_loop
2023-12-08 10:34:33 +01:00
mafiesto4
f7e9465ce8
Avoid memory alloc #2042
2023-12-08 10:29:22 +01:00
mafiesto4
f9ad6e00c2
Merge branch 'Tryibion-add-blend-anim-fix'
2023-12-08 10:28:16 +01:00
mafiesto4
73a3e147ca
Merge branch 'add-blend-anim-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-blend-anim-fix
2023-12-08 10:26:34 +01:00
mafiesto4
59fe448987
Fix script add undo regression 9bde0f9f9b
...
#2041
2023-12-08 10:23:17 +01:00
Menotdan
629ebacd64
Hide loop count options if "Infinite Loop" is checked.
2023-12-08 02:01:13 -05:00
Tryibion
a6a94d5f77
2nd pass on additive blend math.
2023-12-08 00:59:41 -06:00
Menotdan
4a50111f9b
Add infinite loop to behavior tree loop decorator.
2023-12-08 01:46:55 -05:00
Tryibion
91033a6468
Simplify
2023-12-07 20:51:24 -06:00
Tryibion
73074b6e44
Enable Transform Lerp
2023-12-07 20:31:18 -06:00
Tryibion
e9285410e2
Fix blending additive animations.
2023-12-07 20:27:24 -06:00
NoriteSC
4fb2d3f7f3
sync
2023-12-07 23:55:10 +01:00
mafiesto4
526edb83de
Add Async to anim events (false by default) to delay events execution into main thread and prevent multi-threading issues by default
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#2033
2023-12-07 15:21:03 +01:00
mafiesto4
7db0ae59bb
Fix managed method delegate creation to be thread-safe
2023-12-07 14:35:13 +01:00
mafiesto4
eb7d5e5df3
Fix crash when spawning actor from asyc thread into the SceneObject
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#2033
2023-12-07 11:50:24 +01:00
mafiesto4
83ef9791d4
Fix missing bounds update on SkyLight radius modification
2023-12-07 11:44:05 +01:00
mafiesto4
228239632a
Fix tooltip location check when wraps over the screen
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#2016
2023-12-07 11:43:50 +01:00
mafiesto4
3749b35aba
Fix crash in Content Storage async job when someone is using file storage and access cannot be freed
2023-12-07 11:18:18 +01:00
mafiesto4
d847dfda61
Fix issue with import scale on prefab model
2023-12-07 10:25:59 +01:00
mafiesto4
cb92110976
Add ModelPrefab to imported model prefab for reimporting functionality
2023-12-07 10:25:45 +01:00
Tryibion
1f6b63291d
Fix code style error
2023-12-06 09:39:16 -06:00
Tryibion
7d36cdb67d
Change vignette settings.
2023-12-06 09:33:59 -06:00
mafiesto4
74b77bfa4c
Fix regression from 38a0718b70
2023-12-06 14:34:34 +01:00
mafiesto4
32ced6e68a
Fix missing surface graph edited flag after removing anim graph state transition
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#2035
2023-12-06 14:27:14 +01:00
mafiesto4
23a72f2ade
Fix not showing primary context menu on Visject surface if child control handled input event
2023-12-06 13:03:37 +01:00
mafiesto4
af4c662738
Merge branch 'Tryibion-scale-default'
2023-12-06 12:51:29 +01:00
mafiesto4
af4a6b80a8
Merge branch 'scale-default' of https://github.com/Tryibion/FlaxEngine into Tryibion-scale-default
2023-12-06 12:51:23 +01:00
mafiesto4
84e25a9e90
Merge branch 'Tryibion-multi-add-script'
2023-12-06 12:50:16 +01:00
mafiesto4
1eca03e50c
Merge branch 'multi-add-script' of https://github.com/Tryibion/FlaxEngine into Tryibion-multi-add-script
2023-12-06 12:50:07 +01:00
mafiesto4
0cd5627845
Merge branch 'Tryibion-refac-coll-serialization'
2023-12-06 12:42:35 +01:00
mafiesto4
49c21082a1
Merge branch 'refac-coll-serialization' of https://github.com/Tryibion/FlaxEngine into Tryibion-refac-coll-serialization
2023-12-06 12:42:29 +01:00
mafiesto4
96e64b2d0a
Merge branch 'Tryibion-dont-clamp-vel'
2023-12-06 12:37:35 +01:00
mafiesto4
19db8c04ad
Merge branch 'dont-clamp-vel' of https://github.com/Tryibion/FlaxEngine into Tryibion-dont-clamp-vel
2023-12-06 12:36:49 +01:00
mafiesto4
a5ffde8863
Merge branch 'Tryibion-fix-select'
2023-12-06 12:32:59 +01:00
mafiesto4
9e593195c0
Merge branch 'fix-select' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-select
2023-12-06 12:31:05 +01:00
mafiesto4
9dc3889631
Merge branch 'Withaust-halffixes'
2023-12-06 12:07:01 +01:00
mafiesto4
3328c678c1
Merge branch 'halffixes' of https://github.com/Withaust/FlaxEngine into Withaust-halffixes
2023-12-06 12:06:56 +01:00
mafiesto4
4f3c7a43ab
Merge branch 'Tryibion-default-not-sloppy'
2023-12-06 12:03:20 +01:00
mafiesto4
727ff155c2
Merge branch 'default-not-sloppy' of https://github.com/Tryibion/FlaxEngine into Tryibion-default-not-sloppy
2023-12-06 12:03:07 +01:00
mafiesto4
8faaaaaf54
Fix incorrect structure usage for hostfxr params siize
...
#2037
2023-12-06 11:20:32 +01:00
mafiesto4
7a7a43b897
Fix selecting prefab object when object from prefab is already selected
2023-12-06 11:20:01 +01:00
mafiesto4
63773f2ddf
Add **option to import model file as Prefab**
...
#1909 #1329 #1973
2023-12-06 11:19:42 +01:00
mafiesto4
3f632b7d15
Fix incorrect empty meshes/LODs removal after auto-lod generation
2023-12-06 10:34:29 +01:00
mafiesto4
bcbc1cd413
Fix crash in mesh LOD generator if generated mesh has more indices
2023-12-06 10:33:58 +01:00
mafiesto4
7886069783
Update meshoptimizer to v0.20
2023-12-06 10:33:14 +01:00
mafiesto4
4a3be5a743
Fix crash when updating prefabs from async thread
2023-12-06 00:30:37 +01:00
mafiesto4
fdfca5156b
Various fixes and stability improvements
2023-12-06 00:28:03 +01:00
mafiesto4
38a0718b70
Fix invalid tracy events from C# profiling api when profiler gets connected mid-event
2023-12-06 00:24:30 +01:00
mafiesto4
2285116bae
Remove old warnings about invalid model instance buffer
2023-12-06 00:19:48 +01:00
mafiesto4
5575917c4b
Fix prefab window performance with large hierarchies
2023-12-05 23:44:45 +01:00
mafiesto4
63ddf53ad3
Fix model asset thumbnail if mesh is not centered around origin
2023-12-05 23:43:54 +01:00
mafiesto4
3e940c28df
Refactor prefab's objectsCache to be explicitly SceneObject values
2023-12-04 13:56:36 +01:00
mafiesto4
f654d507e5
Add Where, Select and RemoveAll to ArrayExtensions
2023-12-03 14:09:58 +01:00
mafiesto4
d6dc1f9998
Various minor tweaks
2023-12-03 14:09:23 +01:00
mafiesto4
1843689a88
Add various profiler events to analyze models importing workflow
2023-12-03 11:23:45 +01:00
mafiesto4
022a69aaf2
Continue refactoring model tool to support importing multiple objects properly
2023-12-03 10:55:40 +01:00
ExMatics HydrogenC
360c75355c
Fix build error under non-windows platforms
2023-12-03 16:04:50 +08:00
ExMatics HydrogenC
6ab1663a14
Add missing xml annotations
2023-12-03 15:18:27 +08:00
ExMatics HydrogenC
23b71e7d3e
Make font fallbacking the default option
2023-12-03 15:11:47 +08:00
Tryibion
74baffd76c
Fix comment
2023-12-02 13:39:16 -06:00
Tryibion
666e6d880b
Changes to default post process settings.
2023-12-02 13:33:04 -06:00
Tryibion
a6caa9dbfa
Remove unused includes
2023-12-02 12:03:30 -06:00
Tryibion
73d33e4af0
Refactor Physics Colliders to use auto serialization.
2023-12-02 12:01:32 -06:00
Tryibion
c5c20c8e28
Remove zero clamp on hinge velocity.
2023-12-02 10:50:59 -06:00
Tryibion
9bde0f9f9b
Fix layout of editor updating when adding a script to multiple actors in a scene.
2023-12-02 09:40:33 -06:00
Tryibion
7d15944381
Add break
2023-12-02 09:27:13 -06:00
Tryibion
58bfd1954e
Fix UICanvas to only spawn CanvasScalar if it doesnt already have one.
2023-12-02 09:24:04 -06:00
Tryibion
f67c0d2ac0
Change ScaleWithResolution defaults
2023-12-02 09:23:43 -06:00
Tryibion
9a712ba3cf
Fix selecting objects/gizmos with high far plane.
2023-12-02 09:12:38 -06:00
Wiktor Kocielski
3ab7d7fcc4
Add Half to Vector2/Vector4
2023-12-02 15:29:49 +03:00
Ilya Fedorov
0569b6dac8
Merge branch 'FlaxEngine:master' into terrainscripting
2023-12-02 14:18:18 +03:00
ExMatics HydrogenC
2f019d4264
Fix unintended unname
2023-12-02 17:51:32 +08:00
ExMatics HydrogenC
29eb3954c5
Create global settings for font fallback
2023-12-02 17:48:51 +08:00
nothingTVatYT
78d9262b05
skip WM for non-regular windows and add mouse tracking
2023-12-01 21:25:00 +01:00
mafiesto4
c8dd2c045c
Simplify sorting arrays code
2023-12-01 13:57:34 +01:00
mafiesto4
a808bcdbf6
Refactor objects splitting in models importing to be handled by ModelTool not the importer code itself
2023-12-01 13:57:08 +01:00
ExMatics HydrogenC
95f5e31e48
Fix textbox height
...
Fix build error under non-windows platforms
2023-12-01 19:38:15 +08:00
ExMatics HydrogenC
7b63c7016c
Merge pull request #1 from FlaxEngine/master
...
Keep up with main
2023-12-01 18:06:42 +08:00
ExMatics HydrogenC
3c5035d3e9
Fix merge problem
2023-12-01 18:06:25 +08:00
Tryibion
640e01262f
Make SloppyOptimization false by default. Lower LODTargetError default.
2023-11-30 20:40:02 -06:00
ExMatics HydrogenC
3d139a241a
Fix C# editor
2023-12-01 09:28:29 +08:00
ExMatics HydrogenC
623f478b44
Move fallback rendering to new class
2023-11-30 23:22:11 +08:00
ExMatics HydrogenC
cdbe59a3fb
Add fallback settings to CSharp
2023-11-30 23:12:56 +08:00
mafiesto4
6e92d3103c
Replace ImportedModelData with ModelData for model importing
2023-11-30 11:46:07 +01:00
mafiesto4
c5df7ad689
Add various improvements to models importing code
2023-11-30 11:31:58 +01:00
ExMatics HydrogenC
d3840bb1f3
Refractor C++ code structure
2023-11-30 16:25:32 +08:00
ExMatics HydrogenC
3365fb5afc
Fix console rendering bug
2023-11-30 14:59:43 +08:00
ExMatics HydrogenC
41bbce56f6
Add multifont rendering to editor
2023-11-30 13:41:45 +08:00
mafiesto4
712c400e43
Add new mac icon
2023-11-29 21:51:07 +01:00
mafiesto4
7f87e9794b
Fix job system buffer allocation data
2023-11-29 19:12:58 +01:00
mafiesto4
cebd28c3a7
Revert fd938e8284
2023-11-29 18:46:18 +01:00
mafiesto4
eb508fdc73
Fix Json serialzier regression after hot-reload from 0f14672e3b
2023-11-29 12:28:30 +01:00
mafiesto4
b7e4fe3e85
Add automatic code modules references adding when cloning plugin project
...
#1335
2023-11-29 12:28:19 +01:00
ExMatics HydrogenC
a3bc394e4e
Fix a bunch of rendering bugs
2023-11-29 15:04:29 +08:00
ExMatics HydrogenC
b9f4d4120c
Merge remote-tracking branch 'upstream/master'
2023-11-29 09:57:54 +08:00
mafiesto4
c6017a21f3
Fix constant value sliders in material graphs to not be used due to shader compilations
2023-11-28 23:19:47 +01:00
mafiesto4
d3a77c7a55
Fix regressions
2023-11-28 17:38:06 +01:00
mafiesto4
8ff4f95cef
Optimize some code and cleanup code style in natvis file
2023-11-28 16:02:51 +01:00
mafiesto4
4f8aff4352
Refactor memory allocators to use dedicated path when moving collection data that is not blittable
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#2001 #1920
2023-11-28 16:02:36 +01:00
mafiesto4
0aeac36f09
Fix __cplusplus macro on MSVC and add logging C++ version used during compilation
2023-11-28 15:55:34 +01:00
mafiesto4
cf8b7a20c2
Improve 47b8c9978f to handle non-vec4 cases
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#2000
2023-11-28 14:55:26 +01:00
mafiesto4
47b8c9978f
Fix missing channel masking in material Scene Texture node
...
#2000
2023-11-28 11:30:04 +01:00
mafiesto4
a909b57e82
Fix deadlock in NetworkManager when network peer returns invalid event type
...
#1992
2023-11-28 11:24:46 +01:00
mafiesto4
35ebdb0ffe
Refactor INetworkDriver::PopEvent to use network event as output parameter rather than raw pointer
...
#1992
2023-11-28 11:24:17 +01:00
mafiesto4
fd938e8284
Fix incorrect pointer marshalling from Variant to managed runtime
...
#1992
2023-11-28 11:22:14 +01:00
mafiesto4
17dca8c5c7
Fix invalid codegen for array reference passed as output parameter in scripting interface method
2023-11-28 11:21:29 +01:00
mafiesto4
8ffc86ef88
Fix missing output parameters conversion when calling interface implementation in scripting
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#1992
2023-11-28 11:20:07 +01:00
nothingTVatYT
a3f1dc2694
removed unnecessary check
2023-11-28 00:50:44 +01:00
nothingTVatYT
84f3d50925
moved a comment line back to the suitable place
2023-11-28 00:43:55 +01:00
nothingTVatYT
a06a079804
change submenu name to the shorter and less complicated "Add Scene"
2023-11-28 00:37:29 +01:00
ExMatics HydrogenC
47a25c7828
Add font fallback
...
Note: All the `First()` in the code are temperary workarounds to make it work and require refractoring
2023-11-28 07:17:46 +08:00
nothingTVatYT
475453aa60
add load scene add. to context menus
2023-11-28 00:06:28 +01:00
Mr. Capybara
44f0b5a1de
Merge branch 'master' into add_spline_snap
2023-11-27 14:59:10 -04:00
mafiesto4
39dc5939e3
Fix crash when boxing native non-POD structure into managed format
...
#1992
2023-11-27 17:08:07 +01:00
mafiesto4
437819bfce
Merge branch 'GoaLitiuM-dotnet_symbol_vscode_fixes'
2023-11-27 14:33:21 +01:00
mafiesto4
fa972a3c77
Merge branch 'dotnet_symbol_vscode_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_symbol_vscode_fixes
2023-11-27 14:33:06 +01:00
mafiesto4
926297a63f
Merge branch 'Tryibion-remove-delete'
2023-11-27 14:32:44 +01:00
mafiesto4
fd76c63a24
Merge branch 'remove-delete' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-delete
2023-11-27 14:32:34 +01:00
mafiesto4
2f4b956d78
Fix crash when unloading texture that has active streaming tasks
2023-11-27 11:53:21 +01:00
nothingTVatYT
03d629f0e1
calculate follow selection on FOV and far plane
2023-11-27 04:19:45 +01:00
GoaLitiuM
c577c78f3f
Fix running Flax.Build with .NET 8 runtime
2023-11-26 20:47:54 +02:00
GoaLitiuM
ef8bb33105
Compile C# scripts with latest detected C# language version
2023-11-26 20:27:54 +02:00
GoaLitiuM
aab88a746d
Use detected .NET and C# language version in generated project files
2023-11-26 20:27:54 +02:00
GoaLitiuM
0bcd0154e1
Remove wrong .NET SDK preprocessor definitions and support NET8_0
...
Only `X_OR_GREATER` symbols should be defined for all versions, and only
the latest detected SDK symbol should be generated.
2023-11-26 20:27:54 +02:00
GoaLitiuM
e5b1a10d34
Fix VSCode intellisense not finding generated C# bindings definitions
2023-11-26 20:27:53 +02:00
mafiesto4
f16406df8a
Update Newtonsoft.Json.dll to dotnet8
2023-11-26 17:23:48 +01:00
mafiesto4
06ad316f94
Update to .NET 8
2023-11-26 15:09:46 +01:00
mafiesto4
76f5712c79
Merge remote-tracking branch 'origin/1.7' into 1.8
...
# Conflicts:
# Flax.flaxproj
2023-11-25 23:36:56 +01:00
mafiesto4
b3a18883ca
Fix iOS startup
2023-11-25 21:46:22 +01:00
mafiesto4
98b42d3e2e
Add .NET SDK version 7 as forced to be used during game cooking (compatibility with)
2023-11-25 18:14:21 +01:00
mafiesto4
71f30f18a6
Add support for including global configs in engine configuration options
2023-11-25 18:08:34 +01:00
mafiesto4
9e74f3ae22
Update engine assets
2023-11-25 17:54:50 +01:00
mafiesto4
f4f49f63bc
Remove debug logs from 3fc0a3dc84
2023-11-25 14:19:30 +01:00
mafiesto4
eaabd56cae
Add manual dotnet versions search on windows
2023-11-25 13:03:22 +01:00
mafiesto4
3fc0a3dc84
Add test debug log for broken ci build debug
2023-11-25 12:46:21 +01:00
mafiesto4
cf155a4df4
Update build scripts to use .NET SDK 7 for engine
2023-11-25 12:20:42 +01:00
mafiesto4
40d6e18e7e
Add -dotnet=ver command arg to Flax.Build to specify .NET SDK version to use for build
2023-11-25 12:16:13 +01:00
mafiesto4
2cef368282
Update missing unmanaged function callback error message
2023-11-24 21:45:59 +01:00
mafiesto4
40d8d3b972
Update build number
2023-11-24 17:54:44 +01:00
Tryibion
2ddef2c6be
make vars public
2023-11-24 10:53:43 -06:00
mafiesto4
6eb738bc58
Merge branch 'HydrogenC-master'
2023-11-24 15:00:39 +01:00
mafiesto4
91629d7a28
Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master
2023-11-24 15:00:34 +01:00
mafiesto4
cfef59d851
Merge branch 'nothingTVatYT-master'
2023-11-24 15:00:25 +01:00
mafiesto4
5f3fc38de2
Merge branch 'master' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-master
2023-11-24 15:00:21 +01:00
mafiesto4
49bc7d3dcc
Fix BehaviorTree node UI after adding decorator that was already there
2023-11-24 14:59:25 +01:00
mafiesto4
d0f7a04c58
Add support for getter-only properties in blackboard selector access
2023-11-24 14:59:07 +01:00
Tryibion
53aae90d45
Code style fix
2023-11-24 07:50:00 -06:00
nothingTVatYT
297cdc5bfd
Merge branch 'FlaxEngine:master' into master
2023-11-24 11:28:58 +01:00
mafiesto4
f61f35b259
Fix compilation regression
2023-11-24 10:53:07 +01:00
mafiesto4
aa1b779463
Fix Win32CriticalSection to use spin count of 4000 instead of just 100
...
#1930
2023-11-24 10:25:46 +01:00
mafiesto4
359d4ba8ef
More refactoring to 6cf7d49a10 for better assets loading
...
#1930
2023-11-24 10:25:21 +01:00
mafiesto4
6cf7d49a10
Fix crash during asset loading due to potential threading issue when 2 threads load the same asset
...
#1930
2023-11-23 17:54:50 +01:00
mafiesto4
d5075d845c
Fix content storage usage with relative paths
...
#1966
2023-11-23 17:37:55 +01:00
mafiesto4
d99a92fd13
Fix generic types including to be recursive in C++ bindings codegen
...
#1966
2023-11-23 13:46:43 +01:00
ExMatics HydrogenC
5b7a3f9700
Show skeleton when entering skeleton tab
2023-11-22 21:52:07 +08:00
Tryibion
94f1dff497
Add main content nodes to not be duplicated.
2023-11-21 15:40:34 -06:00
Tryibion
fe53317ec7
Fix issue of options not showing up for regular content items.
2023-11-21 12:10:44 -06:00
Tryibion
317886e893
Remove ability to delete content and source folders. Limit CM options on those folders only to ones that make sense.
2023-11-21 12:03:01 -06:00
mafiesto4
eba4b9bcc1
Add immediate game viewport sync after aspect ratio change in Editor
2023-11-21 12:34:31 +01:00
mafiesto4
d01990e3bb
Fix deadlock in editor when using snap to the group with actor that has empty bounds
...
#1971
2023-11-21 12:34:06 +01:00
mafiesto4
0db259e300
Add CustomScenes feature to draw a fixed set of scenes within SceneRenderTask
2023-11-21 12:24:55 +01:00
mafiesto4
ce905fbe86
Merge branch 'HydrogenC-master'
2023-11-21 11:27:25 +01:00
mafiesto4
5fb82dd290
Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master
2023-11-21 11:27:18 +01:00
mafiesto4
ea81ac6a71
Fix crash in Multi Blend 2D node in Anim Graph when using single animation on a triangle
2023-11-21 11:10:05 +01:00
mafiesto4
88f751eda7
Merge branch 'Tryibion-submod'
2023-11-21 10:04:38 +01:00
mafiesto4
33115fca0c
Merge branch 'submod' of https://github.com/Tryibion/FlaxEngine into Tryibion-submod
2023-11-21 10:04:32 +01:00
mafiesto4
4e37aafe6a
Fix BT logic flow when start/stopping behavior
2023-11-21 00:01:46 +01:00
mafiesto4
9a091799fc
Fix crash when debugging BT node state while tree is not running
2023-11-21 00:00:43 +01:00
mafiesto4
37d4b0f863
Remove invalid clang option
2023-11-20 17:27:47 +01:00
Tryibion
b14d88f8f8
Add git submodule init to git cloning.
2023-11-20 07:31:16 -06:00
mafiesto4
f5acba7d43
Add remaining clang options for Apple and Unix toolchains
2023-11-20 14:20:26 +01:00
nothingTVatYT
da0dc7f11c
Merge branch 'FlaxEngine:master' into master
2023-11-20 11:46:53 +01:00
mafiesto4
6c6e8be20e
Update build number
2023-11-20 11:16:29 +01:00
mafiesto4
aa4e1222d7
Merge remote-tracking branch 'origin/master' into 1.8
2023-11-20 11:16:07 +01:00
mafiesto4
98012eb192
Minor improvements
2023-11-20 11:07:45 +01:00
mafiesto4
e9a1be481f
Add short delay before auto-selecting editor tab on drag over header
...
#1934
2023-11-20 11:03:49 +01:00
mafiesto4
5573f5bb4a
Merge branch 'GoaLitiuM-dotnet8_validate'
2023-11-20 10:48:35 +01:00
mafiesto4
822c25af7d
Merge branch 'dotnet8_validate' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet8_validate
2023-11-20 10:48:27 +01:00
mafiesto4
70a540da4a
Refactor main editor viewport and prefab viewport to share dragging handling code
2023-11-20 10:48:16 +01:00
mafiesto4
201a1f0264
Fix PostFx settings in Graphics Settings to be only used when checked as override
2023-11-19 22:10:11 +01:00
mafiesto4
9aa4421bfd
Fix Visual Script parameter setter node to accept multiple input flows
2023-11-19 20:41:24 +01:00
mafiesto4
d90a0aa3f4
Fix missing initialization of scene objects added from prefab
...
#1924
2023-11-19 20:26:14 +01:00
mafiesto4
fc2d9a745f
Fix missing scene dirty state when spawning prefab in scene tree
2023-11-19 20:24:47 +01:00
mafiesto4
4e190c2e3c
Add decoding stack trace function names on Apple platforms
2023-11-19 18:04:24 +01:00
nothingTVatYT
6dcfe32979
Merge branch 'FlaxEngine:master' into master
2023-11-19 12:38:03 +01:00
mafiesto4
389bf89e2a
Add GetStackFrames on Android
2023-11-19 11:07:44 +01:00
mafiesto4
31aafeb0d1
Add GetStackFrames and IsDebuggerPresent on Linux
2023-11-19 11:04:10 +01:00
mafiesto4
f9799f8ef3
Update old code
2023-11-19 11:00:15 +01:00
GoaLitiuM
017e7cbc60
Validate detected .NET SDK/runtime versions
2023-11-19 11:26:43 +02:00
GoaLitiuM
4eaac4ab2f
Fix building Flax.Build with .NET 8 SDK
2023-11-19 11:26:40 +02:00
ExMatics HydrogenC
ddcb792767
Improve documentation
2023-11-19 17:07:42 +08:00
ExMatics HydrogenC
8bcb984180
Implement SetNodeTransform
2023-11-19 17:02:07 +08:00
nothingTVatYT
038a4e6f90
Merge branch 'FlaxEngine:master' into master
2023-11-19 00:44:50 +01:00
mafiesto4
3799674b83
Merge branch 'Tryibion-hide-certain-ui'
2023-11-19 00:00:22 +01:00
mafiesto4
25246de791
Merge branch 'hide-certain-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-hide-certain-ui
2023-11-19 00:00:10 +01:00
mafiesto4
e76fffc95a
Improve performance of 06c56d0a4b
2023-11-18 23:59:30 +01:00
mafiesto4
06c56d0a4b
Fix bug when spawning new prefab objects during scene load due to regression in async scene init
2023-11-18 23:46:42 +01:00
Mr. Capybara
e4dc6d7295
add checkbox to start game focused
2023-11-18 14:43:32 -04:00
nothingTVatYT
6c32e4a842
force DeepClone() to use runtime class
2023-11-18 05:34:34 +01:00
Tryibion
84f6e2f90f
Hide search window and search nodes from UIControls
2023-11-17 11:25:54 -06:00
mafiesto4
f77f8fbb39
Fix regression from d9b90c9520
2023-11-17 16:15:43 +01:00
mafiesto4
15aaf5043a
Fix scenes reload feature to check if can do it, properly use async in play mode and ask for save if scene is modified
...
#1740
2023-11-17 14:07:33 +01:00
mafiesto4
b7f2196784
Fix missing script replacement if data has object id that doesn't match current parent
...
#1924
2023-11-17 14:02:40 +01:00
mafiesto4
d9b90c9520
Fix crash in MissingScript if script is still missing after deserialization
...
#1924
2023-11-17 13:50:18 +01:00
mafiesto4
719498e99b
Adjust MissingScriptEditor layout for UI
2023-11-17 13:08:37 +01:00
mafiesto4
0beb389012
Merge branch 'NoriteSC-MathLib'
2023-11-17 12:25:28 +01:00
mafiesto4
e177aec5fa
Codestyle
2023-11-17 12:19:54 +01:00
mafiesto4
a1ef635a2c
Merge branch 'MathLib' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-MathLib
2023-11-17 12:17:11 +01:00
Menotdan
3824b19c8b
Added Actor.GetPrefabRoot()
2023-11-16 23:46:44 -05:00
Tryibion
9de408e4e8
Fix comments
2023-11-16 21:46:37 -06:00
Tryibion
2ac8480df4
Simplify RequireScriptAttribute code.
2023-11-16 21:45:33 -06:00
Tryibion
44e55cc8b6
Add require Actor attribute
2023-11-16 21:25:40 -06:00
Tryibion
c4c3a3a5e8
Remove break to show all missing required scripts in logs.
2023-11-16 21:01:19 -06:00
Tryibion
de55ad90b7
Add require script attribute and functionality.
2023-11-16 20:57:53 -06:00
mafiesto4
ca64867f3c
Merge branch 'RuanLucasGD-fix-navigation-crash'
2023-11-16 16:26:59 +01:00
mafiesto4
027fcbfd36
6Merge branch 'fix-navigation-crash' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-fix-navigation-crash
2023-11-16 16:16:07 +01:00
mafiesto4
bec878cc11
Fix crashes in various dictionary usages caused by duplicated keys
...
#1925 #1924
2023-11-16 15:47:42 +01:00
mafiesto4
f0865c3989
Fix crash in Global Surface Atlas when dirty object is missing
2023-11-16 14:18:29 +01:00
mafiesto4
9738fd4354
Fix crash on hot-reload in Editor due to leftover scripting events in ScriptingEvents::EventsTable
...
#1925
2023-11-16 14:09:05 +01:00
mafiesto4
d33bf2fa6a
Update docs comments based on https://github.com/FlaxEngine/FlaxDocs/pull/127
2023-11-16 13:55:45 +01:00
NoriteSC
307129b4a1
added c++ PingPong and flipped sheer
2023-11-16 11:50:44 +01:00
mafiesto4
1bc6842831
Update build number
2023-11-16 10:32:31 +01:00
mafiesto4
1bb68f2c0c
Merge remote-tracking branch 'origin/master' into 1.8
2023-11-16 10:31:13 +01:00
mafiesto4
640f380237
Add OutputName to Build Settings for game output exe/package renaming
...
#1174
2023-11-16 10:29:58 +01:00
mafiesto4
6af6edb4fe
Add engine lib to codesign on windows and disable perf event spam in deployment build
2023-11-15 23:39:52 +01:00
mafiesto4
6cad1e3309
Add better win32 resource file injection to be done during linker call
2023-11-15 23:22:26 +01:00
mafiesto4
ee6a311406
Add support for building engine target as shared library on all platforms
2023-11-15 22:56:23 +01:00
Mr. Capybara
6aea001e94
Remove unnecessary check
2023-11-15 12:49:20 -03:00
mafiesto4
3a59cfcf20
Change Globals.BuildErrors into BuildException #1673
2023-11-15 11:57:53 +01:00
mafiesto4
385693afff
Merge branch 'GoaLitiuM-csharp_vs_build'
2023-11-15 11:44:49 +01:00
mafiesto4
e7ef3ebef2
Merge branch 'csharp_vs_build' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_vs_build
2023-11-15 11:44:42 +01:00
mafiesto4
c45d606f69
Merge branch 'GoaLitiuM-dotnet8_rollforward_fix'
2023-11-15 11:44:29 +01:00
mafiesto4
2555b07edf
Merge branch 'dotnet8_rollforward_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet8_rollforward_fix
2023-11-15 11:44:21 +01:00
mafiesto4
80a30f504a
Add initial support for Precompiled Header Files (PCH) in MSVC compilation
2023-11-15 10:30:59 +01:00
Mr. Capybara
d533cf554a
Avoid crash when try build navmesh with null scene
2023-11-14 14:47:35 -04:00
mafiesto4
bc3107d1db
Fix build warnings on the latest XCode
2023-11-14 19:03:46 +01:00
GoaLitiuM
3f5c92e2fa
Improve .NET 8 runtime and SDK detection
...
Setting the environment variable `DOTNET_ROLL_FORWARD_TO_PRERELEASE=1`
is required to enable runtime support for release candidate builds of
future major .NET releases.
2023-11-14 17:00:51 +02:00
mafiesto4
8d3cb8953c
Add casting to variant in large worlds build
2023-11-14 12:41:59 +01:00
mafiesto4
3904756e26
Merge remote-tracking branch 'origin/master' into 1.8
...
# Conflicts:
# Flax.flaxproj
2023-11-14 12:20:26 +01:00
mafiesto4
6fd34bf5cc
Fix compilation regression
2023-11-14 12:15:51 +01:00
mafiesto4
0360f7786d
Fix crash hen readingBehaviorKnowledgeSelector value in C# when type doesn't match exactly
2023-11-14 11:47:44 +01:00
mafiesto4
3320c76e14
Add soft check for null managed object value for unboxing
2023-11-14 11:23:15 +01:00
mafiesto4
e0de6744e2
Add better errors logging to BT nodes in case of issues
2023-11-14 11:22:41 +01:00
mafiesto4
7c53b1e99a
Add clearing BT memory in non-release builds to make issues spotting easier
2023-11-14 11:22:17 +01:00
mafiesto4
dd579eb099
Merge branch 'GoaLitiuM-freetype_fontstyle'
2023-11-14 10:39:08 +01:00
mafiesto4
0d8868e5bb
Merge branch 'freetype_fontstyle' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-freetype_fontstyle
2023-11-14 10:39:01 +01:00
mafiesto4
c0f0bd87aa
Fix error in Tabs.SelectedTab
...
#1932
2023-11-14 10:33:40 +01:00
mafiesto4
f7fb366233
Minor doc updates
2023-11-14 10:31:11 +01:00
mafiesto4
b2f49e2791
Merge branch 'Tryibion-limit-cloth-brush'
2023-11-14 10:30:46 +01:00
mafiesto4
b848c12802
Merge branch 'limit-cloth-brush' of https://github.com/Tryibion/FlaxEngine into Tryibion-limit-cloth-brush
2023-11-14 10:30:27 +01:00
mafiesto4
45cb4eb66d
Merge branch 'RuanLucasGD-WakeUp-Rigidboies'
2023-11-14 10:20:50 +01:00
mafiesto4
a42d54e401
Merge branch 'WakeUp-Rigidboies' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-WakeUp-Rigidboies
2023-11-14 10:20:43 +01:00
Tryibion
ab5534da7f
Add limits to cloth brush values.
2023-11-13 20:38:04 -06:00
Mr. Capybara
05ea803582
add check for GetStartAwake
2023-11-13 20:05:05 -04:00
mafiesto4
eaafb72ca9
Optimize some includes and use automatic serializers for platform settings
2023-11-13 23:54:07 +01:00
Mr. Capybara
4ceed361e2
small fix
2023-11-13 14:28:16 -04:00
Mr. Capybara
a9e1568edc
Auto WakeUp rigidbodies when set "isKinematic" to false
2023-11-13 14:26:42 -04:00
mafiesto4
348ed463fc
Merge branch 'Radiangames-LightThemeTweaks'
2023-11-13 17:17:42 +01:00
mafiesto4
618273977c
Minor improvements to code style #1541
2023-11-13 17:17:05 +01:00
mafiesto4
13881c7d97
Merge branch 'LightThemeTweaks' of https://github.com/Radiangames/FlaxEngine into Radiangames-LightThemeTweaks
2023-11-13 17:02:12 +01:00
mafiesto4
97a28d4431
Add security lockers for managed typeinfo access
2023-11-13 15:48:12 +01:00
mafiesto4
46f82aabcd
Fix ui navigation regression from 2f9343c236
2023-11-13 14:48:40 +01:00
mafiesto4
c328eabd2a
Merge branch 'Tryibion-dropdown-improvements'
2023-11-13 14:46:11 +01:00
mafiesto4
422fb34c69
Rename NumberOfItemsToShow to ShowMaxItemsCount #1826
2023-11-13 14:41:33 +01:00
mafiesto4
c7eaed6c65
Merge branch 'dropdown-improvements' of https://github.com/Tryibion/FlaxEngine into Tryibion-dropdown-improvements
2023-11-13 14:36:18 +01:00
mafiesto4
418918920e
Add GetSplineSegmentLength to get spline segment length
...
#1879
2023-11-13 11:38:37 +01:00
mafiesto4
930b1b978c
Fix incorrect spline length calculation if first point is not at spline origin
...
#1876
2023-11-13 10:25:46 +01:00
mafiesto4
95180f4aa9
Merge branch 'SinnersSum-Flax-SSDev'
2023-11-13 09:52:43 +01:00
mafiesto4
0f14672e3b
Codestyle formatting and fixes for #1888
2023-11-13 09:45:33 +01:00
mafiesto4
0fe9f6f439
Merge branch 'Flax-SSDev' of https://github.com/SinnersSum/FlaxEngine into SinnersSum-Flax-SSDev
2023-11-12 21:47:45 +01:00
mafiesto4
cc1e98db3c
Bump up build number
2023-11-12 01:06:06 +01:00
mafiesto4
31ce41c5a4
Fix marking scene as dirty when creating prefab from existing actor
...
#1916
2023-11-11 17:57:54 +01:00
mafiesto4
0556c30ac5
Merge branch 'stefnotch-patch-14' into 1.8
2023-11-11 17:52:29 +01:00
mafiesto4
5df1d3ddfd
Merge branch 'patch-14' of https://github.com/stefnotch/FlaxEngine into stefnotch-patch-14
2023-11-11 17:52:21 +01:00
mafiesto4
be90f47585
Documentation improvements from https://github.com/FlaxEngine/FlaxDocs/pull/125
2023-11-11 15:37:12 +01:00
mafiesto4
ddaa5f9161
Fix regression in Custom Editor UI from 74bcf7d9e5
...
#1616 #1911
2023-11-11 14:47:20 +01:00
GoaLitiuM
dc7170c51e
Expose Freetype font style flags in FontAsset
2023-11-10 21:32:50 +02:00
mafiesto4
43ae0bcd4c
Merge branch 'MineBill-fix-rider-detection'
2023-11-10 16:14:48 +01:00
mafiesto4
252bb680fa
Merge branch 'fix-rider-detection' of https://github.com/MineBill/FlaxEngine into MineBill-fix-rider-detection
2023-11-10 16:14:38 +01:00
mafiesto4
beab66e42e
Merge branch 'RuanLucasGD-rebuild-navigation'
2023-11-10 15:54:13 +01:00
mafiesto4
c2c0ad8067
Merge branch 'rebuild-navigation' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-rebuild-navigation
2023-11-10 15:08:55 +01:00
mafiesto4
057d1fbcc6
Fix unpacking Float3 and other inbuilt Variant types via Unpack node in Visual Script
...
#1903
2023-11-10 15:07:37 +01:00
Mr. Capybara
626cde118b
Add verification to rebuild navigation
2023-11-10 09:45:46 -03:00
mafiesto4
36daa38e0f
Fix CollectionEditor to properly support editing multiple arrays
...
#1818
2023-11-10 13:23:32 +01:00
MineBill
ed69f11121
Don't hardcode appdata path for linux anymore.
2023-11-10 13:58:03 +02:00
mafiesto4
9cd8c02911
Fix NetworkTransform to properly reject local simulation deltas on incoming authoritative transform data
...
#1907
2023-11-10 11:34:52 +01:00
mafiesto4
7d70a15034
Fix color editing control to properly handle mouse event
...
#1782
2023-11-10 10:20:21 +01:00
mafiesto4
39a5b8e635
Invert check order
2023-11-10 01:32:24 +01:00
Mr. Capybara
2ae290491e
fix build
2023-11-09 14:50:56 -04:00
Mr. Capybara
3c71dc99e0
Rebuild navigation after apply changes in Navigation asset
2023-11-09 14:08:01 -04:00
NoriteSC
ea3f02f810
Fix rotacion sheers the UI element
2023-11-09 17:34:51 +01:00
mafiesto4
4ae57e7769
Fix issue with asset loading to be properly canceled when reimporting file
...
#1894
2023-11-09 14:52:28 +01:00
mafiesto4
22c8ec5342
Fix crash when rigidbody gets deleted during physical collision
...
#1893
2023-11-09 11:50:48 +01:00
mafiesto4
710b9275fd
Fix minor typos https://github.com/FlaxEngine/FlaxDocs/pull/123
2023-11-09 09:13:40 +01:00
mafiesto4
e7844bb5b2
Merge branch 'Menotdan-custom-model-matpv'
2023-11-09 09:10:32 +01:00
mafiesto4
d8a54692f0
Code cleanup #1785
2023-11-09 09:10:25 +01:00
mafiesto4
30ca7d52d0
Merge branch 'custom-model-matpv' of https://github.com/Menotdan/FlaxEngine into Menotdan-custom-model-matpv
2023-11-09 09:06:26 +01:00
mafiesto4
888a8ee7b9
Merge branch 'NoriteSC-Nodes'
2023-11-08 21:30:44 +01:00
mafiesto4
d90b723487
Code cleanup and usability tweaks for #1600
2023-11-08 21:30:31 +01:00
mafiesto4
67c22cf3d4
Merge branch 'Nodes' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Nodes
2023-11-08 21:19:08 +01:00
NoriteSC
6497f3109a
Merge branch 'MathLib' of https://github.com/NoriteSC/FlaxEngineFork into MathLib
2023-11-08 18:36:05 +01:00
NoriteSC
6dcadb5131
Compacted UpdateTransform Matrix math
2023-11-08 18:35:27 +01:00
mafiesto4
2bcdb5b05b
Merge remote-tracking branch 'origin/master' into 1.8
2023-11-08 17:30:34 +01:00
mafiesto4
d6f449820b
Merge branch 'RuanLucasGD-ui-usability-improv'
2023-11-08 17:23:23 +01:00
mafiesto4
a6c47ae17b
Merge branch 'ui-usability-improv' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-ui-usability-improv
2023-11-08 17:08:23 +01:00
mafiesto4
b3c15d6562
Merge branch 'Tryibion-center-import'
2023-11-08 15:07:44 +01:00
mafiesto4
0fe46457c6
Merge branch 'center-import' of https://github.com/Tryibion/FlaxEngine into Tryibion-center-import
2023-11-08 15:07:38 +01:00
mafiesto4
bcaa42dda2
Fix crash on negative collection capacity due to int32 maximum value limit
...
#1886
2023-11-08 15:07:20 +01:00
mafiesto4
22fa7a89ac
Merge branch 'Tryibion-anim-slot-speed-fix'
2023-11-08 14:43:08 +01:00
mafiesto4
e572f75b06
Merge branch 'anim-slot-speed-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-anim-slot-speed-fix
2023-11-08 14:43:03 +01:00
mafiesto4
11b60390b6
Add GetRotationFromTo and FindBetween utilities to C# Quaternion API
...
#1885
2023-11-08 14:41:36 +01:00
mafiesto4
1a7770fba2
Fix deadlock regression when saving Visual Script in Editor with active instance objects
...
#1890
2023-11-08 14:33:05 +01:00
mafiesto4
966fb0275b
Add SortScore to Visject node archetypes and use it to favor method overrides in Visual Script
2023-11-08 11:52:31 +01:00
mafiesto4
785d3e8648
Fix Output Log window to scroll log on startup properly
2023-11-08 11:40:57 +01:00
mafiesto4
2f9343c236
Add handling ViewLayersMask from camera when rendering UICanvas
...
#1811
2023-11-08 11:21:29 +01:00
SS
52a1175f96
Seperated out assembly resolution logic to it's own function
2023-11-07 16:30:50 -07:00
SS
77b6a4a68b
Fixed issue in NativeInterop
...
Readded check in current app domain to ExtendedSerializationBinder
2023-11-07 16:03:03 -07:00
mafiesto4
74bcf7d9e5
Fix custom editor layout rebuilding when it has more editors in use
...
#1616
2023-11-07 18:30:05 +01:00
mafiesto4
22d754e797
Fix error during new json asset creation via ContentContextMenu if the class is missing empty constructor
...
#1838
2023-11-07 16:21:56 +01:00
mafiesto4
0d85094ebb
Fix error during new json asset creation via ContentContextMenu if the class is missing empty constructor
...
#1838
2023-11-07 16:21:48 +01:00
mafiesto4
7d43a0cc8b
Fix various cases of closing window tabs when using Dock Windows in Editor
...
#1750
2023-11-07 16:14:09 +01:00
mafiesto4
4c413cb146
Merge branch 'MineBill-editor-list-dragging'
2023-11-07 10:54:23 +01:00
mafiesto4
4238c43f27
Format code #1850
2023-11-07 10:54:11 +01:00
mafiesto4
f163edfb7e
Move AssetPickerValidator to Editor Content folder
...
#1850
2023-11-07 10:24:38 +01:00
mafiesto4
fd4a5595c0
Merge branch 'editor-list-dragging' of https://github.com/MineBill/FlaxEngine into MineBill-editor-list-dragging
2023-11-07 10:21:57 +01:00
mafiesto4
f6645e5600
Add debug drawing contact offset for selected collider
...
#1728
2023-11-07 09:56:33 +01:00
Tryibion
b72849eafe
Fix anim slot from playing animations more than 1 time based on speed.
2023-11-06 19:52:19 -06:00
SS
d6e93a7fab
Fixed issue involving stale scripting assemblies in FlaxEngine.Json dynamic type resolution
...
Added new ExtendedSerializationBinder
Added callback to clear serializer cache on scripting assembly reload
Added low-cost mechanism to invalidate the SerializerCache after domain reload
2023-11-06 18:49:30 -07:00
mafiesto4
6648481d12
Improve various doc comments to be more usable as tooltips in Editor
2023-11-07 00:57:18 +01:00
mafiesto4
87a9dedba4
Refactor default ContactOffset for Collider to be 2 (keep 10 for CharacterController)
...
#1728
2023-11-07 00:56:55 +01:00
mafiesto4
4fdeb773a5
Add hidding Camera properties based on UsePerspective option
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#1858
2023-11-07 00:29:29 +01:00
mafiesto4
a90cf7c28f
Add better formatting for automatic tooltips in Editor from xml comments
2023-11-07 00:26:14 +01:00
mafiesto4
4b2595e904
Remove tooltips from Camera and use automatic ones from xml comments
2023-11-07 00:19:02 +01:00
mafiesto4
42e8311736
Add engine version in Editor main window title
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#1847
2023-11-07 00:13:13 +01:00
mafiesto4
a685918e10
Add default value for material Sphere Mask node to create blob gradient around UV center
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#1830
2023-11-06 23:57:54 +01:00
mafiesto4
47ca4228dd
Fix compile warning
2023-11-06 20:50:52 +01:00
mafiesto4
7dc645c114
Update Tracy Profiler to 0.10
2023-11-06 20:50:37 +01:00
mafiesto4
c78ce9697c
Fix incorrect tabs selection handling when tab gets removed
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#1843
2023-11-06 18:14:16 +01:00
mafiesto4
c3d74b690e
Fix editor plugins init regression from #1779 and compact more code
2023-11-06 18:13:06 +01:00
mafiesto4
ae85a94261
Fix memory leak while doing drag&drop with Debug Draw in use
...
#1723
2023-11-06 17:18:20 +01:00
mafiesto4
e7b1fce3eb
Merge DoDragDropJob to hsare the same code for Mac and Windows
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#1723
2023-11-06 17:03:03 +01:00
mafiesto4
b47420f232
Compact various source code chunks
2023-11-06 16:56:15 +01:00
mafiesto4
c025b4414c
Add support for unlimited window size if MaximumSize is set to Zero
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#1824
2023-11-06 14:42:29 +01:00
mafiesto4
51c0a6e100
Fix crash regression on Dictionary and HashSet capacity set to 0 when it contains elements
2023-11-06 14:32:04 +01:00
mafiesto4
9a9e32d4c5
Fix incorrect directional light shadows influence on secondary render views
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#1758
2023-11-06 14:20:30 +01:00
mafiesto4
1e9ded55b0
Fix missing xml doc
2023-11-06 14:09:39 +01:00
mafiesto4
e22fa20dc1
Minor fixes to #1740
2023-11-06 14:06:10 +01:00
mafiesto4
fe69a52cf2
Merge branch 'RuanLucasGD-add-reload-scenes-button'
2023-11-06 13:55:48 +01:00
mafiesto4
9eb9294e84
Merge branch 'add-reload-scenes-button' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add-reload-scenes-button
2023-11-06 13:55:43 +01:00
mafiesto4
c53fce18a8
Merge branch 'Chikinsupu-MaterialEditor-RemovedUnsupportedParameterTypes'
2023-11-06 13:54:47 +01:00
mafiesto4
8500667817
Merge branch 'MaterialEditor-RemovedUnsupportedParameterTypes' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-MaterialEditor-RemovedUnsupportedParameterTypes
2023-11-06 13:54:41 +01:00
mafiesto4
40a3911453
Merge branch 'Tryibion-spawn-scalar'
2023-11-06 13:54:23 +01:00
mafiesto4
e57e86cde1
Fix spawned ui canvas scaller to use the same transform as CanvasScaler
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#1819
2023-11-06 13:54:01 +01:00
mafiesto4
ad290d0140
Merge branch 'spawn-scalar' of https://github.com/Tryibion/FlaxEngine into Tryibion-spawn-scalar
2023-11-06 13:36:24 +01:00
Tryibion
0930671e90
Cache main panel, cleanup cached variables.
2023-11-06 06:25:17 -06:00
mafiesto4
855122672f
Merge branch 'Chikinsupu-Visject-CommentOrder'
2023-11-06 13:09:29 +01:00
mafiesto4
e68330f5b5
Merge branch 'Visject-CommentOrder' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-CommentOrder
2023-11-06 13:09:21 +01:00
mafiesto4
a0d4714a0f
Add always logging unhandled c# exception
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#1861
2023-11-06 12:23:17 +01:00
mafiesto4
f703e7de77
Fix compile error
2023-11-06 11:05:31 +01:00
mafiesto4
7e6c8b7b32
Codestyle fix #1779
2023-11-06 10:33:11 +01:00
mafiesto4
a55dcf42da
Merge branch 'Tryibion-plugin-order'
2023-11-06 09:37:15 +01:00
mafiesto4
23369c2ff3
Merge branch 'plugin-order' of https://github.com/Tryibion/FlaxEngine into Tryibion-plugin-order
2023-11-06 09:37:09 +01:00
mafiesto4
7855049509
Merge branch 'Chikinsupu-Visject-ConvertConstantToParameter'
2023-11-06 08:41:45 +01:00
mafiesto4
d79dd4aaf7
Add undo for Convert to Parameter connections change in #1671
2023-11-06 08:41:36 +01:00
mafiesto4
2c5a5acf33
Add maintaining new param id in undo #1671
2023-11-05 23:30:39 +01:00
mafiesto4
342360f537
Refactor #1671
2023-11-05 23:21:14 +01:00
mafiesto4
3ba8875121
Merge branch 'Visject-ConvertConstantToParameter' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-ConvertConstantToParameter
...
# Conflicts:
# Source/Editor/Surface/Archetypes/Constants.cs
2023-11-05 21:43:16 +01:00
mafiesto4
655afb4b90
Merge branch 'GoaLitiuM-editor_binding_fixes'
2023-11-05 21:40:50 +01:00
mafiesto4
f9a9912895
Merge branch 'editor_binding_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_binding_fixes
2023-11-05 21:39:24 +01:00
mafiesto4
bc91b1ed44
Merge branch 'MineBill-fix-color-picker-position'
2023-11-05 21:10:56 +01:00
mafiesto4
6fbf7fa07b
Merge branch 'fix-color-picker-position' of https://github.com/MineBill/FlaxEngine into MineBill-fix-color-picker-position
2023-11-05 21:09:49 +01:00
mafiesto4
ea48056699
Merge branch 'Tryibion-ensure-no-layer-popup'
2023-11-05 21:04:43 +01:00
mafiesto4
82d5130261
Merge branch 'ensure-no-layer-popup' of https://github.com/Tryibion/FlaxEngine into Tryibion-ensure-no-layer-popup
2023-11-05 21:04:38 +01:00
mafiesto4
b7e0994932
Merge branch 'Chikinsupu-Visject-MoreAlternativeTitles'
2023-11-05 20:54:22 +01:00
mafiesto4
d13b30304a
Merge branch 'Visject-MoreAlternativeTitles' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-MoreAlternativeTitles
2023-11-05 20:54:18 +01:00
mafiesto4
abc340b52c
Merge branch 'MineBill-honor-xdg_data_home'
2023-11-05 20:51:36 +01:00
mafiesto4
2dd16c1fb0
Merge branch 'honor-xdg_data_home' of https://github.com/MineBill/FlaxEngine into MineBill-honor-xdg_data_home
2023-11-05 20:51:31 +01:00
mafiesto4
77e6aafc79
Fix crash when not clearing Online Platform in Editor before hot-reload
...
#1873
2023-11-05 19:36:09 +01:00
mafiesto4
c23f8f2b30
Fix loading delay-loaded-dll on Windows when using project plugin with native dependencies
...
#1873
2023-11-05 19:35:33 +01:00
MineBill
267e8daba5
Honor the XDG_DATA_HOME env var and use the approved default as per specification.
2023-11-05 19:36:01 +02:00
mafiesto4
c5d3954bc8
Add CalculateBoneOffsetMatrices option to fix some animated model skeletons rendering
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#1862
2023-11-05 14:11:28 +01:00
mafiesto4
a7bb236344
Fix Mono GC threads suspend to not deadlock when attaching native threads to managed runtime
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#1864
2023-11-05 14:07:05 +01:00
mafiesto4
0387f7df8a
Add name to Android main thread
2023-11-04 22:21:52 +01:00
mafiesto4
ca2106ff5d
Remove SHADOW_MAPS_FORMAT and support fallback formats for shadow maps
2023-11-04 21:27:57 +01:00
mafiesto4
4a10878b45
Refactor GPUResourceProperty
2023-11-04 20:04:40 +01:00
mafiesto4
22e34cb2b4
Fix crash on editor startup without code editor selected
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#1872
2023-11-04 19:30:16 +01:00
mafiesto4
585b6bacad
Simplify #1807
2023-11-04 19:26:46 +01:00
mafiesto4
f736aae75d
Merge branch 'Tryibion-limit-rename-popup'
2023-11-04 19:23:38 +01:00
mafiesto4
880e13865f
Merge branch 'limit-rename-popup' of https://github.com/Tryibion/FlaxEngine into Tryibion-limit-rename-popup
2023-11-04 19:23:32 +01:00
mafiesto4
7072839254
Merge branch 'MineBill-find-interfaces'
2023-11-04 19:22:29 +01:00
mafiesto4
45060721e7
Merge branch 'find-interfaces' of https://github.com/MineBill/FlaxEngine into MineBill-find-interfaces
2023-11-04 19:22:23 +01:00
mafiesto4
87d67a78f4
Merge branch 'RuanLucasGD-add-extended-buttons-linux'
2023-11-04 19:20:45 +01:00
mafiesto4
0ab43dd301
Merge branch 'add-extended-buttons-linux' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add-extended-buttons-linux
2023-11-04 19:19:29 +01:00
mafiesto4
8c34fe7933
Reduce LargeWorlds::ChunkSize to 8192
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#1854
2023-11-04 19:18:21 +01:00
mafiesto4
fe3f64f06a
Fix iOS build
2023-11-04 19:15:37 +01:00
mafiesto4
8af3cfd90b
Merge remote-tracking branch 'origin/master'
2023-11-04 19:14:55 +01:00
mafiesto4
3bf7b57dbd
Fix BitArray::SetAll() when the item is not multiple of 8
...
#1863
2023-11-04 19:14:45 +01:00
mafiesto4
19752e4f3b
Add storing shader asset includes paths in compact format for portability
2023-11-04 15:26:18 +01:00
mafiesto4
50bcbf980e
Add SetThreadAffinityMask and SetThreadPriority and thread name for Apple platforms
2023-11-04 14:08:53 +01:00
mafiesto4
236e5772ce
Fix CultureInfo to handle missing country code and fallback to outer language code
2023-11-04 13:49:30 +01:00
Tryibion
253c4c27ab
Remove out of range exceptions due to serialization issues.
2023-11-03 21:23:09 -05:00
Tryibion
41d513e5d2
Add directions to slider control.
2023-11-03 21:22:00 -05:00
mafiesto4
6ddf241ea4
Minor improvements to reference properties
2023-11-03 22:40:18 +01:00
mafiesto4
e429e85aae
Continue Delegate refactor to use single memory allocation and atomic operations for data access
2023-11-03 22:27:58 +01:00
mafiesto4
224e43ea55
Use soft asset ref to graphics settings
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#1852
2023-11-03 19:23:38 +01:00
mafiesto4
6f1ee382b5
Fix regression from 087cfd7a8c on hashset item duplicate re-add
2023-11-03 19:07:16 +01:00
Mr. Capybara
1c23f0f5b4
Add ActiveOnly parameter to Level::GetActors
2023-11-03 11:30:24 -04:00
mafiesto4
da72dd4806
Add unit test for HashSet and Dictionary collection types
2023-11-02 19:59:27 +01:00
mafiesto4
087cfd7a8c
Refactor HashSet and Dictionary collections capacity to handle rehashing when too many elements were deleted
2023-11-02 19:59:01 +01:00
mafiesto4
5559d4f84d
Merge remote-tracking branch 'origin/master' into 1.8
2023-11-02 13:47:49 +01:00
MineBill
151c6bc6c3
Fix color picker dialog not staying inside the current screen.
2023-11-01 20:07:58 +02:00
mafiesto4
c0a8d29453
Improve Cloth usage
2023-11-01 10:46:47 +01:00
mafiesto4
1a254afd4f
Fix crash when creating empty cloth
2023-11-01 10:29:44 +01:00
MineBill
f6e9d0431b
Implement drag and drop for list collection.
2023-11-01 01:31:42 +02:00
Mr. Capybara
6cfc8c1b1a
Add extended buttons support for linux
2023-10-31 14:52:09 -04:00
mafiesto4
536be6c6cf
Merge branch 'master' of https://gitlab.flaxengine.com/flax/flaxengine
2023-10-31 16:11:15 +01:00
mafiesto4
b0fe99f1ec
Disable mono thread attach to fix current freeze on GC STW event
2023-10-31 16:11:09 +01:00
MineBill
df5dc0c284
Extract validation/item handling of AssetPicker in a separate class.
2023-10-31 16:32:57 +02:00
mafiesto4
f9614a4879
Disable capacity alloc on delegate creation
2023-10-31 15:31:40 +01:00
mafiesto4
4e2ee897bc
Fix missing codesign for macOS game binaries
2023-10-31 15:22:14 +01:00
mafiesto4
37a6ea9beb
Merge remote-tracking branch 'origin/master'
2023-10-31 14:21:00 +01:00
mafiesto4
5ef3f66274
Merge branch 'master' of https://gitlab.flaxengine.com/flax/flaxengine
2023-10-31 14:17:55 +01:00
mafiesto4
1567c1c8d6
Fix Mono AOT on iOS to not freeze during GC stop-the-world event on memory collection
2023-10-31 14:15:35 +01:00
mafiesto4
2d1d8cc310
Fix typo
2023-10-30 18:34:20 +01:00
mafiesto4
1fc972d6ac
Fix stall in GC collect on iOS with AOT
2023-10-30 16:45:57 +01:00
MineBill
357148f973
Include interfaces in FindScript.
2023-10-30 08:07:46 +02:00
mafiesto4
f434ff2efe
Fix memory overcommitment by HashSet when adding and removing the same item in a loop
...
#1829
2023-10-29 13:37:05 +01:00
NoriteSC
67a385a431
Merge branch 'master' into SnapToGrid
2023-10-29 03:33:44 +01:00
mafiesto4
56c9429e25
Fix spawning prefab without transform provided
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#1831
2023-10-29 02:57:59 +02:00
mafiesto4
83a931de7e
Fix typo bug in DOF
2023-10-29 01:57:48 +02:00
mafiesto4
9c1a7a20d4
Add volk.h header to distributed build files
2023-10-28 22:10:41 +02:00
mafiesto4
d9c2decff5
Fix crash when contact was not read properly
2023-10-28 20:09:27 +02:00
MineBill
5afb00e2c6
Allow quick creation of scripts.
2023-10-28 20:21:43 +03:00
Tryibion
1fa03a0de2
Fix focus issues to allow panel scroll bar to be clicked and used.
2023-10-28 11:25:14 -05:00
Tryibion
590f3f7493
Fix Dropdown scaling with CanvasScalar. Add limiting number of items to show in the dropdown.
2023-10-28 10:29:39 -05:00
Nils Hausfeld
0fea7aad92
- Minor cleanup
2023-10-28 17:11:03 +02:00
Nils Hausfeld
b88233a65d
- Always select first valid item when updating filters
2023-10-28 16:58:37 +02:00
Nils Hausfeld
95735035f3
- Tab key now also spawns node
2023-10-28 16:51:56 +02:00
Nils Hausfeld
e3364faf8e
Merge branch 'master' into Visject-ImprovedNodeSearching
2023-10-28 16:49:22 +02:00
mafiesto4
9f3221c533
Remove unused include
2023-10-28 14:02:25 +02:00
mafiesto4
468c93949e
Fix crash when creating empty particle emitter
2023-10-28 14:01:44 +02:00
mafiesto4
b028faf0cc
Update assets
2023-10-28 13:52:23 +02:00
mafiesto4
a95c9059aa
Update build number
2023-10-28 13:49:05 +02:00
mafiesto4
615b6470e5
Fix iOS project path if it contains whitespace chars
2023-10-28 11:44:11 +02:00
Tryibion
90642b8862
Spawn canvas scalar on canvas creation.
2023-10-27 13:25:50 -05:00
Ari Vuollet
900e6338d6
Fix wrong variable name
...
Co-authored-by: NoriteSC <53096989+NoriteSC@users.noreply.github.com >
2023-10-27 19:21:21 +03:00
Nils Hausfeld
e55cdd91d5
- Reverted match class from more alternative titles PR
2023-10-26 22:23:55 +02:00
Nils Hausfeld
8cc7c5d3d9
- Highlights get cleared now when there is no match
...
- Highlights now give points, since it means there is a substring match
- Cleanup
2023-10-26 21:47:32 +02:00
Nils Hausfeld
0acf352d40
- Alternative titles now use QueryFilterHelper Match function as well
...
- Cleaned up some code and using early outs now
- Added some comments
2023-10-26 21:13:06 +02:00
Nils Hausfeld
390621cb10
Merge branch 'master' into Visject-ImprovedNodeSearching
2023-10-26 20:33:32 +02:00
Nils Hausfeld
ff64fdb503
- Test environment and first tests
2023-10-26 20:33:07 +02:00
mafiesto4
70a06c5db3
Update build number and add revision field for future patches
2023-10-26 15:21:01 +02:00
mafiesto4
d9b0e99b9c
Add support for using Revision number in projects version
2023-10-26 15:20:35 +02:00
mafiesto4
1d41aa01ce
Refactor vertex shaders to use GPUShaderProgramVS::InputElement for input layout data
2023-10-26 14:36:02 +02:00
mafiesto4
186e13b5e8
Add support for runtime running on GPU without Compute Shaders support
2023-10-26 14:33:21 +02:00
mafiesto4
bfaa292b04
Fix invoking managed method on value types (eg. Transform) to properly handle instance value
...
#1801
2023-10-26 11:37:37 +02:00
mafiesto4
f44421b7a7
Optimize managed method invoke on NetCore to skip virtual call that is the same as default one
2023-10-26 11:25:30 +02:00
mafiesto4
2158fa7358
Remove not needed end line in script template
2023-10-25 23:34:29 +02:00
Tryibion
18c119c155
Ensure layer confirmation does not popup in play mode.
2023-10-25 16:25:26 -05:00
mafiesto4
c27187bd0a
Fix deserializing vector types in Editor from ToString FormatException
...
#1802
2023-10-25 19:17:04 +02:00
Tryibion
8c6ced4bb9
Limit the scene tree and prefab tree rename popup to only go to panel right edge.
2023-10-25 11:38:14 -05:00
mafiesto4
966cd973c6
Add GetHash to various math/core types
...
#1802
2023-10-25 18:35:59 +02:00
Tryibion
66a709f09e
small fixes
2023-10-25 10:46:04 -05:00
Tryibion
bfaae46c7e
remove not needed variable.
2023-10-25 10:35:12 -05:00
Tryibion
b8921fd990
clean up
2023-10-25 09:58:02 -05:00
Tryibion
73694cba6c
Add being able to set origin of mesh to the local mesh origin. fix centering several meshes.
2023-10-25 09:57:51 -05:00
NoriteSC
ec02058712
Update Float2.cs
2023-10-25 16:56:45 +02:00
mafiesto4
fa836c50a0
Merge branch 'MineBill-messagebox'
2023-10-25 14:58:56 +02:00
mafiesto4
a5d16b49e9
Merge branch 'messagebox' of https://github.com/MineBill/FlaxEngine into MineBill-messagebox
2023-10-25 14:58:51 +02:00
mafiesto4
9a6bce144b
Merge branch 'solnem-feat/improved-camera-settings'
2023-10-25 14:58:14 +02:00
mafiesto4
daf31cfa4d
Format code #1611
2023-10-25 14:57:44 +02:00
NoriteSC
4fb35579b5
Update Float2.cs
2023-10-25 12:12:22 +02:00
NoriteSC
39aebc6c85
Update Vector3.cs
2023-10-25 12:10:23 +02:00
Nils Hausfeld
1f8da14780
- Alternative titles for comparisons
2023-10-25 11:53:43 +02:00
Nils Hausfeld
cfe717969b
Merge branch 'master' into Visject-MoreAlternativeTitles
2023-10-25 11:46:09 +02:00
NoriteSC
210c5a5bb2
Merge branch 'FlaxEngine:master' into Nodes
2023-10-25 07:03:46 +02:00
NoriteSC
137c82a387
Update Material.cs
2023-10-25 06:21:19 +02:00
Mr. Capybara
b2db1330c0
copy old control data to new control when set UIControl type
2023-10-24 21:45:00 -04:00
GoaLitiuM
06f37794c2
Add input bindings for game window mouse unlock and toggle fullscreen
2023-10-24 22:27:12 +03:00
GoaLitiuM
081648ef06
Fix common tooltips with hardcoded keybindings
2023-10-24 21:47:18 +03:00
NoriteSC
f287ed6c30
init
2023-10-24 19:59:47 +02:00
MineBill
6f773bd558
Make the message box a TASKMODEL to prevent interation with the editor.
2023-10-24 18:03:07 +03:00
mafiesto4
7c84ca5b84
Merge branch 'feat/improved-camera-settings' of https://github.com/solnem/FlaxEngine into solnem-feat/improved-camera-settings
2023-10-24 14:50:52 +02:00
mafiesto4
806590d1c3
Fix deadlock in scene loading
...
#1761 #1773
2023-10-24 14:08:34 +02:00
MineBill
cf5f501ab7
Allow erasing layers/painting over layers from the other splatmap.
...
Since Layers are hardcoded to 8, this commit also assumes that there will always be 2 splatmaps.
2023-10-24 14:31:54 +03:00
Wiktor Kocielski
9d1b287cd7
Terrain-related classes exposure to scripting API
2023-10-24 05:17:16 +03:00
Menotdan
8982961254
Add custom material option to Material Preview.
2023-10-23 22:10:17 -04:00
mafiesto4
ba374a27db
Reduce code bloat
2023-10-23 22:26:55 +02:00
mafiesto4
9d1ba6cacf
Fix compilation errors when building with old Delegate impl
2023-10-23 22:10:21 +02:00
mafiesto4
ea0094870c
Merge branch 'Tryibion-particle-loop-fix'
2023-10-23 18:46:15 +02:00
mafiesto4
2220623cd2
Merge branch 'particle-loop-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-particle-loop-fix
2023-10-23 18:45:30 +02:00
mafiesto4
aed81b58ba
Update readme
2023-10-23 16:00:23 +02:00
mafiesto4
9c4382dffb
Fix using dock window panels on macOS in Editor
2023-10-23 15:59:09 +02:00
mafiesto4
f28947f59b
Fix MacWindow::SetClientBounds to include screen scale
2023-10-23 14:50:10 +02:00
Tryibion
2e85ff0fb3
Simplify code
2023-10-22 22:19:51 -05:00
Tryibion
fbaf14b6fa
Add to be able to specify order of plugin initialization and deinitialization.
2023-10-22 21:58:20 -05:00
mafiesto4
6ff3e0f488
Various improvements to macOS platform
2023-10-22 20:06:54 +02:00
mafiesto4
ccf6c28b02
Add interval to Apple autoreleasepool
2023-10-22 19:55:20 +02:00
Mr. Capybara
fff8a1e8a6
Optimize actor search
2023-10-22 13:26:07 -04:00
mafiesto4
c88e184df3
Fix crash when window gets removed during windows update loop
2023-10-22 15:56:25 +02:00
mafiesto4
1280e61af0
Add IsDebuggerPresent for macOS and iOS platforms
2023-10-22 15:33:21 +02:00
mafiesto4
9fa0b174f5
Fix deprecation warnings on Apple
2023-10-22 15:32:56 +02:00
Nils Hausfeld
ea00a448ef
- Minor cleanup
2023-10-22 12:54:14 +02:00
Nils Hausfeld
7b2058d1b2
- Added alternative titles to some nodes
2023-10-22 12:37:51 +02:00
Tryibion
78aae0da5a
Better handling stopping/resetting non-looping effect.
2023-10-21 17:22:02 -05:00
Tryibion
7d9991999d
Better fix.
2023-10-21 14:08:23 -05:00
Tryibion
ad15c5b2fc
Fix particles effect not being able to just call play if islooped is false.
2023-10-21 13:36:39 -05:00
Nils Hausfeld
ba31627ae0
Merge remote-tracking branch 'upstream/master' into Visject-CommentOrder
2023-10-21 16:06:44 +02:00
Nils Hausfeld
ec7840f36b
- New comments now get spawned on top of other comments
...
- Commenting other comments now puts the spawned comment below the child comments
- Added Order Value to comments to serialize order
- Added backwards compatiblity to older editor versions
- Cleanup
- XML Comments
2023-10-21 16:06:28 +02:00
mafiesto4
21f2e59d12
Add drag&drop support to macOS
2023-10-21 15:36:38 +02:00
mafiesto4
dcbc917b7d
Add local util script to ignored on macOS
2023-10-21 15:13:36 +02:00
Nils Hausfeld
fa8b92a456
Adding the ability to order comments in visject
2023-10-21 14:18:30 +02:00
Nils Hausfeld
432f6d5402
Merge branch 'master' into Visject-ConvertConstantToParameter
2023-10-21 13:11:51 +02:00
Nils Hausfeld
571f8febf4
- Moved convertible node file out of archetypes folder into surface folder to be more in line of the project structure (other special nodes like surfacecomment are also just in the surface folder)
...
- Cleanup
2023-10-21 13:11:42 +02:00
mafiesto4
08a6a2b6dc
Fix potential crashes on macOS due to missing window inside view event
2023-10-21 13:04:33 +02:00
mafiesto4
ba39938ed5
Update Flax icon for macOS to match design guidelines
2023-10-21 12:44:43 +02:00
mafiesto4
ab49457944
Add log for build command invoke in deployer
2023-10-21 12:44:25 +02:00
Nils Hausfeld
c371a5b78c
- Removed Quaternion and Transform from material parameter types since they are not supported
2023-10-20 12:55:54 +02:00
mafiesto4
3188798152
Merge branch 'MineBill-remember-hierarchy-expanded'
2023-10-20 12:33:15 +02:00
mafiesto4
5cafe1c328
Merge branch 'remember-hierarchy-expanded' of https://github.com/MineBill/FlaxEngine into MineBill-remember-hierarchy-expanded
2023-10-20 12:33:08 +02:00
mafiesto4
ad7c7d7360
Merge branch 'MineBill-fix-module-names'
2023-10-20 12:29:06 +02:00
mafiesto4
70200b5608
Merge branch 'fix-module-names' of https://github.com/MineBill/FlaxEngine into MineBill-fix-module-names
2023-10-20 12:29:00 +02:00
mafiesto4
e796d9ea6f
Further improve a989173e2d
2023-10-20 11:22:22 +02:00
mafiesto4
a5aaa92d62
Bump up build number
2023-10-20 00:28:28 +02:00
mafiesto4
4e9a739a52
Update GPU particle emitter graph version after recent changes
2023-10-20 00:28:13 +02:00
MineBill
7906e26fe0
Limit what characters module names can contain.
2023-10-20 00:19:32 +03:00
mafiesto4
770d21566a
Add macOS disk image notarization
2023-10-19 23:13:05 +02:00
mafiesto4
418e220c00
Add proper codesigning for the Editor app for macOS
2023-10-19 22:40:42 +02:00
mafiesto4
9f98a5304f
Merge remote-tracking branch 'origin/master'
2023-10-19 19:13:18 +02:00
mafiesto4
a8f961c438
Add cook&run support for macOS and Linux
2023-10-19 19:09:32 +02:00
mafiesto4
2bb8c82329
Add support for packaging editor with bundled platform data
2023-10-19 19:09:06 +02:00
Mr. Capybara
70ccc79d54
change button order
2023-10-19 12:33:23 -04:00
MineBill
c773c3e8fc
Collapse/Expand all node in the tree if the user is pressing the Alt key.
2023-10-19 18:55:58 +03:00
MineBill
2f3685c161
Use PrefabObjectID when setting/getting the actor expanded value for prefabs.
2023-10-19 18:43:13 +03:00
Nils Hausfeld
7cb4d27979
- Minor cleanup and comments
2023-10-19 17:23:34 +02:00
Nils Hausfeld
fdda42e504
Merge remote-tracking branch 'upstream/master' into Visject-ConvertConstantToParameter
2023-10-19 17:09:49 +02:00
mafiesto4
0ea00a09ca
Fix regression from 3e7368b1cb to remove scene lock when spawning actors in async
...
#1743
2023-10-19 15:29:26 +02:00
mafiesto4
a989173e2d
Fix UnitsToText to properly print string with 2 decimal places
2023-10-19 15:16:14 +02:00
mafiesto4
6f60218bec
Optimize various rendering stages to skip loading shader when effect is disables
2023-10-19 15:07:03 +02:00
Nils Hausfeld
4efbed91a4
- Fixed a bug where the wrong boxes got connected
...
- Cleanup
2023-10-19 14:34:10 +02:00
mafiesto4
c0fa858dd0
Fix warning on missing windows layout file when loading default layout
2023-10-19 14:25:37 +02:00
Nils Hausfeld
ad6affc863
- More cleanup
2023-10-19 14:17:28 +02:00
Nils Hausfeld
aafdc64b68
- Cleanup
...
- Typo
2023-10-19 14:14:51 +02:00
Nils Hausfeld
41a7aff6d7
- Converting to parameter now also works in Particle and Visual Scripting editor
2023-10-19 14:10:10 +02:00
Nils Hausfeld
9bd002ea33
Merge remote-tracking branch 'upstream/master' into Visject-ConvertConstantToParameter
2023-10-19 14:03:10 +02:00
Nils Hausfeld
3afb6cc88e
- Renamed ConstantNode to ConvertableNode
...
- Moved ConvertableNode into it's own class
- Added support for custom conversion code (currently only used by rotation)
- Added support for Texture, Normal Map, Cube Texture, Uint, Double, String, Quaternion/Rotation
2023-10-19 14:02:46 +02:00
Mr. Capybara
b2ba40b082
Add button to reload scenes
2023-10-18 20:34:39 -04:00
MineBill
6fb411cee3
Fix terrain painting.
2023-10-19 01:05:34 +03:00
mafiesto4
6c45141ef9
Add dmg file building for macOS Editor deployment
2023-10-18 22:10:46 +02:00
mafiesto4
f373c867a7
Improve Game Cooker label text when platform data is missing
2023-10-18 21:57:35 +02:00
mafiesto4
5181db8a0e
Fix vscode default build task to favor current architecture (eg. arm64 for Editor on macOS)
2023-10-18 21:51:36 +02:00
Nils Hausfeld
2537855aa3
Merge branch 'master' into Visject-ConvertConstantToParameter
2023-10-18 18:33:08 +02:00
mafiesto4
55ad5ae367
Build Editor bindings only when generating editor project files
...
#1734 #1569
2023-10-18 16:17:19 +02:00
mafiesto4
040c9c20ac
Merge branch 'master' into 1.8
2023-10-18 12:57:28 +02:00
mafiesto4
24790b18ce
Fix typo in shader
2023-10-18 12:56:48 +02:00
mafiesto4
8b096a9286
Fixes
2023-10-18 10:52:36 +02:00
mafiesto4
2d0eabc8be
Fix deadlock in Foliage::GetFoliageTypeInstancesCount
...
#1724
2023-10-17 23:20:30 +02:00
mafiesto4
387e30a1dc
Fix compilation regression
2023-10-17 23:13:05 +02:00
mafiesto4
52a621de42
Add color, emissive and opacity parameters setup for auto-imported material instances
2023-10-17 22:45:22 +02:00
mafiesto4
c457087612
Optimize memory allocation when using Sprite size during 2D rendering
2023-10-17 22:44:15 +02:00
mafiesto4
1cbf867fc7
Hide build scenes data toolbar button when none action is set and fix tooltip for cook and run action
...
#1731
2023-10-17 22:43:43 +02:00
mafiesto4
8d9f4d72f5
Various stability improvements for Editor
2023-10-17 22:42:47 +02:00
mafiesto4
90427da42f
Add SubAssetFolder to model import option to redirect auto-imported materials and textures location
2023-10-17 09:59:21 +02:00
mafiesto4
cebae5c4e1
Add foreach loop support to Span type
2023-10-17 09:53:48 +02:00
mafiesto4
d92c7af2cf
Fix debug file access race-conditions when importing many materials at once
2023-10-17 09:53:06 +02:00
Nils Hausfeld
447030f53a
- Spawned get parameter node now reconnects to all boxes from the converted node
2023-10-16 20:19:18 +02:00
Nils Hausfeld
a96445d8bb
Merge branch 'master' into Visject-ConvertConstantToParameter
2023-10-16 19:34:22 +02:00
mafiesto4
582cf94198
Fix setting up prefab objects ids mapping for nested prefabs to link cross-object references correctly
2023-10-16 16:37:44 +02:00
mafiesto4
3e7368b1cb
Fix HandleObjectDeserializationError to be editor or dev only and thread-safe
2023-10-16 16:36:52 +02:00
mafiesto4
30d510f073
Fix models in toolbox
2023-10-16 16:34:55 +02:00
mafiesto4
50d47fe801
Fix asset load to trigger loading task within mutex to prevent race conditions when loading the same prefab from many threads at once
2023-10-16 16:10:57 +02:00
mafiesto4
036ad570cd
Fix warning when dotnet cache file is missing
2023-10-16 11:20:49 +02:00
mafiesto4
d25954725f
Add excluding GPU swapchain present time from CPU draw time in profiling tool
2023-10-16 10:58:07 +02:00
mafiesto4
db6b98ecd1
Add ProfilerGPU.Enabled to manually toggle GPU timings
2023-10-16 10:29:44 +02:00
mafiesto4
ad2bd2ce51
Merge branch 'nothingTVatYT-master'
2023-10-16 10:03:23 +02:00
mafiesto4
0c6e2935d1
Merge branch 'master' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-master
2023-10-16 10:03:16 +02:00
nothingTVatYT
48a5fe54e8
keep auto-close for non-Linux platforms
2023-10-16 01:13:06 +02:00
nothingTVatYT
c42a264944
removed a left over debug statement
2023-10-16 01:08:47 +02:00
nothingTVatYT
d1b2b64cd1
fix color picker (signal handler + alpha channel)
2023-10-15 21:43:15 +02:00
Tryibion
86c2406d52
Clean up code.
2023-10-15 13:34:09 -05:00
Tryibion
9c60da278f
Small change to dictionary. Small changes to collections.
2023-10-15 13:31:35 -05:00
mafiesto4
88f718709b
Add data sent/receive rate charts to the network profiler in Editor
2023-10-15 20:13:34 +02:00
mafiesto4
148ced5a55
Fix compilation
2023-10-15 19:04:35 +02:00
mafiesto4
e4941e5b00
Add asset loading task state check on fail
2023-10-15 18:46:15 +02:00
mafiesto4
8f941c3679
Merge branch 'Vizepi-master'
2023-10-15 18:08:35 +02:00
mafiesto4
c511ea6d23
Merge branch 'master' of https://github.com/Vizepi/FlaxEngine into Vizepi-master
2023-10-15 18:08:20 +02:00
GoaLitiuM
bcdd6c0551
Fix FlaxEngine C#-project getting built twice in engine solution
2023-10-15 16:16:53 +03:00
GoaLitiuM
ff7e6d82f8
Hide exception when build errors occurs in referenced targets
2023-10-15 16:16:53 +03:00
GoaLitiuM
5b3e09baec
Build C# projects in VS/Rider solution configurations
...
Rider's solution wide analysis does not work properly when projects
are not included in the active configuration for build.
2023-10-15 16:16:53 +03:00
GoaLitiuM
0d7e7c30ca
Run Flax.Build when building main C# project
2023-10-15 16:16:53 +03:00
Vizepi
00dc5d44d4
#1716 Do not rebuild contexts twice in a row
2023-10-15 12:24:25 +02:00
mafiesto4
f8f1a66ab9
Fix multi-line logs on Windows regression from cf94cd937a
2023-10-15 10:12:33 +02:00
mafiesto4
22395ce9c3
Merge branch 'GoaLitiuM-delay_dirty_rebuild'
2023-10-15 09:57:56 +02:00
mafiesto4
ab6acbc759
Merge branch 'delay_dirty_rebuild' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-delay_dirty_rebuild
2023-10-15 09:57:47 +02:00
Tryibion
0f5a177be2
Improve collection editor.
2023-10-14 21:32:58 -05:00
GoaLitiuM
660c0660e2
Delay compiler and project generation after large file operations
2023-10-14 20:52:56 +03:00
mafiesto4
2f3929efe0
Fix Height Layer Blend material node codegen when alpha is constant
...
#1705
2023-10-14 18:03:51 +02:00
mafiesto4
e51aab0c56
Minor improvements
2023-10-14 18:03:21 +02:00
mafiesto4
eb430b05be
Fx regression from #1474 that was causing incorrect checks for IsZero/IsOne in ShaderGraphValue
2023-10-14 18:00:53 +02:00
mafiesto4
96b87ea41a
Merge branch 'Menotdan-missing_script_replacement'
2023-10-14 16:49:21 +02:00
mafiesto4
a87eaf82f0
Code style fix
2023-10-14 16:49:09 +02:00
mafiesto4
65a02fc9fd
Merge branch 'missing_script_replacement' of https://github.com/Menotdan/FlaxEngine into Menotdan-missing_script_replacement
2023-10-14 16:35:14 +02:00
mafiesto4
3f4ae38291
Merge branch 'GoaLitiuM-delete_content_fix'
2023-10-14 16:34:27 +02:00
mafiesto4
9c5d03164f
Merge branch 'delete_content_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-delete_content_fix
2023-10-14 16:34:22 +02:00
mafiesto4
b32a4b5c84
Merge branch 'GoaLitiuM-async_project_regen_fix'
2023-10-14 16:33:11 +02:00
mafiesto4
fc9490ca4c
Merge branch 'async_project_regen_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-async_project_regen_fix
2023-10-14 16:32:42 +02:00
mafiesto4
40c0a30039
Merge branch 'GoaLitiuM-vscode_launch_tasks'
2023-10-14 16:31:03 +02:00
mafiesto4
37e3a91b73
Merge branch 'vscode_launch_tasks' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_launch_tasks
2023-10-14 16:30:57 +02:00
mafiesto4
075431385a
Merge branch 'GoaLitiuM-csharp_optimize_module_fix'
2023-10-14 16:30:23 +02:00
mafiesto4
71a19eac29
Merge branch 'csharp_optimize_module_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_optimize_module_fix
2023-10-14 16:30:16 +02:00
mafiesto4
bedc492ce7
Merge branch 'GoaLitiuM-physx_oncontact_fix'
2023-10-14 16:30:03 +02:00
mafiesto4
ab25b6a258
Merge branch 'physx_oncontact_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-physx_oncontact_fix
2023-10-14 16:29:54 +02:00
GoaLitiuM
a3d44e0fee
Prevent project file regeneration running while compiling scripts
2023-10-14 17:29:03 +03:00
mafiesto4
69d84eb20f
Merge branch 'Tryibion-debug-view-cm'
2023-10-14 16:28:44 +02:00
mafiesto4
f1575da171
Merge branch 'debug-view-cm' of https://github.com/Tryibion/FlaxEngine into Tryibion-debug-view-cm
2023-10-14 16:28:39 +02:00
GoaLitiuM
0c23b76456
Fix error when deleting multiple files and no folders selected
2023-10-14 17:28:21 +03:00
mafiesto4
e0c48ba749
Merge branch 'NoriteSC-Fix-GizmoSize'
2023-10-14 16:28:00 +02:00
mafiesto4
bdacf960d0
Merge branch 'Fix-GizmoSize' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Fix-GizmoSize
2023-10-14 16:26:27 +02:00
mafiesto4
dcc28113a4
Merge branch 'GoaLitiuM-win_minimize_pos_fix'
2023-10-14 16:23:38 +02:00
mafiesto4
4b803feb11
Merge branch 'win_minimize_pos_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-win_minimize_pos_fix
2023-10-14 16:23:28 +02:00
mafiesto4
a5f00ed624
Fix NavCrowd to properly wait for navmesh loaded
2023-10-14 16:21:42 +02:00
mafiesto4
060bff1bdb
Fix leftover separator in context menu in Content Window in some locations
2023-10-14 16:21:10 +02:00
mafiesto4
e4b89e1bad
Fix plugins initialization order to properly unload scenes before them in cooked game
2023-10-14 16:20:27 +02:00
GoaLitiuM
dca6baee49
Use and store restored window position after minimizing the window
2023-10-14 16:44:21 +03:00
mafiesto4
7904690ecf
Cleanuo some old code style
2023-10-14 14:00:58 +02:00
Tryibion
7b984396cc
Add not to close Debug View CM on button clicked.
2023-10-13 20:52:26 -05:00
GoaLitiuM
dc1be86db7
Only generate one set of C++/C# launch tasks for VSCode
...
Proper fix for b9c6dcd4c7
2023-10-14 03:45:37 +03:00
GoaLitiuM
8548df4a1b
Fix crash when physics actor contact is lost with another actor
2023-10-14 02:34:15 +03:00
GoaLitiuM
7014007362
Disable inheriting C# optimization level from dependency modules
2023-10-14 01:45:36 +03:00
mafiesto4
1a5606a45c
Improve collision data cooking usability
...
#1687
2023-10-13 23:33:03 +02:00
mafiesto4
887d2b2115
Fix incorrect animated model bounds update
2023-10-13 23:32:44 +02:00
mafiesto4
1b48663f76
Merge branch 'GoaLitiuM-textbox_escape_fix'
2023-10-13 20:42:32 +02:00
GoaLitiuM
2d5ad297a5
Fix error when hitting escape in read-only textboxes
2023-10-13 19:57:32 +03:00
mafiesto4
18bf005654
Merge branch 'GoaLitiuM-vscode_prelaunch_task_fix'
2023-10-13 16:58:30 +02:00
mafiesto4
7e5c6caffa
Merge branch 'vscode_prelaunch_task_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_prelaunch_task_fix
2023-10-13 16:58:23 +02:00
mafiesto4
702356f1e4
Missing change for c01614b8f5 and regression from 88eca13eb3
2023-10-13 16:58:02 +02:00
mafiesto4
c01614b8f5
Fix build regression from 7180080f19
2023-10-13 16:09:18 +02:00
mafiesto4
7180080f19
Refactor FileMode, FileAccess, FileShare enums into normal enums with docs
2023-10-13 15:44:47 +02:00
mafiesto4
9a636468e0
Fix crash when importing assets in Editor (race-condition from Content Importer thread)
...
#1691 #1679
2023-10-13 15:44:18 +02:00
mafiesto4
abd6881d7b
Fix removing large amount of assets in Editor at once
...
#1484
2023-10-13 15:43:11 +02:00
mafiesto4
cf94cd937a
Fix logging performance and crashes on non-Windows platforms
...
#662
2023-10-13 14:41:45 +02:00
mafiesto4
03c120ba69
Fix double engine assembly init in Editor
2023-10-13 14:26:33 +02:00
mafiesto4
db52be5936
Fix crash when item is already in a view
...
#1679
2023-10-13 11:31:43 +02:00
mafiesto4
d0fbf12b92
Fix editor tabs control size for tab header when scroll bar is visible
...
#1135
2023-10-13 11:16:34 +02:00
mafiesto4
6cd45a58f8
Fix preserving editor minimized floating windows in saved layout
...
#1135
2023-10-13 11:03:45 +02:00
NoriteSC
13686ae13f
Fix 436 and 1251
2023-10-13 00:20:34 +02:00
mafiesto4
fe49811779
Fix linux build
2023-10-12 23:42:17 +02:00
mafiesto4
84d615935e
Fix crash when updating GPU particle system without view buffers allocated
...
#1683
2023-10-12 23:39:39 +02:00
mafiesto4
fdd6b171bb
Stability fixes
2023-10-12 23:12:53 +02:00
mafiesto4
74a69b8f13
Fix running game in non-ANSI path
...
#480
2023-10-12 22:29:48 +02:00
mafiesto4
677cd4e382
Fix build regression from 6f7f22eb47
2023-10-12 22:29:11 +02:00
mafiesto4
88eca13eb3
Add default font bundling (optional) and setup UI Style to match editor logic
...
#641
2023-10-12 22:28:40 +02:00
stefnotch
cfec5bb801
Fix #63
...
Seems to fix #63 , but it might have small side-effects if the mouse position tracking is not expected to go outside the client area.
2023-10-12 20:43:28 +02:00
mafiesto4
830a810556
Merge branch 'GoaLitiuM-vs_open_file_fix'
2023-10-12 20:05:39 +02:00
mafiesto4
fcb60fbefb
Merge branch 'vs_open_file_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vs_open_file_fix
2023-10-12 20:02:58 +02:00
mafiesto4
2414abf183
Fix particle attributes usage in GPU emitter function
...
#1640
2023-10-12 20:01:30 +02:00
mafiesto4
d52412c5c3
Fix particle emitter function cache clearing for GPU shader generation
...
#1640
2023-10-12 19:55:50 +02:00
Menotdan
cfdbf75759
Merge branch 'FlaxEngine:master' into missing_script_replacement
2023-10-12 13:13:11 -04:00
mafiesto4
6f7f22eb47
Add outputting shader source code in Editor to text file when compilation fails for debugging
2023-10-12 18:57:27 +02:00
Menotdan
a7b2230ef4
Remove unneeded using
2023-10-12 12:23:18 -04:00
Menotdan
a8260ed8b6
Fixed Serialization Transfer.
2023-10-12 12:00:27 -04:00
mafiesto4
5b5f43714e
Fix invalid particle attributes access inside emitter function
...
#1640
2023-10-12 17:55:49 +02:00
GoaLitiuM
602936b2bc
Fix opening plugin project files in Visual Studio
2023-10-12 18:41:25 +03:00
mafiesto4
8af2f458d7
Fix missing particle layout attributes when using Particle Emitter Function
...
#1640
2023-10-12 17:39:42 +02:00
GoaLitiuM
b9c6dcd4c7
Fix wrong Visual Studio Code preLaunchTask in launch tasks
2023-10-12 16:37:32 +03:00
mafiesto4
bd4127676b
Merge branch 'GoaLitiuM-editor_camera_transform_fix'
2023-10-12 15:26:50 +02:00
mafiesto4
daaba49e26
Merge branch 'editor_camera_transform_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_camera_transform_fix
2023-10-12 15:26:45 +02:00
mafiesto4
4f24d53984
Merge branch 'GoaLitiuM-deprecation_messages'
2023-10-12 15:25:17 +02:00
mafiesto4
2f795c6559
Merge branch 'deprecation_messages' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-deprecation_messages
2023-10-12 15:25:12 +02:00
mafiesto4
74041e1322
Merge branch 'Tryibion-value-bo-slide-focus'
2023-10-12 15:24:51 +02:00
mafiesto4
51da322e48
Merge branch 'value-bo-slide-focus' of https://github.com/Tryibion/FlaxEngine into Tryibion-value-bo-slide-focus
2023-10-12 15:24:45 +02:00
mafiesto4
8be325d704
Merge branch 'RuanLucasGD-terrain_gizmo_improv'
2023-10-12 15:20:45 +02:00
mafiesto4
4ca8198478
Merge branch 'terrain_gizmo_improv' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-terrain_gizmo_improv
2023-10-12 15:20:38 +02:00
mafiesto4
455b3f2446
Fix XAudio2 playback when seeking audio start play location
2023-10-12 15:20:23 +02:00
mafiesto4
4ac65ee91c
Fix audio preview for multi-channel audio clips
2023-10-12 14:31:41 +02:00
mafiesto4
69fb2c331f
Minor improvements to audio
2023-10-12 14:03:43 +02:00
mafiesto4
2671e3881f
Add Spacebar to toggle play/pause in Audio Clip window
2023-10-12 14:03:13 +02:00
mafiesto4
749c0cacb4
Fix audio playback in XAudio2 when clip is 3D but source is 2D
2023-10-12 13:11:07 +02:00
mafiesto4
b19bf57dfb
Add logging any XAudio2 backed errors
2023-10-12 13:10:34 +02:00
mafiesto4
0175186c27
Improve #1627 to return proper anim length
2023-10-12 12:17:55 +02:00
mafiesto4
866ef896b2
Merge branch 'Tryibion-anim-fix'
2023-10-12 12:12:09 +02:00
mafiesto4
0280fa4f9b
Merge branch 'anim-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-anim-fix
2023-10-12 12:12:01 +02:00
mafiesto4
b1ad2c3a02
Fix sprite shadow to match the sprite facing camera
...
#1504
2023-10-12 12:10:21 +02:00
Menotdan
318f9e5b77
Fix duplicated script replacement.
2023-10-12 01:33:22 -04:00
Menotdan
7742f2d8d4
Add debugging logs.
2023-10-12 01:26:25 -04:00
Menotdan
3d2363ea5c
Merge remote-tracking branch 'origin/master' into missing_script_replacement
2023-10-12 01:26:20 -04:00
Menotdan
2b0db40c17
Add basic replacement functionality- replacing adds multiple copies on child actors, however.
2023-10-12 01:22:59 -04:00
Ruan Lucas
e97ec74bf8
clean code
2023-10-11 18:37:04 -04:00
Tryibion
28d6fe84ef
Small change
2023-10-11 16:17:59 -05:00
Tryibion
8eb9df9a18
Change new anim port to TryGetBox.
2023-10-11 15:57:02 -05:00
Tryibion
f2c9ba5a00
Focus parent on value box slide end.
2023-10-11 15:33:32 -05:00
GoaLitiuM
02a219a376
Fix Editor viewport camera transformation getting corrupted when focused
2023-10-11 21:45:07 +03:00
GoaLitiuM
3ed28998e9
Add more descriptive deprecation messages
2023-10-11 21:38:33 +03:00
Nils Hausfeld
dcec847d50
- Basic constants can now be converted to parameters
2023-10-11 20:01:56 +02:00
mafiesto4
fa96707c57
Fix crash when implementing INetworkSerializable in C#-only
...
#1664
2023-10-11 18:39:51 +02:00
mafiesto4
8f3a5bd74a
Improve ObjectsRemovalService to handle newly added objects removing
2023-10-11 17:41:35 +02:00
mafiesto4
6dd9f0f036
Improve #1667 to log exception
2023-10-11 17:25:32 +02:00
mafiesto4
97f1572a78
Merge branch 'Menotdan-fix-removing-scripts'
2023-10-11 17:22:06 +02:00
mafiesto4
a0ada24764
Merge branch 'fix-removing-scripts' of https://github.com/Menotdan/FlaxEngine into Menotdan-fix-removing-scripts
2023-10-11 17:22:01 +02:00
mafiesto4
2067c73401
Merge branch 'MineBill-popup-fix'
2023-10-11 17:17:51 +02:00
mafiesto4
dad3e1f77d
Revert f1d57e47cb in favor of #1670
2023-10-11 17:17:46 +02:00
mafiesto4
c853b404d6
Merge branch 'popup-fix' of https://github.com/MineBill/FlaxEngine into MineBill-popup-fix
2023-10-11 17:15:14 +02:00
MineBill
1986f2b58b
Only set WS_CAPTION if the window is a regular window
2023-10-11 17:06:16 +03:00
mafiesto4
af468ee6ae
Fix scripting interop in AOT mode to use reflection-based field access
2023-10-11 15:18:28 +02:00
mafiesto4
b92345c3ef
Fix crash when running async C# code with Mono
2023-10-11 12:36:49 +02:00
mafiesto4
bc762761dd
Fix engine when used without C# scripting at all
2023-10-11 12:35:27 +02:00
mafiesto4
cbdd6c4964
Add HasDepthClip to GPU Device limits
2023-10-11 10:15:44 +02:00
Menotdan
a7937c2b2e
Fixed script serialization failures from removing scripts.
2023-10-10 19:12:21 -04:00
NoriteSC
4f67d14261
forgotten the public keyword in engine/debug/debugdraw.cs
2023-10-10 22:15:31 +00:00
NoriteSC
0a12724974
changed the 3.402823466e+38f to MAX_float
2023-10-10 22:04:30 +00:00
mafiesto4
ac542bf920
Fix FieldHelper.GetFieldOffset crash for classes with const fields (compile-time)
...
Inline call in `CreateScriptingObject` for perf
2023-10-10 20:52:12 +02:00
mafiesto4
902c82ae1e
Add pixel format logging when not supported for shadow map
2023-10-10 20:22:53 +02:00
Ruan Lucas
7fcb0a1da7
change terrain brush size with scroll
2023-10-10 10:46:47 -04:00
mafiesto4
ccf3469307
Minor Vulkan tweaks
2023-10-10 14:17:34 +02:00
mafiesto4
3ac7c4e0ee
Codestyle fix
2023-10-09 23:21:02 +02:00
mafiesto4
69e973b837
Merge branch 'Chikinsupu-AnimationSampleNode-AnimationAssetReferencePort'
2023-10-09 22:25:03 +02:00
mafiesto4
dafc8a61c1
Merge branch 'AnimationSampleNode-AnimationAssetReferencePort' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-AnimationSampleNode-AnimationAssetReferencePort
2023-10-09 22:24:57 +02:00
mafiesto4
d2594c05ab
Merge branch 'nothingTVatYT-fix-linux-open-files-dialog'
2023-10-09 22:22:36 +02:00
mafiesto4
d6d18e93e0
Merge branch 'fix-linux-open-files-dialog' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-linux-open-files-dialog
2023-10-09 22:22:25 +02:00
mafiesto4
00a03beb78
Optimize Half2 conversion in Render2D
2023-10-09 21:45:36 +02:00
nothingTVatYT
2ff4a69f53
fix reading of pipe buffer from external filechooser
2023-10-09 17:25:28 +02:00
mafiesto4
00100e11f2
Fix C# objects serialization bug when script throws exception during saving to Json
...
#1656
2023-10-09 15:31:46 +02:00
mafiesto4
fa57440a2f
Fix typo
2023-10-09 14:48:19 +02:00
mafiesto4
bfab9d68db
Bump up version for future
2023-10-09 14:39:22 +02:00
mafiesto4
8a018977d6
Merge branch 'MineBill-fix-transition-data'
2023-10-09 14:35:24 +02:00
mafiesto4
26ffe31a0f
Merge branch 'fix-transition-data' of https://github.com/MineBill/FlaxEngine into MineBill-fix-transition-data
2023-10-09 14:35:15 +02:00
mafiesto4
09f2be907e
Merge remote-tracking branch 'origin/master' into 1.7
...
# Conflicts:
# Flax.flaxproj
2023-10-09 12:40:47 +02:00
mafiesto4
8e23781153
Fix updating time left when destroying large amount of objects
...
#1584
2023-10-09 12:13:09 +02:00
mafiesto4
64d4076615
Minor tweaks
2023-10-09 12:06:55 +02:00
mafiesto4
d7e9e2ed16
Fix AssetsCache to include project path and reject cache when project gets duplicated with cache
...
#1631
2023-10-09 11:33:02 +02:00
mafiesto4
1ac4fef8d0
Merge branch 'nothingTVatYT-fix-linux-systeminfo'
2023-10-09 10:44:17 +02:00
mafiesto4
6c0011bef5
Merge branch 'fix-linux-systeminfo' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-linux-systeminfo
2023-10-09 10:44:08 +02:00
mafiesto4
481a3cfba5
Minor tweaks
2023-10-08 23:33:51 +02:00
mafiesto4
fd7ef38639
Merge branch 'MineBill-linux-doubleclick'
2023-10-08 22:14:09 +02:00
mafiesto4
0b786feb65
Merge branch 'linux-doubleclick' of https://github.com/MineBill/FlaxEngine into MineBill-linux-doubleclick
2023-10-08 22:14:02 +02:00
nothingTVatYT
5b866b643b
fix GetDesktopSize for Linux
2023-10-08 22:05:53 +02:00
minebill
03642632f5
Use a maximum distance between clicks, when detecting a double click
2023-10-08 22:05:02 +03:00
mafiesto4
552641c51a
Fix potential crashes if uses calls terrain tools with invalid params
2023-10-08 17:02:26 +02:00
mafiesto4
4bfc97d982
Merge branch 'GoaLitiuM-viewport_cam_drift_fix'
2023-10-08 16:50:24 +02:00
mafiesto4
f3818c8a1d
Merge branch 'viewport_cam_drift_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-viewport_cam_drift_fix
2023-10-08 16:48:23 +02:00
mafiesto4
45ae103612
Merge branch 'RuanLucasGD-Fix-Actor-OnDestroy'
2023-10-08 16:46:25 +02:00
mafiesto4
c3924d636d
Merge branch 'Fix-Actor-OnDestroy' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Fix-Actor-OnDestroy
2023-10-08 16:41:40 +02:00
mafiesto4
38664e9d43
More improvements to 13853d5fb5
2023-10-08 16:34:41 +02:00
GoaLitiuM
4db1975f02
Fix Editor viewport camera drifting with odd viewport sizes
2023-10-08 17:28:28 +03:00
mafiesto4
13853d5fb5
Fix model asset previews to wait for materials to be loaded
2023-10-08 16:01:34 +02:00
mafiesto4
734f8bcaf4
Fix shader compilation tracking to check for directory existence
2023-10-08 15:52:36 +02:00
mafiesto4
52833377ca
Merge branch 'Tryibion-auto-module'
2023-10-08 15:14:40 +02:00
mafiesto4
b56447bae4
Refactor code in #1423 to be cleaner
2023-10-08 15:14:35 +02:00
mafiesto4
3b23e50ee6
Merge branch 'auto-module' of https://github.com/Tryibion/FlaxEngine into Tryibion-auto-module
...
# Conflicts:
# Source/Editor/Windows/ContentWindow.ContextMenu.cs
2023-10-08 13:43:28 +02:00
mafiesto4
dd466ef162
Merge branch 'GoaLitiuM-ies_fix'
2023-10-08 13:40:17 +02:00
mafiesto4
f80271bdfd
Merge branch 'ies_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-ies_fix
2023-10-08 13:36:55 +02:00
mafiesto4
e07c7f2c15
Merge branch 'GoaLitiuM-light_field_order_fix'
2023-10-08 13:36:20 +02:00
mafiesto4
916993f241
Merge branch 'light_field_order_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-light_field_order_fix
2023-10-08 13:36:10 +02:00
mafiesto4
96a56c11ef
Merge branch 'RuanLucasGD-fix_edit_text_box'
2023-10-08 13:34:13 +02:00
mafiesto4
12ed17618f
Merge branch 'fix_edit_text_box' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-fix_edit_text_box
2023-10-08 13:34:08 +02:00
mafiesto4
2d1415c40d
Merge branch 'Chikinsupu-Visject-BendingPreviewConnectionFix'
2023-10-08 11:16:47 +02:00
mafiesto4
dc59a38b64
Merge branch 'Visject-BendingPreviewConnectionFix' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-BendingPreviewConnectionFix
2023-10-08 11:16:38 +02:00
mafiesto4
f7769439cf
Merge branch 'Chikinsupu-Visject-ContextSensitiveParameterSupport'
2023-10-08 11:15:31 +02:00
mafiesto4
a9231d5e08
Merge branch 'Visject-ContextSensitiveParameterSupport' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-ContextSensitiveParameterSupport
2023-10-08 11:15:26 +02:00
mafiesto4
af388ef8b4
Merge branch 'Chikinsupu-Visject-FixItemDuplicationBug'
2023-10-08 11:13:00 +02:00
mafiesto4
b2ee160bfe
Merge branch 'Visject-FixItemDuplicationBug' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-FixItemDuplicationBug
2023-10-08 11:12:55 +02:00
mafiesto4
df38752506
Merge branch 'MineBill-alt-key-linux'
2023-10-08 11:10:14 +02:00
mafiesto4
880e394554
Merge branch 'alt-key-linux' of https://github.com/MineBill/FlaxEngine into MineBill-alt-key-linux
2023-10-08 11:10:08 +02:00
mafiesto4
b8f094e007
Cleanup Iterator in ChunkedArray
2023-10-08 11:09:12 +02:00
mafiesto4
b93cbbd194
Merge branch 'GoaLitiuM-dict_iter_fix'
2023-10-08 11:05:18 +02:00
Christopher Rothert
5e85fa2c0c
Merge branch 'master' into feat/improved-camera-settings
2023-10-08 01:41:05 +02:00
Christopher Rothert
966e5cdda2
Update some comments
2023-10-08 01:40:50 +02:00
Christopher Rothert
997c442e69
Update movement speed formatting
...
* add property for movement speed text format
* add additional checks to camera speed progress calculation
* round movement speed to make it visually more appealing in the context menu
2023-10-08 01:07:36 +02:00
Ruan Lucas
95f40ecc0c
clean code
2023-10-07 16:27:14 -04:00
minebill
e903348d71
Fix incorrect mapping of Alt key on linux
2023-10-07 22:28:39 +03:00
Ruan Lucas
56c3080b10
fix edit text box
2023-10-07 11:06:23 -04:00
Nils Hausfeld
d41ec15606
- Implemented support for surface parameters
2023-10-07 13:57:05 +02:00
GoaLitiuM
2eb49dba59
Move Use Inverse Squared Falloff above Falloff Exponent in lights
...
Prevents the checkbox in UI from moving around when toggling the value.
2023-10-07 14:38:58 +03:00
GoaLitiuM
bc658bbfba
Fix Dictionary iterator comparison
...
Missing change from 9291295a4d
2023-10-07 14:25:07 +03:00
GoaLitiuM
1f4343d664
Fix IES profile light computation formula
2023-10-07 14:24:54 +03:00
Christopher Rothert
00aa54cde8
Update camera speed stepping and easing
...
* remove complex curve function
* update camera easing feature to use Mathf.Pow instead
* add total camera speed steps to ViewportOptions
* change default value for max camera speed from 64 to 32
* update ViewportOptions ordering and grouping
* update string format for movement speed
2023-10-07 02:40:52 +02:00
NoriteSC
004e2ab5e8
Update Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Material.cpp
...
Co-authored-by: stefnotch <stefnotch@users.noreply.github.com >
2023-10-06 23:07:19 +02:00
NoriteSC
d7095957d0
Update Source/Editor/Surface/Archetypes/Material.cs
...
Co-authored-by: stefnotch <stefnotch@users.noreply.github.com >
2023-10-06 23:07:00 +02:00
Nils Hausfeld
e4bd84bd6a
- Fixed items in Surface Paramter Group getting duplicated over and over again
2023-10-06 23:02:00 +02:00
NoriteSC
4e2870e90c
Update Source/Editor/Surface/Archetypes/Material.cs
...
Co-authored-by: stefnotch <stefnotch@users.noreply.github.com >
2023-10-06 22:56:16 +02:00
NoriteSC
1736aaeb6a
Update Source/Editor/Surface/Archetypes/Material.cs
...
Co-authored-by: stefnotch <stefnotch@users.noreply.github.com >
2023-10-06 22:54:26 +02:00
NoriteSC
7b601723c0
Merge branch 'FlaxEngine:master' into Debug
2023-10-06 22:16:11 +02:00
NoriteSC
d5c0ad0487
Merge branch 'FlaxEngine:master' into Nodes
2023-10-06 22:15:35 +02:00
Nils Hausfeld
78c0e1dd92
- Visual fix to preview connection when pulling out of an input box or a reroute node
2023-10-06 18:16:04 +02:00
Nils Hausfeld
c4136dcaa9
Merge branch 'master' into AnimationSampleNode-AnimationAssetReferencePort
2023-10-06 17:50:36 +02:00
Nils Hausfeld
63d57151d0
- Minor cleanup
2023-10-06 17:50:19 +02:00
mafiesto4
a9dd9adc22
Merge branch 'MineBill-control-double-click'
2023-10-06 17:22:10 +02:00
mafiesto4
a8f6a90a2f
Merge branch 'control-double-click' of https://github.com/MineBill/FlaxEngine into MineBill-control-double-click
2023-10-06 17:20:46 +02:00
mafiesto4
a40819e37b
Merge branch 'Muzz-Vert-color-deduplication-check'
2023-10-06 17:06:29 +02:00
mafiesto4
e41e200305
Merge branch 'Vert-color-deduplication-check' of https://github.com/Muzz/FlaxEngine into Muzz-Vert-color-deduplication-check
2023-10-06 17:06:21 +02:00
mafiesto4
5cf1d2b46e
Code format
2023-10-06 17:06:17 +02:00
NoriteSC
d07a5e9823
Merge branch 'FlaxEngine:master' into Nodes
2023-10-06 17:03:32 +02:00
mafiesto4
0fd225b185
Merge branch 'Tryibion-pos-camera'
2023-10-06 17:02:58 +02:00
mafiesto4
f1557554ab
Merge branch 'pos-camera' of https://github.com/Tryibion/FlaxEngine into Tryibion-pos-camera
2023-10-06 17:02:51 +02:00
mafiesto4
5c57f73328
Merge branch 'ontrigger-improved-scrolling'
2023-10-06 17:01:29 +02:00
mafiesto4
bc291f592e
Merge branch 'improved-scrolling' of https://github.com/ontrigger/FlaxEngine into ontrigger-improved-scrolling
2023-10-06 16:58:36 +02:00
mafiesto4
2d2ee03266
Merge branch 'Tryibion-scene-scroll-fix'
2023-10-06 16:08:13 +02:00
mafiesto4
e041a2d006
Merge branch 'scene-scroll-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-scene-scroll-fix
2023-10-06 16:07:45 +02:00
mafiesto4
cd889604e1
Fix build regression
2023-10-06 16:02:31 +02:00
mafiesto4
2cac149741
Code cleanup for #1377
2023-10-06 15:58:23 +02:00
Nils Hausfeld
ea355dd560
- Title of Animation sample node gets updated when connection of animation reference box changes
2023-10-06 15:30:52 +02:00
mafiesto4
4853ec9f49
Merge branch 'Withaust-viewlayer'
2023-10-06 15:26:20 +02:00
mafiesto4
58552afc40
Merge branch 'viewlayer' of https://github.com/Withaust/FlaxEngine into Withaust-viewlayer
2023-10-06 15:26:15 +02:00
mafiesto4
ae308ab27a
Minor code cleanup #1619
2023-10-06 15:25:25 +02:00
Nils Hausfeld
e07ae33040
- Added input box to animation sample node to receive animation assets
...
- AssetSelect not gets shown or hidden depending on if the box has a connection
- Animation asset reference box now overrides asset picker
2023-10-06 15:23:43 +02:00
mafiesto4
3c35396f47
Merge branch 'Chikinsupu-Visject-AutomaticCasting'
2023-10-06 14:39:03 +02:00
mafiesto4
b1e6e6a8d1
Merge branch 'Visject-AutomaticCasting' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-AutomaticCasting
2023-10-06 14:38:58 +02:00
mafiesto4
a698095bdd
Fix spatial audio playback when clip is set after the audio source was enabled
...
#1622
2023-10-06 14:34:08 +02:00
mafiesto4
92e28f66af
Fix various issues with audio clip data buffers to reduce artifacts (especially when using 24-bit data)
2023-10-06 14:19:22 +02:00
mafiesto4
e29d3d02a2
Refactor audio clip import settings to use auto-generated bindings via AudioTool
2023-10-06 14:08:48 +02:00
mafiesto4
560f699dd8
Fix various issues with OpenAL buffers playback (do proper bit convertion)
2023-10-06 13:59:03 +02:00
mafiesto4
176123eb1f
Fix AudioClip loading error when buffer start times diff has rounding error
2023-10-06 11:40:39 +02:00
mafiesto4
9870d162e4
Fix creating prefabs directly from prefab objects
...
#1432
2023-10-06 10:07:57 +02:00
Christopher Rothert
fd94cfb469
Update how camera settings widget is displayed
...
* add option to force a certain text width to ViewportWidgetButton
* force camera settings widget to fit longest possible speed value
* changed displayed camera speed using string.Format
* changed some lines to always correctly display the camera speed
* switched from Mathf.Clamp to Mathf.Saturate for values between 0 and 1
2023-10-05 20:04:09 +02:00
Tryibion
233eb8a39d
Fix prefab window tree
2023-10-05 12:13:41 -05:00
Tryibion
544ff3d5f0
Fix HScroll bar from covering nodes in scene window.
2023-10-05 12:10:49 -05:00
mafiesto4
3a56e39306
Merge branch 'GoaLitiuM-disable_resharper_build'
2023-10-05 19:02:27 +02:00
mafiesto4
5810febc4a
Merge branch 'disable_resharper_build' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-disable_resharper_build
2023-10-05 19:02:21 +02:00
mafiesto4
f0293679c4
Merge branch 'GoaLitiuM-rules_assembly_csharp_ver'
2023-10-05 19:00:47 +02:00
mafiesto4
cecc4a4106
Merge branch 'rules_assembly_csharp_ver' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rules_assembly_csharp_ver
2023-10-05 19:00:37 +02:00
GoaLitiuM
88d9e60bee
Generate Rider-specific user solution configuration files
...
Disables "Use Resharper Build" option by default in generated solutions,
Resharper can't detect file changes in project using custom build
commands.
2023-10-05 19:31:28 +03:00
GoaLitiuM
858baa0ee0
Use latest supported C# version for building rules assemblies
2023-10-05 19:31:07 +03:00
Nils Hausfeld
dc6a2d4d25
- Cleanup and comments
2023-10-05 18:11:08 +02:00
Nils Hausfeld
d7ade326a9
- Implemented automatic casting to visject
2023-10-05 18:04:55 +02:00
mafiesto4
5dac7c234b
Merge branch 'nothingTVatYT-master'
2023-10-05 14:22:00 +02:00
mafiesto4
62894cb6b1
Merge branch 'master' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-master
2023-10-05 14:21:52 +02:00
Christopher Rothert
3a9fdd8b52
Add possibility to disable camera easing
...
* add camera easing setting to camera settings widget
* add camera easing default setting to ViewportOptions
* update some settings in ViewportOptions
2023-10-05 13:10:02 +02:00
mafiesto4
546553b82d
Add some new splash quotes
2023-10-05 11:44:14 +02:00
mafiesto4
9af6048bec
Fix regression from #1312 when passing structure from C++ to C# thunk as already boxed value
2023-10-05 11:36:47 +02:00
mafiesto4
18aafb6fc7
Fix regression from #1312 when passing structure from C++ to C# thunk as already boxed value
2023-10-05 11:35:52 +02:00
mafiesto4
cd2f03d8ef
Tweaks
2023-10-05 10:48:52 +02:00
mafiesto4
e6c45fccb3
Merge remote-tracking branch 'origin/master' into 1.7
...
# Conflicts:
# Source/Engine/Level/Actors/AnimatedModel.cpp
2023-10-05 10:44:03 +02:00
mafiesto4
86d1d29820
Fix deadlock regression from fd679f0af5 when applying Game Settings itself
2023-10-05 10:13:49 +02:00
nothingTVatYT
9d4089dc0a
Merge branch 'master' of github.com:nothingTVatYT/FlaxEngine
2023-10-05 00:08:04 +02:00
nothingTVatYT
bc872ebff5
fix menu misalignment problem on Linux
2023-10-05 00:06:51 +02:00
Christopher Rothert
4b78d5e39e
Orthographic/perspective mode toggle
...
Note: missing dedicated icon!
2023-10-04 23:30:51 +02:00
Christopher Rothert
1f2d665654
Add camera speed easing based on Mathf.InterpEaseInOut
...
* change camera move speed method to use easing curve
* add methods for inversion of Mathf.InterpEaseInOut (might have better alternative)
* add setting for easing curve degree in ViewportOptions
* update camera speed adjustments to use easing curve
* remove unused camera speed values array
* update some comments and namings
2023-10-04 23:30:51 +02:00
Christopher Rothert
ccf37e9d68
Add saving and loading of cached values for camera settings
...
* remove "Default" from all settings in ViewportOptions as they are shown in the "Defaults" group anyway
2023-10-04 23:30:51 +02:00
Christopher Rothert
a280ce3dc7
Add reset button to camera settings widget
2023-10-04 23:30:51 +02:00
Christopher Rothert
4f93a0d9c9
Add default camera settings to editor options
...
* update ViewportOptions to include new default camera settings
* update existing default settings in ViewportOptions
* extract viewport options setup into own method
* initialize new camera settings with default settings in EditorViewport
2023-10-04 23:30:50 +02:00
Christopher Rothert
67536f04e9
Improve camera panning
...
* add camera panning speed option to camera settings context menu
* add relative panning speed based on distance to camera target to camera settings context menu
* add relative panning option to camera settings context menu
* fix float comparisons
* remove invert panning entry from view widget
* remove unused show/hide method for camera widget
2023-10-04 23:30:50 +02:00
Christopher Rothert
3dcd1a5ffb
Improve viewport camera settings
...
* remove fixed camera speed buttons from camera speed scale widget
* change camera speed scale widget to general camera settings widget
* move all camera-related settings from view mode widget to camera settings widget
* fix some typo
* add possibility to set camera speed manually
* add min/max camera speed options
2023-10-04 23:30:50 +02:00
mafiesto4
1838c7bba7
Minor cleanup
2023-10-04 23:21:40 +02:00
mafiesto4
469c599a5e
Merge branch 'Tryibion-editor-font'
2023-10-04 23:15:41 +02:00
mafiesto4
a6e9637442
Merge branch 'editor-font' of https://github.com/Tryibion/FlaxEngine into Tryibion-editor-font
2023-10-04 23:15:29 +02:00
mafiesto4
fd679f0af5
Add automatic game settings apply when saving json file in Editor
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#1440
2023-10-04 23:11:38 +02:00
Tryibion
b586b5fe41
Ensure editor font is sent as something.
2023-10-04 15:57:28 -05:00
mafiesto4
d1c0900ad7
Fix potential error when loading Guid from Json
2023-10-04 22:38:06 +02:00
mafiesto4
d2eefd4345
Merge branch 'Chikinsupu-Visject-ContextSensitiveNodes'
2023-10-04 22:27:03 +02:00
mafiesto4
92f677f238
Codestyle formatting #1522
2023-10-04 22:25:27 +02:00
mafiesto4
2e6fa8fc25
Merge branch 'Visject-ContextSensitiveNodes' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-ContextSensitiveNodes
2023-10-04 22:15:31 +02:00
mafiesto4
7777f73c26
Fix warning
2023-10-04 20:20:35 +02:00
mafiesto4
b3cef29abc
Merge branch 'Menotdan-material_import'
2023-10-04 20:16:39 +02:00
mafiesto4
f46cc32715
Cleanup code #1115
2023-10-04 20:15:23 +02:00
mafiesto4
c46303018e
Merge branch 'material_import' of https://github.com/Menotdan/FlaxEngine into Menotdan-material_import
2023-10-04 19:59:42 +02:00
mafiesto4
6f28496754
Merge branch 'Tryibion-game-window-focus-issue'
2023-10-04 19:58:36 +02:00
mafiesto4
f2a3338dce
Improve #859
2023-10-04 19:58:10 +02:00
mafiesto4
8811c9cda0
Merge branch 'game-window-focus-issue' of https://github.com/Tryibion/FlaxEngine into Tryibion-game-window-focus-issue
2023-10-04 19:02:18 +02:00
mafiesto4
1149d7a04f
Merge branch 'GoaLitiuM-launchsettings_fix'
2023-10-04 18:57:55 +02:00
mafiesto4
1dcad007c7
Merge branch 'launchsettings_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-launchsettings_fix
2023-10-04 18:57:50 +02:00
mafiesto4
b1cb2cfb37
Merge branch 'GoaLitiuM-particle_update_fix'
2023-10-04 18:56:54 +02:00
mafiesto4
cbbe730d22
Merge branch 'particle_update_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-particle_update_fix
2023-10-04 18:56:49 +02:00
mafiesto4
1db179d0b2
Merge branch 'RuanLucasGD-import_mesh_with_collision_type_as_convex'
2023-10-04 17:39:44 +02:00
mafiesto4
a5374920bd
Merge branch 'import_mesh_with_collision_type_as_convex' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-import_mesh_with_collision_type_as_convex
2023-10-04 17:39:39 +02:00
mafiesto4
57dc3e00c7
Merge branch 'Arcnor-pugixml_extra'
2023-10-04 17:37:02 +02:00
mafiesto4
bd14790628
Merge branch 'pugixml_extra' of https://github.com/Arcnor/FlaxEngine into Arcnor-pugixml_extra
2023-10-04 17:36:55 +02:00
mafiesto4
273a939229
Merge branch 'Tryibion-cs-script-namespace'
2023-10-04 17:36:19 +02:00
mafiesto4
099a80127e
Merge branch 'cs-script-namespace' of https://github.com/Tryibion/FlaxEngine into Tryibion-cs-script-namespace
2023-10-04 17:36:10 +02:00
mafiesto4
f1d57e47cb
Fix regression in some context menus on Windows due to recent changes to windows showing after first paint
2023-10-04 17:34:14 +02:00
mafiesto4
fe9b6d73a8
Fix build regression from b3b6251c10
2023-10-04 16:54:50 +02:00
mafiesto4
bed736a8ee
Add support for importing embedded textures via Assimp importer
...
#669
2023-10-04 15:16:10 +02:00
Edu Garcia
f1600b3014
Move custom pugixml changes to pugixml_extra
2023-10-04 13:14:06 +01:00
mafiesto4
d68c65d9d6
Fix build regression from 9fa709aa79
2023-10-04 13:50:15 +02:00
mafiesto4
391b03b5cd
Merge branch 'Tryibion-windows-fix'
2023-10-04 13:37:10 +02:00
mafiesto4
a009afc1a3
Merge branch 'windows-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-windows-fix
2023-10-04 13:37:04 +02:00
mafiesto4
98241c0cbe
Merge branch 'Tryibion-game-set-open'
2023-10-04 13:35:26 +02:00
mafiesto4
569a8eb538
Merge branch 'game-set-open' of https://github.com/Tryibion/FlaxEngine into Tryibion-game-set-open
2023-10-04 13:35:21 +02:00
mafiesto4
627c0a211d
Merge branch 'Tryibion-skinned-box-fix'
2023-10-04 13:34:39 +02:00
mafiesto4
9bfc5f5daa
Merge branch 'skinned-box-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-skinned-box-fix
2023-10-04 13:34:25 +02:00
mafiesto4
7c932d3a2f
Merge branch 'nothingTVatYT-master'
2023-10-04 13:33:17 +02:00
mafiesto4
d2531273e6
Merge branch 'master' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-master
2023-10-04 13:33:10 +02:00
mafiesto4
58f926fbb4
Merge branch 'Menotdan-restore_message_clearer'
2023-10-04 13:28:54 +02:00
mafiesto4
25e1c3deaf
Merge branch 'restore_message_clearer' of https://github.com/Menotdan/FlaxEngine into Menotdan-restore_message_clearer
2023-10-04 13:28:40 +02:00
NoriteSC
329910ae0d
missing input fix
2023-10-04 13:18:42 +02:00
NoriteSC
d7b9056d94
added AAStep and resolved stefnotch reviewe
2023-10-04 13:15:17 +02:00
mafiesto4
9fa709aa79
Fix importing skinned models with meshes that don't have valid skinning to properly link into the node's bone
...
#1525
2023-10-04 12:42:11 +02:00
NoriteSC
367eaf2f89
adjustment to nodes size
2023-10-04 10:28:48 +02:00
mafiesto4
46353365da
Fix missing debug shapes drawing when skeleton node gets selected
...
#1220
2023-10-04 10:24:36 +02:00
mafiesto4
52b9a995ad
Fix bone Offset Matrix from fbx when using root RotationMatrix
...
#1525
2023-10-04 10:01:17 +02:00
NoriteSC
70ca1996c5
added Ratangle Mask and FWidth
2023-10-04 10:00:47 +02:00
mafiesto4
b3b6251c10
Add GlobalInfo parsing to OpenFBX
...
#1525
2023-10-04 09:47:48 +02:00
Tryibion
c6bd989744
Add Game Settings open button to menu.
2023-10-03 22:47:13 -05:00
Tryibion
b5d927baa5
Force windows window to be correct size when restoring window on maximize from minimize.
2023-10-03 16:22:43 -05:00
mafiesto4
68a713fb95
Fix model importer to use precomputed Offset Matrix for skeletal model bones
...
#1525
2023-10-03 22:30:58 +02:00
mafiesto4
4e83a0a757
Fix potential exception in drag and drop handling
2023-10-03 22:20:44 +02:00
Tryibion
b948152a41
Simplify
2023-10-03 09:40:46 -05:00
GoaLitiuM
36b1dc1452
Fix particle effects not working properly at high framerate
2023-10-03 17:38:21 +03:00
Tryibion
9fbc51a22a
Add back in fixed margin code.
2023-10-03 09:21:27 -05:00
Tryibion
d6861696a5
Simplify.
2023-10-03 09:17:52 -05:00
Tryibion
60ac0a8196
Fix box changes from animations.
2023-10-03 08:25:05 -05:00
Tryibion
7bb3ddefeb
Fix AnimatedModel box.
2023-10-03 07:51:15 -05:00
mafiesto4
167fead18d
Backport https://github.com/nem0/OpenFBX/commit/0f53d0461f72a0b0879cd682097b597b85ae116f
2023-10-03 12:24:06 +02:00
mafiesto4
58c6e0cd15
Backport https://github.com/nem0/OpenFBX/commit/dde6cbeb14cab424b9bbbeb6d75c4b84cc22f633
2023-10-03 12:23:36 +02:00
mafiesto4
ee83c60e1f
Backport https://github.com/nem0/OpenFBX/commit/756d9b28aa01915421a107552655efa68b804fcd
2023-10-03 12:23:13 +02:00
mafiesto4
78b08b4552
Backport https://github.com/nem0/OpenFBX/commit/ccceff4f7889611dd1fd9d5fd2d5ccecbc210b9f
2023-10-03 12:22:35 +02:00
mafiesto4
2caa168dd9
Fix using DefaultFrameRate for animation imported with Assimp
...
#1444
2023-10-03 10:00:57 +02:00
mafiesto4
8007417fe5
Fix applying scale to imported models with Assimp
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#1445 #1443
2023-10-03 09:50:50 +02:00
nothingTVatYT
78b074e7da
Fix segfault: target can be null when font size is changed
2023-10-03 01:14:35 +02:00
mafiesto4
94611c7f7e
Merge branch 'Tryibion-input'
2023-10-02 21:30:41 +02:00
mafiesto4
3a2ff0f4a2
Merge branch 'input' of https://github.com/Tryibion/FlaxEngine into Tryibion-input
2023-10-02 21:30:31 +02:00
mafiesto4
4149da5f9e
Fix crash when generating project files with toolchain setup that fails
...
#1537
2023-10-02 18:57:40 +02:00
Tryibion
4e42f84873
Fix bug in depreciated triggered action placement.
2023-10-02 08:39:13 -05:00
mafiesto4
dd66ee3521
Add using text Show in Finder on macOS in Editor
2023-10-02 13:26:26 +02:00
mafiesto4
5fe135e10b
Fix updating Content folder name when renamed in Finder on macOS
2023-10-02 13:11:20 +02:00
mafiesto4
8a9d0271a3
Add ignoring ’.DS_Store’ files in Content on macOS
2023-10-02 13:04:21 +02:00
mafiesto4
b9198fc7a1
Merge remote-tracking branch 'origin/master'
2023-10-02 12:54:41 +02:00
mafiesto4
8bafdb0b78
Remove std::function usage from ArrayExtensions
2023-10-02 12:52:44 +02:00
mafiesto4
41f005f95b
Fix typo from 17291a8a13
2023-10-02 12:49:02 +02:00
mafiesto4
17291a8a13
Fix Cannot find compatible metal driver on macOS due to the newest Vulkan SDK regression
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#1469
2023-10-02 12:48:14 +02:00
mafiesto4
1156f72fbe
Add versions sorting to VulkanSDK selection on macOS
2023-10-02 12:40:37 +02:00
mafiesto4
70f0fbe954
Fix crash on Vulkan when drawing shader without binding proper constant Buffer
...
#1289
2023-10-02 11:37:24 +02:00
mafiesto4
0ea3cb0d69
Improve workflow with Android project generated after #1570
2023-10-02 11:05:19 +02:00
Menotdan
10ea0b0665
Make it clearer what "Restore Materials on Reimport" means.
2023-10-02 03:32:11 -04:00
Menotdan
139aea5f2d
Merge branch 'FlaxEngine:master' into material_import
2023-10-02 01:14:49 -04:00
Tryibion
bd32619016
Small fix
2023-10-01 21:11:08 -05:00
mafiesto4
652510ee50
Minor codestyle tweaks for #1420
2023-10-01 21:55:20 +02:00
mafiesto4
9b605f445c
Merge branch 'RedTheKitsune-better-missing-script-handling'
2023-10-01 21:12:07 +02:00
mafiesto4
ae654c2f0a
Merge branch 'better-missing-script-handling' of https://github.com/RedTheKitsune/FlaxEngine into RedTheKitsune-better-missing-script-handling
2023-10-01 21:07:34 +02:00
mafiesto4
b492c9421b
Fix Tag deserialization in cooked game
...
#1534
2023-10-01 21:02:08 +02:00
MineBill
8a34ae3ece
Handle double clicking to eliminate perceived lag.
2023-10-01 18:41:32 +03:00
NoriteSC
809b9e3a7a
added safeguards
2023-10-01 16:47:33 +02:00
MineBill
618b1bfd39
Evaluate transition data before executing the transition rule.
2023-10-01 16:13:49 +03:00
mafiesto4
dd21020297
Merge remote-tracking branch 'origin/master' into 1.7
2023-10-01 13:17:41 +02:00
mafiesto4
a001a5fbdc
Remove mutex usage since scenes are loaded in sync for now
2023-10-01 13:17:37 +02:00
mafiesto4
6d92d0b58f
Merge branch 'RuanLucasGD-Remove-Background_From-CollisionDataWindow'
2023-10-01 12:35:27 +02:00
mafiesto4
2db55a3711
Merge branch 'Remove-Background_From-CollisionDataWindow' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Remove-Background_From-CollisionDataWindow
2023-10-01 12:35:22 +02:00
mafiesto4
8de9e06b58
Merge branch 'Tryibion-main-win'
2023-10-01 12:33:59 +02:00
mafiesto4
fc499b763d
Merge branch 'main-win' of https://github.com/Tryibion/FlaxEngine into Tryibion-main-win
2023-10-01 12:33:54 +02:00
mafiesto4
9acff68209
Merge branch 'Tryibion-rot-around-fix'
2023-10-01 12:32:51 +02:00
mafiesto4
4f5e7988c9
Merge branch 'rot-around-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-rot-around-fix
2023-10-01 12:32:42 +02:00
mafiesto4
20797fce5a
Merge branch 'Tryibion-base-win-size'
2023-10-01 12:30:19 +02:00
mafiesto4
883abc2f3b
Merge branch 'base-win-size' of https://github.com/Tryibion/FlaxEngine into Tryibion-base-win-size
2023-10-01 12:30:14 +02:00
mafiesto4
1e96bb7647
Merge branch 'GoaLitiuM-vs_android_intellisense_fix'
2023-10-01 12:29:43 +02:00
mafiesto4
ec7dcc4cfb
Merge branch 'vs_android_intellisense_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vs_android_intellisense_fix
2023-10-01 12:29:36 +02:00
mafiesto4
acc7d0893f
Merge branch 'GoaLitiuM-vscode_csharp_build_tasks'
2023-10-01 12:28:38 +02:00
mafiesto4
3ae0e4f65e
Merge branch 'vscode_csharp_build_tasks' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_csharp_build_tasks
2023-10-01 12:28:30 +02:00
mafiesto4
92382b42c4
Merge branch 'GoaLitiuM-assembly_load_fix'
2023-10-01 12:28:09 +02:00
mafiesto4
7dc3a3c1a2
Merge branch 'assembly_load_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-assembly_load_fix
2023-10-01 12:27:54 +02:00
mafiesto4
3f8c91c83a
Merge branch 'GoaLitiuM-build_engine_bindings'
2023-10-01 12:27:22 +02:00
mafiesto4
5832d995eb
Merge branch 'build_engine_bindings' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-build_engine_bindings
2023-10-01 12:27:14 +02:00
mafiesto4
3754b5c958
Merge branch 'GoaLitiuM-sln_generation_fix2'
2023-10-01 12:26:44 +02:00
mafiesto4
6e47db0ebe
Merge branch 'sln_generation_fix2' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sln_generation_fix2
2023-10-01 12:26:39 +02:00
mafiesto4
38cf756f1f
Merge branch 'Tryibion-blur-fix'
2023-10-01 12:25:44 +02:00
mafiesto4
8c61b6d41b
Merge branch 'blur-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-blur-fix
2023-10-01 12:25:39 +02:00
mafiesto4
18a2824753
Merge branch 'GoaLitiuM-sceneanim_null_check_fix'
2023-10-01 12:12:33 +02:00
mafiesto4
19a0eab966
Merge branch 'sceneanim_null_check_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sceneanim_null_check_fix
2023-10-01 12:12:21 +02:00
mafiesto4
4e839c2e3d
Merge branch 'Arcnor-renameNewActor'
2023-10-01 12:10:33 +02:00
mafiesto4
26040f27cc
Merge branch 'renameNewActor' of https://github.com/Arcnor/FlaxEngine into Arcnor-renameNewActor
2023-10-01 12:08:01 +02:00
mafiesto4
450d49b0e7
Merge branch 'Arcnor-labelSetBaselineGap'
2023-10-01 12:07:04 +02:00
mafiesto4
da647d3403
Merge branch 'labelSetBaselineGap' of https://github.com/Arcnor/FlaxEngine into Arcnor-labelSetBaselineGap
2023-10-01 12:06:57 +02:00
mafiesto4
2dd6297d18
Merge branch 'GoaLitiuM-visualscript_valuetype_fix'
2023-10-01 12:06:19 +02:00
mafiesto4
3f3f31f70f
Merge branch 'visualscript_valuetype_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-visualscript_valuetype_fix
2023-10-01 12:06:00 +02:00
mafiesto4
e8a093f0b3
Merge branch 'Tryibion-font-size-fixes'
2023-10-01 12:05:24 +02:00
mafiesto4
5e3bb4d51e
Merge branch 'font-size-fixes' of https://github.com/Tryibion/FlaxEngine into Tryibion-font-size-fixes
2023-10-01 12:05:20 +02:00
mafiesto4
3078a9d212
Merge branch 'davevanegdom-Statusbar-Imrpovements'
2023-10-01 12:04:01 +02:00
mafiesto4
4d6a27c92a
Merge branch 'Statusbar-Imrpovements' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-Statusbar-Imrpovements
2023-10-01 12:01:31 +02:00
mafiesto4
e0f840563d
Merge branch 'M-3-H-master'
2023-10-01 12:00:50 +02:00
mafiesto4
a761a7e857
Merge branch 'master' of https://github.com/M-3-H/FlaxEngine into M-3-H-master
2023-10-01 12:00:40 +02:00
mafiesto4
5e283b3d16
Merge branch 'Tryibion-fix-tooltip'
2023-10-01 11:59:36 +02:00
mafiesto4
818b2c3bb5
Merge branch 'fix-tooltip' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-tooltip
2023-10-01 11:59:30 +02:00
mafiesto4
0690d8695d
Merge branch 'Chikinsupu-Visject-PrettierConnectionBezier'
2023-10-01 11:59:10 +02:00
mafiesto4
c35a21a1dc
Merge branch 'Visject-PrettierConnectionBezier' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-PrettierConnectionBezier
2023-10-01 11:57:08 +02:00
mafiesto4
0eda67bd73
Fix nested profiler events usage
...
#https://github.com/FlaxEngine/FlaxEngine/issues/1380
2023-10-01 11:56:54 +02:00
mafiesto4
659a70dc81
Merge branch 'Tryibion-bool-fix'
2023-10-01 11:36:26 +02:00
mafiesto4
3a85b27cbe
Merge branch 'bool-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-bool-fix
2023-10-01 11:36:21 +02:00
mafiesto4
8c69363fba
Merge branch 'Zode-master'
2023-10-01 11:35:11 +02:00
mafiesto4
f4ee709bc6
Merge branch 'master' of https://github.com/Zode/FlaxEngine into Zode-master
2023-10-01 11:35:06 +02:00
mafiesto4
ecda813b4a
Merge branch 'AndrejStojkovic-master'
2023-10-01 11:34:36 +02:00
mafiesto4
bd8240c5a5
Merge branch 'master' of https://github.com/AndrejStojkovic/FlaxEngine into AndrejStojkovic-master
2023-10-01 11:34:30 +02:00
mafiesto4
5bfcbd907a
Merge branch 'Tryibion-output-win'
2023-10-01 11:27:19 +02:00
mafiesto4
0d0dc9bc07
Merge branch 'output-win' of https://github.com/Tryibion/FlaxEngine into Tryibion-output-win
2023-10-01 11:27:11 +02:00
mafiesto4
1c21939f40
Minor changes
2023-10-01 11:24:49 +02:00
mafiesto4
d10d52ec0c
Add thread-safety to various scripting methods
2023-10-01 10:57:51 +02:00
mafiesto4
075f40b93a
Minor fixes
2023-10-01 10:56:30 +02:00
mafiesto4
af3f6d0003
Fix crash in new Delegate when checking if it's binded
2023-10-01 10:56:09 +02:00
mafiesto4
0ae413d4fe
Fix crash when using Visual Script runtime in async
2023-10-01 10:55:48 +02:00
mafiesto4
b960600102
Optimize scenes loading with Job System
2023-10-01 10:55:01 +02:00
Tryibion
b943c7ca3e
Add extra check for stationary rotation.
2023-09-30 22:19:09 -05:00
Tryibion
113307ddf9
Simplify to return main window even in editor.
2023-09-30 21:36:41 -05:00
Tryibion
8edd50c293
Simplify
2023-09-30 21:34:40 -05:00
Tryibion
cc681de30e
Fix more and add bool check to orient the actor or not.
2023-09-30 21:33:27 -05:00
Tryibion
260c48e41d
Change blur panel to draw self. Fix issue with blur strength slider.
2023-09-30 17:44:42 -05:00
Tryibion
bae1cfbc8a
Change base editor window size to 75% of desktop size when restored for first time.
2023-09-30 17:35:42 -05:00
Tryibion
1366c2850f
Fix Actor.RotateAround to rotate the actors orientation.
2023-09-30 17:21:48 -05:00
Nils Hausfeld
07d13f0144
- Implemented very basic support for method override nodes
...
- Cleanup
2023-09-30 23:06:26 +02:00
Tryibion
85a985cd7f
Expose Main Window to c# through Screen class.
2023-09-30 13:52:20 -05:00
Nils Hausfeld
aca6d7110d
- Cleanup and comments
2023-09-30 20:27:51 +02:00
Nils Hausfeld
2e09c4fb63
- Made visject items a tiny tiny tiny bit taller
2023-09-30 20:22:49 +02:00
Nils Hausfeld
1dc01cd023
- Added compatibility checks to packing structures nodes
...
- Added compatibility checks to more function nodes
2023-09-30 20:07:33 +02:00
Nils Hausfeld
719efc4a99
- Added Input/Output compatibility check to event based nodes
...
- Removed a huge chunk of compatibility checking code out of CMItem
2023-09-30 13:45:21 +02:00
Nils Hausfeld
35f641955b
- Removed NodeTypeHint
...
- Added delegates to check compatiblity with custom archetypes
- Added compatibility check to InvokeMethod archetype
2023-09-30 13:20:04 +02:00
GoaLitiuM
6483f95450
Fix Visual Studio project folder GUIDs randomization during regeneration
2023-09-30 03:26:56 +03:00
GoaLitiuM
cc318dddd7
Remap non-native Editor VS build configurations to native configurations
2023-09-30 02:37:05 +03:00
GoaLitiuM
c9324004eb
Build C# bindings after generating engine project files
2023-09-30 01:22:43 +03:00
GoaLitiuM
8b8970e4b9
Generate VSCode attach profile for native debugging
2023-09-29 23:51:27 +03:00
GoaLitiuM
bf2c10b036
Generate one VSCode debugger attach launch profile per debugger type
2023-09-29 23:51:24 +03:00
GoaLitiuM
8a19b5ddd6
Skip adding VSCode task and launch profiles for plugins and dependencies
2023-09-29 23:51:22 +03:00
GoaLitiuM
811d639573
Generate Visual Studio Code build tasks for C#-projects
2023-09-29 23:51:17 +03:00
Nils Hausfeld
3befe4bb4a
- Fixed a bug where items with a string match didn't get highlighted anymore when the group name matched
...
- Remouved double filtering when group name matched
- Started fixing asynchronous Un/Packing nodes filtering
2023-09-29 21:53:34 +02:00
GoaLitiuM
18310c9264
Fix loading shared managed assemblies multiple times
2023-09-29 22:12:50 +03:00
Nils Hausfeld
b5dc916568
- Moved ScriptType casting check from Box to ScriptType class
...
- Even more cleanup and comments, wowzers
2023-09-29 17:44:31 +02:00
Nils Hausfeld
091d34b20d
- Even more cleanup and comments
2023-09-29 17:26:56 +02:00
Nils Hausfeld
4bf46c3af3
- More cleanup and comments
2023-09-29 17:19:38 +02:00
Nils Hausfeld
a4970b7fce
- Group names now get filtered again (currently doing a second filtering pass through the items)
...
- More cleanup
2023-09-29 16:25:34 +02:00
Edu Garcia
8cdd026826
Merge branch 'FlaxEngine:master' into renameNewActor
2023-09-29 15:04:23 +01:00
Nils Hausfeld
2144ad4f7b
Merge branch 'master' into Visject-ContextSensitiveNodes
2023-09-29 16:00:15 +02:00
Luke Schneider
b7b8213179
Some additional fixes to light theme support
...
Fixed some issues with light theme support:
1) Icons in content tree nodes (Folder icons) now use the foreground color. I did not find a case where the content tree is used for other icons.
2) The asset picker now uses the Background Normal color (instead of a very transparent dark gray) for the background, and Orange for the text. Did not seem like it warranted adding a new color, and Orange works in both dark and light styles.
3) The platform selector icons are now hard-coded instead of based on the style. This may sound odd, but the icons are colored, so they should always use White as the fully active color. Previously they worked with a dark theme because the Foreground was set to white.
4) Fixed the CollectionBackgroundColor in the light theme being dark gray instead of light gray like it should be. This fixes certain lists of things having a dark background in the light theme.
2023-09-29 07:43:59 -05:00
Zode
db8f721fa7
Fix build project generation under arch
2023-09-29 11:20:24 +03:00
Tryibion
8f5af2e149
Fix bool editor when null.
2023-09-28 19:49:59 -05:00
Ruan Lucas
bb54229760
Simplify code
2023-09-28 20:13:57 -04:00
Tryibion
9975bde78c
Change output window search and scroll bars to be like other windows.
2023-09-28 19:09:02 -05:00
Ruan Lucas
ba20402900
Change OnDestroy order
2023-09-28 19:05:26 -04:00
mafiesto4
fd3f10864b
Fixes for iOS #1312
2023-09-29 00:00:51 +02:00
mafiesto4
f77198c7ca
Fixes for iOS #1312
2023-09-29 00:00:21 +02:00
GoaLitiuM
1d42988f39
Fix VisualScript method calls not working with value types
2023-09-29 00:50:19 +03:00
Edu Garcia
6d3fdeec8a
Rename new actor after creating it
2023-09-28 22:50:07 +01:00
Edu Garcia
8eed667d5a
Makes BaseLinesGapScale configurable for Label
2023-09-28 22:41:24 +01:00
Tryibion
9a5d8e2c51
Fix tooltip crash
2023-09-28 15:31:30 -05:00
Nils Hausfeld
84b240216f
- Implemented context sensitive toggle functionality
...
- Item list now updates on the fly when toggleing context sensitivity
- Added profiling
- Fixed a highlighting bug
- Minor cleanup
2023-09-28 21:31:58 +02:00
Tryibion
137951201d
Refactor to use Camera Node.
2023-09-28 14:09:08 -05:00
GoaLitiuM
96d880df6a
Fix crash in SceneAnimationPlayer
2023-09-28 22:06:07 +03:00
GoaLitiuM
58445f04c4
Fix potential incorrect null checks in FlaxEngine.Objects
...
The null-conditional operator checks for reference equality of the
Object, but doesn't check the validity of the unmanaged pointer. This
check is corrected in cases where the object was not immediately
returned from the bindings layer and may have been destroyed earlier.
2023-09-28 22:05:58 +03:00
GoaLitiuM
ea201b6173
Fix null check in SceneAnimationWindow
...
The null-conditional operator checks for reference equality of the
Object, but doesn't check the unmanaged pointer validity.
2023-09-28 22:05:17 +03:00
Nils Hausfeld
b96098e555
Merge branch 'master' into Visject-ContextSensitiveNodes
2023-09-28 20:59:59 +02:00
Nils Hausfeld
9acee40746
- Added context sensitive toggle gui
2023-09-28 20:53:47 +02:00
mafiesto4
58b9d76d24
Merge remote-tracking branch 'origin/master' into 1.7
...
# Conflicts:
# Source/Editor/Viewport/PrefabWindowViewport.cs
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
2023-09-28 20:42:54 +02:00
Nils Hausfeld
98f65ec303
Merge branch 'master' into Visject-ContextSensitiveNodes
2023-09-28 20:34:56 +02:00
mafiesto4
310d61edda
Merge branch 'Tryibion-prevent-full-desktop'
2023-09-28 20:34:29 +02:00
mafiesto4
983694eb4f
Merge branch 'prevent-full-desktop' of https://github.com/Tryibion/FlaxEngine into Tryibion-prevent-full-desktop
2023-09-28 20:34:12 +02:00
Tryibion
9694522b4e
Change to use enum value.
2023-09-28 13:25:56 -05:00
mafiesto4
7e55a61444
Merge branch 'GoaLitiuM-editor_bindings'
2023-09-28 20:18:35 +02:00
mafiesto4
481bbd3a77
Merge branch 'editor_bindings' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_bindings
2023-09-28 20:17:35 +02:00
mafiesto4
139e6d0d1f
Improve #1514 to share code for tooltip position wrapping
2023-09-28 20:16:57 +02:00
mafiesto4
28c651252a
Merge branch 'Tryibion-tooltip-move'
2023-09-28 20:07:50 +02:00
mafiesto4
b242820132
Merge branch 'tooltip-move' of https://github.com/Tryibion/FlaxEngine into Tryibion-tooltip-move
2023-09-28 19:59:59 +02:00
mafiesto4
88758a4f3a
Merge branch 'Tryibion-editor-options-save-popup'
2023-09-28 19:58:29 +02:00
mafiesto4
9ad607c054
Merge branch 'editor-options-save-popup' of https://github.com/Tryibion/FlaxEngine into Tryibion-editor-options-save-popup
2023-09-28 19:58:24 +02:00
mafiesto4
e319b4dedc
Minor optimization for PhysX events cleanup
2023-09-28 19:37:08 +02:00
mafiesto4
82b2f46b48
Post-merge tweaks for #1312
2023-09-28 19:21:06 +02:00
mafiesto4
30482f62e2
Merge branch 'GoaLitiuM-marshalling_scriptingobject_changes'
2023-09-28 18:41:30 +02:00
mafiesto4
279528a30d
Merge branch 'marshalling_scriptingobject_changes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-marshalling_scriptingobject_changes
...
# Conflicts:
# Source/Engine/Engine/NativeInterop.Unmanaged.cs
# Source/Engine/Scripting/Runtime/DotNet.cpp
2023-09-28 18:41:20 +02:00
mafiesto4
46e00af723
Merge branch 'NoriteSC-BugFixes' into 1.7
2023-09-28 13:11:15 +02:00
mafiesto4
d71c171412
Cleanup code in #1367 and fix api compatibility, revert joint changes
2023-09-28 13:10:58 +02:00
mafiesto4
3b94792f2e
Merge branch 'BugFixes' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-BugFixes
...
# Conflicts:
# Source/Engine/Networking/NetworkReplicator.cpp
2023-09-28 12:28:19 +02:00
mafiesto4
7cc6163a38
Restore C# method caching in Editor 1d7ba2210a
2023-09-28 12:09:56 +02:00
mafiesto4
15377acc25
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-28 12:01:34 +02:00
mafiesto4
53c53c1166
Merge branch 'GoaLitiuM-sln_generation_fix'
2023-09-28 11:51:26 +02:00
mafiesto4
d89400b84e
Merge branch 'sln_generation_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sln_generation_fix
2023-09-28 11:51:20 +02:00
mafiesto4
c50bbfff76
Merge branch 'GoaLitiuM-clang_detect_fix'
2023-09-28 11:48:44 +02:00
mafiesto4
bd842e60bd
Merge branch 'clang_detect_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-clang_detect_fix
2023-09-28 11:48:19 +02:00
mafiesto4
23cfc522e8
Merge branch 'GoaLitiuM-managed_error_dialog'
2023-09-28 11:47:30 +02:00
mafiesto4
0a8fa46f77
Merge branch 'managed_error_dialog' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managed_error_dialog
2023-09-28 11:47:23 +02:00
mafiesto4
77f962b33d
Fix soft refs in bindings to match C# version that is not generic
2023-09-28 11:47:16 +02:00
mafiesto4
98d5769558
Fix performance bug in Development/Release builds due to incorrect draw calls batching (uninitialized memory)
2023-09-28 10:59:09 +02:00
mafiesto4
b7e871ecfd
Minor tweaks
2023-09-28 10:58:29 +02:00
MZ
2cc6e80958
Checked my working.
2023-09-28 16:07:38 +10:00
MZ
299f68ebfe
Vert color deduplication check
2023-09-28 16:00:31 +10:00
Luke Schneider
ad28a3fdbf
Better light theme (Style) support, and a Default light theme (as a secondary option)
...
1) Added ForegroundViewport as a new color. It is used in the main game viewport (ViewportWidgetButton), and the viewport for rendering of particles and materials. It is needed because the default foreground in a Light theme is black, but black does not work well in a viewport. A new color seemed appropriate.
2) Fixed the profiler window to use the Foreground color in multiple text elements, instead of Color.White (or no default TitleColor). This includes the Row class, Asset class, SingleChart class, Timeline Class, and more.
3) Added a second theme/Style (DefaultLight) to include with the engine. It uses RGB float values because those were easier to transfer from the saved values that I had created (and they're easier for me to edit if necessary). I tried to emulate how the Default theme is created/loaded/etc as closely as possible.
2023-09-27 21:54:34 -05:00
GoaLitiuM
bcccb71373
Show full exception message in error message box for managed exceptions
2023-09-28 00:25:26 +03:00
mafiesto4
37d166dce7
Merge branch 'GoaLitiuM-mutex_delegate_fixes' into 1.7
2023-09-27 22:42:36 +02:00
mafiesto4
9a5165ebdd
Merge branch 'mutex_delegate_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-mutex_delegate_fixes
2023-09-27 22:42:23 +02:00
ontrigger
249ded3d1f
fix incorrect link
2023-09-27 22:12:21 +03:00
GoaLitiuM
8338d1cc37
Fix Which not returning the found executable on success
2023-09-27 21:47:45 +03:00
GoaLitiuM
d7db26cf89
Detect latest versions of clang
2023-09-27 21:47:41 +03:00
Nils Hausfeld
155d11c07b
- Filtering now also applies when dragging a connection from an input port
2023-09-27 19:28:06 +02:00
GoaLitiuM
22e5afdb6f
Fix Visual Studio project GUIDs getting randomized during regeneration
2023-09-27 20:17:19 +03:00
Nils Hausfeld
98e9c75cb8
Merge branch 'master' into Visject-ContextSensitiveNodes
2023-09-27 18:52:59 +02:00
GoaLitiuM
0c00dc20a2
Always generate additional Visual Studio solution files for all platforms
2023-09-27 19:43:59 +03:00
GoaLitiuM
bff18a5564
Add -genproject -rider option for generating Rider compatible solution files
2023-09-27 19:43:56 +03:00
mafiesto4
2f9c601678
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-27 17:32:47 +02:00
Nils Hausfeld
63c213aec0
- Support for Impulse ports
2023-09-27 17:04:35 +02:00
Nils Hausfeld
c4da34a463
- Implemented function node and bind/unbind node compatiblility/filtering
...
- Added NodeTypeHint enum
2023-09-27 16:24:33 +02:00
mafiesto4
44292efa04
Fix editing array of tags in Editor that is null initially
...
#1451
2023-09-27 13:38:03 +02:00
mafiesto4
86c06297e8
Merge branch 'GoaLitiuM-unsub_event_nothrow'
2023-09-27 13:21:18 +02:00
mafiesto4
934457ac0b
Merge branch 'unsub_event_nothrow' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unsub_event_nothrow
2023-09-27 13:21:12 +02:00
mafiesto4
4dd6653098
Merge branch 'solnem-fix/editor-window-closing-during-camera-flight'
2023-09-27 13:18:17 +02:00
mafiesto4
75711a16bc
Merge branch 'fix/editor-window-closing-during-camera-flight' of https://github.com/solnem/FlaxEngine into solnem-fix/editor-window-closing-during-camera-flight
2023-09-27 13:18:10 +02:00
mafiesto4
b00156f519
Add some improvements to particles editing
...
#1395
2023-09-27 13:04:44 +02:00
mafiesto4
523a14af56
Fix missing Variant marshalling for scripting structures bindings
...
#1395
2023-09-27 13:04:14 +02:00
Nils Hausfeld
be944e35a5
Merge branch 'master' into Visject-ContextSensitiveNodes
2023-09-27 12:48:07 +02:00
mafiesto4
e5e37f3a41
Add android_native_app_glue.h to be included in engine package
2023-09-27 11:31:52 +02:00
mafiesto4
bff9c3419d
Merge branch 'GoaLitiuM-fix_uaf'
2023-09-26 21:30:04 +02:00
Tryibion
d14dc56b5c
Change name to AxisValueChanged.
2023-09-26 10:26:06 -05:00
Tryibion
9b48d1feb8
Update comments
2023-09-26 10:04:08 -05:00
Tryibion
071a73c6d9
Add AxisChanged event to InputAxis.
2023-09-26 10:03:34 -05:00
Tryibion
3a9dd3f8f8
Small wording change
2023-09-26 09:41:41 -05:00
Tryibion
ed2dd7211a
Add back depriciated Triggered event.
2023-09-26 09:40:30 -05:00
GoaLitiuM
e8088f42ac
Fix string use-after-free while loading managed assemblies
2023-09-26 17:37:53 +03:00
Tryibion
eeab9774a9
Add easily getting action state
2023-09-26 09:31:23 -05:00
Tryibion
ea1da0481f
Change input event to trigger different input states.
2023-09-26 08:35:10 -05:00
mafiesto4
0ddb0e4350
Merge branch 'Tryibion-ui-adds'
2023-09-26 10:48:32 +02:00
mafiesto4
a919130434
Merge branch 'ui-adds' of https://github.com/Tryibion/FlaxEngine into Tryibion-ui-adds
2023-09-26 10:47:24 +02:00
mafiesto4
c015feac84
Merge branch 'stefnotch-patch-13'
2023-09-26 10:46:11 +02:00
mafiesto4
3b26d1e0ea
Merge branch 'patch-13' of https://github.com/stefnotch/FlaxEngine into stefnotch-patch-13
2023-09-26 10:46:05 +02:00
mafiesto4
6621e70ae7
Add objects replication and RPC stats table to Network Profiler
2023-09-26 10:33:12 +02:00
stefnotch
1bc7ad5e9d
Update SerializeAttribute.cs
2023-09-26 10:30:57 +02:00
Menotdan
f06af4d589
Visual studio auto-formatting fixed by just editing it in notepad :)
2023-09-26 00:09:57 -04:00
Menotdan
0f53c486ed
Fixed formatting to match master branch
2023-09-26 00:05:50 -04:00
Menotdan
fdf760f483
Merge branch 'master' of https://github.com/Menotdan/FlaxEngine into material_import
...
Merge Upstream Changes.
2023-09-25 23:51:34 -04:00
ontrigger
2d37e59e73
completely remove SmoothingScale
2023-09-26 00:51:44 +03:00
Nils Hausfeld
d8e2b06c38
- Minor cleanup
2023-09-25 23:26:33 +02:00
ontrigger
056d8d5b6c
don't animate when scrollbar is held
2023-09-25 23:46:16 +03:00
ontrigger
a18d2d0eba
remove logging
2023-09-25 23:35:52 +03:00
ontrigger
6a62dac49b
remove usages of SmoothingScale across the codebase
2023-09-25 23:29:29 +03:00
ontrigger
9667848c96
make scrolling duration based and deprecate SmoothingScale
2023-09-25 23:28:29 +03:00
Nils Hausfeld
3b393ef4db
Groups now get filtered by box type when added after the context menu was opened
2023-09-25 22:07:50 +02:00
Christopher Rothert
5ced9453d4
Fix editor window closing when using RMB + Ctrl + W for slow camera flight
2023-09-25 22:03:40 +02:00
Nils Hausfeld
33c51d0a8e
- Filtering is functioning now for all default groups
2023-09-25 19:10:05 +02:00
Tryibion
fd3a5c55e1
Simplify code
2023-09-25 11:50:04 -05:00
Tryibion
5eff51d47e
Add button to position camera to editor viewport view.
2023-09-25 11:46:37 -05:00
mafiesto4
da47088250
Add conditional profiling in Editor (run only when using Profiler window)
2023-09-25 18:34:07 +02:00
mafiesto4
216a5e9f92
Add support for displaying all active Network Peer stats in Editor Profiler tab
2023-09-25 16:49:18 +02:00
mafiesto4
a672f6aa6b
Merge branch 'Tryibion-npute-editor-improve'
2023-09-25 16:34:09 +02:00
mafiesto4
c374127de1
Fix error when loading project on non-ASCII path
...
#1439
2023-09-25 16:34:01 +02:00
mafiesto4
96b6313acb
Fix crash when loading C# assembly from non-ASNSI path
...
#1439
2023-09-25 16:30:24 +02:00
mafiesto4
cfd53eea60
Merge branch 'npute-editor-improve' of https://github.com/Tryibion/FlaxEngine into Tryibion-npute-editor-improve
2023-09-25 15:47:38 +02:00
mafiesto4
273e70da09
Merge branch 'Tryibion-fix-rightclick-source'
2023-09-25 15:46:49 +02:00
mafiesto4
d7b5a582f2
Merge branch 'fix-rightclick-source' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-rightclick-source
2023-09-25 15:46:43 +02:00
mafiesto4
212a2e1ded
Format code from recent PRs
2023-09-25 15:42:23 +02:00
mafiesto4
ef106c6a29
Merge branch 'Radiangames-MMB_Pan'
2023-09-25 15:41:08 +02:00
mafiesto4
c46ec41f6f
Merge branch 'MMB_Pan' of https://github.com/Radiangames/FlaxEngine into Radiangames-MMB_Pan
2023-09-25 15:40:19 +02:00
mafiesto4
90a4fba767
Improve #1490 performance to use Ordinal string comparision and just check for extension on some generated files
2023-09-25 15:39:00 +02:00
mafiesto4
e37d9017c0
Merge branch 'Tryibion-gen-file-filter'
2023-09-25 15:37:23 +02:00
mafiesto4
8ac23e556a
Merge branch 'gen-file-filter' of https://github.com/Tryibion/FlaxEngine into Tryibion-gen-file-filter
2023-09-25 15:37:11 +02:00
mafiesto4
0e5755ddaf
Merge branch 'Chikinsupu-TextBox-ControlBackspaceSupport'
2023-09-25 15:36:17 +02:00
mafiesto4
1b9d61b408
Merge branch 'TextBox-ControlBackspaceSupport' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-TextBox-ControlBackspaceSupport
2023-09-25 15:34:40 +02:00
mafiesto4
ee5c11cef5
Merge branch 'Chikinsupu-ContainerControl-ShiftTabSupport'
2023-09-25 15:34:11 +02:00
mafiesto4
2fb1778801
Merge branch 'ContainerControl-ShiftTabSupport' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-ContainerControl-ShiftTabSupport
2023-09-25 15:31:23 +02:00
mafiesto4
8d72b1661b
Merge branch 'GoaLitiuM-vulkan_shader_comp_fix'
2023-09-25 15:22:55 +02:00
mafiesto4
4fd8697082
Working improvements from docs PR
2023-09-25 11:11:56 +02:00
mafiesto4
b2ec235f01
Minor tweaks
2023-09-25 11:00:49 +02:00
Tryibion
84ecd49439
Fix slider clipping left most pixel of fill bar.
2023-09-24 15:40:56 -05:00
Tryibion
8a2272b825
Add has border and border thickness options.
2023-09-24 15:40:40 -05:00
Tryibion
cb89daad36
Clean up comments.
2023-09-24 15:15:53 -05:00
Tryibion
87ef35cd4f
Add tooltips to move with the mouse cursor.
2023-09-24 15:14:28 -05:00
Nils Hausfeld
50ebd5cb87
- Fixed massive UI freeze because of perform layout oversight
2023-09-24 20:31:22 +02:00
Nils Hausfeld
8d39d51f90
- Added profiling
2023-09-24 20:22:44 +02:00
Nils Hausfeld
038a3603e4
- Possible nodes get filtered now depending on the available node ports
2023-09-24 19:33:03 +02:00
mafiesto4
626bdf2e37
Add Variant::AsStructure to comparision operator between VariantType and ScriptingTypeHandle
2023-09-24 19:27:23 +02:00
mafiesto4
8a00a3e61e
Expose moveTo node functions to override in C#
2023-09-24 19:26:41 +02:00
mafiesto4
65583ac6aa
Add NavMeshRuntime to scripting api
2023-09-24 19:26:17 +02:00
Nils Hausfeld
0de31f630f
- Moved control point calculation into its own function since multiple parts of the code depend on it
...
- 'DrawConnection' function now calls the control point calculation function
- 'IntersectsConnection' function now calls the control point calculation function
2023-09-24 18:40:34 +02:00
Ruan Lucas
1e3debf1ec
Remake #1413
2023-09-24 11:37:14 -04:00
Ruan Lucas
409b17df2d
Remake
2023-09-24 11:28:07 -04:00
GoaLitiuM
9021deb49e
Fix Vulkan shader compilation with source files missing the last newline
2023-09-24 15:39:24 +03:00
mafiesto4
15b1e0a984
Minor fixes
2023-09-24 13:20:19 +02:00
mafiesto4
959bd33efc
Rename AllocState to NewState
2023-09-24 13:17:59 +02:00
Nils Hausfeld
b6ad252305
- Removed unnecessary null-conditional operator
...
- Removed unnecessary Float2 allocation
2023-09-23 19:14:06 +02:00
GoaLitiuM
10bcb26005
Fix invalid characters in generated C# launch settings paths
2023-09-23 18:29:53 +03:00
mafiesto4
dc324b4ec6
Fix crash when max files open limit is too small on macOS/iOS
2023-09-23 14:47:16 +02:00
mafiesto4
f09aebacad
Add editor app packaging for macOS
2023-09-23 14:42:05 +02:00
GoaLitiuM
080091c271
Fix missing bindings for Actor related actions
2023-09-23 15:35:55 +03:00
GoaLitiuM
385c3541c9
Apply global editor bindings in most windows
2023-09-23 15:23:09 +03:00
GoaLitiuM
52cf4df641
Add input bindings for File menu actions
2023-09-23 15:23:09 +03:00
GoaLitiuM
a1cbaba743
Add Editor input bindings for Profiler window and Profiler actions
2023-09-23 15:23:09 +03:00
GoaLitiuM
8ed57863b8
Add Editor input bindings for Tools menu items
2023-09-23 15:23:09 +03:00
GoaLitiuM
efbc757369
Cancel camera rotation toggle when entering playmode or hitting escape
2023-09-23 15:23:08 +03:00
GoaLitiuM
2023aa8c94
Add viewport camera movement speed adjustment input bindings
2023-09-23 15:23:08 +03:00
GoaLitiuM
0122a9f699
Implement viewport camera rotation toggle for trackpad users
2023-09-23 15:23:08 +03:00
GoaLitiuM
69ce189c5d
Add input bindings for Scene viewport related actions and Pilot Actor
2023-09-23 15:23:08 +03:00
GoaLitiuM
964913013d
Add shortcut key to gizmo buttons
2023-09-23 15:23:07 +03:00
GoaLitiuM
17e1afb04a
Add Editor input option for toggling gizmo transform space
2023-09-23 15:23:07 +03:00
GoaLitiuM
61b4738b6a
Fix Editor bindings with no modifiers triggering with modifiers pressed
2023-09-23 15:23:07 +03:00
GoaLitiuM
642766d9cc
Add Editor input options for Play Current Scenes and running cooked game
2023-09-23 15:23:07 +03:00
Nils Hausfeld
963300c2cb
- Implemented shift tab support for Container Controls
2023-09-23 11:56:45 +02:00
mafiesto4
1c20398d8c
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-22 22:43:29 +02:00
Ruan Lucas
29e1d9855a
add hability to create spline points with mouse click
2023-09-22 15:32:07 -04:00
mafiesto4
248304a78f
Fix regression of importing only a single material for models with split objects enabled
...
#1483
2023-09-22 19:43:00 +02:00
Meh
d11e3b5bd4
Update SplashScreen.cpp
2023-09-22 19:25:16 +02:00
Nils Hausfeld
df23174deb
- Added proper control backspace support
2023-09-22 19:23:16 +02:00
Meh
25708e2875
add more quotes
2023-09-22 19:01:37 +02:00
mafiesto4
0948f7f18e
Merge branch 'Tryibion-copy-paste-fix'
2023-09-22 18:56:44 +02:00
mafiesto4
07db94c4f7
Merge branch 'copy-paste-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-copy-paste-fix
2023-09-22 18:56:39 +02:00
mafiesto4
aa969ec023
Merge branch 'Tryibion-create-folder-fix'
2023-09-22 18:54:53 +02:00
mafiesto4
cb423f78f4
Merge branch 'create-folder-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-create-folder-fix
2023-09-22 18:50:57 +02:00
mafiesto4
86a7484947
Merge branch 'Tryibion-max-min-on-click'
2023-09-22 18:49:19 +02:00
mafiesto4
19651db45e
Merge branch 'max-min-on-click' of https://github.com/Tryibion/FlaxEngine into Tryibion-max-min-on-click
2023-09-22 18:49:14 +02:00
mafiesto4
72d61017f1
Merge branch 'Chikinsupu-fix-VisjectContextMenu-SpaceInput'
2023-09-22 18:46:00 +02:00
mafiesto4
2b4911ef06
Merge branch 'fix-VisjectContextMenu-SpaceInput' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-fix-VisjectContextMenu-SpaceInput
2023-09-22 18:45:55 +02:00
Meh
45231a8b04
Update SplashScreen.cpp
2023-09-22 18:13:31 +02:00
Meh
7b051ce827
Update SplashScreen.cpp
2023-09-22 18:08:14 +02:00
Meh
b82436cf4e
Refactor splash screen quotes
...
removed bad ones and added more nice quotes.
2023-09-22 17:58:13 +02:00
mafiesto4
cf4fc535b3
Merge branch 'GoaLitiuM-debug_log_exception_line_fix'
2023-09-22 17:49:11 +02:00
Meh
15859134a3
Refactor splash screen quotes
...
Removed bad and weird quotes, added nice ones.
2023-09-22 17:33:17 +02:00
mafiesto4
dbbd6ce045
Add codesigning to macOS editor package binaries
2023-09-22 17:19:14 +02:00
GoaLitiuM
08d04ea6fb
Fix exceptions in Debug Log Window not using correct line numbers
...
Additions to fix in commit 1714bc243a
2023-09-22 16:54:58 +03:00
Tryibion
bd864c42fa
Add popup to editor options to remind the user to save or not.
2023-09-22 08:40:38 -05:00
Nils Hausfeld
d0679c1f9b
- Made Visject connection bezier curves bend around nodes
2023-09-22 15:28:46 +02:00
davevanegdom
d94dfe9fa9
Merge remote-tracking branch 'upstream/master' into Statusbar-Imrpovements
2023-09-22 13:19:57 +02:00
mafiesto4
faeb21a77a
Merge branch 'GoaLitiuM-csproj_file_structure'
2023-09-22 13:02:42 +02:00
mafiesto4
da00d3b971
Merge branch 'csproj_file_structure' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csproj_file_structure
2023-09-22 13:02:20 +02:00
mafiesto4
bd4efe5f02
Merge branch 'wackoisgod-macos-bugs-two'
2023-09-22 13:01:28 +02:00
mafiesto4
79aba00ab4
Merge branch 'macos-bugs-two' of https://github.com/wackoisgod/FlaxEngine into wackoisgod-macos-bugs-two
2023-09-22 13:01:21 +02:00
mafiesto4
1a0fad5be0
Merge branch 'MineBill-rider-open-file'
2023-09-22 12:58:04 +02:00
mafiesto4
6b8d1f448e
Merge branch 'rider-open-file' of https://github.com/MineBill/FlaxEngine into MineBill-rider-open-file
2023-09-22 12:57:54 +02:00
mafiesto4
787479357e
Codestyle fix #1495
2023-09-22 12:57:07 +02:00
mafiesto4
5f9a81a664
Merge branch 'GoaLitiuM-window_flicker_fix'
2023-09-22 12:55:18 +02:00
mafiesto4
d6c177ffca
Merge branch 'window_flicker_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-window_flicker_fix
2023-09-22 12:55:11 +02:00
mafiesto4
2b01e3781c
Merge branch 'GoaLitiuM-unloaded_assembly_fix'
2023-09-22 12:54:30 +02:00
mafiesto4
9731d76a94
Merge branch 'unloaded_assembly_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unloaded_assembly_fix
2023-09-22 12:54:22 +02:00
mafiesto4
bccb796baf
Merge branch 'MineBill-shader-division'
2023-09-22 12:53:22 +02:00
mafiesto4
97be8b572f
Merge branch 'shader-division' of https://github.com/MineBill/FlaxEngine into MineBill-shader-division
2023-09-22 12:53:16 +02:00
mafiesto4
053e27ca9c
Merge branch 'wackoisgod-macos-csproj-fix'
2023-09-22 12:51:25 +02:00
mafiesto4
0fbb3f4414
Merge branch 'macos-csproj-fix' of https://github.com/wackoisgod/FlaxEngine into wackoisgod-macos-csproj-fix
2023-09-22 12:51:08 +02:00
mafiesto4
62c2008cbc
Fix crash in C# JobSystem.Dispatch due to GC collecting Delegate object
2023-09-22 12:50:50 +02:00
mafiesto4
a0de513a43
Optimize updating scripts tick arrays
2023-09-22 12:37:35 +02:00
mafiesto4
31b3f56ddb
Fix visibility of some internal NativeInterop methods for game bindings
2023-09-22 12:37:13 +02:00
mafiesto4
abcfc8af35
Add using exact C# method profiler data for profiler events in overriden thunk method callbacks
2023-09-22 12:04:41 +02:00
Andrew Spiering
ab7ca683bb
Addressing Feedback
...
* use a better method of getting Editor binary folder
2023-09-22 02:59:38 -07:00
Andrew Spiering
1537f49e73
Fixing Editor Path
...
* Again the path was hardcoded to win64
2023-09-22 02:41:09 -07:00
Andrew Spiering
017967d5f8
Fixing non-windows platforms csproj files
...
* Seems there was a hardcoded path ? for the prebuilt binaries for the FlaxEngine dll
2023-09-22 02:13:49 -07:00
MineBill
1714bc243a
Fix not capturing the the Debug.Log line in the DebugLogWindow
2023-09-22 11:03:59 +03:00
Tryibion
7012832050
Add filter to content window to hide generated files. Hide by default.
2023-09-21 21:29:21 -05:00
Tryibion
521b180352
Fix issue with copying and poasting in same folder.
2023-09-21 18:56:45 -05:00
davevanegdom
5fc9176ce7
Removed customization for "Normal" and "TextColor"
2023-09-21 23:18:46 +02:00
Red Kitsune
794ccd42ff
- Added MissingScriptEditor
2023-09-21 22:00:20 +02:00
GoaLitiuM
bbf8883275
Fix docking hint areas not hiding after dragging a window
2023-09-21 20:13:06 +03:00
Ruan Lucas
4451f5feb2
add spline snap
2023-09-21 12:44:47 -04:00
GoaLitiuM
bf68d17afe
Create VS folder structure for BuildScripts and FlaxEngine source files
2023-09-21 19:44:21 +03:00
GoaLitiuM
7d69abadb7
Fix script reload crash with .NET libraries
2023-09-21 19:44:01 +03:00
Nils Hausfeld
d19984d3e9
- Pressing space to open visject context menu now ignores the space char as input
2023-09-21 18:02:00 +02:00
davevanegdom
80a3bb2ae2
Replaced string color lookups
2023-09-21 17:10:49 +02:00
Luke Schneider
65bf13ea4f
Removed debug messages
2023-09-21 08:38:18 -05:00
Luke Schneider
ad29dd0c92
MMB Panning
...
Added MMB panning to VisjectSurfaces (materials/etc).
2023-09-21 08:37:13 -05:00
davevanegdom
21c742bd8a
Customizable statusbar
2023-09-21 14:54:57 +02:00
MineBill
8f668c8506
Ensure floating numbers are formatted with enough precision
2023-09-21 12:39:19 +03:00
mafiesto4
97ed46bc4f
Merge branch 'GoaLitiuM-default_configurations_fix'
2023-09-21 11:31:43 +02:00
mafiesto4
38671e0e01
Merge branch 'default_configurations_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-default_configurations_fix
2023-09-21 11:28:59 +02:00
mafiesto4
4bc3d922d0
Merge branch 'GoaLitiuM-msbuild_detect_fix'
2023-09-21 11:28:04 +02:00
mafiesto4
b66cbc1d67
Merge branch 'msbuild_detect_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-msbuild_detect_fix
2023-09-21 11:27:59 +02:00
mafiesto4
d94c0d3323
Fix C#-only game projects to reference precompiled DLLs instead of FlaxEngine.csproj
2023-09-21 11:26:04 +02:00
mafiesto4
a420ca72d6
Fix Visual Studio solution project to ensure that main project is the first one
2023-09-21 11:23:57 +02:00
Andrew Spiering
d4c71b5fd9
Launching Rider on macOS
...
* Fixing issues where when the editor would try and launch rider on an M1/2 machine it would not properly open because it was the wrong architecture which is now resolved because open will do the right thing
* Making the ParseArgs function a little more resilient against escaped arguments
2023-09-20 23:16:38 -07:00
Tryibion
f315286e26
Change wording to "Set To Null"
2023-09-20 19:08:36 -05:00
Tryibion
12c0ce9ea5
Revert maximize.
2023-09-20 18:09:16 -05:00
Red Kitsune
74acc93c0c
Add XML comments
2023-09-21 01:03:35 +02:00
Tryibion
ccb3f40de0
Prevent inital window from being covering the task bar on restore of windows window
2023-09-20 17:58:08 -05:00
Tryibion
eb5a1f1103
Fix max and min on double click main menu buttons for custom menu bar
2023-09-20 17:49:17 -05:00
GoaLitiuM
ed51791b58
Prevent generating VS configurations for Win32 and engine projects
2023-09-21 01:00:04 +03:00
mafiesto4
da7ba0ecba
Fix regression on cooking ios game
2023-09-20 22:41:47 +02:00
Tryibion
ffbd14ad49
Fix right clicking on source folder to sometimes select non-visible child.
2023-09-20 15:35:36 -05:00
Tryibion
cadd0d2356
Fix visuals
2023-09-20 15:18:33 -05:00
mafiesto4
bcce08e81c
Codestyle fix and doc
2023-09-20 22:14:54 +02:00
GoaLitiuM
07da23338b
Update README
2023-09-20 23:14:13 +03:00
GoaLitiuM
d328f0adc4
Update build scripts to detect only supported versions of MSBuild
2023-09-20 23:14:11 +03:00
mafiesto4
386e097fe9
Merge branch 'wackoisgod-macos-flex-build-bugs'
2023-09-20 22:07:33 +02:00
Tryibion
812813251d
Fix being able to create folder from project folder.
2023-09-20 14:42:18 -05:00
GoaLitiuM
fea296bcbb
Fix white window flickering in context menus
2023-09-20 22:00:16 +03:00
Tryibion
dfb9f1985f
Improve input editors to use combo box.
2023-09-20 13:19:03 -05:00
Andrew Spiering
821c373ae2
Allow for better support for running on m1/2 machines
...
* So we need to account for 2 possible situations where you are running under and emulated process and a native process with a different target host in this case x64
2023-09-20 09:12:48 -07:00
Menotdan
2b1266147c
Add new condition from split object bugfix on master.
2023-09-20 11:02:19 -04:00
mafiesto4
20a4e348ef
Bump up build number and version
2023-09-20 16:07:24 +02:00
mafiesto4
9f97787099
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-20 16:02:48 +02:00
mafiesto4
3ede4c2192
Fix typo
2023-09-20 16:02:24 +02:00
mafiesto4
4611de5ed6
Bump up build number
2023-09-20 16:02:15 +02:00
mafiesto4
8cd8ae93c3
Add ObjectRadius to DrawCall to properly cull local lights and env probes in Forward Shading
2023-09-20 15:01:02 +02:00
mafiesto4
8bd6649510
Refactor managed array unboxing to handle case of C# array passes as object
...
#1415
2023-09-20 14:17:11 +02:00
mafiesto4
5c5c64cf76
Update macOS app cooking to properly execute tools
2023-09-20 11:52:26 +02:00
mafiesto4
34a36d822a
Improve parsing command line in build tools when using lots of quotes
2023-09-20 10:06:16 +02:00
mafiesto4
1740cbf2eb
Improve process starting on mac
2023-09-20 09:21:56 +02:00
mafiesto4
e3cf9c05e4
Fix logging macOS process to remove redundant newlines
2023-09-20 09:06:54 +02:00
mafiesto4
038c67c819
Merge branch 'wackoisgod-macos-fixes'
2023-09-20 08:48:14 +02:00
Andrew Spiering
f40657ea04
macOS support fixes
...
* Adding macOS FileSystemWatcher, this should allow files to be monitored and update like the other OSs
* Reworked how macOS launches processes to use NSTask which just deals with escaped and unescaped paths better
* Made a change to the ScriptsBuilder::RunBuildTool, this was adding the escaped values to the path, in reality it should be up to the underlying OS to make sure things are properly escaped, so removed those as they just end up causing issues. Also instead of appending the args to the fileName we just properly use the Arguments variable on the CreateProcessSettings
* No longer use open in order to show files in the finder, we use the proper method selectFile
* made a slight cleanup change to the MacPlatform Tick function
* Added ToNSString functions just to make that easier
* Added a ParseArguments function that will take a string and turn it into an array for NSTask
2023-09-19 20:58:12 -07:00
mafiesto4
92733d1a69
Merge branch 'GoaLitiuM-genproject_startup_fix'
2023-09-19 23:48:36 +02:00
mafiesto4
ea37a0924b
Merge branch 'genproject_startup_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-genproject_startup_fix
2023-09-19 23:48:30 +02:00
mafiesto4
7e81fdbd75
Fix crash when D3D11 backend fails to create shader due to driver failure
2023-09-19 23:45:30 +02:00
GoaLitiuM
4a1787dfbe
Generate project files at startup when project Cache was cleared
2023-09-20 00:15:25 +03:00
mafiesto4
a56ce92867
Fix crash when importing model with materials and Split Objects enabled
2023-09-19 23:07:10 +02:00
mafiesto4
417d911bab
Merge branch 'dector-fix/1384/use-xdg-open-on-linux'
2023-09-19 22:01:35 +02:00
mafiesto4
5dd5bc3583
Merge branch 'fix/1384/use-xdg-open-on-linux' of https://github.com/dector/FlaxEngine into dector-fix/1384/use-xdg-open-on-linux
2023-09-19 22:01:28 +02:00
mafiesto4
6514ab3680
Merge branch 'Crawcik-unix-dotnet-location'
2023-09-19 22:00:42 +02:00
mafiesto4
d9333018c2
Merge branch 'unix-dotnet-location' of https://github.com/Crawcik/FlaxEngine into Crawcik-unix-dotnet-location
...
# Conflicts:
# Source/Tools/Flax.Build/Build/DotNet/DotNetSdk.cs
2023-09-19 22:00:36 +02:00
mafiesto4
c7bfd70628
Merge branch 'eLeSTRaGo-Dev-fix/launch_editor_second_time_on_linux' into 1.7
2023-09-19 21:53:43 +02:00
mafiesto4
b6971e1788
Merge branch 'fix/launch_editor_second_time_on_linux' of https://github.com/eLeSTRaGo-Dev/FlaxEngine into eLeSTRaGo-Dev-fix/launch_editor_second_time_on_linux
2023-09-19 21:53:31 +02:00
mafiesto4
a71de7357c
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-19 21:42:53 +02:00
mafiesto4
f0b5d3b838
Minor improvements
2023-09-19 21:37:24 +02:00
mafiesto4
e9cf188c2d
Add outline for relevant BT nodes when debugging tree
2023-09-19 21:24:00 +02:00
mafiesto4
336fe46e03
Add GetDebugInfo to BT nodes for debugging
2023-09-19 20:57:19 +02:00
mafiesto4
f845344d03
Add internal access level to Scripting API members (field, properties and functions)
2023-09-19 20:39:48 +02:00
Andrej Stojkovikj
35ee890f9f
Fix in typo, should be length instead of magnitude
2023-09-19 19:33:25 +02:00
Andrej Stojkovikj
cb460af264
Revert last feature since feature already exists
2023-09-19 19:29:59 +02:00
Denys
4c5168a976
Use xdg-open to open file manager in Linux
...
`nautilus` is GNOME file manager. Other distros might use another FM.
As a common ground we can use `xdg-open` which is a part of `freedesktop.org` and should be available almost everywhere.
2023-09-19 16:50:17 +02:00
Andrej Stojkovikj
8930c7ba56
Implemented static functions for length and length squared for Vectors
2023-09-19 16:09:18 +02:00
Andrej Stojkovikj
3f299f4cf6
Just in case change type cast for other variables as well
2023-09-19 15:57:33 +02:00
Andrej Stojkovikj
e1f528ec9a
Fix SmoothDamp missed type casting for Vector2
2023-09-19 15:48:16 +02:00
Andrej Stojkovikj
4e44002259
Fix SmoothDamp missed type casting for Vector 3
2023-09-19 15:47:38 +02:00
mafiesto4
49a6b5734a
Fix crash when setting material instance base material before it's loaded
2023-09-19 14:14:57 +02:00
mafiesto4
255e47fa1e
Fix crash due to invalid message in Assimp
2023-09-19 14:00:37 +02:00
mafiesto4
2655dd12d6
Reapply e218cc417f but a little better
2023-09-19 13:40:01 +02:00
mafiesto4
bb5ff740bf
Update recastnavigation lib to 1.6
2023-09-19 13:34:32 +02:00
mafiesto4
0083ebd887
Fix missing C# static fields in native scripting api
2023-09-19 09:32:37 +02:00
Red Kitsune
7c0546c68d
After CR changes
2023-09-19 00:21:56 +02:00
mafiesto4
10dc06be9b
Fix crash if OpenAL internal device name is all whitespaces
2023-09-18 19:23:10 +02:00
mafiesto4
c4b22b2120
Merge branch 'Tryibion-slider-thumb-highlighting'
2023-09-18 17:34:07 +02:00
mafiesto4
3c28fbe44c
Merge branch 'slider-thumb-highlighting' of https://github.com/Tryibion/FlaxEngine into Tryibion-slider-thumb-highlighting
2023-09-18 17:29:41 +02:00
mafiesto4
fa73d9d451
Merge branch 'Tryibion-clamp-node-size'
2023-09-18 17:29:10 +02:00
mafiesto4
cdcba9bddb
Merge branch 'clamp-node-size' of https://github.com/Tryibion/FlaxEngine into Tryibion-clamp-node-size
2023-09-18 17:29:02 +02:00
mafiesto4
b64db5ec88
Merge branch 'GoaLitiuM-dotnet8_compat_fix'
2023-09-18 17:27:09 +02:00
mafiesto4
b8a626c95d
Merge branch 'dotnet8_compat_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet8_compat_fix
2023-09-18 17:27:02 +02:00
mafiesto4
6ff088d0cb
Merge branch 'GoaLitiuM-hostfxr_msg'
2023-09-18 17:25:06 +02:00
mafiesto4
3381751c54
Merge branch 'hostfxr_msg' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-hostfxr_msg
2023-09-18 17:24:57 +02:00
mafiesto4
04713a829f
Merge branch 'MineBill-fix_folder_rename'
2023-09-18 16:57:03 +02:00
mafiesto4
40c98ac9e5
Merge branch 'fix_folder_rename' of https://github.com/MineBill/FlaxEngine into MineBill-fix_folder_rename
2023-09-18 16:56:53 +02:00
mafiesto4
bf5b940892
Merge branch 'GoaLitiuM-editor_module_lookup_fix'
2023-09-18 15:16:14 +02:00
mafiesto4
502af0b67a
Merge branch 'editor_module_lookup_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_module_lookup_fix
2023-09-18 15:16:07 +02:00
mafiesto4
960b825b4c
Code style fix
2023-09-18 12:21:12 +02:00
elestrago
4fe02a24e9
Fix find Rider versions 2022 and later
2023-09-18 12:19:58 +02:00
Walrusking
4b0e70aa06
Fixes Rider 2022 not detected when installed with toolbox
2023-09-18 12:19:50 +02:00
Walrusking
03b8b9f73f
Fix rider search detecting any jetbrains product as rider
2023-09-18 12:19:38 +02:00
mafiesto4
8b022af360
Merge branch 'wackoisgod-macos-rider-support'
2023-09-18 12:18:35 +02:00
mafiesto4
1de8581e6d
Merge branch 'macos-rider-support' of https://github.com/wackoisgod/FlaxEngine into wackoisgod-macos-rider-support
2023-09-18 12:18:27 +02:00
mafiesto4
1c246db400
Merge branch 'Walrusking16-fix/detect-rider-installed-from-toolbox-windows' into 1.7
2023-09-18 12:16:43 +02:00
mafiesto4
db790a13d4
Merge branch 'fix/detect-rider-installed-from-toolbox-windows' of https://github.com/Walrusking16/FlaxEngine into Walrusking16-fix/detect-rider-installed-from-toolbox-windows
2023-09-18 12:16:37 +02:00
mafiesto4
f69b4ca410
Merge branch 'eLeSTRaGo-Dev-fix/detect-rider-installed-from-toolbox-linux' into 1.7
2023-09-18 12:12:18 +02:00
mafiesto4
79bf226fe1
Codestyle fix
2023-09-18 12:11:28 +02:00
mafiesto4
0ece806230
Merge branch 'wackoisgod-macos-flex-build-fixes'
2023-09-18 11:49:49 +02:00
mafiesto4
c63e2802a1
Merge branch 'macos-flex-build-fixes' of https://github.com/wackoisgod/FlaxEngine into wackoisgod-macos-flex-build-fixes
2023-09-18 11:49:43 +02:00
mafiesto4
a33647ecf1
Merge branch 'wackoisgod-script-generics-crash'
2023-09-18 11:47:40 +02:00
mafiesto4
342877ec42
Merge branch 'script-generics-crash' of https://github.com/wackoisgod/FlaxEngine into wackoisgod-script-generics-crash
2023-09-18 11:47:33 +02:00
mafiesto4
e38a8bda7a
Codestyle fix for #1425
2023-09-18 11:26:56 +02:00
mafiesto4
1f386f9ce0
Merge branch 'wackoisgod-macos-ios-build-issue'
2023-09-18 11:25:55 +02:00
Andrew Spiering
97f595922e
Fixing broken build
...
Have to actually set it to true
2023-09-17 23:11:23 -07:00
Andrew Spiering
9f4429f87c
When building the engine if you don't have iOS SDK Installed then don't build it
...
Currently when you try and build macOS editor it assumes you also want to build iOS because of the way this check works which assumes if you have Xcode Installed you are ready to go. This really should not be the case, so instead lets check to see if you have the iophonesdk installed for your current Xcode if not then skip it.
2023-09-17 22:26:50 -07:00
Andrew Spiering
3ac00b1e4e
Fixing a crash when generic classes spanned across different assemblies
...
This code attempts to resolve an issue where if you had a class in Assembly A and it was generic and you had a class that inherited from it in Assembly B it would not properly resolve these classes, also added an error check for if I was not able to find the TypeIndex then log it and return thus also preventing a crash when it goes to resolve the NativeType
2023-09-17 20:37:37 -07:00
Andrew Spiering
824ee9ec7f
Fixing a typo :/
2023-09-17 18:48:54 -07:00
Tryibion
6e94b21452
Fix build issue
2023-09-17 20:02:22 -05:00
Andrew Spiering
69e54d7f88
Fixing an issue if running an x64 machine already
2023-09-17 15:53:48 -07:00
Tryibion
17383fe0b6
Small fix to error message
2023-09-17 17:49:38 -05:00
Tryibion
c1104e803d
Code cleanup
2023-09-17 17:48:09 -05:00
Andrew Spiering
183ab7738f
Fixing Flex Build issues on M1/2 macs
...
* This resolves some issues where if you are building the actual C# dlls you also need them to be x64 based if you are targeting an x64 based target. This is a little complicated here because we set all this up ahead of time assuming that all the targets are compatible but in this case they are not so, just following what other places in the code are doing around this specifically dotnet AOT.
2023-09-17 15:42:26 -07:00
Tryibion
478c946c1c
Add automatic module creation.
2023-09-17 17:42:18 -05:00
Andrew Spiering
76945b9144
MacOS Rider Support
...
* Adding in code to properly look for rider on macOS
* Also fixing an issue in the macOS CreateProcess where spaces where not properly escaped for popen(which one should likely use NSTask long term)
2023-09-17 14:56:22 -07:00
Andrej Stojkovikj
831500faa7
Fix type definition for Vector2 and Vector3
2023-09-17 23:16:08 +02:00
Red Kitsune
5cc3e40902
Implemented better missing script handling
2023-09-17 20:28:34 +02:00
mafiesto4
ffec2f751d
Merge branch 'wackoisgod-macos-arm-dotnet-fix'
2023-09-17 19:24:07 +02:00
mafiesto4
660dc81d8e
Merge branch 'macos-arm-dotnet-fix' of https://github.com/wackoisgod/FlaxEngine into wackoisgod-macos-arm-dotnet-fix
2023-09-17 19:23:50 +02:00
mafiesto4
c0d5cf8022
Merge branch 'GoaLitiuM-contentdb_delete_fix'
2023-09-17 19:22:08 +02:00
Andrew Spiering
bdd182f3da
Fixing x64 editor/runtime on arm64 macs
...
* This allows for a much more broader check for the dotnet sdk runtime to support running x64 binaries on arm64
2023-09-16 18:23:27 -07:00
Tryibion
ab2d60e6d2
Fix viewport options extras locations.
2023-09-16 15:30:49 -05:00
Andrej Stojkovikj
d87a60de48
Naming scheme for Vector2 fix
2023-09-16 22:27:12 +02:00
Tryibion
e9bafed2c7
Fix about dialog button
2023-09-16 15:22:15 -05:00
Tryibion
f4b7ae41a9
Fix profiler rows with larger font sizes.
2023-09-16 14:51:47 -05:00
Tryibion
1d08e4b1b8
Add several fixes to button sizes when fonts are larger.
2023-09-16 14:28:21 -05:00
Andrej Stojkovikj
7a73c04688
SmoothDamp implementation for Vector2 and Vector3
2023-09-16 21:18:00 +02:00
Walrusking
425d625aa7
Fix rider search detecting any jetbrains product as rider
2023-09-16 13:48:49 -04:00
Tryibion
dabbd7bc6a
Add highlighting when mouse is over slider thumb.
2023-09-16 11:46:36 -05:00
MineBill
9931a5c026
Don't treat '.' in folder names as extensions.
2023-09-16 19:09:38 +03:00
GoaLitiuM
9a7fb82738
Fix tests
2023-09-16 18:39:01 +03:00
Tryibion
a89856bece
Increase size of clamp node to handle vector4.
2023-09-16 10:15:26 -05:00
GoaLitiuM
5ab299fed9
Fix assets getting deleted when modified by external applications
2023-09-16 18:11:22 +03:00
GoaLitiuM
785943bef8
Add missing marshaller methods for compatibility
2023-09-16 16:00:12 +03:00
GoaLitiuM
f114301e97
Improve hostfxr error messages
2023-09-16 15:03:09 +03:00
GoaLitiuM
58b2530ac4
Remove redundant reference counter from Delegate
2023-09-16 14:16:25 +03:00
GoaLitiuM
2d2bfd9cd1
Include EditorModules in Assembly lookup paths
2023-09-16 14:15:09 +03:00
Ruan Lucas
23b6b93726
add collision type to model importer
2023-09-15 19:13:32 -04:00
Menotdan
451900b7ee
Merge branch 'FlaxEngine:master' into material_import
2023-09-15 02:17:34 -04:00
Walrusking
f319e9f234
Fixes Rider 2022 not detected when installed with toolbox
2023-09-15 01:31:33 -04:00
elestrago
8226764eec
Fix find Rider versions 2022 and later
2023-09-15 02:35:20 +02:00
elestrago
2efc31a74e
Execute map window before resize in LinuxWindow
2023-09-15 02:13:13 +02:00
Crawcik
1dd7a27568
Checking for executable
2023-09-14 23:19:36 +02:00
Crawcik
64a5d895bd
Better version checking
2023-09-14 23:18:12 +02:00
Crawcik
73bf28dc47
Change of priorities on RID
2023-09-14 22:37:56 +02:00
Crawcik
6dd0957c4a
Adding better finding dotnet root location for mac&unix
2023-09-14 22:34:03 +02:00
mafiesto4
ae9b807cc1
Allow using CustomValueContainer as readonly if setter action is null
2023-09-14 13:54:31 +02:00
mafiesto4
f7787a9221
Add Behavior knowledge data debugging
2023-09-14 13:53:19 +02:00
mafiesto4
35609c9883
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-14 13:25:59 +02:00
mafiesto4
722133165b
Fix marshalling Array<Variant> as object[] (C# codegen error)
2023-09-14 13:18:52 +02:00
GoaLitiuM
c686e59fd6
Lazy allocate mutex in Delegate
2023-09-13 17:30:13 +03:00
NoriteSC
0b3b32195a
Update DebugDraw.cs
2023-09-13 12:17:17 +02:00
mafiesto4
b8abcb5755
Merge branch 'GoaLitiuM-delegate_mutex' into 1.7
2023-09-13 11:44:55 +02:00
mafiesto4
936018c49e
Add DELEGATE_USE_ATOMIC to toggle #1319 for backward compatibility
2023-09-13 11:44:44 +02:00
Wiktor Kocielski
d389348260
Add View Layers button & Reset/Disable/Copy/Paste buttons to View Flags/Debug View & Camera RenderFlags/RenderView addition
2023-09-13 12:17:34 +03:00
mafiesto4
38f7606923
Merge branch 'delegate_mutex' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-delegate_mutex
2023-09-13 10:57:34 +02:00
mafiesto4
682ff2fb3a
Minor tweaks
2023-09-13 10:52:46 +02:00
mafiesto4
6bdbaecc18
Merge remote-tracking branch 'origin/master' into 1.7
...
# Conflicts:
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
2023-09-13 10:29:28 +02:00
mafiesto4
cb2ed817a2
Merge branch 'GoaLitiuM-physx_collision_perf' into 1.7
2023-09-13 10:28:14 +02:00
mafiesto4
656d984df7
Merge branch 'physx_collision_perf' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-physx_collision_perf
2023-09-13 10:27:29 +02:00
NoriteSC
394a3696af
removed coppy
2023-09-13 02:54:17 +02:00
NoriteSC
f71f214f36
bug fix macro added extra macros
2023-09-13 02:53:20 +02:00
mafiesto4
963c12a75f
Merge branch 'RuanLucasGD-add_spline_edit_options'
2023-09-12 22:25:28 +02:00
mafiesto4
cb44c9370e
Refactor new spline editor to use icons via Tabs control #1292
2023-09-12 22:25:18 +02:00
mafiesto4
dbd85fddfe
Refactor Editor Tab controls system to allows customizing the tab header controls
2023-09-12 22:24:15 +02:00
mafiesto4
3e1940c799
Add new spline icons #1292
2023-09-12 22:18:26 +02:00
mafiesto4
2a8e35d1ff
Format code #1292
2023-09-12 14:38:23 +02:00
mafiesto4
f2e6bfdead
Merge branch 'add_spline_edit_options' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add_spline_edit_options
2023-09-12 14:26:39 +02:00
mafiesto4
aa34f85b39
Merge branch 'Tryibion-input-editors'
2023-09-12 14:21:39 +02:00
mafiesto4
097d26f8cb
Codestyle fix #1262
2023-09-12 14:21:27 +02:00
mafiesto4
6ece66b018
Merge branch 'input-editors' of https://github.com/Tryibion/FlaxEngine into Tryibion-input-editors
2023-09-12 14:09:49 +02:00
mafiesto4
9bbdf16623
Fix potential content tree freeze when toggling engine/plugins files showing
2023-09-12 14:03:53 +02:00
mafiesto4
04be05239a
Merge branch 'Tryibion-lods'
2023-09-12 13:56:52 +02:00
mafiesto4
3170142171
Merge branch 'lods' of https://github.com/Tryibion/FlaxEngine into Tryibion-lods
2023-09-12 13:56:42 +02:00
mafiesto4
44eba3fdae
Fix missing xml comment line from #1291
2023-09-12 13:54:01 +02:00
mafiesto4
a9c8a76f87
Merge branch 'Withaust-layeraddition'
2023-09-12 13:52:30 +02:00
mafiesto4
4cae6e50d5
Merge branch 'layeraddition' of https://github.com/Withaust/FlaxEngine into Withaust-layeraddition
2023-09-12 13:52:23 +02:00
mafiesto4
7b4c8e391a
Minor optimization for clearing collider from simulation events cache
2023-09-12 13:50:50 +02:00
mafiesto4
c10658c3fc
Fix deserialization, add more docs and tweaks to #1345
2023-09-12 13:50:22 +02:00
mafiesto4
452cdfd163
Merge branch 'Tryibion-physics-settings'
2023-09-12 13:03:12 +02:00
mafiesto4
1591da75ac
Merge branch 'physics-settings' of https://github.com/Tryibion/FlaxEngine into Tryibion-physics-settings
2023-09-12 13:03:04 +02:00
mafiesto4
639149b63b
Fix crash when toggling WheeledVehicle active state
...
#1351
2023-09-12 11:41:33 +02:00
NoriteSC
d107947ba9
Update DebugDraw.cpp
2023-09-12 11:19:19 +02:00
NoriteSC
f11ea02550
forgot about const 😅
2023-09-12 11:08:47 +02:00
NoriteSC
78ffcc8ae5
added other defaults
2023-09-12 11:06:46 +02:00
NoriteSC
3bfa37019e
DebugDraw extra
...
fixes
ray direction was dictating the length of ray
now ray is normalized and multiplied by length
added default vaule for
Color& color to be Color::White
[info] c# because
Color color = Color.White
is not valid think to do on c# side the default value is not genereted
[to do] generate extra overload binding in c#
2023-09-12 11:01:56 +02:00
mafiesto4
3e35a6a7af
Fix cloth sim due to culling bug in cooked game
2023-09-11 22:55:03 +02:00
mafiesto4
fb488cbaf7
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-11 22:43:46 +02:00
mafiesto4
762960bee1
Merge branch 'Tryibion-plugin-project-creation'
2023-09-11 22:42:55 +02:00
mafiesto4
9d494679ac
Add formatting MyPlugin.cs for new plugin setup
...
#1335
2023-09-11 22:42:48 +02:00
mafiesto4
985d6cc811
Add UTF8 format for created plugin files and format code
...
#1335
2023-09-11 22:32:37 +02:00
mafiesto4
99c2adc1f3
Add game settings formatting for created plugin ProjectInfo
...
#1335
2023-09-11 22:32:17 +02:00
mafiesto4
776fbe2a7b
Fix creating plugin with whitespace or non-ASCII character in the name
...
#1335
2023-09-11 22:30:51 +02:00
mafiesto4
2fa7740a0f
Merge branch 'plugin-project-creation' of https://github.com/Tryibion/FlaxEngine into Tryibion-plugin-project-creation
2023-09-11 21:48:31 +02:00
mafiesto4
0a5f983ff4
Fix error when model is missing in Editor for prefab editor
...
#1354
2023-09-11 21:36:36 +02:00
mafiesto4
b7cf0d4420
Merge branch 'NoriteSC-ContentBrowserImprovement'
2023-09-11 20:03:51 +02:00
mafiesto4
16fed8927c
Refactor #1266 (code quality and simplicity)
2023-09-11 20:02:53 +02:00
mafiesto4
2ddb44afa8
Merge branch 'ContentBrowserImprovement' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-ContentBrowserImprovement
...
# Conflicts:
# Source/Editor/Windows/ContentWindow.cs
2023-09-11 15:39:48 +02:00
mafiesto4
59c460ccbc
Format code
2023-09-11 15:08:13 +02:00
mafiesto4
748ff3b8a5
Optimize CultureInfoEditor and TagEditor performance when searching entries by text
2023-09-11 15:07:37 +02:00
mafiesto4
829d3b3642
Add editor shortcuts usability when toolstrip or main menu controls are focused
2023-09-11 15:07:06 +02:00
mafiesto4
48d4a51c1b
Fix crash when boxing native array to managed value
2023-09-11 15:06:26 +02:00
mafiesto4
1134cfa6a6
Fix using ManagedDictionary when item value type is array
...
#1305
2023-09-11 15:05:46 +02:00
mafiesto4
9afa98e905
Fix Random Range nodes in CPU particles/script graphs when using int
...
#1341
2023-09-11 13:59:10 +02:00
mafiesto4
fb27606541
Add missing Particle Scale getter node to Particle Emitter graph
...
#1343
2023-09-11 13:54:44 +02:00
mafiesto4
716e643f2a
Fix applying prefab changes to nesting prefab instances
...
#1256
2023-09-10 21:07:41 +02:00
mafiesto4
ae27d51dc6
Fix building for Android with the latest Java version (update to Gradle 8.3)
2023-09-10 14:53:58 +02:00
mafiesto4
a4312590e7
Fix debug draw leftover from 9da686cd52
...
#1369 #1365
2023-09-10 13:34:46 +02:00
Wiktor Kocielski
8008f05d64
Merge branch 'master' into layeraddition
2023-09-10 13:39:31 +03:00
mafiesto4
328bfa8322
Merge branch 'Tryibion-sort-projects'
2023-09-10 12:06:30 +02:00
mafiesto4
e1a75b9ae9
Merge branch 'sort-projects' of https://github.com/Tryibion/FlaxEngine into Tryibion-sort-projects
2023-09-10 12:05:14 +02:00
mafiesto4
f08e1019b4
Merge branch 'Tryibion-content-item-improve'
2023-09-10 12:03:47 +02:00
mafiesto4
212b7970fc
Merge branch 'content-item-improve' of https://github.com/Tryibion/FlaxEngine into Tryibion-content-item-improve
2023-09-10 12:00:20 +02:00
mafiesto4
9da686cd52
Improve #1369 for #1365
2023-09-10 11:58:54 +02:00
mafiesto4
948ca92b4f
Merge branch 'RuanLucasGD-master'
2023-09-10 11:44:40 +02:00
mafiesto4
3962285b87
Merge branch 'master' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-master
2023-09-10 11:44:34 +02:00
mafiesto4
53deeff116
Missing change from 9291295a4d
2023-09-10 11:33:08 +02:00
mafiesto4
9291295a4d
Fix Dictionary and HashSet iterators to prevent unwanted data copies
...
#1361
2023-09-10 11:25:36 +02:00
mafiesto4
0c89aa1958
Merge branch 'Withaust-resizedelegate'
2023-09-10 11:12:25 +02:00
mafiesto4
9d031fadc0
Merge branch 'resizedelegate' of https://github.com/Withaust/FlaxEngine into Withaust-resizedelegate
2023-09-10 11:12:19 +02:00
mafiesto4
d730d712fb
Merge branch 'Tryibion-slider'
2023-09-10 11:09:37 +02:00
mafiesto4
317c7021a3
Merge branch 'slider' of https://github.com/Tryibion/FlaxEngine into Tryibion-slider
2023-09-10 11:08:10 +02:00
mafiesto4
d11a90a680
Merge branch 'RuanLucasGD-add_DebugDraw_DrawRay'
2023-09-10 11:03:37 +02:00
mafiesto4
f8d56fceec
Merge branch 'add_DebugDraw_DrawRay' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add_DebugDraw_DrawRay
2023-09-10 11:03:31 +02:00
mafiesto4
bd63fadfbd
Merge branch 'scene-select-fix' of https://github.com/Tryibion/FlaxEngine
2023-09-10 10:59:13 +02:00
mafiesto4
b279adbaab
Merge branch 'GoaLitiuM-managed_utf8_str_fix'
2023-09-10 10:52:21 +02:00
mafiesto4
002d46cddd
Merge branch 'managed_utf8_str_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managed_utf8_str_fix
2023-09-10 10:52:08 +02:00
mafiesto4
6bbc74caf2
Merge branch 'Tryibion-cache-clothgizmo-values' into 1.7
2023-09-10 10:47:41 +02:00
mafiesto4
36e19b112a
Merge branch 'cache-clothgizmo-values' of https://github.com/Tryibion/FlaxEngine into Tryibion-cache-clothgizmo-values
2023-09-10 10:47:34 +02:00
mafiesto4
8a31a63713
Fix build
2023-09-10 10:25:03 +02:00
mafiesto4
f20977732e
Merge branch 'Tryibion-remove-tag'
2023-09-10 10:18:52 +02:00
mafiesto4
d653300e18
Merge branch 'remove-tag' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-tag
2023-09-10 10:18:45 +02:00
Ruan Lucas
c6ad4d0e19
small doc fix
2023-09-09 13:07:39 -04:00
Ruan Lucas
420e02e3c1
add empty drawRay
2023-09-09 09:28:06 -04:00
Ruan Lucas
317384ed28
add debugdraw::drawray
2023-09-08 22:19:09 -04:00
Tryibion
99627da9b2
Cache cloth gizmo values.
2023-09-08 21:16:13 -05:00
Ruan Lucas
fc7c24f771
Fix for #1365
2023-09-07 11:33:16 -04:00
Wiktor Kocielski
5ceafaad77
WindowBase::Resized delegate
2023-09-06 05:47:51 +03:00
Wiktor Kocielski
d9a1eb349d
Implement tags recursive addition
2023-09-06 05:43:27 +03:00
Wiktor Kocielski
7c9959bca5
Merge branch 'FlaxEngine:master' into layeraddition
2023-09-06 05:19:55 +03:00
Tryibion
d96f19e5c6
Change exposed positionns to float 2
2023-09-05 08:44:59 -05:00
Tryibion
65a02f032f
Expose helpful slider data.
2023-09-05 08:25:25 -05:00
Tryibion
20f35e332f
Add slider control
2023-09-04 20:15:59 -05:00
Menotdan
1ed84a9b40
Merge branch 'FlaxEngine:master' into material_import
2023-09-04 11:42:05 -04:00
Tryibion
39ecfe8c24
Small bug fix
2023-09-03 12:11:33 -05:00
Mr. Capybara
0a094ca916
Merge branch 'FlaxEngine:master' into add_spline_edit_options
2023-09-03 09:25:14 -04:00
Tryibion
924e1c6d81
Fix right click deselecting scene tree nodes.
2023-09-03 06:36:29 -05:00
GoaLitiuM
afec6afe4c
Fix managed UTF-8 string allocation not using correct encoding
2023-09-03 14:05:21 +03:00
GoaLitiuM
4ffec5e09a
Use HashSet as backing storage for bound Delegate functions
2023-09-02 23:14:38 +03:00
GoaLitiuM
6278fea496
Optimize PhysX collision event handling and onContact callback
2023-09-02 23:04:35 +03:00
Tryibion
92a5432d22
Sort plugin projects in content tree.
2023-09-02 13:13:34 -05:00
mafiesto4
6a5e660c2e
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-02 19:02:52 +02:00
Tryibion
67909e33c8
Add difference for folders.
2023-09-01 16:37:14 -05:00
Tryibion
53861c4795
Improve content item in tile view. Decrease margin between list view items.
2023-09-01 14:28:26 -05:00
mafiesto4
36dca16991
Fix WheeledVehicle driving in Drive4W mode when wheels are in custom order
...
#1352
2023-09-01 13:43:36 +02:00
Tryibion
5b5c298a96
Add remove tag method to actor.
2023-09-01 06:35:52 -05:00
mafiesto4
5a8944a82d
Add support for editing WheeledVehicle engine/differential config at runtime without full physics state rebuild
...
#1348
2023-09-01 12:52:01 +02:00
mafiesto4
b0ec8525aa
Add support for editing WheeledVehicle wheels config at runtime without full physics state rebuild
...
#1324
2023-09-01 12:40:51 +02:00
mafiesto4
a8cc4d7fcb
Fix wheel vehicle drive when EnableSimulation is disabled
...
#1323
2023-09-01 12:14:26 +02:00
mafiesto4
23db68b416
Merge branch 'Tryibion-progress-bar-improv'
2023-09-01 11:59:12 +02:00
mafiesto4
622293a55b
Merge branch 'progress-bar-improv' of https://github.com/Tryibion/FlaxEngine into Tryibion-progress-bar-improv
2023-09-01 11:59:05 +02:00
mafiesto4
60178da101
Merge branch 'Tryibion-add-reset-ibrush'
2023-09-01 11:58:42 +02:00
mafiesto4
50fe02d7ad
Merge branch 'add-reset-ibrush' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-reset-ibrush
2023-09-01 11:58:19 +02:00
mafiesto4
462da342a7
Fix ContextMenuSingleSelectGroup selection of the first item that had default value
2023-09-01 11:43:02 +02:00
mafiesto4
21b90fb829
Fix crash when spawning large amount of network objects at once by sending spawn message in parts
...
#1344
2023-09-01 11:42:31 +02:00
Tryibion
a98458be1f
Small improvements.
2023-08-31 14:14:01 -05:00
Tryibion
e4dfda7202
Add method enum.
2023-08-31 14:07:17 -05:00
mafiesto4
8ff96723db
Add async update to Behavior via Task Graph System
2023-08-31 14:54:26 +02:00
mafiesto4
f43f17a783
Add Move To node to BT
2023-08-31 14:02:03 +02:00
mafiesto4
5d2fae5896
Add GetColliders utility to RigidBody
2023-08-31 14:01:30 +02:00
mafiesto4
67d5d3a3fb
Fix missing Variant typename for Object or Asset value to properly pass type checks
2023-08-31 09:37:54 +02:00
mafiesto4
5500e99ed8
Add NavMeshPathFlags to navmesh for partial paths info
2023-08-31 09:37:27 +02:00
mafiesto4
540681e59d
Add MoveTowards to vector3
2023-08-31 09:23:16 +02:00
Tryibion
53fd158f2d
Add a way to reset an IBrush to null for default functionality.
2023-08-30 18:09:59 -05:00
Tryibion
d7112dc534
Improve progress bar to add switch between clipping and stretch and add direction.
2023-08-30 17:59:39 -05:00
mafiesto4
b6c8a08b58
Add Has Goal decorator to BT
2023-08-29 17:31:35 +02:00
mafiesto4
57ee884397
Add hot-reload support for BT to properly reload node instances data
2023-08-29 16:33:41 +02:00
mafiesto4
c32a139dbd
Fix crash when unboxing managed structure with refs into Variant
2023-08-29 11:57:18 +02:00
mafiesto4
16930466d5
Hide some compiler-generated types from TypeSearchPopup
2023-08-29 11:43:11 +02:00
mafiesto4
c7d277ca74
Fix crash when unboxing managed structure with refs into Variant
2023-08-29 11:42:47 +02:00
mafiesto4
597f186902
Fix Editor UI when one of the properties panel throws exceptions
2023-08-29 11:42:12 +02:00
mafiesto4
17cbd66aed
Fix Label to draw text under children
2023-08-29 11:41:29 +02:00
mafiesto4
0defecaeb9
Add concept of Goals to Behavior Knowledge
2023-08-29 11:41:07 +02:00
mafiesto4
81a2898d4e
Add double-reference support for scripting function parameters to move value
2023-08-28 14:19:02 +02:00
mafiesto4
8906453b15
Merge remote-tracking branch 'origin/master' into 1.7
2023-08-28 09:11:29 +02:00
mafiesto4
bd750d2634
Fix incoming drag drop location on macOS
2023-08-27 22:41:57 +02:00
mafiesto4
fa77a52a2c
Fix prefab apply bug when one of the prefabs in project is broken
2023-08-27 20:08:27 +02:00
mafiesto4
1292fa3f45
Merge branch 'Withaust-replicationdisabling'
2023-08-27 16:43:31 +02:00
mafiesto4
0909c5bcc0
Merge branch 'replicationdisabling' of https://github.com/Withaust/FlaxEngine into Withaust-replicationdisabling
2023-08-27 16:43:24 +02:00
mafiesto4
8681f37218
Merge branch 'GoaLitiuM-xaudio2_crash'
2023-08-27 16:38:37 +02:00
mafiesto4
dc871a637b
Merge branch 'xaudio2_crash' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-xaudio2_crash
2023-08-27 16:38:21 +02:00
mafiesto4
68db761c8b
Merge branch 'Tryibion-animevent-abswrapper-remove'
2023-08-27 16:36:45 +02:00
mafiesto4
3b163b6c4b
Minor cleanup
2023-08-27 16:36:37 +02:00
mafiesto4
94bd4d39f7
Merge branch 'animevent-abswrapper-remove' of https://github.com/Tryibion/FlaxEngine into Tryibion-animevent-abswrapper-remove
2023-08-27 16:31:48 +02:00
mafiesto4
9b184fd618
Merge branch 'Tryibion-add-tab-breaks'
2023-08-27 16:30:46 +02:00
mafiesto4
6261f02d1c
Merge branch 'add-tab-breaks' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-tab-breaks
2023-08-27 16:29:31 +02:00
mafiesto4
698e933e18
Merge branch 'Tryibion-timeline-ui'
2023-08-27 16:28:44 +02:00
mafiesto4
97b56d1e72
Minor tweak #1332
2023-08-27 16:28:35 +02:00
mafiesto4
6274c2a8e6
Merge branch 'timeline-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-timeline-ui
2023-08-27 16:25:29 +02:00
mafiesto4
87e19ef4bc
Fix crash on terrain export in Editor
...
#1330
2023-08-27 16:19:25 +02:00
mafiesto4
9069d0a853
Merge branch 'Tryibion-filter-cm'
2023-08-27 15:37:27 +02:00
mafiesto4
48c74e5ea5
Merge branch 'filter-cm' of https://github.com/Tryibion/FlaxEngine into Tryibion-filter-cm
2023-08-27 15:37:22 +02:00
mafiesto4
542a89bffc
Merge branch 'Tryibion-show-jsonasset-type'
2023-08-27 15:36:49 +02:00
Tryibion
44598d4741
Small change in showing target error
2023-08-26 17:07:04 -05:00
Tryibion
87aba23299
Add tab breaks for window tabs.
2023-08-26 16:49:37 -05:00
Tryibion
c5ff2c8c2f
Add tooltip text.
2023-08-26 16:17:21 -05:00
Tryibion
514bc00310
Show Json Asset Type on ToolStrip of Json Asset Window.
2023-08-26 16:10:59 -05:00
Tryibion
d969a7f8b0
Add more physics settings.
2023-08-26 15:17:45 -05:00
mafiesto4
50669a341d
Improve connections drawing for BehaviorTree and AnimGraph
2023-08-26 09:38:33 +02:00
Tryibion
8ad4c94545
Add not closing contnent filter cm on click
2023-08-25 15:25:51 -05:00
GoaLitiuM
3939106e78
Fix crash with XAudio2 backend when source is playing
...
The array containing the sources might grow and invalidate existing
pointers to sources while some of the previous sources are still playing.
2023-08-25 22:09:00 +03:00
NoriteSC
1cb3c798e5
Revent
2023-08-25 19:12:35 +02:00
Tryibion
ff2f239858
Add system reference.
2023-08-25 08:17:09 -05:00
mafiesto4
1287731816
Add reordering and reparenting decorators (with undo)
2023-08-25 14:54:40 +02:00
NoriteSC
6ab2e540a3
Bug Fixes
...
script and actors not having connect transform in on awake and in on start
join auto anchor having wrong anchor because was including scale
fixed selection do to changes to transform accessibility ?
2023-08-25 14:51:49 +02:00
mafiesto4
99547a1ff4
Add Has Tag decorator
2023-08-25 10:42:53 +02:00
mafiesto4
b31f262214
Add Knowledge Conditional and Knowledge Values Conditional decorators to BT
2023-08-25 10:25:24 +02:00
mafiesto4
cc7e93e2ee
Don't recheck decorators conditions if the node is already relevant
2023-08-25 10:22:33 +02:00
mafiesto4
992cc381d5
Simplify Variant code with define for ManagedObject handle
2023-08-25 10:22:09 +02:00
Wiktor Kocielski
87e36bcfd5
Stop replication if NetworkManager::NetworkFPS < 0
2023-08-25 02:44:23 +03:00
Wiktor Kocielski
7b44075ac8
Add recursive methods for layers
2023-08-25 00:01:31 +03:00
Tryibion
0bbd619e32
Code cleanup
2023-08-24 13:54:55 -05:00
Tryibion
51664fc236
Use pltform process.
2023-08-24 13:51:08 -05:00
Tryibion
fb69bc64f8
Add automated plugin project creation and Git cloning.
2023-08-24 11:38:14 -05:00
mafiesto4
2026c84baa
Hide node close button when read-only (eg. play mode)
2023-08-24 16:56:28 +02:00
mafiesto4
a27cb4e215
Refactor BT nodes methods to always use context structure as input
2023-08-24 16:51:25 +02:00
mafiesto4
8c1dfb3087
Add Time Limit and Cooldown decorators to BT
2023-08-24 16:41:01 +02:00
mafiesto4
d2034622cb
Add Invert, ForceSuccess, ForceFailed and Loop decorators to BT
2023-08-24 13:06:55 +02:00
mafiesto4
69ab69c5cc
Add Decorators support to BT graph
2023-08-24 13:05:54 +02:00
mafiesto4
0c206564be
Fix generic typename to be properly converted to C#
2023-08-24 13:02:29 +02:00
mafiesto4
5f581bf156
Add OnPasted to Visject Surface nodes for custom post-paste logic
2023-08-24 10:43:59 +02:00
mafiesto4
952fe61515
Add SurfaceNodeActions for more contextual surface nodes scripting
2023-08-24 10:43:22 +02:00
mafiesto4
60e5c5446c
Add SealedNodes feature to Visject Surface nodes
2023-08-24 10:41:02 +02:00
mafiesto4
c58dc51291
Various improvements to Visject Surface
2023-08-24 10:12:40 +02:00
Tryibion
7e429854d6
Simplify check to use attribute.
2023-08-23 09:03:56 -05:00
Tryibion
e1645210b3
Add check and indication if no anim events are found.
2023-08-23 08:46:21 -05:00
Tryibion
e16e2e2877
Prevent AbstractWrapper from showing in Add AnimEvent CM.
2023-08-23 08:35:35 -05:00
mafiesto4
73c0758410
Add releasing nested nodes state when BT tree goes irrelevant
2023-08-23 13:43:46 +02:00
Tryibion
3295d58684
Simplify
2023-08-22 21:34:36 -05:00
Tryibion
72488c4250
Update cs script temple to use non-indented namespace.
2023-08-22 21:14:33 -05:00
Tryibion
a737e7bb05
Small fix to UI
2023-08-22 17:36:09 -05:00
Tryibion
ce4cf9b34b
Add timeline position numbers and add to GUI.
2023-08-22 15:42:16 -05:00
mafiesto4
3259af3368
Add Force Finish node to BT
2023-08-22 11:12:05 +02:00
mafiesto4
d86eb5a4c2
Add drag&drop for nested BT spawning in Editor
2023-08-22 10:45:50 +02:00
mafiesto4
50c85aec6d
Minor improvements to #1315 and add getter of current window style
2023-08-21 23:33:33 +02:00
mafiesto4
d432654a57
Merge branch 'Tryibion-set-window-mode'
2023-08-21 22:42:20 +02:00
mafiesto4
b4adb7f3e1
Merge branch 'set-window-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-set-window-mode
2023-08-21 22:42:13 +02:00
mafiesto4
3edae2f686
Merge branch 'Withaust-terraincache'
2023-08-21 22:31:18 +02:00
mafiesto4
845697cc4a
Merge branch 'terraincache' of https://github.com/Withaust/FlaxEngine into Withaust-terraincache
2023-08-21 22:31:01 +02:00
mafiesto4
6bf2f219db
Merge branch 'Tryibion-rename-popup-check'
2023-08-21 22:02:45 +02:00
mafiesto4
c137b5743a
Merge branch 'rename-popup-check' of https://github.com/Tryibion/FlaxEngine into Tryibion-rename-popup-check
2023-08-21 22:02:38 +02:00
mafiesto4
dc3ae040a3
Merge branch 'Tryibion-dont-close-cm'
2023-08-21 21:58:15 +02:00
mafiesto4
131b2ae688
Merge branch 'dont-close-cm' of https://github.com/Tryibion/FlaxEngine into Tryibion-dont-close-cm
2023-08-21 21:56:40 +02:00
mafiesto4
3e92409d66
Merge branch 'Tryibion-button-border'
2023-08-21 21:55:03 +02:00
mafiesto4
8c230e7cb0
Merge branch 'button-border' of https://github.com/Tryibion/FlaxEngine into Tryibion-button-border
2023-08-21 21:54:56 +02:00
mafiesto4
863b6338ce
Fix missing asset refs from BT nodes data
2023-08-21 18:28:05 +02:00
mafiesto4
cc5cde5bc7
Add Nested node to BT
2023-08-21 17:38:48 +02:00
mafiesto4
a6e503d21b
Add Selector node to BT
2023-08-21 00:07:25 +02:00
mafiesto4
fce82247ab
Add Delay node to BT
2023-08-20 21:42:43 +02:00
mafiesto4
2e9facc429
Add Random::RandRange
2023-08-20 21:41:20 +02:00
mafiesto4
a44c1521af
Fix property value sliders usage in BT editor
2023-08-20 21:40:03 +02:00
GoaLitiuM
9ec7b09771
Merge fixes
2023-08-20 20:31:45 +03:00
GoaLitiuM
42ab218a8e
Merge branch 'master' into marshalling_scriptingobject_changes
...
# Conflicts:
# Source/Engine/Engine/NativeInterop.Invoker.cs
# Source/Engine/Engine/NativeInterop.Unmanaged.cs
2023-08-20 20:24:41 +03:00
Tryibion
1286a29462
Add not closing some cm buttons
2023-08-19 14:30:08 -05:00
mafiesto4
eee53dfbdc
Add BehaviorKnowledgeSelector for Behavior Knowledge unified data access
2023-08-19 19:50:17 +02:00
Tryibion
134273abd9
Remove popup from appearing if the content item can not re renamed.
2023-08-19 12:47:29 -05:00
mafiesto4
dee2f11ae4
Merge remote-tracking branch 'origin/master' into 1.7
2023-08-19 19:46:19 +02:00
mafiesto4
9afb8778e8
Merge branch 'GoaLitiuM-variant_fix'
2023-08-19 19:45:18 +02:00
mafiesto4
3498806588
Add support for accessing scripting properties via ManagedBinaryModule fields API
2023-08-19 17:45:42 +02:00
Tryibion
5354063129
Add simple way to remove button border.
2023-08-19 10:43:04 -05:00
mafiesto4
de6254b5a5
Various fixes for scripting bindings codegen
2023-08-19 17:00:05 +02:00
mafiesto4
e36bf6e19a
Add MarshalAs tag to APi structs/classes for custom marshaling via implicit casting
2023-08-19 16:59:39 +02:00
GoaLitiuM
769a20002d
Fix Variant move assignment operator with managed objects
2023-08-19 13:12:50 +03:00
mafiesto4
32c47949fa
Fix error when scripting structure uses StringAnsi field
2023-08-18 13:32:06 +02:00
mafiesto4
f088f2b61d
Merge remote-tracking branch 'origin/master' into 1.7
2023-08-18 10:33:51 +02:00
mafiesto4
122524bd19
Fix linux build
2023-08-18 09:12:10 +02:00
mafiesto4
430d55aada
Merge branch 'GoaLitiuM-manageddict_cache'
2023-08-18 00:25:12 +02:00
mafiesto4
de270d7478
Merge branch 'manageddict_cache' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-manageddict_cache
2023-08-18 00:25:07 +02:00
mafiesto4
fe9cc8576a
Merge branch 'GoaLitiuM-actor_paste'
2023-08-18 00:18:55 +02:00
mafiesto4
52691d3230
Merge branch 'actor_paste' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-actor_paste
2023-08-18 00:18:50 +02:00
mafiesto4
595bb2b7fa
Fix nested animation playrate when the framerate is different
...
#1258
2023-08-18 00:17:27 +02:00
mafiesto4
925b5abb78
Fix crash on Linux when using unmapped keyboard Keyboard
...
#1321
2023-08-17 21:47:02 +02:00
mafiesto4
b78db755ec
Fix crash regression d9ee8f4665
...
#1318
2023-08-17 21:40:36 +02:00
mafiesto4
1e3e75cb99
Add relevancy to Behavior Tree nodes
2023-08-17 21:24:19 +02:00
mafiesto4
14ffd0aa08
Add Variant new value init for objects
2023-08-17 16:10:07 +02:00
mafiesto4
fad825690e
Add BehaviorTree nodes sorting by X position on a surface
2023-08-17 15:44:30 +02:00
mafiesto4
70228ca355
Various improvements to Variant
2023-08-17 15:29:11 +02:00
mafiesto4
c15a48b0b4
Allow Scripting Object as BT blackboard but don't support plain classes
2023-08-17 15:29:00 +02:00
mafiesto4
5f79fdd5f9
Fix bt node sizing on spawm
2023-08-17 15:27:02 +02:00
mafiesto4
77f7d55f5a
Fix log spam from TypeEditor if type is missing
2023-08-17 15:26:50 +02:00
mafiesto4
c18625e017
Add initial Behavior simulation
2023-08-17 15:26:31 +02:00
mafiesto4
d1e2d6699e
Add bt nodes init
2023-08-16 22:28:48 +02:00
mafiesto4
6e85bb8f75
Add ScriptingType to msvc natvis
2023-08-16 22:27:52 +02:00
mafiesto4
66678fc219
Fix log spam from TypeEditor if type is missing
2023-08-16 22:27:17 +02:00
mafiesto4
dd8e05ed49
Add C#-only types for Variant value storage from 0cb049167b
2023-08-16 22:27:03 +02:00
GoaLitiuM
3e33c63957
Optimize actor pasting performance with huge amount of actors
...
- Name lookups are cached to avoid checking the name from same Actor multiple times
- Avoid getting actor children multiple times for same parent
2023-08-16 20:24:19 +03:00
mafiesto4
0cb049167b
Add NewValue/DeleteValue to Variant for owned value storage
2023-08-16 18:29:59 +02:00
GoaLitiuM
017b45d674
Use mutex over atomic operations in Delegate
2023-08-16 17:39:08 +03:00
mafiesto4
18b47257fd
Add **Behavior Tree** asset type and editing
2023-08-16 13:26:33 +02:00
mafiesto4
f8dc59d670
Change Debug to be static
2023-08-16 13:10:58 +02:00
mafiesto4
81622c92ae
Add ReadOnly to CustomEditorPresenter
2023-08-16 13:09:50 +02:00
Tryibion
8e1cac7d2f
Add to be able to choose sloppy mesh simplification or not in model import settings for LODs.
2023-08-15 21:34:07 -05:00
Wiktor Kocielski
a3063258e5
Add ability to clean patch caches
2023-08-15 12:35:32 +03:00
Tryibion
6e5f693459
Small change to allow other platforms to use fullscreen and windowed in WindowMode function
2023-08-14 18:25:19 -05:00
Tryibion
cfd11a7e77
Add borderless window on Windows platform and add easy function in Screen class to change window mode.
2023-08-14 18:11:05 -05:00
mafiesto4
73076dc5cb
Merge branch 'RuanLucasGD-locked_focus'
2023-08-14 18:53:20 +02:00
mafiesto4
95fdcf01be
Codestyle fix
2023-08-14 18:53:11 +02:00
mafiesto4
b3fc7b3b68
Merge branch 'locked_focus' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-locked_focus
2023-08-14 18:46:48 +02:00
mafiesto4
9f7fd42677
Codestyle fix
2023-08-14 18:44:21 +02:00
mafiesto4
7664744683
Merge branch 'envision3d-feature/1151-play-mode-refactor-cleanup'
2023-08-14 18:42:11 +02:00
mafiesto4
7da93ad68d
Merge branch 'feature/1151-play-mode-refactor-cleanup' of https://github.com/envision3d/FlaxEngine into envision3d-feature/1151-play-mode-refactor-cleanup
2023-08-14 18:42:05 +02:00
mafiesto4
1948a84301
Add crash to soft-return if managed event bind target object native instance is gone
...
#1278
2023-08-14 18:40:03 +02:00
mafiesto4
b3a359b158
Merge branch 'Withaust-navigationfix'
2023-08-14 18:31:13 +02:00
mafiesto4
f1d46979b3
Merge branch 'navigationfix' of https://github.com/Withaust/FlaxEngine into Withaust-navigationfix
2023-08-14 18:31:08 +02:00
mafiesto4
b8db87a678
Merge branch 'Withaust-foreignobject'
2023-08-14 18:29:19 +02:00
mafiesto4
06d8ff02b3
Merge branch 'foreignobject' of https://github.com/Withaust/FlaxEngine into Withaust-foreignobject
2023-08-14 18:29:10 +02:00
mafiesto4
0e2d1b6ad2
Merge remote-tracking branch 'origin/master' into 1.7
2023-08-14 18:14:59 +02:00
mafiesto4
0b1c23dde3
Merge branch 'GoaLitiuM-postfxmaterial_marshalling_fix'
2023-08-14 18:10:22 +02:00
mafiesto4
87bc486c8b
Merge branch 'postfxmaterial_marshalling_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-postfxmaterial_marshalling_fix
2023-08-14 18:10:17 +02:00
GoaLitiuM
5e3018817c
Fix marshalling issue with PostFxMaterialSettings Materials
2023-08-14 18:25:48 +03:00
mafiesto4
3014a2a7d8
Merge branch 'Tryibion-paste-fix'
2023-08-14 16:20:14 +02:00
mafiesto4
55ca419aba
Merge branch 'paste-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-paste-fix
2023-08-14 16:18:44 +02:00
mafiesto4
66042845e4
Codestyle fixe
2023-08-14 16:13:55 +02:00
mafiesto4
00ecdcd2ec
Merge branch 'Withaust-replicationfix'
2023-08-14 16:03:33 +02:00
mafiesto4
4e81f80495
Merge branch 'replicationfix' of https://github.com/Withaust/FlaxEngine into Withaust-replicationfix
2023-08-14 16:03:27 +02:00
mafiesto4
a2fda47688
Merge branch 'GoaLitiuM-object_destroynow_csharp'
2023-08-14 15:51:57 +02:00
mafiesto4
3197479cc0
Merge branch 'object_destroynow_csharp' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-object_destroynow_csharp
2023-08-14 15:51:45 +02:00
mafiesto4
860dce487f
Codestyle fixes
2023-08-14 15:47:24 +02:00
mafiesto4
dbd1fa3de6
Merge branch 'GoaLitiuM-managedhandlepool_refactor'
2023-08-14 15:44:03 +02:00
mafiesto4
6af6afc6a4
Merge branch 'managedhandlepool_refactor' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managedhandlepool_refactor
2023-08-14 15:43:57 +02:00
mafiesto4
6d26c05ced
Merge branch 'GoaLitiuM-managedarray_pool_cache'
2023-08-14 15:39:50 +02:00
mafiesto4
d5245f6a8c
Merge branch 'managedarray_pool_cache' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managedarray_pool_cache
2023-08-14 15:39:44 +02:00
mafiesto4
4106a0febb
Merge branch 'GoaLitiuM-arraytype_cache'
2023-08-14 15:36:33 +02:00
mafiesto4
342ec4c3c2
Merge branch 'arraytype_cache' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-arraytype_cache
2023-08-14 15:36:27 +02:00
mafiesto4
13e0582ef2
Codestyle fixes
2023-08-14 15:36:19 +02:00
mafiesto4
72a5aa7ec6
Merge branch 'GoaLitiuM-invoker_ret_refactor'
2023-08-14 15:31:56 +02:00
mafiesto4
238ff38bf2
Merge branch 'invoker_ret_refactor' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-invoker_ret_refactor
2023-08-14 15:31:50 +02:00
mafiesto4
b4c42defb3
Merge branch 'GoaLitiuM-unboxvalue_fixes'
2023-08-14 15:28:29 +02:00
mafiesto4
838af2bcbe
Merge branch 'unboxvalue_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unboxvalue_fixes
2023-08-14 15:28:24 +02:00
mafiesto4
5ae27a0e92
Code style fix
2023-08-14 15:25:12 +02:00
mafiesto4
86fde59a7a
Merge branch 'GoaLitiuM-mclass_method_iter'
2023-08-14 15:24:56 +02:00
mafiesto4
212aba4375
Merge branch 'mclass_method_iter' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-mclass_method_iter
2023-08-14 15:24:47 +02:00
mafiesto4
57be27b5e5
Merge branch 'GoaLitiuM-intellisense_stdcpp'
2023-08-14 15:09:12 +02:00
mafiesto4
22a1f433a1
Merge branch 'intellisense_stdcpp' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-intellisense_stdcpp
2023-08-14 15:09:00 +02:00
mafiesto4
ca687ac805
Merge branch 'Withaust-commonvalue'
2023-08-14 15:07:40 +02:00
mafiesto4
430a4eb57f
Merge branch 'commonvalue' of https://github.com/Withaust/FlaxEngine into Withaust-commonvalue
2023-08-14 15:03:47 +02:00
mafiesto4
f0d851e846
Merge branch 'GoaLitiuM-csharp_optimize_dev'
2023-08-14 14:41:03 +02:00
mafiesto4
19f14919c0
Allow modifying surface node archetype reference
2023-08-14 13:11:42 +02:00
mafiesto4
da44babb03
Add ignoring types with CompilerGeneratedAttribute in Editor
2023-08-14 13:11:00 +02:00
GoaLitiuM
53b1d0dd85
Optimize ScriptingObject managed initialization
2023-08-13 23:56:27 +03:00
GoaLitiuM
cd56101aa3
Expose Object::DeleteObjectNow as Object.DestroyNow in managed scripting
2023-08-13 23:46:38 +03:00
GoaLitiuM
0008123e76
Cache ManagedDictionary types and helper method thunks
2023-08-13 23:15:06 +03:00
GoaLitiuM
d4d404ac0b
Optimize native interop marshallers runtime type checking
2023-08-13 22:28:56 +03:00
GoaLitiuM
1b0976d99b
Refactor ManagedHandlePool
...
Weak handles are now stored in one sets of dictionarys synchronized with
other threads. This so far seems the fastest way to manage the
dictionaries for now.
2023-08-13 22:14:37 +03:00
GoaLitiuM
65de284a66
Optimize managed method invokers return value marshalling
2023-08-13 22:10:07 +03:00
GoaLitiuM
d9ee8f4665
Cache pooled ManagedArray managed handles
2023-08-13 21:56:52 +03:00
GoaLitiuM
27e1401fc7
Slightly improve MClass::GetMethod method iteration
...
Check the number of parameters first before expensive string comparison
2023-08-13 21:54:44 +03:00
GoaLitiuM
1254af8bbb
Optimize UnboxValue performance, safety and memory usage
...
- Avoids unnecessary boxing of the converted values by storing them in
unmanaged memory.
- Wrap ToNative-method in a delegate and cache it
- Fixes returning address to unpinned memory by pinning POD-types for
a short period of time.
2023-08-13 21:53:42 +03:00
GoaLitiuM
44b70d87e5
Cache MakeArrayType results in native interop
2023-08-13 21:42:40 +03:00
GoaLitiuM
e6878942f9
Fix missing C++ standard version in VC++ projects intellisense options
2023-08-13 21:33:17 +03:00
GoaLitiuM
4ce1f31f12
Enable optimizations for Editor module in Development builds
2023-08-13 21:30:40 +03:00
GoaLitiuM
3df044d07b
Add build option to change code optimization level in C# modules
2023-08-13 21:29:38 +03:00
mafiesto4
bb8f098714
Add reroute node usage to Visject only if surface type allows it
2023-08-13 19:14:57 +02:00
mafiesto4
ae4bce7a68
Add Visject surface boxes and connections drawing customization via style
2023-08-13 19:14:23 +02:00
Wiktor Kocielski
f44156eb80
Remove another unnecessary exposed CommonValue.h
2023-08-13 09:02:43 +03:00
Wiktor Kocielski
1413da189e
NetworkReplicator::ResolveForeignObject
2023-08-13 06:39:35 +03:00
Mr. Capybara
79eddd07aa
Merge branch 'FlaxEngine:master' into add_spline_edit_options
2023-08-12 11:03:22 -04:00
Ruan Lucas
be33fc6018
improv scroll locked focus
2023-08-11 22:31:12 -04:00
Wiktor Kocielski
b35065ab3f
Fix annoying error that happens due to an oversight
2023-08-12 03:58:28 +03:00
Ruan Lucas
db806ad500
fix for large worlds
2023-08-11 08:28:28 -04:00
Ruan Lucas
645977f148
add scroll to focus
2023-08-10 22:41:48 -04:00
Ruan Lucas
f2072028d4
change default key
2023-08-10 22:31:03 -04:00
Ruan Lucas
aa3dd14bfc
add locked focus
2023-08-10 22:24:55 -04:00
mafiesto4
e27f1a8a41
Merge remote-tracking branch 'origin/master' into 1.7
2023-08-10 18:34:27 +02:00
mafiesto4
09be2375f6
Merge branch 'GoaLitiuM-skip_postprocess_pass'
2023-08-10 12:05:00 +02:00
mafiesto4
7e75b9ad78
Merge branch 'skip_postprocess_pass' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-skip_postprocess_pass
2023-08-10 12:04:52 +02:00
mafiesto4
a2b338f704
Merge branch 'GoaLitiuM-load_library_fix'
2023-08-10 11:59:23 +02:00
mafiesto4
6da1a61726
Merge branch 'load_library_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-load_library_fix
2023-08-10 11:59:17 +02:00
mafiesto4
33512fd19b
Merge branch 'GoaLitiuM-alc_reload_fix'
2023-08-10 11:56:24 +02:00
mafiesto4
85eb3541eb
Merge branch 'alc_reload_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-alc_reload_fix
2023-08-10 11:56:17 +02:00
mafiesto4
ef1e89848f
Merge branch 'Withaust-particleeffectfix'
2023-08-10 11:53:30 +02:00
mafiesto4
71c273d8f6
Merge branch 'particleeffectfix' of https://github.com/Withaust/FlaxEngine into Withaust-particleeffectfix
2023-08-10 11:53:20 +02:00
mafiesto4
cd949382cb
Merge branch 'GoaLitiuM-vspreview_build_fix'
2023-08-10 11:48:59 +02:00
mafiesto4
9853181600
Merge branch 'vspreview_build_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vspreview_build_fix
2023-08-10 11:48:51 +02:00
Menotdan
a1a274df37
Merge branch 'FlaxEngine:master' into material_import
2023-08-09 15:31:44 -04:00
Menotdan
52e546b3ba
fix unneeded include.
2023-08-09 15:29:14 -04:00
Menotdan
af3d9d0eb3
Re-implement functionality for importing materials as instances.
2023-08-09 15:28:47 -04:00
Menotdan
9156e7727b
Merge commit 'refs/pull/1115/head' of https://github.com/FlaxEngine/FlaxEngine into material_import1.6
...
Repair merge
2023-08-09 15:28:15 -04:00
GoaLitiuM
9d8105e3f3
Separate managed assembly unloading and scripting ALC reinitialization
...
Fixes an issue with multiple managed assemblies unloading and releasing
all cached data before native resources were fully released in other
assemblies.
2023-08-08 17:39:31 +03:00
Wiktor Kocielski
47c6e54406
Fix exposed public CommonValue inclusion
2023-08-08 08:45:14 +03:00
envision3d
b9ffb950f3
Refactor and more appropriately organize logic
...
- move play logic to simulation module
- update play hotkey to call play game/scene delegate function
- link hotkey tooltip text to inputOptions
2023-08-06 13:11:45 -05:00
Ruan Lucas
dc3e71a262
fix for large worlds
2023-08-05 21:26:27 -04:00
Ruan Lucas
6b1cc5bf2f
adjust again...
2023-08-05 12:07:40 -04:00
Ruan Lucas
144f0a1717
Merge branch 'add_spline_edit_options' of https://github.com/RuanLucasGD/FlaxEngine into add_spline_edit_options
2023-08-05 12:00:50 -04:00
Mr. Capybara
78cf55904e
Merge branch 'FlaxEngine:master' into add_spline_edit_options
2023-08-05 11:11:11 -04:00
Ruan Lucas
38492ffe70
small adjust
2023-08-05 11:01:15 -04:00
mafiesto4
1958adb126
Add AI module to engine
2023-08-04 13:19:03 +02:00
mafiesto4
73bbe63c1e
Missing change for 05d477d6c8
2023-08-04 13:10:36 +02:00
mafiesto4
05d477d6c8
Add SelectionChanged public event for VisjectSurface and properly invoke it only when selection actually changes
2023-08-04 12:52:54 +02:00
mafiesto4
b5fa5fa68e
Add SerializableScriptingObject for easier serialization of scripting objects in gameplay or content
2023-08-04 10:11:58 +02:00
mafiesto4
cab1d8cac4
Fix missing Visject CM groups auto-expanding if enabled
2023-08-03 16:29:07 +02:00
mafiesto4
c0d32a99b0
Refactor Visject surface nodes cache to reuse between graphs
2023-08-03 15:44:02 +02:00
mafiesto4
bb96f2cd6d
Add GroupArchetype to Visject nodes spawn query check
2023-08-03 14:53:02 +02:00
Wiktor Kocielski
ec3b921a4f
Fix navigation rebuilding
2023-08-02 05:17:49 +03:00
GoaLitiuM
fe87eb96e6
Skip post processing when tonemapping and camera artifacts are disabled
2023-08-01 20:20:34 +03:00
GoaLitiuM
db56284ca4
Fix WindowsPlatform::LoadLibrary to not modify the string parameter
2023-08-01 20:19:10 +03:00
mafiesto4
8dc98174cf
Minor tweaks
2023-08-01 14:14:27 +02:00
mafiesto4
869649e5ed
Merge remote-tracking branch 'origin/master' into 1.7
2023-08-01 14:05:49 +02:00
mafiesto4
94386d24ab
Minor tweaks
2023-08-01 10:27:31 +02:00
mafiesto4
f29cd1b7b8
Simplify code #1275
2023-08-01 10:03:47 +02:00
mafiesto4
453d326303
Merge branch 'Withaust-gridscale'
2023-08-01 10:01:37 +02:00
mafiesto4
ef1c812349
Merge branch 'gridscale' of https://github.com/Withaust/FlaxEngine into Withaust-gridscale
2023-08-01 10:01:32 +02:00
mafiesto4
911cdb3f2d
Softlock fix
2023-08-01 10:01:00 +02:00
mafiesto4
f79390baa4
Merge branch 'Withaust-mordorfix'
2023-08-01 09:59:41 +02:00
mafiesto4
714b35b520
Merge branch 'mordorfix' of https://github.com/Withaust/FlaxEngine into Withaust-mordorfix
2023-08-01 09:59:36 +02:00
mafiesto4
cfab58ccc6
Fix some actor assets into soft checks
2023-08-01 09:57:38 +02:00
Ruan Lucas
f511259a33
draw spline point size by distance from camera
2023-07-31 22:43:33 -04:00
Ruan Lucas
600659e453
Move DrawSpline from Spline.cpp to SplineNode.cs
2023-07-31 22:34:50 -04:00
Ruan Lucas
2b7b80ad38
makes more easy select a spline point or spline tangent
2023-07-31 22:05:13 -04:00
Ruan Lucas
b80682c97e
set spline points / tangents size by camera distance
2023-07-31 19:21:26 -04:00
Ruan Lucas
84bed5b1c9
Revert "test"
...
This reverts commit b5eadbc531 .
2023-07-31 14:02:03 -04:00
mafiesto4
dfbda334f9
Merge branch 'Tryibion-dup-fix'
2023-07-31 19:10:18 +02:00
mafiesto4
64446bea53
Merge branch 'dup-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-dup-fix
2023-07-31 19:10:13 +02:00
mafiesto4
479366c47f
Merge branch 'envision3d-feature/1151-play-mode-actions'
2023-07-31 19:03:09 +02:00
mafiesto4
81860e5f18
Cleanup code #1215 and add cook game icon
2023-07-31 19:02:53 +02:00
mafiesto4
6e9b9b6d0e
Merge branch 'feature/1151-play-mode-actions' of https://github.com/envision3d/FlaxEngine into envision3d-feature/1151-play-mode-actions
2023-07-31 17:24:55 +02:00
mafiesto4
71bce781f7
Force disable flot128 in fmt
2023-07-31 17:24:47 +02:00
mafiesto4
89c0b9a24d
Merge branch 'GoaLitiuM-dotnet_defines'
2023-07-31 17:13:57 +02:00
mafiesto4
8d48b27608
Merge branch 'dotnet_defines' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_defines
2023-07-31 17:13:52 +02:00
mafiesto4
de55f465fc
Merge branch 'GoaLitiuM-dotnet_analyzer_support'
2023-07-31 17:12:23 +02:00
mafiesto4
9774f62e32
Merge branch 'dotnet_analyzer_support' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_analyzer_support
2023-07-31 17:12:18 +02:00
mafiesto4
dc9fe11c47
Merge branch 'GoaLitiuM-generic_asset_reference_attrib'
2023-07-31 16:59:54 +02:00
Ruan Lucas
b5eadbc531
test
2023-07-31 09:06:39 -04:00
GoaLitiuM
e598746980
Fix build issues in Visual Studio 2022 Preview 5
2023-07-30 22:09:23 +03:00
GoaLitiuM
735b2e30f0
Output generated .NET source generator files to Intermediate folder
...
Mostly useful for debugging source generators, VS doesn't seem to
utilize these files in any way.
2023-07-30 21:58:16 +03:00
GoaLitiuM
13e11091fc
Support user defined .NET analyzers/source generators in Flax.Build
2023-07-30 21:58:11 +03:00
GoaLitiuM
3ba05f52df
Add common .NET SDK preprocessor definitions
2023-07-30 21:57:44 +03:00
GoaLitiuM
bf351f71bf
Guard generic AssetReferenceAttribute to work only in .NET 7
2023-07-30 20:48:36 +03:00
GoaLitiuM
06250fcb6d
Implement a generic version of AssetReferenceAttribute
2023-07-30 20:40:30 +03:00
Wiktor Kocielski
383b21c108
Softlock fix
2023-07-29 18:55:29 +03:00
Wiktor Kocielski
8250f92af3
Add grid scale to the editor viewport settings
2023-07-29 13:34:46 +03:00
Wiktor Kocielski
eb641e142e
ShadowOfMordor terrain fix
2023-07-29 01:00:07 +03:00
NoriteSC
0b89164328
Merge branch 'FlaxEngine:master' into ContentBrowserImprovement
2023-07-28 15:56:40 +02:00
NoriteSC
131060efa7
bug fix
2023-07-28 12:48:43 +02:00
Tryibion
5cd72c9b24
Fix duplicating actor in scene on shift click if the actor has not been moved
2023-07-27 16:51:44 -05:00
Tryibion
d6bfcbcc3d
Add for prefab
2023-07-27 10:49:29 -05:00
Tryibion
10c8454e8f
Paste at same level of selected actor parent node instead of as child of selected actor for better behavior.
2023-07-27 10:33:30 -05:00
mafiesto4
80bcc0f32e
Merge branch 'Tryibion-prefab-batch'
2023-07-26 21:21:20 +02:00
mafiesto4
36db7ad7dd
Merge branch 'prefab-batch' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-batch
2023-07-26 21:19:57 +02:00
mafiesto4
95922bb38b
Fix compilation
2023-07-26 21:18:22 +02:00
mafiesto4
63e83d1f92
Merge branch 'NoriteSC-MathLib'
2023-07-26 19:33:13 +02:00
mafiesto4
77daf85fc1
Add unit test for angles unwind math #1267
2023-07-26 19:31:43 +02:00
mafiesto4
fae20daac9
Cleanup code #1267
2023-07-26 19:28:55 +02:00
mafiesto4
dceea2656e
Merge branch 'MathLib' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-MathLib
2023-07-26 18:32:31 +02:00
mafiesto4
36cc80a003
Merge branch 'GoaLitiuM-api_inject_code_dup_fix'
2023-07-26 18:25:29 +02:00
GoaLitiuM
c2fffbcfdb
Fix API_INJECT_CODE injecting duplicated code
2023-07-25 20:49:20 +03:00
NoriteSC
3bd8d930e0
doc fixes and code corections
...
mathf UnwindRadians has fixed coust
added UnwindRadiansAccurate oldversion
2023-07-25 15:27:18 +02:00
Ruan Lucas
714d0c2ca0
small fix
2023-07-24 22:41:45 -04:00
Ruan Lucas
ea48a89e00
improve auto smooth
2023-07-24 22:34:48 -04:00
Ruan Lucas
7b0e9b9e06
simplify code
2023-07-24 19:30:31 -04:00
mafiesto4
ce16debabd
Merge remote-tracking branch 'origin/master' into 1.7
2023-07-24 23:21:03 +02:00
NoriteSC
6a65ccd5ef
rev1
2023-07-24 22:10:12 +02:00
mafiesto4
543433440e
Fix nested animation playrate when the framerate is different
...
#1258
2023-07-24 19:21:03 +02:00
mafiesto4
be0baa172e
Merge branch 'mtszkarbowiak-fix/string-marshalling'
2023-07-24 18:14:30 +02:00
mafiesto4
619b0bff6b
Merge branch 'fix/string-marshalling' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/string-marshalling
2023-07-24 18:14:24 +02:00
mafiesto4
c9254457a9
Code style tweaks
2023-07-24 16:24:39 +02:00
mafiesto4
7cfcca860a
Merge branch 'Tryibion-platform-ref-fix'
2023-07-24 16:18:11 +02:00
mafiesto4
cf4ca17241
Merge branch 'platform-ref-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-platform-ref-fix
2023-07-24 16:17:57 +02:00
mafiesto4
93aa202eed
Merge branch 'Tryibion-assetpicker-scroll'
2023-07-24 16:15:23 +02:00
mafiesto4
4903fe8191
Merge branch 'assetpicker-scroll' of https://github.com/Tryibion/FlaxEngine into Tryibion-assetpicker-scroll
2023-07-24 16:15:18 +02:00
mafiesto4
5f090c2bf2
Merge branch 'GoaLitiuM-api_param_params'
2023-07-24 16:14:08 +02:00
mafiesto4
2643234718
Merge branch 'api_param_params' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-api_param_params
2023-07-24 16:14:03 +02:00
Ruan Lucas
56285e544e
disable set all linear / smooth when select many splines
2023-07-24 08:54:53 -04:00
mafiesto4
11bb6d4364
Fix crash when using custom Anim Graph node (.NET 7 regression)
2023-07-24 14:23:28 +02:00
Ruan Lucas
c79c91a19a
add undo / redo to edit spline options and some small changes
2023-07-23 20:27:45 -04:00
Tryibion
f80b7ee2a5
Fix spacing
2023-07-23 18:58:47 -05:00
Tryibion
12005ad314
Simplify functionality into function.
2023-07-23 15:20:57 -05:00
Tryibion
02d135053f
Add scroll to selected asset/content item on asset picker select menu open.
2023-07-23 15:10:31 -05:00
GoaLitiuM
d1a6bdceed
Add params tag to API_PARAM for C# variadic parameters support
2023-07-23 12:47:00 +03:00
Mateusz Karbowiak
91e0e2011c
Fix visibility of string wrapper
2023-07-22 18:44:36 +02:00
Ruan Lucas
1a72aeeb24
disable edit tangent buttons when select multiple values
2023-07-21 22:15:43 -04:00
Ruan Lucas
bd8c5985b1
remove debug
2023-07-21 22:11:30 -04:00
Ruan Lucas
f8da0708e1
add suport to loop spline on set tangent linear
2023-07-21 22:11:15 -04:00
Ruan Lucas
1bd7210107
don't let aligned or free mode on first or end spline point
2023-07-21 21:05:36 -04:00
Ruan Lucas
6872f35add
don't let set smooth tangent in/out on start/end spline if isn't loop
2023-07-21 21:00:08 -04:00
Tryibion
0ba9f7c51d
Small simplification of null checking for input editors
2023-07-21 13:33:00 -05:00
Tryibion
9b0c6a070a
Add InputEvent and InputAxis editors and changed UICanvas to use them.
2023-07-21 13:26:51 -05:00
Ruan Lucas
008f219883
organize smooth in and smooth out tangents code
2023-07-21 10:25:55 -04:00
Tryibion
83427ba1d4
Add batch creating prefabs from mutiple selected actors in the scene tree.
2023-07-20 23:02:26 -05:00
Tryibion
a1cdf3e733
Fix bug of populating asset picker if option platform type does not exist.
2023-07-20 21:31:07 -05:00
Ruan Lucas
5c7faf7262
disable edit tangent options when deselect tangents or spline points on spline editor
2023-07-20 16:40:05 -04:00
Ruan Lucas
4cf2bba840
fix edit buttons style on spline editor
2023-07-20 13:19:18 -04:00
Ruan Lucas
e6715ad095
add methods to auto select tangents or points on change edit mode on spline editor
2023-07-20 13:05:56 -04:00
Ruan Lucas
50f1688140
add smooth in tangent and smooth out tangent
2023-07-20 10:52:07 -04:00
Ruan Lucas
902a3c1eed
smooth point on set linear point to free
2023-07-20 09:36:05 -04:00
Ruan Lucas
e40c0be00d
fix set type on press edit buttons not working
2023-07-20 09:25:48 -04:00
envision3d
dba0675873
Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into feature/1151-play-mode-actions
2023-07-20 02:00:53 -05:00
Ruan Lucas
8a9b76a468
clean code
2023-07-19 16:28:15 -04:00
Ruan Lucas
7855db951e
auto detect tangent type when click on spline keyframe
2023-07-19 16:01:05 -04:00
Ruan Lucas
7036e77d60
fix auto smooth point on click
2023-07-19 10:20:30 -04:00
Ruan Lucas
95c934d6b4
se button color when set tangent mode
2023-07-19 09:07:40 -04:00
Ruan Lucas
a42dc8f434
change tangent edit option base class name
2023-07-19 08:44:22 -04:00
Ruan Lucas
1ec2df1a29
disable edit tangents buttons when don't have any tangent or point selected
2023-07-19 08:43:11 -04:00
mafiesto4
32d9067710
Fix build
2023-07-19 09:08:17 +02:00
Ruan Lucas
590a892f16
set spline point as selected when has a tangent selected and set as linear
2023-07-18 21:54:30 -04:00
Ruan Lucas
2fac4c9284
add smooth tangent on first and last keyframe
2023-07-18 20:28:28 -04:00
Ruan Lucas
2be6a6be9e
add basic options
2023-07-18 16:48:15 -04:00
mafiesto4
b26b9302e0
Remove unused TIsArithmetic
2023-07-18 18:43:10 +02:00
mafiesto4
eea0b37dc3
Merge remote-tracking branch 'origin/master' into 1.7
2023-07-18 18:35:44 +02:00
mafiesto4
b2b10ce7da
Fix various core types to be trivially constructible as properly POD-type
2023-07-18 18:20:11 +02:00
mafiesto4
872509df2a
Fix incorrect Transform Position To Screen UV in particles graph in CPU code path
2023-07-18 18:13:19 +02:00
mafiesto4
e96e338fd3
Merge branch 'Tryibion-log-count'
2023-07-18 17:45:25 +02:00
mafiesto4
a80e3f5a15
Merge branch 'log-count' of https://github.com/Tryibion/FlaxEngine into Tryibion-log-count
2023-07-18 17:45:18 +02:00
Tryibion
be079b9b67
Improvements to debug log count.
2023-07-18 09:51:21 -05:00
mafiesto4
e39a56fc4e
Merge remote-tracking branch 'origin/master' into 1.7
2023-07-18 11:47:39 +02:00
mafiesto4
60c0995bc3
Add undo for #1247
2023-07-18 11:46:15 +02:00
mafiesto4
8f8c0e4b81
Minor fixes for #1247
2023-07-18 10:55:15 +02:00
mafiesto4
338499536f
Add ModelInstanceActor::GetMaterialSlots
2023-07-18 10:55:00 +02:00
mafiesto4
0f613abfb9
Add ToSpan from 24c03c0e4b
2023-07-18 10:54:21 +02:00
mafiesto4
fdb06424d4
Merge branch 'Tryibion-mat-entry'
2023-07-18 10:25:46 +02:00
mafiesto4
5b40f770b1
Merge branch 'mat-entry' of https://github.com/Tryibion/FlaxEngine into Tryibion-mat-entry
2023-07-18 10:25:35 +02:00
mafiesto4
488958ce44
Fix DrawSceneDepth to properly draw scene objects when custom actors list is empty
...
#1253
2023-07-18 10:16:11 +02:00
mafiesto4
a535c701e5
Merge branch 'GoaLitiuM-generic_type_fix'
2023-07-18 09:51:14 +02:00
mafiesto4
9c2cff6f3c
Merge branch 'generic_type_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-generic_type_fix
2023-07-18 09:50:56 +02:00
mafiesto4
44518e88d5
Fix crash when using Vector3 soft casting in Visual Scripts
2023-07-18 09:48:43 +02:00
mafiesto4
07ef07e979
Merge remote-tracking branch 'origin/1.7' into 1.7
...
# Conflicts:
# Source/Engine/Physics/Actors/Cloth.cpp
2023-07-17 18:27:31 +02:00
mafiesto4
5012d4432e
Add NvCloth for Linux
2023-07-17 18:22:40 +02:00
mafiesto4
3d5d7ad968
Don't recook cloth mesh when rebuilding it
2023-07-17 15:34:38 +02:00
mafiesto4
868084286c
Add automatic cloth rebuild when simulation fails with NaN
2023-07-17 15:17:22 +02:00
mafiesto4
1af076f180
Add distance-based and frustum-based culling to cloth
2023-07-17 11:16:01 +02:00
mafiesto4
de8613e223
Merge remote-tracking branch 'origin/master' into 1.7
2023-07-16 22:40:02 +02:00
mafiesto4
10d9942e8f
Add async pre-sim update for cloth via job system
2023-07-16 22:39:56 +02:00
mafiesto4
2046eca45a
Add NvCloth fabric reusing for multiple instances of the same cloth mesh
2023-07-16 14:40:11 +02:00
mafiesto4
e075a1c6aa
Run cloth simulation in async via job system
2023-07-16 12:59:18 +02:00
mafiesto4
adfaf8c961
Don't update cloth colliders every frame
2023-07-16 12:53:59 +02:00
mafiesto4
9179586f14
Fix cloth painting in prefab window
2023-07-16 12:36:38 +02:00
mafiesto4
011162744c
Fix various keyboard handling on macOS
2023-07-16 12:04:22 +02:00
mafiesto4
6853aa6e81
Add control/command/option keys handling on macOS
2023-07-16 12:04:18 +02:00
mafiesto4
6fc168bdf1
Add macOS message box with buttons
2023-07-16 12:04:12 +02:00
mafiesto4
6d48fce763
Fix mouse cursor setting on macOS to properly handle screen scale
2023-07-16 12:04:06 +02:00
mafiesto4
371db610a9
Merge remote-tracking branch 'origin/1.7' into 1.7
2023-07-16 12:03:06 +02:00
mafiesto4
31943ca9bd
Add normals computing to cloth mesh
2023-07-16 12:02:33 +02:00
mafiesto4
f0496d53e8
Add RenderTools::CalculateTangentFrame utility
2023-07-16 11:57:21 +02:00
Tryibion
868db7c848
Add functionality to combine similar logs into a log with a count.
2023-07-15 13:52:10 -05:00
Tryibion
c89421438b
Code cleanup
2023-07-15 10:42:41 -05:00
Tryibion
02219beac9
Handle edge case
2023-07-15 10:27:59 -05:00
Tryibion
c8edaf5d6e
Fix bug with not using slot material
2023-07-15 10:10:37 -05:00
Tryibion
ba93e1e1d0
Add showing default materials to model entries.
2023-07-15 10:00:34 -05:00
mafiesto4
1ae89c7545
Fix various keyboard handling on macOS
2023-07-15 15:07:52 +02:00
mafiesto4
4a0235785b
Add control/command/option keys handling on macOS
2023-07-15 15:00:55 +02:00
mafiesto4
8f4ada2555
Add macOS message box with buttons
2023-07-15 14:42:54 +02:00
mafiesto4
a7e436412c
Fix mouse cursor setting on macOS to properly handle screen scale
2023-07-15 14:01:56 +02:00
GoaLitiuM
ff56152ef2
Fix releasing non-collectible types with collectible generic types
2023-07-15 13:20:56 +03:00
mafiesto4
18fb7fb849
Add NvCloth for iOS
2023-07-15 11:27:26 +02:00
mafiesto4
6664972fbf
Add NvCloth for macOS
2023-07-15 11:22:00 +02:00
mafiesto4
2645b69ec0
Tweak air lif/drag coeffs to properly simulate wind on cloth
2023-07-14 17:10:28 +02:00
mafiesto4
aef3ae14d4
Add animated model pose handling as a input to cloth for proper character clothing sim
2023-07-14 17:10:09 +02:00
mafiesto4
68d97fcc48
Improve cloth paint picking logic
2023-07-14 14:17:19 +02:00
mafiesto4
3f9e286279
Fix crash when creating cloth with all vertices fixed
2023-07-14 14:12:30 +02:00
mafiesto4
3141b4fb04
Merge remote-tracking branch 'origin/master' into 1.7
...
# Conflicts:
# Source/Engine/Level/Actors/SplineModel.cpp
# Source/Engine/Level/Actors/SplineModel.h
2023-07-14 14:10:21 +02:00
mafiesto4
b1056e160a
Add debug sanity checks to cloth to solve issues
2023-07-14 13:36:44 +02:00
mafiesto4
84c99ea1c3
Fix nested animation sampling bug
...
#1244
2023-07-14 13:10:20 +02:00
mafiesto4
f5f948ea4c
Fix culling artifacts in animated model preview in Editor
2023-07-14 12:17:21 +02:00
mafiesto4
a6924d37c1
Add ModelInstanceActor::GetMaterial to get actual material used to render certain entries
2023-07-14 11:58:51 +02:00
mafiesto4
7b88569e73
Add sealed tag to virtual functions in API bindings to block inheritance in C#/VS
2023-07-14 11:57:38 +02:00
mafiesto4
40fc2f8295
Fix missing header files in deployed engine package
...
#1242
2023-07-14 11:25:54 +02:00
mafiesto4
843abca8ca
Fix error when opening shader asset if it's not visible in Content window
2023-07-14 10:59:04 +02:00
mafiesto4
24c03c0e4b
Add cloth painting tools to Editor
2023-07-13 23:30:37 +02:00
mafiesto4
3b90e75307
Various improvements to serialization of data encoded via Base64 to Json
2023-07-13 13:10:34 +02:00
mafiesto4
c6a82b8c36
Add DebugDraw::DrawLine with separate start/end colors
2023-07-13 13:08:53 +02:00
mafiesto4
15b2d4e041
Add IPresenterOwner to editor Custom Editor for more context and advanced interactions
2023-07-12 12:36:30 +02:00
mafiesto4
159beae8ae
Merge remote-tracking branch 'origin/master' into 1.7
2023-07-12 12:24:24 +02:00
mafiesto4
8a07c486bc
Refactor Editor gizmo modes ownership to support using them in prefab window
2023-07-12 12:24:13 +02:00
mafiesto4
3e801dbc8d
Merge branch 'Tryibion-debug-lights'
2023-07-10 12:52:10 +02:00
mafiesto4
170906e483
Merge branch 'debug-lights' of https://github.com/Tryibion/FlaxEngine into Tryibion-debug-lights
2023-07-10 12:52:05 +02:00
mafiesto4
a22cedf286
Merge branch 'Tryibion-spotlight-inner-debug'
2023-07-10 12:46:48 +02:00
mafiesto4
ae1c0b45d8
Merge branch 'spotlight-inner-debug' of https://github.com/Tryibion/FlaxEngine into Tryibion-spotlight-inner-debug
2023-07-10 12:46:40 +02:00
mafiesto4
6ae77d0c17
Merge remote-tracking branch 'origin/1.6' into 1.7
2023-07-09 11:55:50 +02:00
mafiesto4
c2da48c49f
Fix dotnet installation selection on Linux to favor lib over share
2023-07-08 21:05:20 +02:00
Tryibion
0a57cbbecf
Add not showing lights debug based on other light flags as well.
2023-07-07 17:48:16 -05:00
Tryibion
a0bb3f2995
Add light debug view flag to draw light shapes
2023-07-07 17:32:46 -05:00
Tryibion
48474065d7
Add spot light inner circle debug lines.
2023-07-07 16:46:35 -05:00
mafiesto4
ca5cbf05be
Merge branch 'Tryibion-actor-tag-type'
2023-07-06 16:43:10 +02:00
mafiesto4
dc6410e7b8
Merge branch 'actor-tag-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-tag-type
2023-07-06 16:43:05 +02:00
mafiesto4
e1572a2a5c
Merge branch 'Tryibion-remove-debug'
2023-07-06 16:41:29 +02:00
Tryibion
a3dddbfa24
Remove stray debug.log
2023-07-05 16:19:25 -05:00
Tryibion
d88b93d56b
Add find actor by type and tag to level and actor classes. Move find actor by tag code to be by other find actor methods.
2023-07-05 14:00:07 -05:00
mafiesto4
bd0bc42adc
Fix regressionn from d7dc0b76e5
2023-07-05 12:18:03 +02:00
mafiesto4
04ef3c60d5
Fix regression from c79952a4d6
2023-07-05 09:27:21 +02:00
mafiesto4
a14de5e255
Fix Array For Each visual script node local vars setup
2023-07-04 17:58:32 +02:00
mafiesto4
90f377fa83
Remove leftover log
2023-07-04 17:58:06 +02:00
mafiesto4
c79952a4d6
Implement missing dotnet7 interop for field and stabilize interop
2023-07-04 17:57:59 +02:00
mafiesto4
d7dc0b76e5
Softly handle invalid scene rendering key to prevent crashes on scene unload
2023-07-04 13:32:51 +02:00
mafiesto4
27b3538b2f
Fix regression from 9d640656e6
2023-07-04 13:15:09 +02:00
mafiesto4
74ca6b2c51
Add missing Shader Model 6 define
2023-07-04 13:12:48 +02:00
mafiesto4
d49def6f7e
More stuff from d31fc32399
2023-07-04 11:46:42 +02:00
mafiesto4
72d1d8f085
More stuff from d31fc32399
2023-07-04 11:06:48 +02:00
mafiesto4
d31fc32399
Fix and update engine assets
2023-07-04 11:05:32 +02:00
mafiesto4
615ec636d4
Fix crash when window gets deleted before show/close sequence
2023-07-04 10:42:49 +02:00
mafiesto4
5ee7b0d939
Bump up build number
2023-07-04 10:18:27 +02:00
mafiesto4
9f7ae5bb58
Fix warning
2023-07-03 22:13:13 +02:00
mafiesto4
e4c3461053
Merge remote-tracking branch 'origin/master' into 1.7
2023-07-03 22:01:50 +02:00
mafiesto4
5f756a6ceb
Add TargetFrameworkAttribute to compiled C# assembly
2023-07-03 22:00:38 +02:00
mafiesto4
5d9e6b7364
Fix C# building to properly use reference assemblies for .NET 7
2023-07-03 22:00:23 +02:00
mafiesto4
9db3439d0d
Fix compilation error
2023-07-03 16:17:46 +02:00
mafiesto4
53ee65a5a6
Add thickness to cloth to prevent intersecting with colliders
2023-07-03 14:13:35 +02:00
mafiesto4
544eb03f7e
Add network replication support for in-built object/asset reference holders
2023-07-03 13:06:08 +02:00
mafiesto4
9d640656e6
Fix StringUtils::ConvertANSI2UTF16 to properly handle multi-byte characters Length
...
#1225
2023-07-03 12:10:06 +02:00
mafiesto4
9a1fd12a85
Fix sizeof struct within generic type instance
...
#1219
2023-07-03 11:42:15 +02:00
mafiesto4
aaf349170c
Merge branch 'GoaLitiuM-managed_assembly_resolver_fix'
2023-07-03 11:12:33 +02:00
mafiesto4
422f2323d2
Merge branch 'managed_assembly_resolver_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managed_assembly_resolver_fix
2023-07-03 11:12:28 +02:00
mafiesto4
10d9d53e47
Merge branch 'GoaLitiuM-api_inject_code_newline'
2023-07-03 11:11:22 +02:00
mafiesto4
94e5a8b7bc
Merge branch 'api_inject_code_newline' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-api_inject_code_newline
2023-07-03 11:11:16 +02:00
mafiesto4
bda94834f7
Merge branch 'GoaLitiuM-new_project_defaultscene'
2023-07-03 11:10:19 +02:00
mafiesto4
df3969dae1
Merge branch 'new_project_defaultscene' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-new_project_defaultscene
2023-07-03 11:09:56 +02:00
mafiesto4
789dfac27c
Merge branch 'GoaLitiuM-hotreload_cleanup'
2023-07-03 11:09:39 +02:00
mafiesto4
f81989a171
Add **Cloth** simulation with physics
2023-07-03 10:38:36 +02:00
mafiesto4
8818b3b07c
Add NvCloth dependency
2023-07-03 09:51:42 +02:00
mafiesto4
99ee0b1bfe
Add MeshDeformation utility for generic meshes vertices morphing (eg. via Blend Shapes or Cloth)
2023-07-03 09:49:23 +02:00
GoaLitiuM
4f78f79201
Support line-breaks in API_INJECT_CODE macro
2023-07-02 22:13:04 +03:00
GoaLitiuM
28335478bd
Fix managed library location resolver
2023-07-02 21:56:41 +03:00
mafiesto4
60181a29a3
Add copy/move ctor/operator to Delegate
2023-07-02 15:46:55 +02:00
mafiesto4
04963fef18
Various code fixes and tweaks
2023-07-02 15:46:29 +02:00
GoaLitiuM
58618bd402
Fix garbage DefaultScene value in new projects
2023-06-30 14:41:14 +03:00
GoaLitiuM
0ee6aad3ec
Remove old hot-reload files in project references
2023-06-30 13:01:02 +03:00
mafiesto4
9205352f94
Merge branch 'HydrogenC-patch-1'
2023-06-30 11:04:01 +02:00
mafiesto4
5079ddd20a
Merge branch 'patch-1' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-patch-1
2023-06-30 11:03:15 +02:00
mafiesto4
2bd2bd5081
Fix crash when modifying animated model skeleton pose from gameplay code during update event
2023-06-30 11:02:58 +02:00
mafiesto4
d5100373be
Fix bugs in C# codegen for network data serialization
2023-06-30 10:38:08 +02:00
mafiesto4
8c006f6e11
Fix crash due to replicated objects leak upon system destruction
2023-06-30 10:00:12 +02:00
ExMatics HydrogenC
804826fbc7
Fix multiplication mistake
2023-06-30 14:06:52 +08:00
ExMatics HydrogenC
0498f1488e
Fix space conversion issue
2023-06-30 12:25:58 +08:00
mafiesto4
0d7e7edf80
Optimize BoundingBox::Transform
2023-06-29 16:50:53 +02:00
mafiesto4
e3cbe1458d
Add MeshReference to ModelInstanceActor for easy mesh referencing and its data access interface
2023-06-29 16:50:00 +02:00
mafiesto4
656866c1d4
Various improvements in Editor code
2023-06-29 16:41:15 +02:00
mafiesto4
96589557b3
Fix access level 96a1f20bee
2023-06-28 20:09:18 +02:00
mafiesto4
3119c50789
Fix nullable warnings
2023-06-28 20:09:01 +02:00
mafiesto4
04c1cf469d
Fix codegen for C++ RPS with Array ParameterDefinition
...
#1209
2023-06-28 20:08:35 +02:00
mafiesto4
70ab159dd4
Fix empty clients mask for NetworkReplicationHierarchy on client to properly replicate client-owned objects
...
#1205
2023-06-28 19:55:10 +02:00
mafiesto4
ac54838eea
Fix custom editor window restore after hot-reload
...
#1208
2023-06-28 18:46:46 +02:00
mafiesto4
5e5ee8e039
Merge branch 'PhyresiCompany-new_window_improvements'
2023-06-28 16:27:50 +02:00
mafiesto4
bb9711277a
Cleanup code from #1213
2023-06-28 16:27:42 +02:00
mafiesto4
96a1f20bee
Merge branch 'new_window_improvements' of https://github.com/PhyresiCompany/FlaxEngine into PhyresiCompany-new_window_improvements
2023-06-28 16:14:15 +02:00
mafiesto4
32629b7a44
Merge branch 'RuanLucasGD-fix_vehicle_physics_debug'
2023-06-28 16:13:39 +02:00
mafiesto4
1b46c0921f
Merge branch 'fix_vehicle_physics_debug' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-fix_vehicle_physics_debug
2023-06-28 16:13:33 +02:00
mafiesto4
b581ec837c
Merge branch 'Withaust-replicationnode'
2023-06-28 16:01:52 +02:00
mafiesto4
c0a5417108
Merge branch 'replicationnode' of https://github.com/Withaust/FlaxEngine into Withaust-replicationnode
2023-06-28 16:01:43 +02:00
Ruan Lucas
45a1d33689
fix orientation
2023-06-28 09:56:15 -04:00
mafiesto4
bb3cefbe54
Add check for NetworkClientsMask to ensure it has capacity
2023-06-28 15:48:32 +02:00
mafiesto4
e7b62ad1c3
Merge branch 'GoaLitiuM-intellisense_reference_fix'
2023-06-28 15:27:51 +02:00
mafiesto4
7997d2bc4e
Merge branch 'intellisense_reference_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-intellisense_reference_fix
2023-06-28 15:27:11 +02:00
mafiesto4
c44e97c8bc
Bump build number
2023-06-28 15:22:48 +02:00
mafiesto4
f7deac4b63
Merge branch 'GoaLitiuM-hashset_fix'
2023-06-28 15:15:16 +02:00
mafiesto4
70136509a9
Merge branch 'hashset_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-hashset_fix
2023-06-28 15:15:11 +02:00
mafiesto4
38451f7dce
Merge branch 'Tryibion-realloc'
2023-06-28 15:14:20 +02:00
mafiesto4
63a70758f2
Merge branch 'realloc' of https://github.com/Tryibion/FlaxEngine into Tryibion-realloc
2023-06-28 15:13:56 +02:00
mafiesto4
890248edf2
Fix MClass::HasInterface in .NET 7
2023-06-28 15:13:33 +02:00
mafiesto4
9536c37623
Add ability to unset type reference with null item
2023-06-28 15:12:58 +02:00
GoaLitiuM
bf6daed6d2
Fix Intellisense errors with referenced binary module structures
2023-06-28 15:57:25 +03:00
mafiesto4
864f5f77f5
Add output binaries folder cleanp to build clear command
2023-06-28 14:53:23 +02:00
mafiesto4
b16a6199d0
Fix invoking Client RPC on Host client when it's not included in targetIds list
2023-06-28 14:52:58 +02:00
Tryibion
093928f2f9
Change name to ReallocAligned
2023-06-28 06:42:54 -05:00
GoaLitiuM
d3b96742e7
Fix compile-time error in HashSet::ClearDelete
2023-06-28 14:42:27 +03:00
mafiesto4
fb6bc75e3a
Fix launchSettings.json generation bug
2023-06-28 13:42:18 +02:00
mafiesto4
61bb41c878
Merge branch 'GoaLitiuM-custom_asset_release'
2023-06-28 12:23:22 +02:00
mafiesto4
c52c23013c
Merge branch 'custom_asset_release' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-custom_asset_release
2023-06-28 12:23:16 +02:00
mafiesto4
17aa4ea60d
Optimize CollisionsHelper::FrustumContainsBox
2023-06-28 12:21:58 +02:00
envision3d
940b0e02e5
improve state syncing of context menus and editor options
2023-06-28 04:08:36 -05:00
envision3d
39f4c00135
add play button actions, number of players
...
- add context menu support for toolstrip buttons
- add "Play Game" vs. "Play Scenes"
- add context menu for choosing play button action to toolstrip button
- add number of game client selection for cook & run
- add context menu for cook & run to toolstrip button
- add menu items for the above
- add editor option entries for saving user preferences for the above
2023-06-28 02:02:10 -05:00
Ruan Lucas
76e4e1b8d4
fix debug vehicle wheel orientation
2023-06-27 21:08:12 -04:00
PhyresiCompany
fe8260fe14
Window improvements with a new approach
2023-06-27 19:58:37 -03:00
GoaLitiuM
90f9754781
Release custom assets before binary modules on scripting release
2023-06-28 00:35:51 +03:00
mafiesto4
75d5023354
Fix tooltip for project folder
2023-06-27 23:24:02 +02:00
mafiesto4
0711710544
Merge branch 'RuanLucasGD-fix_content_browser'
2023-06-27 23:23:08 +02:00
mafiesto4
23a6a8b69f
Merge branch 'fix_content_browser' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-fix_content_browser
2023-06-27 23:20:11 +02:00
Ruan Lucas
020b0a90d7
remove unecessary code
2023-06-27 00:22:12 -04:00
Wiktor Kocielski
6013705988
Implement object to cell caching for the grid
2023-06-26 17:32:19 +03:00
Wiktor Kocielski
65397621e9
Make GetObject virtual and implement for Grid
2023-06-26 17:12:48 +03:00
Wiktor Kocielski
cbd1e5c837
Add NetworkReplicationNode::GetObject
2023-06-25 23:39:59 +03:00
mafiesto4
9282bcfbbf
Fix crash due to invalid RPC codegen for enum value type variable
2023-06-25 21:24:30 +02:00
Tryibion
1d8ae580b7
Add Realloc with alignment.
2023-06-24 12:05:51 -05:00
mafiesto4
694f8fbaf3
Fix missing collision events generated during CharacterController::Move
...
#1200
2023-06-23 22:22:50 +02:00
mafiesto4
623752e69b
Merge branch 'Withaust-patch-1'
2023-06-23 21:28:31 +02:00
mafiesto4
420525f688
Merge branch 'patch-1' of https://github.com/Withaust/FlaxEngine into Withaust-patch-1
2023-06-23 21:28:24 +02:00
mafiesto4
9b570a46d2
Codestyle tweak
2023-06-23 21:28:16 +02:00
mafiesto4
b8ee20c7dc
Merge branch 'optimize_actors_search' of https://github.com/RuanLucasGD/FlaxEngine
2023-06-23 21:25:32 +02:00
mafiesto4
4696ed4f8a
Merge branch 'GoaLitiuM-utf8_build_files'
2023-06-23 21:18:21 +02:00
mafiesto4
c37aee0a27
Merge branch 'utf8_build_files' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-utf8_build_files
2023-06-23 21:18:14 +02:00
mafiesto4
7b34ddc089
Merge branch 'Tryibion-gitattribute'
2023-06-23 21:16:29 +02:00
Wiktor Kocielski
028ccfca2e
Update NetworkReplicationNode::AddObject
2023-06-23 13:14:59 +03:00
Ruan Lucas
072d70722c
add optional parameter to find only active actors on Level.FindActorsByParentTag
2023-06-21 21:38:22 -04:00
Ruan Lucas
875dd30d57
add optional parameter to find only active actors on Level.FinActors(tag)
2023-06-21 21:27:38 -04:00
mafiesto4
4741f194f6
Update CMake project to the latest VS 2022
2023-06-21 23:07:52 +02:00
Tryibion
9c2a04aa21
Add eol=lf to gitattribute
2023-06-21 07:24:37 -05:00
GoaLitiuM
83485d2f52
Write generated build configuration files in UTF-8
...
Git seems to have issues with handling UTF-16 encoded files, so it would
be more appropriate to write the generated files with more common UTF-8
encoding instead.
2023-06-21 13:17:49 +03:00
GoaLitiuM
74760a7661
Add support for writing UTF-8 files in FileBase::WriteAllText
2023-06-21 13:17:46 +03:00
mafiesto4
2a109e50fb
Merge branch 'GoaLitiuM-custom_asset_hotreload'
2023-06-20 22:01:07 +02:00
mafiesto4
67dad80e15
Merge branch 'custom_asset_hotreload' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-custom_asset_hotreload
2023-06-20 22:00:20 +02:00
mafiesto4
64a7985376
Fix GridGizmo to render before transparency in Editor viewport
...
#1196
2023-06-20 21:59:36 +02:00
GoaLitiuM
d3073f5251
Release custom assets before scripting hot reload
2023-06-20 21:47:23 +03:00
mafiesto4
62047d2d4c
Merge branch 'GoaLitiuM-native_hotreload_fix'
2023-06-20 19:54:44 +02:00
mafiesto4
2020b8b011
Merge branch 'native_hotreload_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-native_hotreload_fix
2023-06-20 19:54:38 +02:00
GoaLitiuM
87e96a9017
Fix native library lookup after hot reload
2023-06-20 16:29:04 +03:00
mafiesto4
0e5335a806
Merge branch 'GoaLitiuM-content_api'
2023-06-20 15:20:05 +02:00
mafiesto4
e8b07e1588
Merge branch 'content_api' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-content_api
2023-06-20 15:19:59 +02:00
mafiesto4
1c4901305c
Merge branch 'GoaLitiuM-csharp_nullable'
2023-06-20 15:19:26 +02:00
mafiesto4
7106d958d7
Merge branch 'csharp_nullable' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_nullable
2023-06-20 15:19:17 +02:00
mafiesto4
cd7ad4e5f8
Fix crash in particle effect
...
#1194
2023-06-20 15:17:46 +02:00
GoaLitiuM
c0ba3b0edb
Expose Content importers and exporters for scripting API
2023-06-19 22:35:36 +03:00
GoaLitiuM
b82f19a0df
Support changing C# nullable references context build option
2023-06-19 19:33:13 +03:00
mafiesto4
6f487bcab5
Fix doc comment warning #1188
2023-06-19 18:05:00 +02:00
mafiesto4
f7e3480d79
Fix floating point comparison #1188
2023-06-19 18:01:25 +02:00
mafiesto4
7ff3b565e5
Merge branch 'Withaust-master'
2023-06-19 18:00:00 +02:00
mafiesto4
cc6f5f83ac
Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master
2023-06-19 17:59:54 +02:00
mafiesto4
c38a2870dc
Merge branch 'GoaLitiuM-viewport_mouse_fix'
2023-06-19 17:50:04 +02:00
mafiesto4
287c9432b7
Merge branch 'viewport_mouse_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-viewport_mouse_fix
2023-06-19 17:49:59 +02:00
mafiesto4
0e95700349
Merge branch 'GoaLitiuM-font_float_size'
2023-06-19 17:49:50 +02:00
mafiesto4
a99282f86d
Merge branch 'font_float_size' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-font_float_size
2023-06-19 17:49:44 +02:00
mafiesto4
e17eed7029
Fix regression in script values creation in Editor
...
#1184 #1183
2023-06-19 17:49:34 +02:00
Wiktor Kocielski
46c406cc9e
Implement optional object replication
2023-06-19 16:07:53 +03:00
mafiesto4
9b0fdb2cbd
Disable assertions in Release build mode
2023-06-19 13:59:04 +02:00
mafiesto4
f952a392de
Add **stencil buffer** support to GPUPipelineState
2023-06-19 13:46:37 +02:00
mafiesto4
a6353c0bb9
Rename GPUPipelineState::Description::PrimitiveTopologyType to PrimitiveTopology
2023-06-19 11:53:40 +02:00
mafiesto4
7fc3b264ac
Improve DX12 PSO debug name building
2023-06-19 11:21:53 +02:00
mafiesto4
1c9d8aa470
Add GPUContext::SetStencilRef to stencil reference value
2023-06-19 11:21:35 +02:00
GoaLitiuM
6a1552505e
Fix sluggish EditorViewport camera movement with high DPI
...
Flooring the mouse delta values seems to drop slight movements in
viewport when screen DPI is high.
2023-06-18 21:23:02 +03:00
GoaLitiuM
2190031ccf
Support decimal values in Font sizes
2023-06-18 20:52:46 +03:00
mafiesto4
228ef4e130
Add objects ID inverse mapping from client to server for proper C# networking codegen
2023-06-18 19:27:46 +02:00
mafiesto4
dd8817582a
Fix arg name
2023-06-18 18:36:58 +02:00
mafiesto4
3b642c0370
Merge branch 'Withaust-master'
2023-06-18 18:31:27 +02:00
mafiesto4
16159a9d98
Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master
2023-06-18 18:31:13 +02:00
mafiesto4
c87b315fef
Fixes for network codegen
2023-06-18 18:28:41 +02:00
mafiesto4
b07528d9ce
Refactor Network RPC C# codegen to share code with data serializer
2023-06-18 17:11:15 +02:00
mafiesto4
9e2e6759bd
Implement proper POD types check in C# network replication codegen
2023-06-18 15:33:57 +02:00
Wiktor Kocielski
2485987901
Fix binding generation for interfaces
2023-06-18 10:48:46 +03:00
mafiesto4
1a6e706e57
Minor fixes
2023-06-17 17:51:14 +02:00
mafiesto4
21a3081b9f
Fix 6b8d8b7913 from using filename into namespaces
2023-06-17 17:34:48 +02:00
mafiesto4
8f9989dc65
Additional fix for cc85450ed5
2023-06-17 16:41:48 +02:00
mafiesto4
a3e3ee396a
Revert default value back to false as in #1179
2023-06-17 16:37:33 +02:00
mafiesto4
cd68f2463b
Adjustment for #1179 to rebuild by default
2023-06-17 16:36:05 +02:00
mafiesto4
d1f11bbdb2
Merge branch 'Withaust-patch-1'
2023-06-17 16:33:11 +02:00
mafiesto4
3b6100837f
Merge branch 'patch-1' of https://github.com/Withaust/FlaxEngine into Withaust-patch-1
2023-06-17 16:33:03 +02:00
mafiesto4
cc85450ed5
Change macOS editor deploy to build only current platform arch
2023-06-17 11:28:39 +02:00
Wiktor Kocielski
70470bc421
Make rebuilding database when adding asset proxy optional
2023-06-17 12:13:54 +03:00
mafiesto4
f995d12686
Fix editor deployment
2023-06-17 11:08:51 +02:00
mafiesto4
3645377b15
Merge remote-tracking branch 'origin/1.6'
2023-06-16 18:43:40 +02:00
mafiesto4
1e804a0a81
Merge branch 'GoaLitiuM-font_glyph_data_fix'
2023-06-16 18:43:01 +02:00
GoaLitiuM
fadc5beb1c
Fix FontTextureAtlas::GetSlotData not including padding correctly
2023-06-16 15:17:04 +03:00
mafiesto4
5f019dc79f
Improve Visual Studio solution generation with nested C# project cross-references to properly place projects in group folders
2023-06-16 13:45:54 +02:00
mafiesto4
b57a3165fa
Fix textbox submit when it's nav focused
2023-06-16 10:56:17 +02:00
mafiesto4
b13139c6cc
Fix check from compilation errors
2023-06-15 12:14:35 +02:00
mafiesto4
fea4b3fcba
Add better Texture initialization API with custom data
2023-06-15 12:14:23 +02:00
mafiesto4
329a6ce0ef
Increase PhysX allocation limit to 1GB
...
#1176
2023-06-15 10:07:30 +02:00
mafiesto4
53587ad162
Fix error when unloading Visual Script item in Editor
2023-06-15 09:51:49 +02:00
mafiesto4
086e4c9835
Add content proxy modifications function and workspace rebuilding for custom asset types extensions
2023-06-15 09:51:26 +02:00
mafiesto4
ee9627bc15
Add launchSettings.json generation for Visual Studio 2022 with .NET 7
2023-06-14 13:14:16 +02:00
mafiesto4
9de5ee5615
Fix compilation on mac
2023-06-14 08:47:03 +02:00
mafiesto4
125591dc71
Unify app package name formatting for different platforms
2023-06-13 17:11:56 +02:00
mafiesto4
b0134ab1ce
Fix missing MConverter codegen for array and generic types used in non-POD struct fields
2023-06-13 16:38:08 +02:00
mafiesto4
9f313491b8
Fix game compilation error
2023-06-13 15:45:08 +02:00
mafiesto4
8f7da81621
Merge remote-tracking branch 'origin/master' into 1.6
...
# Conflicts:
# Flax.flaxproj
# Source/Editor/Content/Items/AssetItem.cs
2023-06-13 15:41:07 +02:00
mafiesto4
55971167c8
Merge branch 'GoaLitiuM-font_glyph_data'
2023-06-13 15:27:07 +02:00
mafiesto4
9f50146e68
Merge branch 'font_glyph_data' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-font_glyph_data
2023-06-13 15:26:09 +02:00
mafiesto4
bda71c067b
Port #1166 to StringAnsi
2023-06-13 15:04:30 +02:00
mafiesto4
cc1e5873a6
Merge branch 'GoaLitiuM-string_set_fix'
2023-06-13 15:00:16 +02:00
mafiesto4
c652bab9b2
Merge branch 'string_set_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-string_set_fix
2023-06-13 15:00:08 +02:00
mafiesto4
13b1c16213
Add asset reload option via context menu in Editor
2023-06-13 14:58:14 +02:00
mafiesto4
f1c98320fc
Refactor vehicles to use Z axis as forward instead of X
...
#1050
2023-06-13 14:56:03 +02:00
mafiesto4
bdb65857bc
Fix prefab data build number when loading objects from prefab
2023-06-13 12:12:59 +02:00
Ruan Lucas
164670cceb
change content folder detection mode on "CanRename"
2023-06-12 20:04:32 -04:00
mafiesto4
d7ddb2ef6f
Fix typo in atmosphere precompute shader
2023-06-12 21:12:17 +02:00
GoaLitiuM
326b6f000a
Expose bitmap data of Font glyphs in FontTextureAtlas
2023-06-12 22:09:27 +03:00
GoaLitiuM
7cc2c143ab
Fix crash when substring of String is assigned to itself
2023-06-12 22:03:17 +03:00
mafiesto4
37bf4bb34f
Unify all GetActorsTree usages in Editor
2023-06-12 18:25:44 +02:00
mafiesto4
534d2388f5
Fix crash when removing json instance for scene asset that is different
2023-06-12 17:07:24 +02:00
mafiesto4
d5cb34f1b4
Minor fix for settings
2023-06-12 14:44:12 +02:00
mafiesto4
6b8d8b7913
Various fixes and improvements to auto-generated bindings usability
2023-06-12 14:35:11 +02:00
mafiesto4
14d12418b6
Add iOS and Apple icons
2023-06-12 14:34:31 +02:00
mafiesto4
979168e82c
Refactor various Editor APIs to use auto-generated bindings instead of manual code
2023-06-12 14:34:07 +02:00
mafiesto4
7140c4a2d8
Merge remote-tracking branch 'origin/master' into 1.6
2023-06-11 21:38:20 +02:00
mafiesto4
5f8e5d44dc
Fix RPC invoking on object with different ID but matching parent and type
2023-06-11 21:35:50 +02:00
mafiesto4
31c9b85a3f
Fix prefab diff context menu in Editor to properly diff against arrays
2023-06-11 20:44:04 +02:00
mafiesto4
958c7b2181
Fix spawning nested prefab with different root actor
...
#1138
2023-06-11 20:43:31 +02:00
mafiesto4
652f8ccb8d
Fix crash when reading field value from C# in AOT on iOS
2023-06-11 15:05:14 +02:00
mafiesto4
26f4574358
Various improvements for iOS
2023-06-11 14:56:46 +02:00
mafiesto4
0eadf2de1e
Fix visual glitches on MoltenVK (macOS, iOS)
2023-06-11 00:49:48 +02:00
mafiesto4
ec67d04a0a
Disable Metal validation in iOS debug run
2023-06-11 00:49:08 +02:00
mafiesto4
2df931e090
Improve tooltip
2023-06-11 00:45:46 +02:00
mafiesto4
f552dd0c28
Merge remote-tracking branch 'origin/master' into 1.6
2023-06-10 23:29:22 +02:00
mafiesto4
8cf10bf71d
Add app pausing and focus management to iOS
2023-06-10 23:26:40 +02:00
mafiesto4
621d408078
Add iOS app exporting
2023-06-10 23:05:52 +02:00
mafiesto4
1fdc91255b
Add iOS app icon exporting
2023-06-10 23:04:53 +02:00
mafiesto4
524b55b6c1
Add missing change in XCode project for iOS
2023-06-10 12:44:54 +02:00
mafiesto4
5e07a42417
Add app version and ui orientation settings to iOS
2023-06-10 12:43:10 +02:00
mafiesto4
ea4f97aad8
Remove unused codesigning (ios uses xcode now)
2023-06-10 12:08:22 +02:00
mafiesto4
e7804f9d02
Add audio to iOS via OpenAL
2023-06-10 12:05:13 +02:00
mafiesto4
092df84170
Add touch input to ios
2023-06-10 11:54:17 +02:00
mafiesto4
22288b0561
Add dpi for ios
2023-06-10 10:47:15 +02:00
mafiesto4
43c1e40461
Add iOS platform info for device network, screen and battery status
2023-06-10 10:31:39 +02:00
Ruan Lucas
8f76fe4049
don't let rename source/content folders
2023-06-09 22:14:33 -04:00
mafiesto4
60ddf0ea89
Add automated test for loading nested prefab with different root actor
...
#1138
2023-06-09 23:36:31 +02:00
mafiesto4
b299ed3246
Add more assertions to tests build
2023-06-09 23:34:55 +02:00
mafiesto4
7c55d50507
Various minor code cleanup tweaks
2023-06-09 23:26:37 +02:00
mafiesto4
d798b10d4c
Remove unlogical PrefabManager::IsNotCreatingPrefab (use IsCreatingPrefab flag)
2023-06-09 22:49:19 +02:00
mafiesto4
a6430692d2
Fix crash safe handling of internal errors and exceptions when drawing asset thumbnails
...
#1138
2023-06-09 18:22:40 +02:00
mafiesto4
3bbfe9de8a
Code cleanup, add tooltip and cache property option in layout #1140
2023-06-09 17:32:57 +02:00
mafiesto4
94abdfd734
Merge branch 'Swiggies-ui-resize-update'
2023-06-09 17:23:13 +02:00
mafiesto4
a0d6f3c22b
Merge branch 'ui-resize-update' of https://github.com/Swiggies/FlaxEngine into Swiggies-ui-resize-update
2023-06-09 17:23:00 +02:00
mafiesto4
bbdc2bc876
Merge branch 'RuanLucasGD-fix-transform-gizmos'
2023-06-09 17:16:41 +02:00
mafiesto4
9bda3aa52a
Merge branch 'fix-transform-gizmos' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-fix-transform-gizmos
2023-06-09 17:16:36 +02:00
mafiesto4
9faf9e43fb
Codestyle fix #1118
2023-06-09 17:15:06 +02:00
mafiesto4
e5f3329e88
Merge branch 'Tryibion-scale-link-zero-fix'
2023-06-09 17:12:19 +02:00
mafiesto4
a8cf4e95c5
Merge branch 'scale-link-zero-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-scale-link-zero-fix
2023-06-09 17:12:14 +02:00
mafiesto4
f345e0dffc
Merge branch 'RuanLucasGD-fix_crash_when_import_model'
2023-06-09 14:10:21 +02:00
mafiesto4
26e09aebe3
Merge branch 'fix_crash_when_import_model' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-fix_crash_when_import_model
2023-06-09 14:10:16 +02:00
mafiesto4
892e091643
Merge branch 'Withaust-inputfixes'
2023-06-09 14:08:17 +02:00
mafiesto4
ef823c0646
Merge branch 'inputfixes' of https://github.com/Withaust/FlaxEngine into Withaust-inputfixes
2023-06-09 14:08:04 +02:00
mafiesto4
c043e64b6b
Merge branch 'RuanLucasGD-master'
2023-06-09 13:59:02 +02:00
mafiesto4
2382e2cbbc
Merge branch 'master' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-master
2023-06-09 13:57:16 +02:00
mafiesto4
2a28126700
Merge branch 'Tryibion-limit-cc-up'
2023-06-09 13:54:59 +02:00
mafiesto4
f9251e41a4
Merge branch 'limit-cc-up' of https://github.com/Tryibion/FlaxEngine into Tryibion-limit-cc-up
2023-06-09 13:54:52 +02:00
mafiesto4
1f11f287ec
Merge branch 'RuanLucasGD-new_feature_to_physics'
2023-06-09 13:53:33 +02:00
mafiesto4
0476251638
Improve line cast math and code style fix #1147
2023-06-09 13:53:26 +02:00
mafiesto4
d71f89718b
Merge branch 'new_feature_to_physics' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-new_feature_to_physics
2023-06-09 13:50:00 +02:00
mafiesto4
55f76999b4
Merge branch 'Tryibion-findactor'
2023-06-09 13:48:43 +02:00
mafiesto4
393514c13d
Add missing scenes locking
2023-06-09 13:48:33 +02:00
mafiesto4
126ea687e6
Merge branch 'findactor' of https://github.com/Tryibion/FlaxEngine into Tryibion-findactor
2023-06-09 13:45:49 +02:00
mafiesto4
d83dcdebf3
Merge branch 'RuanLucasGD-new_features_to_tags'
2023-06-09 13:44:31 +02:00
mafiesto4
248f78ed56
Code style fix #1146
2023-06-09 13:44:26 +02:00
mafiesto4
ee7f2b3724
Merge branch 'new_features_to_tags' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-new_features_to_tags
2023-06-09 13:42:04 +02:00
Ruan Lucas
0b8c06b149
fix for #1002
2023-06-08 11:52:00 -04:00
Ruan Lucas
8b0dd039ca
Merge branch 'fix_crash_when_import_model' of https://github.com/RuanLucasGD/FlaxEngine into fix_crash_when_import_model
2023-06-08 11:49:27 -04:00
Ruan Lucas
f28a3572bb
...
2023-06-08 11:49:15 -04:00
Ruan Lucas
31c3171b72
Revert "fix for #1002 "
...
This reverts commit e000acd6fc .
2023-06-08 11:43:35 -04:00
Ruan Lucas
e000acd6fc
fix for #1002
2023-06-08 11:42:47 -04:00
Withaust
8c0c6c0142
Expose some Input class delegates to scripting API
2023-06-08 01:24:38 +03:00
Ruan Lucas
c22eae0e2d
fix crash when import model with option to generate lod and lods amount = 1
2023-06-03 22:18:18 -04:00
Ruan Lucas
e32f4d5f8c
add LineCastAll
2023-06-03 13:52:50 -04:00
Ruan Lucas
eda4def35b
add linecast with hit info
2023-06-03 13:39:10 -04:00
Ruan Lucas
ac0cf01404
add simple linecast to physics
2023-06-03 13:25:29 -04:00
Ruan Lucas
50639e2378
fix doc
2023-06-03 12:03:21 -04:00
Ruan Lucas
88a5e07f2e
add docs
2023-06-03 11:59:18 -04:00
Ruan Lucas
9c93828976
add search actor by parent tag
2023-06-03 11:51:24 -04:00
Tryibion
fcbe624f7c
Add FindActor with type and name to level.
2023-06-02 15:29:28 -05:00
Tryibion
efed1f5b1d
Add FindActor by type and name.
2023-06-02 15:12:55 -05:00
Tryibion
4849a49ba4
Limits character controller up direction between (-1, 1)
2023-05-31 21:43:15 -05:00
Tryibion
424e832ec7
Fix bug on disabling element on init if it is zero.
2023-05-31 21:23:34 -05:00
Ruan Lucas
dae05e0549
improv: copy old curve point data to new curve point
2023-05-31 20:11:05 -04:00
mafiesto4
007edb4651
Merge commit '2c809389ad7d8953b10e7ab3b1b29aca4d072116' into 1.6
2023-06-01 01:06:27 +02:00
mafiesto4
3953e6ddc0
Merge commit 'f2ecefb7ee9b9e6c5daac9f44fe40ebdccbb1c76' into 1.6
2023-06-01 01:06:14 +02:00
mafiesto4
40f5032898
Add iOS view linkage for Metal rendering and invoke window resizing properly on a main thread
2023-06-01 01:05:06 +02:00
mafiesto4
a2e2ef51be
Various twekas
2023-06-01 00:47:05 +02:00
mafiesto4
c46f78885e
Refactor iOS deployment to use XCode project
2023-06-01 00:46:39 +02:00
Tryibion
5c67c4f5d4
Handle zero case correctly by disabling value boxes on zero.
2023-05-31 14:31:01 -05:00
Tryibion
70cb4d3cd9
Fix bug of moving value from zero.
2023-05-31 13:01:41 -05:00
Tryibion
c4c55bfb61
Fix compilation errors
2023-05-31 11:28:26 -05:00
Tryibion
2607e0e187
Add ability to rotate colliders and add collider direction for capsule collider.
2023-05-31 10:38:33 -05:00
mafiesto4
5416d385d3
iOS runtime impl progress
2023-05-30 22:03:17 +02:00
mafiesto4
2c809389ad
Merge branch 'GoaLitiuM-flaxapi_fixes'
2023-05-30 10:28:16 +02:00
mafiesto4
8bd4ad03de
Merge branch 'flaxapi_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-flaxapi_fixes
2023-05-30 10:28:03 +02:00
mafiesto4
01688bc050
Merge branch 'GoaLitiuM-dxgifactory_fix'
2023-05-30 10:27:06 +02:00
mafiesto4
d5c89cb3de
Merge branch 'dxgifactory_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dxgifactory_fix
2023-05-30 10:25:49 +02:00
GoaLitiuM
9e07e80fa1
Fix linking errors when referencing static members in engine classes
2023-05-29 22:23:45 +03:00
GoaLitiuM
3e848d93da
Fix DXGIFactory use after release
2023-05-29 22:22:59 +03:00
mafiesto4
d0bf176178
Fix dylib rpath id on macOS
2023-05-29 17:11:51 +02:00
Olly Rybak
fce41b95f6
Added bool to properties window to carry value between controls
2023-05-29 20:55:55 +10:00
mafiesto4
fb6a9728a3
Hide editor-only properties from animating in UI Control
2023-05-28 23:30:49 +02:00
mafiesto4
6a482c987c
Fix 3D UI Canvas point conversion from parent control space to local space
...
#1129
2023-05-28 23:21:36 +02:00
mafiesto4
f60007da83
Add Camera.UnprojectPoint method
2023-05-28 23:20:39 +02:00
mafiesto4
2149995116
Minor Camera class tweaks
2023-05-28 22:57:52 +02:00
mafiesto4
44036a26d0
Fix UI Control selection highlights when using Canvas Scaler
...
#977
2023-05-28 21:35:56 +02:00
mafiesto4
f2ecefb7ee
Refactor StringUtils
2023-05-28 21:16:29 +02:00
mafiesto4
6b4340ce24
Add build tool and game cooker caches clearing when opening project with different Editor version
2023-05-28 19:42:52 +02:00
mafiesto4
e0d97486ec
Merge remote-tracking branch 'origin/master' into 1.6
2023-05-28 19:34:02 +02:00
mafiesto4
b65c84c02e
Fix compilation issue from 62946f6359
2023-05-28 16:57:38 +02:00
mafiesto4
5a45ccf70d
Fix text formatting infinite loop
...
#1127
2023-05-28 16:56:19 +02:00
mafiesto4
f3393c46a5
Fix text formatting infinite loop
...
#1127
2023-05-28 16:55:47 +02:00
mafiesto4
587578ccfb
Update platforms impl
2023-05-28 16:45:08 +02:00
Olly Rybak
522015c2d7
Better functionality + styling
2023-05-29 00:43:14 +10:00
mafiesto4
81ae687238
Merge remote-tracking branch 'origin/master' into 1.6
2023-05-28 16:34:38 +02:00
mafiesto4
311637616b
Fix Android Debug compilation error after recent Tracy update
...
#948
2023-05-28 16:22:34 +02:00
mafiesto4
1cf97186dd
Merge branch 'Menotdan-color-picker'
2023-05-28 16:12:40 +02:00
mafiesto4
62946f6359
Cleanup and improve code from #1109
2023-05-28 16:12:32 +02:00
mafiesto4
9cdd1cbc45
Add Platform::GetMousePosition/WindowsPlatform::SetMousePosition for unified access to screen-space mouse position on all platforms
...
#1109
2023-05-28 15:30:16 +02:00
mafiesto4
482d516c2e
Merge branch 'color-picker' of https://github.com/Menotdan/FlaxEngine into Menotdan-color-picker
2023-05-28 13:38:37 +02:00
mafiesto4
3e906686db
Improve #1119 to use a bit flag for object sync
2023-05-28 13:30:14 +02:00
mafiesto4
b219aaf708
Merge branch 'Withaust-networksync'
2023-05-28 13:28:10 +02:00
mafiesto4
b6f8876315
Merge branch 'networksync' of https://github.com/Withaust/FlaxEngine into Withaust-networksync
2023-05-28 13:28:05 +02:00
mafiesto4
583a5d9223
Minor fixes to content window navigation
2023-05-28 13:17:43 +02:00
mafiesto4
d42b9321f2
Merge branch 'GoaLitiuM-content_copy_fix'
2023-05-28 13:05:15 +02:00
mafiesto4
997dc53a49
Merge branch 'content_copy_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-content_copy_fix
2023-05-28 13:05:08 +02:00
mafiesto4
95d89382c9
Update Flax .gitignore to skip generated code module header files
2023-05-28 12:35:14 +02:00
mafiesto4
ecc6f83130
Use Utilities::HertzToText from #1120 to log cpu clock speed
2023-05-28 12:03:22 +02:00
mafiesto4
7ac23e35f8
Merge branch 'Tryibion-create-script-name-change'
2023-05-28 11:58:15 +02:00
mafiesto4
eeb543c653
Merge branch 'create-script-name-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-create-script-name-change
2023-05-28 11:58:10 +02:00
mafiesto4
bb567cafde
Improve #1120 to use shared lookup table export from engine source and reduce memory alloc from Array via Span
2023-05-28 11:46:48 +02:00
mafiesto4
d71a9efd92
Merge branch 'Withaust-unitstotext'
2023-05-28 11:22:48 +02:00
mafiesto4
a4d7693a2f
Merge branch 'unitstotext' of https://github.com/Withaust/FlaxEngine into Withaust-unitstotext
2023-05-28 11:22:02 +02:00
mafiesto4
42dbd8db0a
Merge branch 'GoaLitiuM-gpu_preference'
2023-05-28 11:16:45 +02:00
Tryibion
c9d48d00e7
Change default script name to MyScript and make the name invalid if it is called Script.
2023-05-27 11:15:54 -05:00
Wiktor Kocielski
a21abaac84
Implement INetworkObject::OnNetworkSync and make INetworkObject just virtual
2023-05-27 04:12:46 +03:00
GoaLitiuM
bca5e908f1
Copy content files using Content Database instead of Content Importing
...
Fixes an issue where copying asset files does not change the asset ID,
causing the copied assets to remain linked to the original files.
2023-05-27 00:41:19 +03:00
GoaLitiuM
4e683dcc15
Clean up DXGIFactory after use on D3D12
2023-05-26 20:17:30 +03:00
GoaLitiuM
bdf6a11491
Prefer high-performance discrete GPUs when enumerating adapters
2023-05-26 20:05:32 +03:00
Wiktor Kocielski
91fdd60b07
BytesToText -> UnitsToText
2023-05-26 18:37:28 +03:00
mafiesto4
9572073eda
Add CustomArgs to compile and link environment in build tool for customization
2023-05-26 13:43:20 +02:00
Tryibion
75f1c8baaa
Fix scale linking to be a ratio.
2023-05-25 10:17:08 -05:00
Tryibion
e9250ab365
Fix spacing
2023-05-25 08:25:57 -05:00
Tryibion
a45f067719
Fix zero scale value changing when scales are linked. #1117
2023-05-25 08:24:49 -05:00
mafiesto4
ad1c573678
Fix false-positive error when interop structure has a additional memory size (alignment)
2023-05-25 00:12:54 +02:00
mafiesto4
c2cd3b64ff
Improve generated bindings code usability in Editor
2023-05-24 23:50:51 +02:00
mafiesto4
48b18bf84e
Fix regression from 7c0d1ab977 when using different access level to property getter/setter
2023-05-24 23:40:40 +02:00
mafiesto4
694980160b
Merge remote-tracking branch 'origin/master' into 1.6
...
# Conflicts:
# Source/Editor/CustomEditors/CustomEditorsUtil.cs
# Source/Engine/Networking/NetworkReplicator.cpp
# Source/Engine/Scripting/ManagedCLR/MUtils.cpp
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
2023-05-24 23:28:38 +02:00
mafiesto4
90d633fb2d
Minor improvements to new replication hierarchy
2023-05-24 22:59:22 +02:00
mafiesto4
e10aa1ff58
Add support for editing dictionary keys that are structures
2023-05-24 22:58:07 +02:00
mafiesto4
7efb3e3f3d
Add SoftTypeReference<T> to scripting API for lazy-load type references (via typename)
2023-05-24 22:56:29 +02:00
mafiesto4
982639f215
Fix syncing Custom Editor value when using it to edit value-type
2023-05-24 22:55:02 +02:00
mafiesto4
9986d62a28
Fix crash when scripting object gets deleted while it exists in NetworkReplicationHierarchy
2023-05-24 12:06:09 +02:00
mafiesto4
2c1f6e561a
Fix replication regression from eb2fc0f02f
2023-05-24 11:52:32 +02:00
mafiesto4
c4f57d19db
Fix network replicator incorrect error message filter
2023-05-24 10:52:59 +02:00
mafiesto4
1a6e4bf14b
Fix missing tracy header in cooked build #948
2023-05-24 09:48:02 +02:00
mafiesto4
47f9bc2017
Fix regression in Content Item tooltip #1085
2023-05-24 09:47:27 +02:00
mafiesto4
eb2fc0f02f
Add **Network Replication Hierarchy** for robust control over replication in multiplayer games
2023-05-24 09:46:38 +02:00
mafiesto4
8ba17f1026
Optimize MUtils::UnboxScriptingTypeHandle
2023-05-23 18:22:43 +02:00
mafiesto4
914f7b842e
Optimize interface method lookup to eliminate strlen
2023-05-23 18:22:23 +02:00
mafiesto4
4879b9bd90
Add CPU profiler events to various networking functions
2023-05-23 16:11:34 +02:00
mafiesto4
f5adbc08fa
Remove unused Function::TryCall
2023-05-23 16:08:51 +02:00
Menotdan
e3f004b831
remove extraneous stack trace print that i used for debugging
2023-05-22 14:26:55 -04:00
Menotdan
284c3d832a
fix a couple of bugs with importing without material instances
2023-05-22 14:26:20 -04:00
Menotdan
4acfffeaf4
Make it so the material instances get linked to the material slots.
2023-05-22 13:51:13 -04:00
mafiesto4
2881ca17a0
Fix bindings code instance object param obj to __obj to prevent name collisions
2023-05-22 18:06:08 +02:00
Menotdan
37fe1154a3
Importing as instances works now
2023-05-22 10:12:00 -04:00
mafiesto4
1b8b585367
Optimize network replication when no client can receive object
2023-05-21 22:38:48 +02:00
mafiesto4
2ae20c5fc4
Add formatting to network profiler bytes values
2023-05-21 22:36:14 +02:00
Menotdan
f03bb60d5b
Figured out where I actually need to add code, and added code there.
2023-05-21 00:20:54 -04:00
Olly Rybak
c92a3e566e
New button styling
2023-05-21 09:57:39 +10:00
mafiesto4
d5fcdf6edb
Fix BitArray::Set to not be const
2023-05-20 11:11:06 +02:00
Menotdan
89ce2b087e
Add parameter for AddMaterial() as an experiment, messing around with ideas.
2023-05-20 00:13:45 -04:00
Menotdan
9a71e0274f
Add required options for material instance importing.
2023-05-20 00:03:40 -04:00
mafiesto4
3afec6c897
Merge branch 'GoaLitiuM-rollforward' into 1.6
2023-05-19 14:11:55 +02:00
mafiesto4
ee83c19c7b
Merge branch 'rollforward' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rollforward
2023-05-19 14:11:49 +02:00
mafiesto4
144b72109b
Fix crash after scripting hot-reload in editor due to cached class attribute objects
...
#1108
2023-05-19 13:53:49 +02:00
mafiesto4
7b8c013918
Various minor cleanups
2023-05-19 13:53:18 +02:00
mafiesto4
3e792e6cd7
Add NativeInteropException for native interop crashes
2023-05-19 13:52:30 +02:00
mafiesto4
ed70eb24c7
Fix using proper default value in scripting bindings for IntPtr value type
2023-05-19 13:49:15 +02:00
GoaLitiuM
f46d1a4aba
Enable roll-forward to latest .NET major preview version
2023-05-19 14:20:06 +03:00
Menotdan
306cedeb39
stopped being stupid and just copied dependencies from the other implementations.
2023-05-19 00:54:49 -04:00
Menotdan
66f66c5481
Whoops forgot includes. Hopefully this builds, but I don't have a mac to test so...
2023-05-19 00:11:29 -04:00
Menotdan
8c20ba83de
Lay out what needs to be implemented for Mac
2023-05-18 22:10:35 -04:00
Menotdan
cdee91f258
Color Picker FINALLY works
2023-05-18 21:48:47 -04:00
Menotdan
8f6ceece10
Change XGrabPointer call a bit.
2023-05-18 19:40:39 -04:00
Menotdan
f5d3e30972
XGrabPointer doesn't seem to be doing what I want.
2023-05-18 15:42:04 -04:00
Menotdan
408d620b17
Removed more unneeded logs.
2023-05-18 00:00:06 -04:00
Menotdan
1d079842f6
Add Mac screen utilities, and removed an unneeded log.
2023-05-17 23:57:23 -04:00
Menotdan
b6395cf6f1
Trying to implement XGrabPointer...
2023-05-17 23:51:24 -04:00
Menotdan
d0f5d3270f
Implement GetPixelAt and GetCursorPosition.
2023-05-17 23:16:44 -04:00
Menotdan
6e6a427488
refactor the code to not include BlockAndReadMouse() as a public API_FUNCTION()
2023-05-17 21:44:26 -04:00
Menotdan
48f890dd80
Merge branch 'color-picker' of https://github.com/menotdan/flaxengine into color-picker
...
Pull down
2023-05-17 21:21:30 -04:00
Menotdan
d4bd2d372c
Merge branch 'FlaxEngine:master' into color-picker
2023-05-17 21:12:37 -04:00
Menotdan
7a6c1b8b86
Add linux implementation definitions.
2023-05-17 20:59:42 -04:00
mafiesto4
0d3bae3761
Minor adjustment to #1105 so the local client state is reflected as connecting
2023-05-17 21:37:55 +02:00
mafiesto4
3e073c45ba
Merge branch 'Withaust-spawnqueueownership'
2023-05-17 21:26:38 +02:00
mafiesto4
fc5ff3feb7
Merge branch 'spawnqueueownership' of https://github.com/Withaust/FlaxEngine into Withaust-spawnqueueownership
2023-05-17 21:26:26 +02:00
mafiesto4
01365f995d
Merge branch 'Withaust-netregression'
2023-05-17 21:25:06 +02:00
mafiesto4
712eaebb25
Merge branch 'netregression' of https://github.com/Withaust/FlaxEngine into Withaust-netregression
2023-05-17 21:24:55 +02:00
mafiesto4
90603792d7
Add 'NSLog' to Apple platform log in game
2023-05-17 18:56:40 +02:00
mafiesto4
04d61eba3c
Add code signing to ios
2023-05-17 18:53:04 +02:00
mafiesto4
24396031a7
Fix keyboard input in various cases on macOS
2023-05-17 17:27:41 +02:00
mafiesto4
b244ffedd2
Fix output log text ranges to handle line ending
2023-05-17 12:23:01 +02:00
Olly Rybak
ff3bc557b2
Added pivot relative resizing to GUI Controls
2023-05-17 14:05:31 +10:00
Wiktor Kocielski
f0564e0b06
Fix NetworkReplicator::SetObjectOwnership not considering spawn queue for hierarchical asignment
2023-05-17 03:34:03 +03:00
Wiktor Kocielski
31fb25a43d
Fix dispatch order regression
2023-05-17 02:28:45 +03:00
Menotdan
a870513086
Color picker finally works, refactored the code.
2023-05-16 13:54:25 -04:00
Menotdan
5cf3803860
Add ScreenUtilities class, to replace ScreenUtils in the Engine, so it is being moved to the Editor.
2023-05-16 10:50:53 -04:00
mafiesto4
e045f096a9
Add network debugging panel to actors and scripts
...
#1066
2023-05-16 14:59:15 +02:00
mafiesto4
70593177c7
Add NetworkReplicator::HasObject
2023-05-16 14:58:47 +02:00
mafiesto4
953ae3e9bb
Fix hierarchical network ownership propagation to sub-objects
...
#1066
2023-05-16 14:58:16 +02:00
mafiesto4
64f3f1e9bc
Add network error log for missing network object when accessing ownership
...
#1066
2023-05-16 13:08:25 +02:00
mafiesto4
3fa9f9e9cf
Follow up 4482fc0bcf
...
#1086
2023-05-16 12:14:52 +02:00
mafiesto4
80511d5a19
Merge branch 'Menotdan-scale-icon-change'
2023-05-16 12:14:02 +02:00
mafiesto4
4482fc0bcf
Cleanup #1086
...
Reuse text for UI tooltip
Remove `IconButton` and use simple button instead
Cleanup code style
2023-05-16 12:13:23 +02:00
mafiesto4
73ee5676c6
Merge branch 'scale-icon-change' of https://github.com/Menotdan/FlaxEngine into Menotdan-scale-icon-change
2023-05-16 12:01:10 +02:00
mafiesto4
a3ab7cd14e
Fix file lock when loading asset fails
...
#1103
2023-05-16 11:52:49 +02:00
Menotdan
818ee98b27
Merge branch 'FlaxEngine:master' into color-picker
2023-05-15 20:46:39 -04:00
Menotdan
2a7a07d2fc
Add a delegate, unfortunately it doesn't work?
2023-05-15 20:44:18 -04:00
mafiesto4
4a165d0661
Merge iOS and macOS platform settings into shared base class
2023-05-12 23:27:57 +02:00
mafiesto4
226b1307c0
Uncompress BC testures for iOS
2023-05-12 22:48:04 +02:00
mafiesto4
1dd8aa3db8
Merge remote-tracking branch 'origin/master' into 1.6
2023-05-12 18:43:03 +02:00
mafiesto4
1af69421fa
Fix actor scene tree dragging regression from d813078e91
...
#1104
2023-05-12 18:41:58 +02:00
mafiesto4
b43196cd1a
Add missing implementation for #987
2023-05-12 14:56:19 +02:00
mafiesto4
aab48f1cc1
Merge branch 'GoaLitiuM-latefixedupdate' into 1.6
2023-05-12 14:41:54 +02:00
mafiesto4
b402603b1d
Merge branch 'latefixedupdate' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-latefixedupdate
2023-05-12 14:41:49 +02:00
mafiesto4
1195572318
Merge branch 'GoaLitiuM-resolve_managed_references' into 1.6
2023-05-12 14:41:35 +02:00
mafiesto4
a2113d4acc
Merge branch 'resolve_managed_references' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-resolve_managed_references
2023-05-12 14:41:29 +02:00
mafiesto4
b57018f55c
Merge remote-tracking branch 'origin/master' into 1.6
2023-05-12 14:41:21 +02:00
mafiesto4
eab14e28da
Add play/pause/stop buttons to particle effect editor while in play-mode
2023-05-12 14:39:57 +02:00
mafiesto4
a8f670a9c9
Simplify changes from #924 and properly update after unpausing effect
2023-05-12 14:39:25 +02:00
mafiesto4
2e5d89c8cd
Merge branch 'Tryibion-particle-effect-helpers'
2023-05-12 14:19:56 +02:00
mafiesto4
cde4415052
Merge branch 'particle-effect-helpers' of https://github.com/Tryibion/FlaxEngine into Tryibion-particle-effect-helpers
2023-05-12 14:19:51 +02:00
mafiesto4
b5117af4b8
Format code
2023-05-12 14:19:40 +02:00
mafiesto4
d7327d62e2
Fix text words wrapping deadlock
...
#1093
2023-05-12 14:14:11 +02:00
mafiesto4
b1b1b88982
Merge branch 'Swiggies-input-phases'
2023-05-12 14:13:24 +02:00
mafiesto4
17b95e3ee5
Merge branch 'input-phases' of https://github.com/Swiggies/FlaxEngine into Swiggies-input-phases
2023-05-12 14:13:18 +02:00
mafiesto4
3d36d1ce71
Merge branch 'Tryibion-style-org'
2023-05-12 14:09:17 +02:00
mafiesto4
92b155dbb3
Fix creating C# scripts in Editor with private ctor method
...
#1018
2023-05-12 13:58:39 +02:00
mafiesto4
42c042c249
Fix text words wrapping deadlock
...
#1093
2023-05-12 13:53:31 +02:00
mafiesto4
5c6de69e0e
Hide FallOffExponent when light is using inverse squared falloff
...
#1094
2023-05-12 12:22:39 +02:00
mafiesto4
b30f845924
Simplify radial light attenuation in shaders
...
#1094
2023-05-12 12:22:04 +02:00
Olly Rybak
b8ed115f63
More renames
2023-05-12 09:30:35 +10:00
GoaLitiuM
cbe07b842f
Fix resolving managed scripts references in Editor
2023-05-11 22:11:46 +03:00
GoaLitiuM
de7c6483e0
Add LateFixedUpdate event for C# scripts
2023-05-11 21:10:14 +03:00
Menotdan
f94ae3f3fd
Add mouse hook to the color picker.
2023-05-11 13:20:43 -04:00
Olly Rybak
4b4bf833a9
Rename Phase > State
2023-05-12 00:25:03 +10:00
Olly Rybak
d5237715a5
Removed unused field
2023-05-11 21:12:03 +10:00
Olly Rybak
395a72b7d4
Added comments / reformat
2023-05-11 21:10:40 +10:00
Olly Rybak
f80ded2057
Initial setup
2023-05-11 17:30:20 +10:00
Menotdan
a2d4207504
Fix compile errors.
2023-05-10 19:30:58 -04:00
Menotdan
627b1cee10
Resolve issues that came through when attempting to merge previously.
2023-05-10 17:49:45 -04:00
Menotdan
eb75f8a8ad
Merge remote-tracking branch 'upstream/master' into color-picker
2023-05-10 17:33:07 -04:00
Menotdan
5bc76de7d6
Merge branch 'master' into scale-icon-change
2023-05-10 17:16:44 -04:00
mafiesto4
4e78b49cac
Improve managed exceptions logging
2023-05-10 20:42:18 +02:00
mafiesto4
637850d06c
Fix crash when C# type has missing empty ctor or it throws an exception
...
#1019
2023-05-10 20:41:58 +02:00
Menotdan
4144c22dc4
Working demo of colorpicker eyedropper
2023-05-10 13:41:24 -04:00
Menotdan
2ce727d994
Correctly implement the ScreenUtils class
2023-05-10 13:34:28 -04:00
Menotdan
1855ff133e
Tweak a few classes, add the Base classes.
2023-05-10 12:46:54 -04:00
Menotdan
51004bbd9d
Learned about filter folders and now VS likes me :)
2023-05-10 11:03:05 -04:00
Menotdan
873d42344b
remove files as visual studio is bugging.
2023-05-10 10:39:25 -04:00
Menotdan
27b6ba83a6
Added Windows Base Class for getting screen pixels and other screen-wide utilities
2023-05-10 10:31:44 -04:00
Tryibion
eeaf7eb733
Move BoxSize
2023-05-10 08:04:47 -05:00
Tryibion
2b59cbf0f1
Organize the style groups of UI controls
2023-05-10 07:44:54 -05:00
mafiesto4
ab2cfe89ce
Fix looping animation in Anim Graph when using start position offset
2023-05-10 12:47:59 +02:00
mafiesto4
aab3d494ff
Fix crash when sampling animation in Anim Graph that uses it's length to calculate start position
2023-05-10 12:27:10 +02:00
mafiesto4
fe4e8f3dd2
Merge remote-tracking branch 'origin/master' into 1.6
2023-05-10 12:13:45 +02:00
mafiesto4
0c2c643ea8
Follow up #1085 with expendable type description for content items
2023-05-10 10:29:59 +02:00
mafiesto4
3bff65d6b6
Minor fix
2023-05-10 10:03:13 +02:00
mafiesto4
1069ff0c60
Merge branch 'Menotdan-master'
2023-05-10 10:02:14 +02:00
mafiesto4
03ab243f9b
Merge branch 'master' of https://github.com/Menotdan/FlaxEngine into Menotdan-master
2023-05-10 10:02:06 +02:00
mafiesto4
b9d8e2b336
Merge branch 'GoaLitiuM-optimize_profiler_asset_sort'
2023-05-10 09:56:29 +02:00
mafiesto4
ac67813198
Optimize code to alloc memory manually in #1088
2023-05-10 09:31:54 +02:00
mafiesto4
6c2ba51926
Merge branch 'GoaLitiuM-object_array_marshalling' into 1.6
2023-05-10 09:22:27 +02:00
mafiesto4
c73897ce7f
Merge branch 'object_array_marshalling' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-object_array_marshalling
2023-05-10 09:22:22 +02:00
mafiesto4
32bab1e7bf
Minor tweak
2023-05-10 09:22:19 +02:00
mafiesto4
e26d793976
Merge branch 'GoaLitiuM-force_gc' into 1.6
2023-05-10 08:44:34 +02:00
mafiesto4
9e3c0f5e26
Merge branch 'force_gc' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-force_gc
2023-05-10 08:44:25 +02:00
mafiesto4
b14f5f5cd6
Fix macOS build
2023-05-10 08:08:21 +02:00
Menotdan
59c54db275
Implement C# callback for pixels finished reading
2023-05-10 00:58:38 -04:00
Menotdan
1ebf4d49e5
trying to get the correct window
2023-05-09 16:49:03 -04:00
Menotdan
c73ab05d70
Rather odd attempt to screenshot the view
2023-05-09 16:14:37 -04:00
mafiesto4
d29c2fc5af
Add unit test for guid formatting
2023-05-09 17:32:44 +02:00
mafiesto4
ec04e858ef
Fix compilation issues on non-Windows platforms
2023-05-09 17:32:31 +02:00
mafiesto4
421db7fee2
Additional optimization
2023-05-09 16:52:01 +02:00
mafiesto4
3bf9c1cc10
Fix exporting skinned model after recent version changes
2023-05-09 16:39:25 +02:00
mafiesto4
e68807d574
Optimize rapidjson std lib usage
2023-05-09 16:39:13 +02:00
mafiesto4
e03516e22e
Optimize text formatting functions instantiation to favor manually called String::Format
2023-05-09 16:38:59 +02:00
mafiesto4
a403c4d9ee
Update fmt llibrary to version 9.1 (Aug 27, 2022)
2023-05-09 16:38:15 +02:00
mafiesto4
d13c722ce3
Optimize text formatting in various places
2023-05-09 13:44:32 +02:00
mafiesto4
2cf70453f8
Add automated test for strings formatting and localization
2023-05-09 11:19:00 +02:00
GoaLitiuM
da149d32cf
Force GC to run periodically in order to reduce stuttering
2023-05-08 23:29:39 +03:00
GoaLitiuM
66de1e744a
Use Unsafe.As casting in generated managed marshallers
2023-05-08 23:28:54 +03:00
GoaLitiuM
cae07f3623
Optimize marshalling managed arrays of object references
2023-05-08 23:28:49 +03:00
GoaLitiuM
c1fa9e595c
Sort profiler window assets when the view is active
2023-05-08 23:27:02 +03:00
mafiesto4
80e6853f44
Merge remote-tracking branch 'origin/master' into 1.6
...
# Conflicts:
# Source/Editor/CustomEditors/Dedicated/UIControlEditor.cs
2023-05-08 22:22:32 +02:00
Menotdan
ec60c90963
Implement basic design of the eyedropper button.
2023-05-08 15:59:19 -04:00
mafiesto4
8edc154501
Fix UIControl linkage to Prefab window when creating UI within prefab Editor
...
#1007
2023-05-08 19:22:23 +02:00
Menotdan
86d0ccb210
Mark SetColors() virtual to override it in IconButton
2023-05-08 12:51:34 -04:00
Menotdan
74af2e53a8
Add IconButton for this branch.
2023-05-08 12:50:33 -04:00
mafiesto4
3ea771fe22
Fix crash on engine exit when asset fails to load due to serialized version mismatch
2023-05-08 17:06:13 +02:00
mafiesto4
ec6e459aa7
Fix CPU profiler events extraction when buffer is full
2023-05-08 17:05:40 +02:00
mafiesto4
959fa185c3
Fix compilation error from fa2171503b
2023-05-08 14:30:22 +02:00
mafiesto4
fa2171503b
Fix locale on Linux
2023-05-08 13:57:11 +02:00
mafiesto4
2c2b403da1
Revert aeda759086
2023-05-08 13:57:02 +02:00
mafiesto4
69cdb1268a
Merge remote-tracking branch 'origin/master' into 1.6
2023-05-08 12:58:42 +02:00
mafiesto4
a5afa04f8f
Fix model screen size calculation in orthographic view projections
...
#980
2023-05-08 12:44:01 +02:00
mafiesto4
aeda759086
Minor tweak
2023-05-08 12:32:42 +02:00
mafiesto4
0508d5a987
Merge branch 'GoaLitiuM-tracy_v09'
2023-05-08 11:56:31 +02:00
mafiesto4
31a000b2b6
Merge branch 'tracy_v09' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-tracy_v09
2023-05-08 11:56:15 +02:00
mafiesto4
95daff3e96
Run editor analytics in async
2023-05-08 11:40:50 +02:00
mafiesto4
04439d9dec
Upgrade Editor analytics from deprecated Universal Analytics to the latest GA4
2023-05-08 11:40:20 +02:00
Menotdan
681564189f
Finish implementing IconButton and use that to create a more intuitive scale linking interface.
2023-05-08 00:42:38 -04:00
Menotdan
f6ee5123d7
Revert "Use shorter, relative path for displaying Asset Tooltips."
...
This reverts commit 4c906f4040 .
Revert changes I don't want anymore, after making a new branch for the changes I've done.
2023-05-07 23:10:07 -04:00
Menotdan
296ac0b940
Revert "Use shorter, relative path for displaying Asset Tooltips."
...
This reverts commit 4c906f4040 .
undo changes from master branch which I don't want for this seperate change.
2023-05-07 23:04:11 -04:00
Menotdan
141555377b
Begin working on an IconButton class, and demoing the IconButton idea using the scale link icon.
2023-05-07 22:58:57 -04:00
mafiesto4
c0428c3316
Simplify Editor analytics code
2023-05-07 23:02:36 +02:00
Menotdan
e7249d9d94
Merge branch 'FlaxEngine:master' into master
2023-05-07 15:38:07 -04:00
Menotdan
f3d7ad0aa9
Add better tooltips to all files and folders.
2023-05-07 14:03:27 -04:00
mafiesto4
5a66e90b56
Merge remote-tracking branch 'origin/master' into 1.6
...
# Conflicts:
# .github/workflows/tests.yml
# Source/Engine/Content/JsonAsset.cs
2023-05-07 19:46:29 +02:00
Menotdan
cffc3f7f5d
Better formatting for type names.
2023-05-07 13:44:15 -04:00
mafiesto4
0a5d37fd9b
Add support for spawning multiple objects over network within a single group that is not from Prefabs
...
#1066
2023-05-07 19:40:31 +02:00
mafiesto4
531d005169
Fix accessing object ownership info locally before object gets fully spawned
...
#1066
2023-05-07 19:39:57 +02:00
Menotdan
c717a102fc
Add an option to toggle translating tooltip type names (not implemented yet)
2023-05-07 13:12:27 -04:00
Menotdan
4c906f4040
Use shorter, relative path for displaying Asset Tooltips.
2023-05-07 13:11:53 -04:00
mafiesto4
159fb8f5ee
Fix folders delete regression issue from dbd5c71344
...
#1084
2023-05-07 18:22:58 +02:00
mafiesto4
0c3d1e3ec6
Fix existing nested prefabs sync applying when updating base prefab changes
...
#1015
2023-05-07 18:12:06 +02:00
mafiesto4
dd7dc28828
Add automated unit test for nested prefab changes sync after base prefab apply #1015
2023-05-07 18:09:54 +02:00
mafiesto4
a99f792979
Disable unit test on Linux for now
2023-05-07 13:58:28 +02:00
mafiesto4
713cf0d4b2
Improve #1077 to use a single pixel shader with permutations
2023-05-07 11:01:30 +02:00
mafiesto4
10541ac743
Merge branch 'Withaust-debugshader'
2023-05-07 10:55:32 +02:00
mafiesto4
7c6148dfd8
Merge branch 'debugshader' of https://github.com/Withaust/FlaxEngine into Withaust-debugshader
2023-05-07 10:53:54 +02:00
mafiesto4
fae6a1ebe9
Merge branch 'Withaust-layermatrix'
2023-05-07 10:53:02 +02:00
mafiesto4
bc1cb402ab
Merge branch 'layermatrix' of https://github.com/Withaust/FlaxEngine into Withaust-layermatrix
2023-05-07 10:52:10 +02:00
mafiesto4
e973c3ee67
Merge branch 'Tryibion-ensure-prefab-staticflags'
2023-05-07 10:46:26 +02:00
mafiesto4
bcbbd98898
Merge branch 'ensure-prefab-staticflags' of https://github.com/Tryibion/FlaxEngine into Tryibion-ensure-prefab-staticflags
2023-05-07 10:46:20 +02:00
mafiesto4
4131e15f0e
Fix deprecation warnings
2023-05-07 10:46:13 +02:00
mafiesto4
e8ec5794d2
Simplify code #1034
2023-05-06 23:02:35 +02:00
mafiesto4
a9f1163743
Merge branch 'RuanLucasGD-master'
2023-05-06 23:01:47 +02:00
mafiesto4
4be02f5832
Merge branch 'master' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-master
2023-05-06 23:01:42 +02:00
mafiesto4
efab20e335
Fix compilation regression from 5d2a3482c7
2023-05-06 23:00:50 +02:00
mafiesto4
c47907c0c3
Fix C# serialization of reference to self (eg. script sub-object referencing owning script)
...
#55
2023-05-06 17:36:17 +02:00
Ruan Lucas
7faa9aa23a
Merge branch 'master' into master
2023-05-06 10:53:37 -04:00
Ruan Lucas
64515404e9
refactor again
2023-05-06 10:49:07 -04:00
Ruan Lucas
db14c8a0a6
refactor "GetSubTags"
2023-05-06 10:46:26 -04:00
mafiesto4
10bab59acc
Fix scene asset runtime contents when saving scene file in Editor
2023-05-06 14:58:10 +02:00
mafiesto4
2affebd375
Fix C# serialization of scene objects when property throws and exception
...
#88
2023-05-06 14:57:44 +02:00
mafiesto4
3f2f567364
Merge branch 'Withaust-customicons'
2023-05-05 16:28:28 +02:00
mafiesto4
dee445c32c
Fix compilation warnings
2023-05-05 16:27:57 +02:00
mafiesto4
d65fe3bae3
Merge branch 'customicons' of https://github.com/Withaust/FlaxEngine into Withaust-customicons
2023-05-05 16:23:42 +02:00
mafiesto4
04daf10a92
Merge branch 'Tryibion-random-range-visject'
2023-05-05 16:22:51 +02:00
mafiesto4
1a3c6bfc73
Merge branch 'random-range-visject' of https://github.com/Tryibion/FlaxEngine into Tryibion-random-range-visject
2023-05-05 16:22:46 +02:00
mafiesto4
b797d3b0f0
Merge branch 'Withaust-sceneunloading'
2023-05-05 16:19:53 +02:00
mafiesto4
bcefaea416
Merge branch 'sceneunloading' of https://github.com/Withaust/FlaxEngine into Withaust-sceneunloading
2023-05-05 16:19:16 +02:00
Tryibion
12a2a69ad7
Change to TryGetBox
2023-05-05 09:18:44 -05:00
Wiktor Kocielski
68151592a4
Make Level class to unload scenes in reversed order
2023-05-05 17:11:24 +03:00
mafiesto4
5d2a3482c7
Reduce compilation problems by moving FindObject fwd decl to be more commonly included
...
#1040
2023-05-05 16:10:09 +02:00
mafiesto4
e93eb6aae6
Merge branch 'Tryibion-collision-creation-fix'
2023-05-05 16:05:31 +02:00
mafiesto4
b7f269f9bd
Merge branch 'collision-creation-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-collision-creation-fix
2023-05-05 16:05:26 +02:00
mafiesto4
bb4c459296
Merge branch 'Tryibion-reopen-all-active-scenes'
2023-05-05 15:58:58 +02:00
mafiesto4
404340b02e
Improve #1025
2023-05-05 15:58:18 +02:00
mafiesto4
50c6b23e35
Merge branch 'reopen-all-active-scenes' of https://github.com/Tryibion/FlaxEngine into Tryibion-reopen-all-active-scenes
2023-05-05 15:47:41 +02:00
Tryibion
95d798f49e
Standardize to changing the folder for any proxy that can not be created in the current view.
2023-05-05 08:30:17 -05:00
Wiktor Kocielski
42a9eaf72e
Make DebugDraw render lines with unlit PS
2023-05-05 16:29:12 +03:00
Tryibion
86044fcc05
Change logic for Random Rang particle nodes
2023-05-05 08:17:07 -05:00
mafiesto4
285a824858
Fix crash when removing particle emitter from system that has old parameter override
...
#1044
2023-05-05 15:08:53 +02:00
mafiesto4
37e8fa7b76
Fix creating localization table on blank project
...
#1060
2023-05-05 14:54:42 +02:00
mafiesto4
315df12fbe
Favor passing Tag as value since it's just uint32 under the hood
2023-05-05 14:34:32 +02:00
mafiesto4
3a3e8e2ad5
Fix actors spawning in prefab editor
2023-05-05 14:18:32 +02:00
mafiesto4
ec2226f06e
Fixes for dotnet7 after #1061 and 5e31a678bd
2023-05-05 11:58:11 +02:00
mafiesto4
22239bc2d1
Merge remote-tracking branch 'origin/master' into 1.6
2023-05-05 11:41:32 +02:00
mafiesto4
238526bdc4
Merge branch 'GoaLitiuM-managed_handle_fix' into 1.6
2023-05-05 11:40:43 +02:00
mafiesto4
b1988776ab
Merge branch 'managed_handle_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managed_handle_fix
2023-05-05 11:40:37 +02:00
mafiesto4
de1ba2de6f
Merge branch 'RuanLucasGD-improv_material_proxy'
2023-05-05 11:38:39 +02:00
mafiesto4
65a68131cc
Improve name construction in #1038
2023-05-05 11:38:28 +02:00
mafiesto4
c6ecf12c32
Merge branch 'improv_material_proxy' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-improv_material_proxy
2023-05-05 11:36:21 +02:00
mafiesto4
177d48acb5
Merge branch 'Tryibion-delete-bug-fix'
2023-05-05 11:26:25 +02:00
mafiesto4
695b630e79
Merge branch 'delete-bug-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-delete-bug-fix
2023-05-05 11:26:09 +02:00
mafiesto4
ea1b2ada50
Merge branch 'Withaust-staticflagtypofix'
2023-05-05 11:24:29 +02:00
mafiesto4
912d1503e5
Merge branch 'staticflagtypofix' of https://github.com/Withaust/FlaxEngine into Withaust-staticflagtypofix
2023-05-05 11:24:23 +02:00
mafiesto4
9c9bb7ca53
Merge branch 'Tryibion-vect3-add-fix'
2023-05-05 11:23:41 +02:00
mafiesto4
c665cc99b9
Merge branch 'vect3-add-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-vect3-add-fix
2023-05-05 11:22:59 +02:00
mafiesto4
bd43ca236b
Merge branch 'Tryibion-unload-scenes'
2023-05-05 11:13:48 +02:00
mafiesto4
9e7fb79859
Merge branch 'unload-scenes' of https://github.com/Tryibion/FlaxEngine into Tryibion-unload-scenes
2023-05-05 11:11:33 +02:00
mafiesto4
9cd8a74bba
Merge branch 'RuanLucasGD-small_fix_combobox'
2023-05-05 11:09:36 +02:00
mafiesto4
daa06cb320
Merge branch 'small_fix_combobox' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-small_fix_combobox
2023-05-05 11:09:27 +02:00
mafiesto4
bc1da787de
Merge branch 'Tryibion-darker-drag-between'
2023-05-05 10:59:37 +02:00
mafiesto4
11a8bb59ce
Merge branch 'darker-drag-between' of https://github.com/Tryibion/FlaxEngine into Tryibion-darker-drag-between
2023-05-05 10:58:48 +02:00
mafiesto4
a324e05e8f
Merge branch 'Tryibion-col-size-edit'
2023-05-05 10:55:20 +02:00
mafiesto4
747abba4f7
Merge branch 'col-size-edit' of https://github.com/Tryibion/FlaxEngine into Tryibion-col-size-edit
2023-05-05 10:55:13 +02:00
mafiesto4
e9eb9890a0
Merge branch 'RuanLucasGD-changes_particle_window'
2023-05-05 10:52:49 +02:00
mafiesto4
deaab07793
Merge branch 'changes_particle_window' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-changes_particle_window
2023-05-05 10:52:41 +02:00
mafiesto4
5e31a678bd
Improve C# Object comparison by using native pointer compare #1061 #713 #795
2023-05-05 10:49:07 +02:00
mafiesto4
f0176c3520
Merge branch 'RuanLucasGD-simplify_actor_comparations'
2023-05-05 10:16:56 +02:00
mafiesto4
142202f519
Merge branch 'simplify_actor_comparations' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-simplify_actor_comparations
2023-05-05 10:16:47 +02:00
mafiesto4
634053432e
Merge branch 'GoaLitiuM-weak_handle_improvements_2' into 1.6
2023-05-05 10:04:33 +02:00
mafiesto4
17fbfc969b
Merge branch 'weak_handle_improvements_2' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-weak_handle_improvements_2
2023-05-05 10:04:27 +02:00
mafiesto4
e8e3d5dfa6
Merge branch 'GoaLitiuM-reuse_pooled_array_buffers' into 1.6
2023-05-05 10:02:34 +02:00
mafiesto4
f82e4b332d
Merge branch 'reuse_pooled_array_buffers' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-reuse_pooled_array_buffers
2023-05-05 10:02:28 +02:00
mafiesto4
433a398b45
Fix array copy in #1065
2023-05-05 10:00:44 +02:00
mafiesto4
ca9d98f466
Merge branch 'GoaLitiuM-custom_attrib_caching' into 1.6
2023-05-05 09:58:59 +02:00
mafiesto4
e97653d3f3
Merge branch 'custom_attrib_caching' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-custom_attrib_caching
2023-05-05 09:58:48 +02:00
mafiesto4
b98d3ae572
Update splash screen quotes
2023-05-05 09:36:32 +02:00
mafiesto4
53223bb2ab
Update splash screen quotes
2023-05-05 09:35:19 +02:00
mafiesto4
848ab51753
Adjust Visject CM header background
2023-05-05 09:24:47 +02:00
mafiesto4
d56f7a211f
Optimize UI performance when destroying complex UI structures
2023-05-05 09:23:22 +02:00
Tryibion
98a5985ce9
Fix bug of the collection size changing while still editing or sliding the size box.
2023-05-04 11:03:39 -05:00
mafiesto4
71a5d56105
Add support for importing skeleton-only as Skinned Model (eg. from animation file to have skeleton for retargeting)
2023-05-04 15:43:44 +02:00
mafiesto4
c91bc0d8c6
Improve Root Motion extraction and playback
2023-05-04 15:10:55 +02:00
mafiesto4
57052b3b14
Fix marshallers
2023-05-04 14:18:32 +02:00
mafiesto4
a889d888ff
Refactor RootMotionData into Transform to simplify code
2023-05-04 14:18:12 +02:00
mafiesto4
2b2b4f6b6f
Fix exception in rare cases
2023-05-04 13:55:14 +02:00
mafiesto4
273b6c0228
Various minor improvements
2023-05-04 11:55:22 +02:00
mafiesto4
1c12e3d530
Fix bug in StringUtils::PathRemoveRelativeParts when going up to the Windows drive with relative path bits
2023-05-04 11:54:55 +02:00
mafiesto4
05ffaf7cef
Add **skeleton retargeting** to play animations on different skeletons
2023-05-04 11:54:17 +02:00
Tryibion
144287ba1c
Add Unload all but this scene option to scene context menu to unload all of the active scenes except for the selected one.
2023-05-03 20:38:55 -05:00
Tryibion
f0da221621
Make the drag indicator between tree nodes a little brighter.
2023-05-02 21:44:00 -05:00
Ruan Lucas
518ce457df
fix doc
2023-05-02 08:56:18 -04:00
GoaLitiuM
5efbfc86ad
Prevent weak managed handle collections during long operations
...
Loading larger scenes may trigger multiple collections during the P/Invoke call,
so prevent collections from happening within a second to avoid in-flight handles
getting collected before the operation finishes.
2023-05-01 20:08:00 +03:00
GoaLitiuM
36a9ffe3aa
Try to reuse previously allocated buffers in pooled ManagedArrays
2023-05-01 20:07:27 +03:00
GoaLitiuM
65b63da93a
Improve custom attributes caching in managed classes
2023-05-01 20:06:51 +03:00
Ruan Lucas
c900b6525d
forgot to save the XD file
2023-04-30 14:30:08 -04:00
Ruan Lucas
176f95fbbc
move == operator from Actor class to Object class
2023-04-30 14:25:41 -04:00
Ruan Lucas
cfefe7a24c
add == operator on Actors
2023-04-30 11:06:58 -04:00
Ruan Lucas
299ca398fa
small change in particle window
2023-04-29 18:44:54 -04:00
Ruan Lucas
bc9c9d2e72
Merge branch 'FlaxEngine:master' into master
2023-04-29 08:48:52 -04:00
mafiesto4
6d7e23f254
Fix text wrapping regression
2023-04-29 13:05:23 +02:00
mafiesto4
b89d32ce2b
Fix text wrapping regression
2023-04-29 13:05:06 +02:00
mafiesto4
3136079ca3
Merge branch 'GoaLitiuM-weak_handle_improvements' into 1.6
2023-04-29 12:18:39 +02:00
mafiesto4
7f741c04ed
Merge branch 'weak_handle_improvements' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-weak_handle_improvements
2023-04-29 12:18:28 +02:00
mafiesto4
5a2831d0cb
Various improvements
2023-04-29 12:11:17 +02:00
mafiesto4
896f75b789
Add skeleton nodes names debug drawing in Editor preview when enabled
2023-04-29 12:10:15 +02:00
mafiesto4
ba319d8499
Add scale parameter to DebugDraw text drawing to rescale text without reducing font size
2023-04-29 12:09:36 +02:00
GoaLitiuM
320955f8b7
Use weak handles for marshalling temporary managed-to-native parameters
2023-04-29 12:41:02 +03:00
GoaLitiuM
6378f62acd
Improve weak managed handle collection
...
Use thread-static pools for weak managed handles in order to reduce locking,
and collect the handles either right after garbage collection or when the pool
size becomes too large.
2023-04-29 12:40:58 +03:00
mafiesto4
7c0d1ab977
Fix access level of generated type marshaller if target type is protected or private
2023-04-29 11:11:30 +02:00
mafiesto4
4d1ac04e5c
Add GroupElement.AddSettingsButton for editor ui
2023-04-29 11:10:48 +02:00
mafiesto4
385ef7361c
Fix file size on unix systems if file is missing
2023-04-28 23:55:11 +02:00
mafiesto4
b6ceed5c6d
Add packaging iOS app to ipa file
2023-04-28 23:54:50 +02:00
Tryibion
6fd636b421
Change to serialize list as array
2023-04-28 09:33:24 -05:00
Tryibion
1978cb6df9
Fix bug with not deleting all children on folder delete
2023-04-28 08:48:13 -05:00
mafiesto4
8de2e6a424
Fix build tool compilation with older dotnet tools
2023-04-26 22:36:44 +02:00
mafiesto4
915f6a719d
Add automatic skeleton retargeting when playing Anim Graph on other skeletal model
2023-04-26 20:03:27 +02:00
mafiesto4
12f5157bfb
Add debug drawing selected skeleton node in Skinned Model window viewport
2023-04-26 17:28:58 +02:00
mafiesto4
968e1328dc
Add skeleton node or bone copy context menu in Editor
2023-04-26 16:20:30 +02:00
mafiesto4
6aaa5832a8
Fix crash when updating GPU texture residency to 0
2023-04-26 15:00:07 +02:00
mafiesto4
cf6b9b7ab5
Fix crash when updating GPU texture residency to 0
2023-04-26 14:59:36 +02:00
mafiesto4
5b50562a9f
Refactor Skeleton Mapping to be handled by Skinned Model instead of Animation asset
2023-04-26 14:27:01 +02:00
Wiktor Kocielski
89d34650c0
Fix LayersMatrixEditor
2023-04-26 00:28:51 +03:00
mafiesto4
39b89ada6c
Fix Anim Graph state machine rule graph opening after transition removal undo
2023-04-25 10:59:31 +02:00
mafiesto4
698a9f1938
Add **Interruption options** to State Machine transition
2023-04-25 10:47:10 +02:00
Tryibion
c920b75142
Fix collision assets creation in non asset folders.
2023-04-24 17:47:19 -05:00
Tryibion
5178caeda6
Add inputs to Random Range visject float nodes
2023-04-24 17:27:43 -05:00
mafiesto4
7158cfb5bf
Add **Any State to Anim Graph state machines**
2023-04-24 20:20:27 +02:00
Wiktor Kocielski
2c9541f6a0
ViewportIconsRenderer::AddActorWithTexture addition
2023-04-24 19:08:29 +03:00
Tryibion
0b3259fcc3
Increase size of add node so that vector3 fits correctly
2023-04-24 11:02:44 -05:00
Ruan Lucas
309302c212
improv: set new material instance name to parent material name
2023-04-23 13:27:32 -04:00
Wiktor Kocielski
ce1b47979e
Typo fixes
2023-04-23 18:26:05 +03:00
Ruan Lucas
85cfc73bbf
clean code
2023-04-22 14:51:40 -04:00
mafiesto4
65e477cfd0
Add engine version defines for build scripts (eg. FLAX_1_6_OR_NEWER)
2023-04-22 19:55:29 +02:00
Ruan Lucas
107bea9c2e
implement: add "GetSubTags" to "Tags"
2023-04-22 13:38:54 -04:00
Tryibion
918140bc6d
Change List<Guid> to Guid[] when deserializing.
2023-04-22 12:04:57 -05:00
mafiesto4
390460907d
Merge remote-tracking branch 'origin/master' into 1.6
...
# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2023-04-22 18:59:41 +02:00
mafiesto4
73ff053470
Fix ViewportIconsRenderer usage in game C++ scripts
2023-04-22 18:43:11 +02:00
mafiesto4
9377466ec8
Allow newer clang versions on Linux
2023-04-22 18:31:25 +02:00
mafiesto4
37032810c9
Fix collision data cooking from model asset by favoring CPU data fetching
2023-04-22 18:15:49 +02:00
mafiesto4
9e222d222c
Fix dead-lock in characters layout calc regression from e8aa2f922b
2023-04-22 18:00:25 +02:00
mafiesto4
55621054d8
Merge branch 'GoaLitiuM-vscode_goto_fix'
2023-04-22 17:45:38 +02:00
mafiesto4
8d057f5b8e
Merge branch 'vscode_goto_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_goto_fix
2023-04-22 17:45:32 +02:00
mafiesto4
f04d723b29
Merge branch 'Withaust-nettransformfix'
2023-04-22 17:34:13 +02:00
mafiesto4
2bd66cf625
Merge branch 'nettransformfix' of https://github.com/Withaust/FlaxEngine into Withaust-nettransformfix
2023-04-22 17:34:07 +02:00
mafiesto4
c9a2a17166
Merge branch 'PrecisionRender-add-missing-math-funcs'
2023-04-22 17:31:39 +02:00
mafiesto4
c5b7d2fe8a
Merge branch 'add-missing-math-funcs' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-add-missing-math-funcs
2023-04-22 17:31:33 +02:00
mafiesto4
978b3f835a
Add editor playback utilities for Audio Source and Scene Animation Player
2023-04-22 17:25:55 +02:00
GoaLitiuM
765cd7a0f0
Fix managed scripting object handles created in managed side
2023-04-22 14:21:45 +03:00
GoaLitiuM
f19e0628c5
Fix Visual Studio Code jump to line argument
2023-04-22 14:21:02 +03:00
mafiesto4
2090cba743
Fix crash when using multiple audio clips streaming with XAudio2 backend
2023-04-22 13:01:05 +02:00
mafiesto4
8d0cfcf05d
Fix missing initial audio source volume setup for XAudio2
2023-04-22 12:26:10 +02:00
mafiesto4
97e2e9a61d
Fix content view items refresh (eg. after delete) when using search field
2023-04-22 11:51:18 +02:00
Wiktor Kocielski
a1f225d2ef
[C++] NetTransform copy-paste mistake fix
2023-04-21 18:57:41 +03:00
Tryibion
c93b41a88d
Small Cleanup
2023-04-21 10:34:40 -05:00
mafiesto4
3e8a29cdd5
Improve XAudio2 backend playback quality for spatial multi-channel sounds
2023-04-21 15:59:41 +02:00
mafiesto4
3d16f97e4c
Improve audio source setup clip after all properties are read
2023-04-21 15:59:18 +02:00
mafiesto4
2afa287b67
Improve automatic slider speed for float value fields in Editor
2023-04-21 15:58:48 +02:00
mafiesto4
8457687025
Add Pan to Audio Source for stereo panning
2023-04-21 15:58:22 +02:00
Tryibion
76c6696ead
Add saving and re-opening all active scenes between editor sessions.
2023-04-21 08:36:56 -05:00
PrecisionRender
5a94116c9b
Add some more missing functions to C++ Math
2023-04-20 11:50:19 -05:00
mafiesto4
eb613d3e8a
Add DopplerFactor to Audio Source
2023-04-20 16:01:27 +02:00
mafiesto4
c8dc8396f9
Merge branch 'Tryibion-remap-change'
2023-04-20 15:24:36 +02:00
mafiesto4
8cfc14f4b1
Add EnumAddFlags for easy flags appending
2023-04-20 15:21:47 +02:00
mafiesto4
1ffe8a7b60
Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
...
Add `AllowSpatialization` option to `AudioSource`
2023-04-20 15:01:22 +02:00
mafiesto4
094a3cfe5a
Refactor 3d audio for good spatial sound quality
2023-04-20 14:54:12 +02:00
mafiesto4
8c638e7947
Improve audio clip window usability in Editor
2023-04-20 11:13:20 +02:00
mafiesto4
d719ef8d03
Fix crash when reimporting audio clip while it's being played
2023-04-20 10:56:57 +02:00
mafiesto4
6ec35e5175
Add audio clip preview refresh on asset reimport in Editor
2023-04-20 10:50:29 +02:00
mafiesto4
dd9fa6e949
Fix OpenAL and XAudio2 audio backend listener/source velocity to prevent too strong Doppler effect
2023-04-19 23:24:43 +02:00
Tryibion
be204fd2f5
Ensure prefab actors static flags match parent flags or keeps it's own.
2023-04-19 14:05:51 -05:00
mafiesto4
787414451e
Add current playback position preview with seeking functionality to Audio Clip window in Editor
2023-04-19 15:17:01 +02:00
mafiesto4
552ce3e495
Add AudioDataInfo.Length
2023-04-19 15:15:28 +02:00
Tryibion
29f5556634
Fix obsolete map warnings.
2023-04-19 07:23:27 -05:00
mafiesto4
1e1c296300
Cleanup HRTF support code #963
2023-04-19 13:12:27 +02:00
mafiesto4
1b278f5c56
Update Mathf.Map usage to Mathf.Remap
...
#1008
2023-04-19 13:11:52 +02:00
mafiesto4
c2117f0254
Update OpenAL version to 1.23.1
...
#963
2023-04-19 13:11:04 +02:00
mafiesto4
648520a6dc
Merge branch 'envision3d-feature/openal-hrtf'
2023-04-19 11:41:46 +02:00
mafiesto4
42c657cb58
Merge branch 'feature/openal-hrtf' of https://github.com/envision3d/FlaxEngine into envision3d-feature/openal-hrtf
2023-04-19 11:41:40 +02:00
mafiesto4
b6a46a5ec2
Merge branch 'PrecisionRender-cpp-move-towards'
2023-04-19 11:18:50 +02:00
mafiesto4
6fef9b09fa
Merge branch 'cpp-move-towards' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-cpp-move-towards
2023-04-19 11:18:34 +02:00
mafiesto4
941237342d
Merge branch 'Withaust-mathfix'
2023-04-19 11:12:26 +02:00
mafiesto4
9501d23f35
Merge branch 'mathfix' of https://github.com/Withaust/FlaxEngine into Withaust-mathfix
2023-04-19 11:12:19 +02:00
mafiesto4
0a13e01d95
Merge branch 'Tryibion-sign-fix'
2023-04-19 11:09:23 +02:00
mafiesto4
1f2260048a
Merge branch 'sign-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-sign-fix
2023-04-19 11:09:13 +02:00
mafiesto4
44d78dccbb
Merge branch 'Tryibion-drag-fix'
2023-04-19 11:04:23 +02:00
mafiesto4
5eb888868f
Merge branch 'drag-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-drag-fix
2023-04-19 11:04:17 +02:00
mafiesto4
38b1203bb2
Merge branch 'Tryibion-prefab-name'
2023-04-19 10:59:39 +02:00
mafiesto4
627de10e72
Merge branch 'prefab-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-name
2023-04-19 10:52:25 +02:00
mafiesto4
644eb35b97
Fix building bindings-only cross-platform with dotnet7
2023-04-18 20:25:06 +02:00
mafiesto4
ca48d60627
Merge remote-tracking branch 'origin/master' into 1.6
2023-04-18 19:47:13 +02:00
mafiesto4
a500f88b4c
Fix compilation with UseLargeWorlds
2023-04-18 19:44:32 +02:00
mafiesto4
808c741ed7
Add SDKs printing in Github Actions for more verbosity of the setup
2023-04-18 19:39:50 +02:00
mafiesto4
9eaef3447c
Improve Flax.Build build rules caching to include .NET runtime version and engine installation check
2023-04-18 19:06:49 +02:00
mafiesto4
364676ceae
Fix compile warning in 32-bit build
2023-04-18 18:19:34 +02:00
mafiesto4
e21756d685
Add logging .NET runtime version to build tool
2023-04-18 18:19:03 +02:00
mafiesto4
7df206f533
Fix deploying system .NET runtime files after system-installed .NET has been updated
2023-04-18 18:18:43 +02:00
mafiesto4
e3ceaa3f9a
Update Flax deployment scripts for dotnet7
2023-04-18 18:17:47 +02:00
mafiesto4
8b2d3db3f1
Fix passing boxed reference values to managed thunk and properly unbox non-POD structures
2023-04-18 15:54:54 +02:00
mafiesto4
589941d6b2
Add non-POD structure test for method or event parameter reference passing via scripting bindings
2023-04-18 14:00:16 +02:00
mafiesto4
f046642ba7
Improve stability by fixing various crashes with dotnet7
2023-04-18 12:36:33 +02:00
Tryibion
3792aa1984
Add select actor on script drop, Fix dragging asset into scene tree between nodes.
2023-04-17 17:31:21 -05:00
mafiesto4
024dd74ae1
Fix interface marshaller codegen for dotnet7
2023-04-17 22:34:00 +02:00
Tryibion
cdc8e4adb8
Take parent actor name as initial prefab name.
2023-04-17 13:34:25 -05:00
mafiesto4
8c02dfbb3f
Ignore logging missing env var on Windows
2023-04-17 19:02:58 +02:00
mafiesto4
9a84f9e4ac
Improve native library path on dotnet when using plugins
2023-04-17 14:06:47 +02:00
mafiesto4
9322a2006a
Post merge fixes for new dotnet7
2023-04-17 14:04:08 +02:00
mafiesto4
67b373c6df
Merge remote-tracking branch 'origin/master' into 1.6
2023-04-17 13:18:08 +02:00
mafiesto4
0842a95dd6
Merge branch 'Tryibion-change-profilier-play-icon'
2023-04-17 13:08:52 +02:00
mafiesto4
c3ef9f993b
Merge branch 'change-profilier-play-icon' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-profilier-play-icon
2023-04-17 13:08:46 +02:00
mafiesto4
378e48e7aa
Fix cached DraggedOverNode to be properly reset after drag and #996
2023-04-17 13:06:56 +02:00
mafiesto4
7ad497ca3b
Merge branch 'Tryibion-actor-drag-visual-change'
2023-04-17 12:59:24 +02:00
mafiesto4
0e3dedbc5b
Merge branch 'actor-drag-visual-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-drag-visual-change
2023-04-17 12:59:08 +02:00
mafiesto4
414bce38bb
DOn't even start drag and drop if content item is detached from UI
2023-04-17 12:54:01 +02:00
mafiesto4
67da36a611
Merge branch 'Tryibion-change-wrap-words'
2023-04-17 12:51:07 +02:00
mafiesto4
dc32386590
Merge branch 'change-wrap-words' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-wrap-words
2023-04-17 12:51:02 +02:00
mafiesto4
e9bdc8b319
Fix crash when starting drag&drop with invalid control state (detached from window)
2023-04-17 12:36:59 +02:00
mafiesto4
4449f1ddcf
Merge branch 'Withaust-master'
2023-04-17 12:34:29 +02:00
mafiesto4
6562a8769e
Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master
2023-04-17 12:34:23 +02:00
mafiesto4
fcb71134c2
Merge branch 'Tryibion-content-bug-fix'
2023-04-17 12:29:16 +02:00
mafiesto4
b7dcf9576e
Merge branch 'content-bug-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-content-bug-fix
2023-04-17 12:29:03 +02:00
mafiesto4
2eea7abc27
Add Create collision data action to be performed for each model selected in the Content Window
2023-04-17 12:20:02 +02:00
mafiesto4
71b5b528fd
Remove shadows casting and sdf data from editor camera model
2023-04-17 11:52:19 +02:00
GoaLitiuM
d5b8e44572
Cache networking code generation task results
2023-04-17 11:12:16 +02:00
mafiesto4
b85184eee0
Optimize vectors normalization
2023-04-17 11:10:14 +02:00
Wiktor Kocielski
2e1691c2f1
CSharp Math.Remap method obsoletion
2023-04-17 05:52:02 +03:00
mafiesto4
c3cc78b7c2
Cleanup code after #1001
2023-04-16 19:46:36 +02:00
mafiesto4
297b4f2a81
Merge branch 'PrecisionRender-cpp-clamp-length'
2023-04-16 19:43:03 +02:00
mafiesto4
e1ea6a0676
Merge branch 'cpp-clamp-length' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-cpp-clamp-length
2023-04-16 19:42:55 +02:00
mafiesto4
4378b9e455
Merge branch 'Tryibion-change-cook-text'
2023-04-16 19:41:26 +02:00
mafiesto4
f843b3858a
Merge branch 'change-cook-text' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-cook-text
2023-04-16 19:41:20 +02:00
mafiesto4
f5c9dce34a
Fix network RPC object id mapping back to server id when sent from client
2023-04-16 18:55:31 +02:00
mafiesto4
8a80a26523
Add networking replication codegen for C# array properties with object references or custom structures
2023-04-16 15:30:51 +02:00
mafiesto4
2e22abaff9
Refactor C# network replication codegen to be more extendable based on value context source
2023-04-16 14:56:54 +02:00
mafiesto4
d38badb54b
Add array property replication code-gen for C# networking
2023-04-16 13:00:28 +02:00
PrecisionRender
17aca44a3b
Add MoveTowards functions to C++ Math
2023-04-15 16:40:03 -05:00
Wiktor Kocielski
dbd5c71344
Fix RMB deletion to take selection into account
2023-04-15 22:32:52 +03:00
PrecisionRender
49e05bc206
Add ClampLength functions to C++ Vector3
2023-04-15 12:53:19 -05:00
mafiesto4
2d51332bf7
Rename networking codegen initializer to NetworkingPlugin for C# netcode
2023-04-15 12:05:33 +02:00
mafiesto4
e4804db160
Add NetworkRpcParams for sending RPC to specific set of clients or to read sender id
2023-04-15 12:04:40 +02:00
Tryibion
4e5795ab91
Changed Cook&Run to Cook & Run.
2023-04-14 16:21:19 -05:00
Tryibion
acecda482d
Changes the play icon to a stop icon and vice versa when clicked for the profiler.
2023-04-14 15:29:02 -05:00
Tryibion
da85771472
Small fixes
2023-04-14 15:07:06 -05:00
Tryibion
e8aa2f922b
Allow word wrapping to wrap on capital letters and underscores.
2023-04-14 15:00:50 -05:00
Tryibion
62a335fab0
Fix bug of re-parenting actors if children and parent actors are selected
2023-04-14 13:34:43 -05:00
Tryibion
d813078e91
Made it so the visuals of dragging an actor will only show between the nodes and on the node.
2023-04-14 12:55:40 -05:00
Tryibion
685a68b7b8
Fix c# math sign functions for #993
2023-04-14 09:31:49 -05:00
Tryibion
c420318267
Fix bug with path name preventing the item to be renamed when duplicated.
2023-04-14 09:18:06 -05:00
mafiesto4
a52b352bd9
Add NetworkManager::GetClient by uint32 clientId
2023-04-14 15:03:16 +02:00
mafiesto4
b4d20e128b
Add Span<T> to C++ debugger natvis file
2023-04-14 15:01:40 +02:00
mafiesto4
89704bebe9
Add Span<T> support for scripting fields
2023-04-14 15:01:22 +02:00
mafiesto4
62fdfe2519
Add NetworkStream::SenderId to detect message sender during object replication or RPC code
2023-04-14 14:25:18 +02:00
mafiesto4
7a01ccb5fb
Updates on iOS app packging
2023-04-13 23:01:31 +02:00
mafiesto4
2c653f8c92
Improve display names of the platform enum items
2023-04-13 21:56:08 +02:00
mafiesto4
e5f4a52be1
Finish Mono AOT for iOS with .NET 7
2023-04-13 21:55:42 +02:00
mafiesto4
924ee9085f
Add logging command in build tool when explicitly specified
2023-04-13 21:03:37 +02:00
mafiesto4
4bdeb26e74
Add NetworkReplicator::EnableLog to optionally enable verbose logging of networking
2023-04-13 13:06:39 +02:00
mafiesto4
91c017713c
Merge remote-tracking branch 'origin/master' into 1.6
2023-04-13 12:12:33 +02:00
mafiesto4
a379c551cb
Fix memory leak when exporting png texture via stb
2023-04-13 11:21:15 +02:00
mafiesto4
8a44ea5a99
Fix TextureMipData::GetPixels to properly copy pixels of the same format
...
Fixes #988
2023-04-13 11:20:56 +02:00
mafiesto4
f8bfc3520b
Merge branch 'Tryibion-adjustable-editor-focus-fps'
2023-04-13 11:02:12 +02:00
mafiesto4
31c35a7dd9
Merge branch 'adjustable-editor-focus-fps' of https://github.com/Tryibion/FlaxEngine into Tryibion-adjustable-editor-focus-fps
2023-04-13 11:01:01 +02:00
mafiesto4
a11ffb5ea5
Merge branch 'Tryibion-visjectCM-visual'
2023-04-13 10:59:28 +02:00
mafiesto4
01ced1cacd
Fix Visject CM item search highlight placement and center CM title text
...
#983
2023-04-13 10:59:19 +02:00
mafiesto4
09ebd7462a
Merge branch 'visjectCM-visual' of https://github.com/Tryibion/FlaxEngine into Tryibion-visjectCM-visual
2023-04-13 10:48:32 +02:00
mafiesto4
0281c6dcde
Merge branch 'Tryibion-deselect-content'
2023-04-13 10:46:25 +02:00
mafiesto4
048c1f6985
Merge branch 'deselect-content' of https://github.com/Tryibion/FlaxEngine into Tryibion-deselect-content
2023-04-13 10:45:39 +02:00
mafiesto4
a9a7bc0b70
Merge branch 'Tryibion-scroll-change'
2023-04-13 10:44:33 +02:00
mafiesto4
898a5c4561
Merge branch 'scroll-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-scroll-change
2023-04-13 10:38:37 +02:00
mafiesto4
b0966c9114
Add logging PixelFormat as string instead of integer value for better readability
2023-04-13 10:31:40 +02:00
mafiesto4
cffa9aa58e
Add info about UWP platform support end
2023-04-13 10:07:51 +02:00
mafiesto4
0652a1c367
Add more code for iOS mono aot
2023-04-13 10:00:40 +02:00
mafiesto4
c5491eea97
Add Mono AOT for iOS to run C#
2023-04-13 08:34:49 +02:00
mafiesto4
cf397e1cc7
Fix var name typo and make improve class lib and platforms tools searching for Mono AOT
2023-04-13 08:27:49 +02:00
mafiesto4
d9855f2ed6
DIsable leftover debug aot
2023-04-12 23:16:39 +02:00
mafiesto4
047eb2eddf
Add iOS to Game Cooker platforms
2023-04-12 22:29:21 +02:00
mafiesto4
8c94b56080
Add iOS to Github Actions CI
2023-04-12 22:11:36 +02:00
mafiesto4
bedb056645
Fix codestyle #989
2023-04-12 17:03:30 +02:00
mafiesto4
e6de28bb6a
Merge branch 'Withaust-master'
2023-04-12 17:02:15 +02:00
mafiesto4
2e5adca99a
Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master
2023-04-12 17:02:10 +02:00
mafiesto4
9e5a48af4b
Fix bug when using material instance of material that uses GlobalSDF
2023-04-12 16:59:59 +02:00
mafiesto4
abf68328e6
Fix bug when using material instance of material that uses GlobalSDF
2023-04-12 16:59:03 +02:00
mafiesto4
609217a3bb
Fix using Nullable<T> in C# properties
...
Fixes #935
2023-04-12 15:47:03 +02:00
mafiesto4
f8cf82a005
Fix comment copy/paste typo
2023-04-12 15:43:03 +02:00
mafiesto4
3c1622fbfd
Merge branch 'GoaLitiuM-fix_method_invoker' into 1.6
2023-04-12 15:05:30 +02:00
mafiesto4
0bea917ef1
Merge branch 'fix_method_invoker' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_method_invoker
2023-04-12 15:05:24 +02:00
mafiesto4
4de3512e12
Merge branch 'GoaLitiuM-lagless_networklagdriver' into 1.6
2023-04-12 15:04:10 +02:00
mafiesto4
b747031e2f
Merge branch 'lagless_networklagdriver' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-lagless_networklagdriver
2023-04-12 15:04:05 +02:00
mafiesto4
66a140f402
Fix build
2023-04-12 14:59:15 +02:00
mafiesto4
b40384c329
Update docs
2023-04-12 14:39:07 +02:00
mafiesto4
7c39e5726d
Improve csproj project files generation
2023-04-12 14:00:24 +02:00
mafiesto4
338e3bbd42
Updates for arm64 usage
2023-04-12 14:00:03 +02:00
mafiesto4
99566a0f0f
Fix typo
2023-04-12 11:21:55 +02:00
mafiesto4
1a604e24a0
Disable tests code when not in test build
2023-04-12 10:41:42 +02:00
mafiesto4
9ecfe90708
Fix typo
2023-04-11 18:27:43 +02:00
mafiesto4
f9e8ad7c12
Add env var DOTNET_ROOT support for dotnet location probing
2023-04-11 18:14:28 +02:00
mafiesto4
68c6a01805
Update Switch platform support
2023-04-11 15:53:53 +02:00
Wiktor Kocielski
96609815ec
Fix C++ API for Vector2/3 Normalization
2023-04-11 15:56:46 +03:00
GoaLitiuM
558a7d99ff
Add LateFixedUpdate event for scripts
2023-04-09 18:26:33 +03:00
GoaLitiuM
e186adc90e
Support handling network events immediately in NetworkLagDriver
2023-04-09 18:25:45 +03:00
GoaLitiuM
7df5a7c646
Fix managed method invoker delegate caching
2023-04-09 18:25:14 +03:00
Tryibion
06ba894e39
Various changes to scroll bar to make it feel better
2023-04-08 23:00:43 -05:00
Tryibion
7b3152885d
Remove animation time.
2023-04-08 19:01:55 -05:00
Tryibion
a82856176e
Small fixes
2023-04-08 08:54:06 -05:00
Tryibion
4e3d5ad11c
First pass on visject CM visual changes
2023-04-07 23:17:57 -05:00
Tryibion
133e192b98
Added the function of de-selecting items in content view and removed selecting first item
2023-04-07 11:04:52 -05:00
mafiesto4
aa64da9869
Mark iOS platform as AOT-only
2023-04-06 14:19:10 +02:00
mafiesto4
92520a3c17
Add .NET 7 improvements for platforms
2023-04-06 13:07:45 +02:00
mafiesto4
0c167f38b7
Add TaskGraphSystem.RemoveDependency and automatically cleanup dependencies on system destroy
2023-04-05 22:43:05 +02:00
mafiesto4
f4e62afe8a
Fix compilation with C# disabled
2023-04-05 19:39:04 +02:00
mafiesto4
a9b706becf
Reset AOT Assemblies game cooker cache when Flax.Build gets modified
2023-04-05 19:17:53 +02:00
mafiesto4
09bd7c696b
Add .NET 7 for PlayStation 4
2023-04-05 19:17:22 +02:00
mafiesto4
2475706df4
Merge remote-tracking branch 'origin/master' into 1.6
2023-04-04 18:08:25 +02:00
mafiesto4
8719bfe820
Merge branch 'GoaLitiuM-fix_editor_sleep' into 1.6
2023-04-04 17:57:53 +02:00
mafiesto4
cd2669230e
Merge branch 'fix_editor_sleep' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_editor_sleep
2023-04-04 17:57:49 +02:00
mafiesto4
d8f996ddc7
Merge branch 'Withaust-inputbindings'
2023-04-04 17:47:48 +02:00
mafiesto4
1093818381
Merge branch 'inputbindings' of https://github.com/Withaust/FlaxEngine into Withaust-inputbindings
2023-04-04 17:47:42 +02:00
mafiesto4
067ae8fc8e
Merge branch 'Tryibion-copy-euler'
2023-04-04 17:42:59 +02:00
mafiesto4
f721284f70
Merge branch 'copy-euler' of https://github.com/Tryibion/FlaxEngine into Tryibion-copy-euler
2023-04-04 17:42:54 +02:00
mafiesto4
f930c9b5dc
Merge branch 'Tryibion-double-color-fix'
2023-04-04 17:41:23 +02:00
mafiesto4
bb7ca521c4
Merge branch 'double-color-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-double-color-fix
2023-04-04 17:41:18 +02:00
mafiesto4
6c8b5e5e8a
Improve #970 by using OptionsChanged event
2023-04-04 17:40:05 +02:00
mafiesto4
ce45c92dae
Merge branch 'Tryibion-update-mainmenu-shortkeys'
2023-04-04 17:36:56 +02:00
mafiesto4
7de30bef7c
Merge branch 'update-mainmenu-shortkeys' of https://github.com/Tryibion/FlaxEngine into Tryibion-update-mainmenu-shortkeys
2023-04-04 17:36:46 +02:00
mafiesto4
a8c6b2b619
Fix crash on end play when one of the actors has been manually disabled
2023-04-04 15:56:56 +02:00
mafiesto4
a236bc0b81
Merge branch 'dotnet7' into 1.6
2023-04-04 15:12:51 +02:00
GoaLitiuM
58d0ed18e6
Improve Linux dotnet runtime identifier detection
2023-04-04 15:12:29 +02:00
mafiesto4
0df9f5c797
Merge branch 'linux_rid_fix' of https://github.com/GoaLitiuM/FlaxEngine into 1.6
2023-04-04 15:09:37 +02:00
mafiesto4
0c4a608b65
Add .NET 7 support to Xbox
2023-04-04 14:46:08 +02:00
mafiesto4
e48e15f02f
Fix tests compilation
2023-04-03 23:50:59 +02:00
mafiesto4
eda07ac57b
Fix build tool crash when includes cache file is corrupted
2023-04-03 23:42:32 +02:00
mafiesto4
820c18968a
Add C# class library optimization for normal game builds (without AOT)
2023-04-03 23:41:18 +02:00
mafiesto4
be7da82cfc
Add printing output C# files size in game cooker
2023-04-03 18:26:17 +02:00
mafiesto4
bb84a51478
Add FileSystem::GetDirectorySize
2023-04-03 18:22:57 +02:00
mafiesto4
03b16875c7
Add SkipUnusedDotnetLibsPackaging to build settings for optional whole C# stdlib packaging
2023-04-03 18:03:28 +02:00
mafiesto4
84bb56d68b
Minor dotnet tweaks
2023-04-03 14:12:27 +02:00
mafiesto4
d28be9cf44
Optimize out debug symbols generation for C# stdlib in Mono AOT builds
2023-04-03 13:53:03 +02:00
mafiesto4
58e5c988af
Optimize Utils.InitStructure usage in generated bindings code if structure can be zero-inited
2023-04-03 13:52:15 +02:00
mafiesto4
e995736012
Optimize out System.ComponentModel.TypeConverter assembly usage to reduce cooked game builds
2023-04-03 13:51:33 +02:00
mafiesto4
493f3430bc
Improve AOT cache usage when using different build configurations
2023-04-03 13:49:53 +02:00
mafiesto4
350112a0d7
Fix C# string chars getter in AOT build
2023-04-03 11:23:32 +02:00
mafiesto4
5ca6dae8c3
Fix crash in AOT build when platform has overridden AOT mode
2023-04-02 14:56:33 +02:00
mafiesto4
21f419dd4b
Fix C# assemblies loading in AOT mode (use file path to correctly load precompiled native assembly)
2023-04-02 14:50:42 +02:00
Tryibion
0d082f5773
Added ability to change the fps of the not focused editor window.
2023-04-01 17:23:00 -05:00
mafiesto4
a3517b273c
Add warning check to Mono AOT process to detect not supported features usage
2023-04-01 23:35:20 +02:00
mafiesto4
e1a0e51bc7
Optimzie Newtonsoft.Json lib by removing Xml, Schema support and making it AOT-friendly for AOT game builds
2023-04-01 23:34:24 +02:00
mafiesto4
12f4dc74d2
Optimize default C# stdlib references to prevent using jit-ed features in a game assembly
2023-04-01 23:34:05 +02:00
mafiesto4
2196a3d791
Add USE_AOT define to C# when compiling with AOT-enabled
2023-04-01 21:23:49 +02:00
GoaLitiuM
c505561118
Remove extra sleep when Editor is not focused
...
The engine is already sleeping the extra time between frames
2023-04-01 20:20:16 +03:00
mafiesto4
809a1041b3
Merge remote-tracking branch 'origin/1.6' into 1.6
2023-03-31 19:38:05 +02:00
mafiesto4
29d0281932
Missing change
2023-03-31 19:37:55 +02:00
mafiesto4
e562a7d72c
Fix loading C# assemblies from Mono AOT output
2023-03-31 18:31:25 +02:00
mafiesto4
7bec45dacf
Typo fixes
2023-03-31 18:29:44 +02:00
mafiesto4
5a96c0e717
Add AOT cache invalidation when AOT Mode gets changed for next iterative cook
2023-03-31 18:23:50 +02:00
mafiesto4
a7c9c6142c
Remove test logs
2023-03-31 18:23:24 +02:00
mafiesto4
dfca248ebd
Optimize C# IsCollectible to be used in Editor-only builds
2023-03-31 14:56:57 +02:00
mafiesto4
4cc0807384
Skip nethost dependency from automatic building (manual-only)
2023-03-31 14:42:14 +02:00
mafiesto4
7cbafcd86b
Implement C# AOT process for .NET 7 for Windows platform
2023-03-31 14:41:42 +02:00
mafiesto4
20ce4642ea
Add nethost usage for iOS build
2023-03-30 18:39:19 +02:00
mafiesto4
4528cce71c
Fixes for macOS game building
2023-03-30 18:38:58 +02:00
mafiesto4
aeb0bf700f
Fix old Platform proces api usage
2023-03-30 18:07:47 +02:00
mafiesto4
bb27f85951
Optimize MCore::Array::GetAddress usage in MUtils
2023-03-29 10:39:20 +02:00
mafiesto4
94e7531109
Fix native libs loading on Android
2023-03-29 10:32:47 +02:00
mafiesto4
fd23a61846
Fix ManagedDictionary error on null object
2023-03-29 10:32:30 +02:00
mafiesto4
de566a361a
Implement Mono hosting for .NET 7 on Android
2023-03-29 10:32:09 +02:00
mafiesto4
d925c8dab8
Fixes for Android
2023-03-28 17:21:27 +02:00
mafiesto4
a25eae5d10
Move dotnet7 native interop, wrappers and marshalers into FlaxEngine.Interop namespace
2023-03-28 13:20:18 +02:00
mafiesto4
6f7b138488
Implement missing dotnet7 api
2023-03-28 13:00:42 +02:00
mafiesto4
52fb941237
Refactor Native Interop codebase with cleanup/rename
2023-03-28 12:53:06 +02:00
mafiesto4
0694f87b0d
Fixes for Visual Scripting interop via C# on new dotnet7 hosting
2023-03-28 12:01:55 +02:00
mafiesto4
ed13de2d5b
Fix using managed arrays with Variant in dotnet7
2023-03-27 19:41:53 +02:00
mafiesto4
8d7225c056
Remove debug code leftover from 4755c42d70
2023-03-27 17:35:56 +02:00
mafiesto4
4755c42d70
Fix .NET generic class typename to match old mono style without inlined assembly name and ver
2023-03-27 17:30:48 +02:00
mafiesto4
510fc443e8
Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
...
Required by platforms that will use mono under the hood for .Net 7
New `USE_CSHARP` define for C# ability
Engine doesn't use `mono_*` apis directly but via MCore/MClass/MMethod/ apis
2023-03-27 17:29:42 +02:00
Wiktor Kocielski
27ab8ea404
Make InputBindings modifiable
2023-03-26 15:12:53 +03:00
mafiesto4
eed2cdfe04
Progress on dotnet7 runtime hosting with mono
2023-03-22 17:59:46 +01:00
mafiesto4
4c4a559125
Improve dotnet host runtime detection if pack has multiple different versions
2023-03-22 14:20:38 +01:00
mafiesto4
4c1519ba1b
Fix bindings generation for in-built Char type used in Array
2023-03-22 14:19:52 +01:00
mafiesto4
2253b5713b
Fix dotnet sdk detection
2023-03-22 14:19:12 +01:00
mafiesto4
7d4bf8356e
Update to the latest Platform::CreateProcess
2023-03-22 14:18:52 +01:00
mafiesto4
c31e4023c4
Optimize TypeInfo.GetFullNameNative for simple types
2023-03-22 14:12:25 +01:00
mafiesto4
3bbc7faf11
Refactor platform process startup with CreateProcessSettings
2023-03-22 14:09:20 +01:00
mafiesto4
497aca829d
Fix
2023-03-21 23:03:01 +01:00
mafiesto4
7e28db91c2
Fix
2023-03-21 22:59:49 +01:00
mafiesto4
c71a34a1e9
Reenable Android CI build
2023-03-21 22:57:41 +01:00
mafiesto4
30e825db75
Add dotnet7 for Android (wip)
2023-03-21 22:49:09 +01:00
mafiesto4
ad536a945e
Run build twice for build tool tests to fix error on Github Action run
2023-03-20 20:30:34 +01:00
mafiesto4
5dbc5f42d2
Remove mono files
2023-03-20 19:32:24 +01:00
mafiesto4
154076a5d0
Migrate Linux build from mono to to dotnet7
2023-03-20 19:25:00 +01:00
mafiesto4
d719c534d4
Missing change
2023-03-20 18:57:34 +01:00
mafiesto4
d63c21ec41
Build Physx 5 for Linux
2023-03-20 18:56:14 +01:00
mafiesto4
1fa7397b32
Update readme instructions for Vulkan SDK on Ubuntu
2023-03-20 18:55:58 +01:00
mafiesto4
5bf645252f
Fix crash due to typo in Character Controller
2023-03-20 18:55:41 +01:00
mafiesto4
9568237c8e
Fix build instructions on Linux to not use snap due to broken tooling
2023-03-20 18:30:56 +01:00
mafiesto4
0232197cdc
Add more iOS platform impl
2023-03-18 22:43:13 +01:00
Tryibion
773047dc69
Add Copy Euler angles to Quaternion editor.
2023-03-16 21:46:07 -05:00
Tryibion
98ebbf8b99
Fix double color change on animation state machine states
2023-03-16 21:03:36 -05:00
Tryibion
1a2eb48705
Added updating the main menu shortcut keys on editor options saved. Also adds an action that can be used to update plugin short keys if needed.
2023-03-16 20:54:56 -05:00
mafiesto4
c615ad18a8
Build deps for iOS
2023-03-16 22:13:37 +01:00
mafiesto4
0ba261d338
Add iOS platform (refactor Mac into shared Apple platform impl)
2023-03-15 20:58:23 +01:00
mafiesto4
dc29ee180e
Use arm64 for deploy for macOS
2023-03-15 20:58:23 +01:00
mafiesto4
8d16fb21b9
Merge branch 'GoaLitiuM-flax_build_perf_improvements' into 1.6
2023-03-15 17:57:22 +01:00
mafiesto4
33ac9c8811
Merge branch 'flax_build_perf_improvements' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-flax_build_perf_improvements
2023-03-15 17:57:16 +01:00
mafiesto4
4f10f852c7
Merge branch 'GoaLitiuM-includescache_fix' into 1.6
2023-03-15 17:57:06 +01:00
GoaLitiuM
e11587e72e
Use System.Text.Json over Newtonsoft.Json in Flax.Build
2023-03-14 20:03:34 +02:00
GoaLitiuM
16131b2858
Cache networking code generation task results
2023-03-14 20:03:33 +02:00
GoaLitiuM
e878f5be15
Optimize saving TaskGraph cache
2023-03-14 20:03:33 +02:00
GoaLitiuM
19d77f0d81
Use filesystem caching in TaskGraph
2023-03-14 20:03:33 +02:00
GoaLitiuM
2f9e72e03e
Use caching for filesystem queries in BindingsGenerator
2023-03-14 20:03:33 +02:00
GoaLitiuM
47e2c82551
Find build files without recursion
2023-03-14 20:03:32 +02:00
GoaLitiuM
9e4fd9fadb
Exclude API code injection lines from includes cache
2023-03-14 20:02:35 +02:00
mafiesto4
edd4e37111
Improve missing .NET 7 handling to launch download page and warn user properly
2023-03-14 12:42:19 +01:00
mafiesto4
01d5c6a25b
Fix tests script
2023-03-14 12:41:54 +01:00
mafiesto4
31a6c052f3
Fix tests build
2023-03-14 12:33:29 +01:00
mafiesto4
74758f5380
Merge remote-tracking branch 'origin/master' into 1.6
...
# Conflicts:
# Source/Tools/Flax.Build/Build/Builder.Projects.cs
# Source/Tools/Flax.Build/Build/Plugins/NetworkingPlugin.cs
2023-03-14 11:52:41 +01:00
mafiesto4
b7a3b10498
Merge branch 'GoaLitiuM-fix_network_rpc' into 1.6
2023-03-14 11:50:26 +01:00
mafiesto4
dad41d9e0e
Merge branch 'fix_network_rpc' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_network_rpc
2023-03-14 11:50:09 +01:00
mafiesto4
1c27674fd5
Merge branch 'Tryibion-tangent-color-change'
2023-03-14 09:44:11 +01:00
mafiesto4
c39242ecba
Merge branch 'tangent-color-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-tangent-color-change
2023-03-14 09:42:54 +01:00
mafiesto4
9614110f10
Merge branch 'Tryibion-blend-with-mask-fix'
2023-03-14 09:40:37 +01:00
mafiesto4
39c3b760ac
Merge branch 'blend-with-mask-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-blend-with-mask-fix
2023-03-14 09:39:42 +01:00
mafiesto4
72659a481e
Merge branch 'Tryibion-better-looking-states'
2023-03-14 09:38:49 +01:00
mafiesto4
55a439645c
Merge branch 'better-looking-states' of https://github.com/Tryibion/FlaxEngine into Tryibion-better-looking-states
2023-03-14 09:35:21 +01:00
mafiesto4
eece05c118
Add support for using INetworkSerializable on custom structure in C++ for networking
2023-03-14 00:02:47 +01:00
mafiesto4
7950c0d9d7
Fix codegen for C# networking when using custom structures for replication and RPCs
2023-03-14 00:02:24 +01:00
mafiesto4
7cdd35cc8d
Fix network codegen for 6 or more param RPC in C#
2023-03-13 20:36:10 +01:00
mafiesto4
6f304040b0
Format code
2023-03-13 20:20:10 +01:00
mafiesto4
d2a0438b71
Fix error on control reorder while it got remove before
2023-03-13 20:06:45 +01:00
mafiesto4
dea3319b9d
Merge branch 'Tryibion-output-gitignore'
2023-03-13 16:11:10 +01:00
mafiesto4
58fab97447
Merge branch 'output-gitignore' of https://github.com/Tryibion/FlaxEngine into Tryibion-output-gitignore
2023-03-13 16:11:05 +01:00
mafiesto4
a41ad511f0
Fix Visual Studio project names collision when using both C++ and C# scripting
2023-03-13 16:10:21 +01:00
mafiesto4
44b45faa9a
Merge branch 'Tryibion-fix-missing-generic-json'
2023-03-13 16:04:51 +01:00
mafiesto4
e747a345d8
Merge branch 'fix-missing-generic-json' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-missing-generic-json
2023-03-13 16:04:40 +01:00
mafiesto4
dadb9207b9
Fix Json asset cooking to properly serialize whole asset data even if modified at runtime
2023-03-13 16:00:27 +01:00
mafiesto4
086c2f155d
Fix error when using nested Visject Surface context during State Machines editing in Anim Graph
2023-03-13 15:39:36 +01:00
mafiesto4
cfa7cac149
Fix crash when loading scene with script which type is not a scene object
2023-03-13 14:24:16 +01:00
mafiesto4
95748744a4
Add logging missing asset type on failed load
2023-03-13 14:23:23 +01:00
mafiesto4
34629d46f3
Add **Physics Statistics and profiler**
2023-03-13 12:31:51 +01:00
mafiesto4
af54b907d7
Merge remote-tracking branch 'origin/1.6' into 1.6
2023-03-13 10:26:13 +01:00
mafiesto4
2930b0ad67
Fix crash in GPU devices init when system has no valid GPU driver installed
2023-03-13 10:25:08 +01:00
mafiesto4
e00bf92f05
Add .Net Runtime deployment for cooked game
2023-03-13 10:23:42 +01:00
mafiesto4
c1dcc52a6a
Build PhysX 5 for macOS x64 and arm64
2023-03-12 12:39:02 +01:00
mafiesto4
c351e58c6e
Merge commit 'c60b2cb4d7dfe4cb0d55a4431acbb48b88920d6c' into 1.6
2023-03-12 11:08:46 +01:00
mafiesto4
c60b2cb4d7
Merge commit '0112f70c05ddfb9c91dacb0829594ab2f285c248' into dotnet7
2023-03-12 11:04:17 +01:00
mafiesto4
2c70b74814
Refactor widowing on macOS to support screen scale and highDpi mode
2023-03-12 10:58:55 +01:00
mafiesto4
e83b8afdd3
Add nethost for ps4
2023-03-11 21:30:56 +01:00
Tryibion
4cf20efe2e
Add Output folder to .gitignore
2023-03-07 08:51:24 -06:00
mafiesto4
b7d4758dde
Update PhysX building for consoles
2023-03-06 17:39:18 +01:00
GoaLitiuM
559aef2ee3
Fix typos
2023-03-06 18:11:14 +02:00
mafiesto4
7fce25a2e4
Fix building consoles
2023-03-06 16:19:16 +01:00
mafiesto4
aaaf7c5c37
Various fixes to scripting
2023-03-06 16:17:52 +01:00
Tryibion
4265ba12d7
Fixed the Generic Json Proxy not showing up in the content cm.
2023-03-05 12:04:45 -06:00
GoaLitiuM
85c5c7f309
Fix generated network RPC execute method visibility
2023-03-05 19:32:28 +02:00
GoaLitiuM
c838a800b6
Add error logging for module initializers
2023-03-05 19:32:23 +02:00
GoaLitiuM
22af41193e
Fix crash when calling RPC functions
2023-03-05 18:42:56 +02:00
envision3d
b450c65c93
fix incorrect audio direction calculation
2023-03-05 03:50:51 -06:00
envision3d
4ce89f56cc
implement openal hrtf audio support
...
- upgrade openal version
- add support to create openal context with hrtf enabled
- add option in audio settings for hrtf enablement
- add static property on Audio class for runtime toggling of hrtf
- fix bug with left/right and front/back being reversed
2023-03-04 20:37:56 -06:00
Tryibion
57014851a7
Fix visuals of the Blend with Mask node
2023-03-03 16:46:22 -06:00
Tryibion
e6b0cd69ae
Small bug fix
2023-03-03 13:34:24 -06:00
Tryibion
70e9410da0
Changed color of tangents when editing a spline to help the user know where the tangents are.
2023-03-03 13:25:53 -06:00
Tryibion
38c027704e
Better looking state machine states.
2023-03-03 12:31:13 -06:00
mafiesto4
31411e334b
Fix AnimatedModel bounds calculations
2023-03-03 17:44:34 +01:00
mafiesto4
987e680908
Fix warning on Asset::WaitForLoaded` when loading failed before
2023-03-03 17:43:55 +01:00
mafiesto4
d5df227df5
Fix deprecation compile warning in NetworkConfig on Clang
2023-03-03 17:15:31 +01:00
mafiesto4
60f21d1a92
Update old copyright headers
2023-03-03 17:14:35 +01:00
mafiesto4
a26d0d03eb
Upgrade to PhysX 5.1.3
2023-03-03 17:13:46 +01:00
mafiesto4
a7c5397641
Fix content window auto scrolling regression
...
656fcf9847
2023-03-01 22:47:52 +01:00
mafiesto4
0112f70c05
Merge remote-tracking branch 'origin/master' into dotnet7
2023-03-01 19:50:22 +01:00
mafiesto4
1647fff024
Code style fix
2023-03-01 19:48:48 +01:00
mafiesto4
9fe54dc02c
Merge commit '2016297fce673c2ac48549a6d8e8a772cf29d4fe' into dotnet7
2023-02-28 20:26:02 +01:00
mafiesto4
6691aaca1e
Fix crash on arm64 mac
2023-02-28 18:49:48 +01:00
mafiesto4
82a22b2a87
Add vscode detection on macOS
2023-02-28 18:49:32 +01:00
mafiesto4
2016297fce
Configure dotnet env vars for Github Actions
2023-02-28 10:47:28 +01:00
mafiesto4
fa6b621368
Merge branch 'GoaLitiuM-system_array_marshalling' into dotnet7
2023-02-28 10:41:16 +01:00
mafiesto4
a17981bc87
Merge branch 'system_array_marshalling' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-system_array_marshalling
2023-02-28 10:26:56 +01:00
mafiesto4
f88dd50098
Merge commit '272ffe2ea22eecb8f7cd6662efc1cadbe5593feb' into dotnet7
2023-02-27 23:17:04 +01:00
mafiesto4
fb06fa2c8b
Add optional build without PhysX
2023-02-27 23:01:10 +01:00
mafiesto4
ad4c2484f3
Add deps for arm64 mac
2023-02-27 23:00:04 +01:00
mafiesto4
3be4e50b78
Amr64 on mac impl progress
2023-02-27 22:57:42 +01:00
mafiesto4
499df770cc
Match C++ managed memory alloc with C# for scripting
2023-02-27 22:56:15 +01:00
mafiesto4
6f9f40192e
Update min macOS version to 10.15 "Catalina"
2023-02-22 19:57:47 +01:00
mafiesto4
64752781ed
Add arm64 support for macOS
2023-02-21 18:15:22 +01:00
GoaLitiuM
87e9046e41
Fix native to managed marshalling of System.Array
2023-02-19 20:33:12 +02:00
GoaLitiuM
1c74e89f0d
Revert "Add System.Array interop from native return to managed world"
...
This reverts commit 272ffe2ea2 .
2023-02-19 20:32:50 +02:00
mafiesto4
272ffe2ea2
Add System.Array interop from native return to managed world
2023-02-19 16:58:37 +01:00
mafiesto4
d7e24f0168
Fix missing dotnet hosting components for not yet supported platforms during projects generation stage
2023-02-19 15:16:34 +01:00
mafiesto4
0cf40729fa
Merge remote-tracking branch 'origin/master' into dotnet7
2023-02-19 15:04:02 +01:00
mafiesto4
c00769e2b8
Fix deprecation warning
2023-02-19 14:32:34 +01:00
mafiesto4
1096daaeb7
Dont assume path ends with directory slash in dotnet root
2023-02-19 14:30:42 +01:00
GoaLitiuM
9560bbe23e
Fix build issue
2023-02-19 15:13:38 +02:00
mafiesto4
0d78a6ba67
Fix path combine error
2023-02-19 14:01:37 +01:00
mafiesto4
e07a07f13e
Support 'DOTNET_ROOT' env var in build tool for custom .NET SDK location
2023-02-19 13:51:54 +01:00
mafiesto4
2c1409c2a4
Add macOS build for dotnet7
2023-02-19 13:31:57 +01:00
mafiesto4
b44c7ab32c
Print missing SDKs in Flax.Build
2023-02-19 13:03:29 +01:00
mafiesto4
c18cefbb0b
Add support for dotnet7 on macOS
2023-02-19 13:03:12 +01:00
GoaLitiuM
5b23a4b318
Update tracy to v0.9
2023-02-18 22:35:26 +02:00
GoaLitiuM
91247cc080
Improve Linux dotnet runtime identifier detection
2023-02-17 17:01:13 +02:00
mafiesto4
30fa911832
Merge remote-tracking branch 'origin/master' into dotnet7
...
# Conflicts:
# README.md
2023-02-16 09:54:22 +01:00
mafiesto4
c4b7f50609
Merge branch 'GoaLitiuM-fix_csharp_module_linking' into dotnet7
2023-02-16 09:46:04 +01:00
GoaLitiuM
7ccc0b83ff
Fix linking against C#-only modules
2023-02-13 20:11:00 +02:00
mafiesto4
45a0b25ee4
Fix after merge
2023-02-13 10:52:11 +01:00
mafiesto4
ac59cc4633
Merge remote-tracking branch 'origin/master' into dotnet7
2023-02-13 10:05:51 +01:00
mafiesto4
cdc5106ef9
Merge branch 'GoaLitiuM-linux_dotnet7_sdk_fix' into dotnet7
2023-02-13 10:05:31 +01:00
mafiesto4
dff13626c4
Merge branch 'linux_dotnet7_sdk_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_dotnet7_sdk_fix
2023-02-13 10:05:24 +01:00
mafiesto4
436d55932d
Merge branch 'GoaLitiuM-threadsafe_managedarraypool' into dotnet7
2023-02-13 10:04:08 +01:00
mafiesto4
2a6fb3ba81
Merge branch 'threadsafe_managedarraypool' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-threadsafe_managedarraypool
2023-02-13 10:04:03 +01:00
mafiesto4
ea9dd48da9
Expose ManagedArray to be used in game code bindings
2023-02-06 10:44:10 +01:00
mafiesto4
547f4d1180
Fix missing getter/setter methods attributes
2023-02-06 10:43:08 +01:00
mafiesto4
1ff49e1faf
Add engine version defines to C++ game scripts
2023-02-06 10:25:07 +01:00
mafiesto4
64f7c6bf64
Add FLAX_X_Y_OR_NEWER to game code defines
2023-02-06 10:24:37 +01:00
mafiesto4
0270772463
Merge remote-tracking branch 'origin/master' into dotnet7
2023-02-06 10:02:13 +01:00
Tryibion
f3b2011fef
Small fix
2023-02-04 08:25:07 -06:00
Tryibion
dbee9f6816
Small fix
2023-02-03 12:11:18 -06:00
Tryibion
2d98a46d94
Clean up code
2023-02-03 11:27:11 -06:00
Tryibion
baf6048377
Added Play, pause, and stop functions to particle effect for more manual control if needed.
2023-02-03 11:22:41 -06:00
GoaLitiuM
02c6354003
Store pooled ManagedArray in thread-local storage
2023-01-29 18:09:37 +02:00
GoaLitiuM
641e746ee1
Fix dotnet SDK detection on Linux
...
The dotnet-sdk package on Arch Linux seems to different RID prefix in SDK location.
2023-01-28 20:40:34 +02:00
mafiesto4
9f7df23788
Fix file copy
2023-01-27 22:39:08 +01:00
mafiesto4
c42ae97bb2
Restore native test run
2023-01-27 22:35:57 +01:00
mafiesto4
e6e34a7baf
Tests fixing attempt
2023-01-27 20:55:41 +01:00
mafiesto4
1a4113009a
Tests fixing attempt
2023-01-27 20:22:52 +01:00
mafiesto4
bc85c1b421
Tests fixing attempt
2023-01-27 20:20:48 +01:00
mafiesto4
f6aea86aeb
Attempt to fix build
2023-01-27 19:43:21 +01:00
mafiesto4
86c5f3675b
Use dotnet test for C# unit tests execution
2023-01-27 17:46:41 +01:00
mafiesto4
4f71976958
CoreCRL fixes and tweaks
2023-01-27 14:24:53 +01:00
mafiesto4
2fd251e7b1
Fix running tests on Linux with dotne7
2023-01-27 14:24:30 +01:00
mafiesto4
08ae1917e8
Fix proper readlink usage on Linux to get app path
2023-01-25 20:33:23 +01:00
mafiesto4
e779c3ca17
Merge commit '997baa3b774ac4dea739e15a55070519b0863afc' into dotnet7
2023-01-25 20:13:34 +01:00
mafiesto4
173f4e8092
Fix building scripts on Linux from Editor
2023-01-25 20:11:11 +01:00
mafiesto4
de7edf9e78
Fix ccatching C# exceptions in Visual Studio Code when debugging native code
2023-01-25 20:10:40 +01:00
mafiesto4
6b6f1eeb9b
Fix exception in build tool when running in workspace without project file
2023-01-25 19:54:45 +01:00
mafiesto4
0847ccc360
Fix loading xml docs for assembly
2023-01-25 19:52:06 +01:00
mafiesto4
f5a37ec3b4
Final fix for full P/Invoke compatibility on Linux
2023-01-24 18:49:33 +01:00
mafiesto4
acb1cef19d
Use plain-C style exported function for P/Invoke bindings on Clang
2023-01-24 18:32:23 +01:00
mafiesto4
20c32ea6ed
Impl progress on c++ name mangling on Clang for proper P/Invokes binding
2023-01-24 17:31:09 +01:00
mafiesto4
35ea0b5447
Add more explicit error message on LibraryImport unit test error
2023-01-24 16:55:28 +01:00
mafiesto4
e818d37dd6
Add separated bindings method impl for scripting evnts binding on Clang
2023-01-24 16:55:06 +01:00
mafiesto4
048a4ac1e3
Use separated internal managed binding method declaration and implementation on Clang to properly export symbol for P/Invoke
2023-01-24 14:00:39 +01:00
mafiesto4
f665642e71
Fix build
2023-01-24 12:32:41 +01:00
mafiesto4
6fb604a9a0
Update comment
2023-01-24 10:13:08 +01:00
mafiesto4
02e3697817
Fix using proper engine native module for importing symbols
2023-01-24 10:13:08 +01:00
mafiesto4
1c72798229
Update readme instructions for Linux
2023-01-24 10:13:08 +01:00
mafiesto4
761d3735a7
Minor adjust followup #894
2023-01-24 09:41:18 +01:00
mafiesto4
71c2770df0
Merge branch 'GoaLitiuM-dotnet7_vscode_debugging' into dotnet7
2023-01-24 09:32:31 +01:00
mafiesto4
c6be71c4ff
Merge branch 'dotnet7_vscode_debugging' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7_vscode_debugging
2023-01-24 09:32:25 +01:00
mafiesto4
754ccaa9b4
Merge branch 'GoaLitiuM-dotnet7' into dotnet7
2023-01-24 09:30:56 +01:00
mafiesto4
798b950046
Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
2023-01-24 09:30:38 +01:00
mafiesto4
c9c35eb74e
Merge remote-tracking branch 'origin/1.5' into dotnet7
2023-01-24 09:25:45 +01:00
mafiesto4
f1f5dacb6f
Add unit test to verify LibraryImport attributes usage for proper bindings
2023-01-24 09:25:39 +01:00
mafiesto4
405ae519dd
Refactor generated bindings P/Invoke to support name mangling for symbols
2023-01-23 18:41:12 +01:00
mafiesto4
f3366178ea
Refactor manually written managed bindings to use C-style exported P/Invoke
2023-01-23 18:14:38 +01:00
mafiesto4
38fcfee9a4
Merge branch '1.5' into dotnet7
2023-01-23 14:47:12 +01:00
mafiesto4
25811ed6d4
Optimize bindings code generation via String Builder pooling
2023-01-23 13:22:43 +01:00
GoaLitiuM
3ca0ea2e50
Fix unfreed managed string handles
2023-01-22 17:29:34 +02:00
GoaLitiuM
a917567e92
Fix passing weak managed string handles in marshallers
2023-01-22 17:29:30 +02:00
mafiesto4
a633aa69c3
Remove mono debugger from VS Code extensions list
2023-01-17 15:35:15 +01:00
mafiesto4
32440d6993
Add support for using system-installed Vulkan SDK on Linux
2023-01-17 15:34:45 +01:00
mafiesto4
7b20bc38a4
Merge branch '1.5' into dotnet7
...
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
2023-01-17 11:52:52 +01:00
GoaLitiuM
be720257ca
Fix crash when marshalling generated managed interfaces
...
Marshaller returns a permanent handle, avoid releasing it during marshalling
2023-01-16 20:12:42 +02:00
GoaLitiuM
5e9d153c6a
Generate C# debugger launch profiles for VSCode
2023-01-14 19:17:54 +02:00
GoaLitiuM
bf9dbbc79e
Restore disabled compiler warnings of unused events
2023-01-14 18:01:14 +02:00
GoaLitiuM
1a1fadcc2f
Fix incorrect marshalling of TextureImportEntry fields
2023-01-14 17:50:25 +02:00
GoaLitiuM
5fa10fd17b
Allow unsubscribing from managed events multiple times
2023-01-14 17:45:21 +02:00
mafiesto4
abdc257332
Merge branch 'GoaLitiuM-dotnet7' into dotnet7
2023-01-12 15:15:47 +01:00
mafiesto4
59ba9102a6
Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
2023-01-12 15:15:40 +01:00
mafiesto4
daa92db25c
Add support for using managed method thunks on dotnet7 in all cases
2023-01-12 15:14:43 +01:00
mafiesto4
3df10d1d0a
Add configuration-specific C# libs references to generates csproj file
2023-01-11 16:25:47 +01:00
mafiesto4
824ce1cacf
Run native tests on Windows CI
2023-01-11 16:25:29 +01:00
mafiesto4
4a8f336118
Change build script for tests
2023-01-11 15:08:03 +01:00
mafiesto4
6ec6f9501b
Change build script for tests
2023-01-11 15:05:49 +01:00
mafiesto4
b1ecb2f0eb
Fix xcopy path on Windows in Flax.Build
2023-01-11 14:27:37 +01:00
mafiesto4
474ce10e7e
Update test projects to properly build and run under dotnet7
2023-01-11 14:27:17 +01:00
mafiesto4
3c40c22049
Tweaks to tests
2023-01-11 11:06:10 +01:00
mafiesto4
9281db73a7
Update nunit to properly run teests with dotnet7
2023-01-11 11:05:31 +01:00
mafiesto4
45a557f9c0
Minor tweaks
2023-01-10 16:50:52 +01:00
mafiesto4
7698e79143
Fix dotnet7 method runtime invoke to match return value boxing
2023-01-10 16:47:02 +01:00
mafiesto4
1c584e937a
Fix mono_class_get_interfaces on dotnet7 to match mono behavior
2023-01-10 16:39:48 +01:00
mafiesto4
6ef5c76e1a
Fix regression from recent scripting fixes/features on 1.5
2023-01-10 16:13:53 +01:00
mafiesto4
eebc4951de
Merge branch '1.5' into dotnet7
...
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
GoaLitiuM
7048281931
Hide AbstractWrappers in Editor
2023-01-09 15:20:24 +02:00
GoaLitiuM
9f76e9e230
Hide types in unloaded scripting assemblies
2023-01-09 15:20:24 +02:00
mafiesto4
4e4f4e700b
Updates for dev with dotnet on linux
2023-01-08 20:27:28 +01:00
mafiesto4
bf60955e5e
Fix C# tests running with dotnet
2023-01-08 19:17:41 +01:00
mafiesto4
c53af39c92
Merge remote-tracking branch 'origin/1.5' into dotnet7
2023-01-08 15:05:56 +01:00
mafiesto4
d034874fb7
Add dotnet setup to other github actions
2023-01-08 15:05:36 +01:00
mafiesto4
5ec9716eac
Progress for dotnet7 support on Linux
2023-01-08 15:05:36 +01:00
mafiesto4
8896ebadda
Minor fixes for dotnet7
2023-01-06 11:31:08 +01:00
mafiesto4
a6050e6f27
Add managed memory allocations profiling with dotnet7
2023-01-06 09:18:11 +01:00
mafiesto4
1e046c0033
Optimize GPU Resource name to prevent memory allocs when changing name frequently
2023-01-06 08:56:03 +01:00
mafiesto4
34cc546f00
Minor tweaks
2023-01-05 11:32:25 +01:00
mafiesto4
b21aeedae2
Fix build
2023-01-05 09:38:46 +01:00
mafiesto4
0872002dae
Attempt to restore Linux build with dotnet7
2023-01-04 19:01:21 +01:00
mafiesto4
c4e4e38c4f
Update readme
2023-01-04 19:00:24 +01:00
mafiesto4
63d3c9b1e0
Fix build on Linux
2023-01-04 19:00:06 +01:00
mafiesto4
ccd919d4d6
Fix default value in viewport options
2023-01-04 14:29:00 +01:00
mafiesto4
88bd5b2534
Fix threading issues with GPU buffers mapping
2023-01-04 12:06:56 +01:00
mafiesto4
0b8d4850f0
Use manual pdb file loading for debug symbols in C#
2023-01-04 09:56:58 +01:00
mafiesto4
26f8e5aa9e
Use embedded debug information for C# dll to have proper stack trace information on game scripts exceptions
2023-01-03 18:38:44 +01:00
mafiesto4
06b2bf0094
Add logging native exception stack trace on Windows when debugger is attached before going back to the crash location
2023-01-03 15:58:02 +01:00
mafiesto4
e596d48729
Merge remote-tracking branch 'origin/1.5' into dotnet7
2023-01-03 14:34:20 +01:00
mafiesto4
ceacdc8d08
Fixes for dotnet7 bindings to pass unit tests
2023-01-03 14:34:16 +01:00
mafiesto4
6a2c5169a9
Merge branch 'GoaLitiuM-dotnet7' into dotnet7
2023-01-02 11:21:17 +01:00
mafiesto4
dea307179f
Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
...
# Conflicts:
# Source/Engine/Engine/NativeInterop.cs
2023-01-02 11:04:36 +01:00
mafiesto4
0ab6e29792
Merge branch 'envision3d-dotnet7' into dotnet7
2023-01-02 10:59:46 +01:00
mafiesto4
e718766073
Merge branch 'dotnet7' of https://github.com/envision3d/FlaxEngine into envision3d-dotnet7
2023-01-02 10:59:39 +01:00
mafiesto4
d3cdca6b33
Merge remote-tracking branch 'origin/1.5' into dotnet7
2023-01-02 10:37:04 +01:00
mafiesto4
e48b642101
Minor code cleanup
2023-01-02 10:36:57 +01:00
mafiesto4
9acb597d5d
Adjust scripting types visibility in editor
2023-01-02 10:36:24 +01:00
mafiesto4
00d960d61e
Refactor abstract classes handling for scripting types creation (eg. Script or GPUResource) under dotnet7
2023-01-02 10:35:39 +01:00
GoaLitiuM
5b4e209816
Fix creating delegates to scripting methods after script reload
2023-01-01 22:06:00 +02:00
GoaLitiuM
21c67b4777
Fix weak ManagedHandles collection
2022-12-31 15:34:16 +02:00
GoaLitiuM
2f507091b2
Fix ManagedHandle marshalling
2022-12-31 15:30:58 +02:00
GoaLitiuM
8b80f73641
Implement ManagedHandle replacement for GCHandles
...
Allows for more controlled management of weak handles, increasing their lifetime for slightly longer than with GCHandles.
2022-12-30 22:14:48 +02:00
mafiesto4
6a8483a898
Fix converting managed array back to native if passed via structure argument
2022-12-30 16:05:33 +01:00
mafiesto4
71e2cbe856
Minor tweaks to dotnet interop
2022-12-30 15:36:35 +01:00
mafiesto4
af7b53814d
Merge remote-tracking branch 'origin/1.5' into dotnet7
...
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/TAA.flax
2022-12-30 09:24:10 +01:00
mafiesto4
147cadee16
Merge branch 'GoaLitiuM-dotnet7' into dotnet7
2022-12-30 09:19:24 +01:00
GoaLitiuM
77478f9515
Fix managed and native array field marshalling
2022-12-30 01:34:52 +02:00
GoaLitiuM
64809f553b
Skip cached rules assembly after changing project references
2022-12-30 01:34:52 +02:00
envision3d
78a2f2e8f0
Remove UWP platform from deployer script to fix platform packaging
2022-12-29 16:40:10 -06:00
mafiesto4
28da925c52
Fix DisableRuntimeMarshalling attribute usage to be declared once per C# assembly
2022-12-29 14:11:22 +01:00
mafiesto4
9083f511b5
Cache managed serializers for networking replication to prevent from being collected by GC
2022-12-29 14:01:01 +01:00
mafiesto4
c2bb717a69
Exclude StreamingStats from default value generation
2022-12-29 13:56:52 +01:00
mafiesto4
2408aa48c1
Fixes for networking change in 762f460e23
2022-12-29 13:56:25 +01:00
mafiesto4
45286468c9
Remove old Mono files when cooking game to the same output folder with dotnet7
2022-12-29 11:21:03 +01:00
mafiesto4
6f8c007a66
Fix assertion on thread double-free from registry (not harmful)
2022-12-29 11:20:39 +01:00
mafiesto4
c48a81a068
Merge branch '1.5' into dotnet7
...
# Conflicts:
# Source/Editor/Managed/ManagedEditor.Internal.cpp
# Source/Engine/Core/Config/LayersAndTagsSettings.cs
2022-12-28 18:49:14 +01:00
mafiesto4
aa0208072c
Merge branch 'GoaLitiuM-dotnet7' into dotnet7
2022-12-28 09:07:26 +01:00
GoaLitiuM
d3e02e23e5
Cleanup
2022-12-27 19:40:50 +02:00
GoaLitiuM
f12475ea99
Prefer NativeMemory.AlignedAlloc over Marshal.Alloc*
2022-12-27 19:08:56 +02:00
GoaLitiuM
d966519d95
Remove Mono files from cooked builds
2022-12-27 19:03:19 +02:00
GoaLitiuM
3f14d4bf64
Fix deserialization errors preventing context menus to open
...
Not a proper fix but Mono runtime seems to silently ignore this error when clipboard contains garbage data.
2022-12-27 19:03:18 +02:00
GoaLitiuM
dfc69c9c8e
Fix array return type marshalling
2022-12-27 19:02:40 +02:00
GoaLitiuM
53de6d018b
Return container types as return parameters
2022-12-27 19:02:40 +02:00
mafiesto4
3e8e839cd1
Refactor Editor Windows layout serialization of splitter values to prevent invalid state when loading windows
2022-12-27 13:54:53 +01:00
mafiesto4
c53bf2b7e3
Fix crash when catching exception in managed code but native code ignores it in dotnet7
2022-12-27 13:50:38 +01:00
mafiesto4
219ad40088
Fix exception when using null version object for marshalling into native data
2022-12-27 13:50:11 +01:00
mafiesto4
d9042b3db2
Fix building various plugin projects with new dotnet7
2022-12-27 13:49:47 +01:00
mafiesto4
c59586a934
Ignore local VS launch options file
2022-12-24 15:36:02 +01:00
mafiesto4
7440cb0963
Rename generated method parameters in bindings to prevent name collisions
2022-12-24 15:35:46 +01:00
mafiesto4
d8805dc801
Tweaks
2022-12-24 15:24:51 +01:00
mafiesto4
45b0bb24c4
Merge branch 'GoaLitiuM-dotnet7' into dotnet7
2022-12-24 12:32:20 +01:00
GoaLitiuM
759a9bd365
Fix native library resolver not working after hot-reload
2022-12-24 03:13:40 +02:00
GoaLitiuM
48214f925b
Fix wrong import name in generated plugin bindings
2022-12-24 01:13:56 +02:00
GoaLitiuM
2c0e9faa32
Remove throwing exceptions from invoked methods with debugger
...
The same effect can be achieved by enabling all CLR exceptions in VS debugger settings, and it also supports continuation after catching exceptions.
2022-12-23 22:36:19 +02:00
GoaLitiuM
80c3056daf
Fix errors when compiling plugins
2022-12-23 22:33:22 +02:00
mafiesto4
61bd491969
Fix selection outline when nothing is selected
2022-12-23 11:37:11 +01:00
mafiesto4
fd64a33d3e
Merge branch 'GoaLitiuM-dotnet7' into dotnet7
2022-12-23 09:39:00 +01:00
GoaLitiuM
2e502ce82a
Cache managed type MonoTypeEnum values
2022-12-22 20:17:06 +02:00
GoaLitiuM
3c79be2910
Cleanup
2022-12-22 20:16:02 +02:00
GoaLitiuM
e03a819176
Replace usage of Utils.ExtractArrayFromList with Span
2022-12-22 19:54:59 +02:00
GoaLitiuM
6a41ab0b6d
Fix unnecessary allocations when creating managed arrays
2022-12-22 19:54:58 +02:00
GoaLitiuM
22b4e25c02
Improve array allocations when marshalling method parameters
2022-12-22 19:54:58 +02:00
GoaLitiuM
e71e6835de
Optimize allocations in return values from invoked managed methods
2022-12-22 18:13:23 +02:00
GoaLitiuM
b449353d2f
Fix incorrect field reference for reference types
2022-12-22 18:13:23 +02:00
mafiesto4
94c5211ee6
Rename gchandle to MGCHandle
2022-12-22 13:02:00 +01:00
mafiesto4
75130fcca3
Fix using Function in scripting api to pass function pointer to native code when running in dotnet7
2022-12-22 11:50:29 +01:00
mafiesto4
3f172442be
Add DotNetSdk to simplify using it
2022-12-21 14:13:00 +01:00
mafiesto4
b049688d31
Merge branch 'GoaLitiuM-dotnet7' into dotnet7
2022-12-21 12:32:35 +01:00
mafiesto4
04799c89dc
Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
2022-12-21 12:28:55 +01:00
mafiesto4
ac99dc0ac4
Add Platform.BuildTargetArchitecture
2022-12-21 11:33:25 +01:00
mafiesto4
8dc5c4e00b
Restore assembly config for Flax.Build
2022-12-21 11:07:58 +01:00
mafiesto4
edac611444
Fix generated plugin projects that use both C++ and C# scripting
2022-12-21 11:04:41 +01:00
mafiesto4
37a8380521
Cleanup code
2022-12-21 11:04:28 +01:00
mafiesto4
60a1de42a2
Update shaders
2022-12-21 11:04:21 +01:00
mafiesto4
b2beeb653b
Remove unused using statement
2022-12-21 11:04:13 +01:00
mafiesto4
6ff5dcfa50
Improve build rules assembly cache to include build tool changes
2022-12-21 10:45:24 +01:00
mafiesto4
9a5c105db9
Merge branch '1.5' into dotnet7
2022-12-21 10:35:58 +01:00
mafiesto4
aea28ce499
Optimize Flax.Build to not use Nuget
2022-12-21 10:23:50 +01:00
GoaLitiuM
c8cc899128
Optimize allocations in method parameter marshalling and invocation
2022-12-21 00:40:38 +02:00
GoaLitiuM
55747edaae
Cleanup
2022-12-21 00:40:38 +02:00
GoaLitiuM
15af6502a0
Log error whenever build tool fails to run
2022-12-21 00:40:38 +02:00
GoaLitiuM
8c4771a738
Fix SEH exceptions not handled properly when debugger is attached
2022-12-21 00:40:37 +02:00
mafiesto4
2fee75517d
Updates for vs2022
2022-12-20 18:23:20 +01:00
mafiesto4
580f4120dc
Update nunit for Unit Tests running with .net7
2022-12-20 18:21:45 +01:00
mafiesto4
f874a0ad57
Update csprojects to the latest NetCore7
2022-12-19 17:39:39 +01:00
mafiesto4
a56090e70f
Update deprecated WebClient into HttpClient in Flax.Build files download utility
2022-12-19 11:17:09 +01:00
mafiesto4
f0d0e0637c
Merge branch 'GoaLitiuM-dotnet7' into dotnet7
2022-12-19 10:10:54 +01:00
mafiesto4
eae38fa0c6
Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
2022-12-19 10:10:34 +01:00
mafiesto4
93f0b0e2e8
Fix type usage
2022-12-19 10:10:26 +01:00
mafiesto4
979f8bcfee
Remove Flax.Stats project
2022-12-19 10:10:12 +01:00
GoaLitiuM
b9f11298e8
Avoid pre-allocating custom attributes for managed types
2022-12-17 15:39:04 +02:00
GoaLitiuM
84f8e3a4b4
Fix crash when releasing scripting assembly
2022-12-17 15:39:00 +02:00
GoaLitiuM
551c58db4f
Fix incorrect array marshalling in few Editor methods
2022-12-17 15:38:55 +02:00
GoaLitiuM
ff438a6219
Set default culture to InvariantCulture
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Fixes issues such as wrong decimal separator in floating point strings when used with parameterless .ToString()
2022-12-17 15:38:52 +02:00
mafiesto4
84a68c5977
Update Newtonsoft.Json to 13.0.2 and .Net 7
2022-12-17 13:38:30 +01:00
mafiesto4
889eb7d846
Revert "Implement JSON difference serialization"
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This reverts commit 6bfb0205fd .
2022-12-17 13:06:16 +01:00
mafiesto4
6eaecc8793
Fix VisualStudioInstance.GetInstances() to be sorted from newest to oldest
2022-12-17 12:58:58 +01:00
Tryibion
fd4b9a5a9f
Return focus to parent on mouse leave.
2022-12-16 16:29:43 -06:00
mafiesto4
df6bf1e04d
Disable UWP platform from build
2022-12-16 15:19:03 +01:00
mafiesto4
ff1ccdb7ee
Improvements for Flax.Build setup
2022-12-16 15:18:45 +01:00
mafiesto4
d7fc221a6b
Merge branch 'GoaLitiuM-dotnet7' into dotnet7
2022-12-16 13:12:27 +01:00
GoaLitiuM
fcd1366d26
Fix memory leaks caused by unreleased GCHandles
2022-12-02 00:06:32 +02:00
GoaLitiuM
8cd90280c1
Fix InputBinding serialization
2022-12-01 23:52:56 +02:00
GoaLitiuM
4e4fb91a6f
Prevent optimizing C#-projects in Development builds for better debugging
2022-11-29 21:18:42 +02:00
GoaLitiuM
55e287c890
Disable self-contained Flax.Build binaries and other build script fixes
2022-11-29 19:38:12 +02:00
GoaLitiuM
cc7655d804
Fix managed array element marshalling with strings
2022-11-29 18:40:11 +02:00
GoaLitiuM
676d87129c
Fix array count output parameter handling when returning arrays
2022-11-28 00:07:02 +02:00
GoaLitiuM
4a1c1ebe3a
Fix ScriptingObject handles getting released during marshalling
2022-11-27 23:53:30 +02:00
GoaLitiuM
bf190810dd
Fix building VC++-projects
2022-11-27 15:49:39 +02:00
GoaLitiuM
2227642c13
Fix JsonAsset instantiation after script reload
2022-11-27 14:47:02 +02:00
GoaLitiuM
76ee695a59
Cleanup and minor fixes
2022-11-27 14:45:55 +02:00
GoaLitiuM
0d68e90b59
Fix array count output parameter handling when returning arrays
2022-11-27 14:42:11 +02:00
GoaLitiuM
3b80a01813
Fix build errors on Linux
2022-11-26 23:20:13 +02:00
GoaLitiuM
89ac54520a
Add Linux support for nethost module, build tool and build scripts
2022-11-26 23:19:46 +02:00
GoaLitiuM
dc08f49bbe
Temporarily disabling other build workflows
2022-11-26 18:17:24 +02:00
GoaLitiuM
9fb0b00e75
Setup GitHub actions with .NET 7
2022-11-26 17:18:10 +02:00
GoaLitiuM
96dc279ebd
Implement .NET 7 runtime support and bindings generation
2022-11-26 14:37:07 +02:00
GoaLitiuM
fe943ca010
Temporary fix to build errors in VC++ projects
2022-11-26 13:55:19 +02:00
GoaLitiuM
3396e10613
Implement FlaxVersionConverter for JSON serialization
2022-11-26 13:55:19 +02:00
GoaLitiuM
6bfb0205fd
Implement JSON difference serialization
2022-11-26 13:55:18 +02:00
GoaLitiuM
c4be764f61
Add nethost module and EngineConfiguration for .NET runtime
2022-11-26 13:50:32 +02:00
GoaLitiuM
cb09fb570d
Change build scripts to call build tool with dotnet
2022-11-26 13:50:32 +02:00
GoaLitiuM
7e80a4fe0f
Use Roslyn C#-compiler for build rules compilation
2022-11-26 13:50:31 +02:00
GoaLitiuM
44d1527759
Fix CopyFiles not working on Linux
2022-11-26 13:50:31 +02:00
GoaLitiuM
5e6fcc9669
Prepare Flax.Build project for .NET 7
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Add .NET SDK project generator and upgrade Flax.Build project files
2022-11-26 13:50:31 +02:00